Steamworld Build
This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 49 | 66 | 86 |
| 1440p QHD | 63 | 93 | 124 | 162 |
| 1080p Full HD | 99 | 146 | 196 | 255 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i3-12100F + NVIDIA GeForce RTX 3070, In-Depth Analysis
Resolution Scaling
The measured FPS data for Steamworld Build shows a clear and predictable pattern as resolution increases, but the rate of degradation reveals where the bottleneck sits. At 1920x1080 with High settings, this combo produces 146 FPS average. Moving to 2560x1440 drops that to 93 FPS, a reduction of roughly 36%. Pushing further to 3840x2160 yields 49 FPS, which is about 47% lower than the 1440p result and 66% lower than 1080p.
This scaling curve is steep but not unusual for a city builder. The gap between 1080p and 1440p is noticeable, and the jump to 4K cuts performance by nearly half at High settings. The pattern suggests that at 1080p, the Intel Core i3-12100F is keeping pace well enough to let the RTX 3070 stretch its legs, but as pixel count climbs, the GPU's rendering load grows faster than the CPU can feed it. The fact that 4K High still holds above 48 FPS average indicates the RTX 3070's 8 GB GDDR6 memory and 448.0 GB/s bandwidth are sufficient for this game at that resolution, though headroom is limited.
Looking at the Low settings row reinforces the CPU-bound nature at lower resolutions. At 1080p Low, the combo hits 255 FPS average, which is an enormous number for a city builder and far beyond what any display would need. At 1440p Low, it drops to 162 FPS, and at 4K Low it lands at 86 FPS. The drop from 1080p to 1440p at Low is 36%, nearly identical to the High settings drop, but the 4K Low result is only 47% below the 1440p Low figure. This suggests the GPU becomes the limiting factor at 4K even on Low, since the CPU has plenty of headroom at those low graphical loads.
Medium settings provide the only rows with min/max FPS data in the measured set. At 1080p Medium, the average is 196 FPS with a minimum of 166 and maximum of 225. At 1440p Medium, average drops to 124 FPS with min/max of 106/143. At 4K Medium, the average is 66 FPS with min/max of 56/76. The min-to-max spread is tighter at higher resolutions in absolute terms, but the variance relative to the average is similar. This indicates frame pacing remains consistent as resolution scales, which is a positive sign for gameplay smoothness.
Ultra settings tell a different story. At 1080p Ultra, the combo delivers 99 FPS average. At 1440p Ultra, that falls to 63 FPS. At 4K Ultra, it drops to 33 FPS. The 4K Ultra result is barely playable by most standards, and the 33 FPS average suggests this setting is too demanding for this pairing at that resolution. The scaling from 1080p to 1440p at Ultra is 36% lower, and from 1440p to 4K it is 48% lower, confirming that the GPU is the primary constraint at higher resolutions and quality presets.
FAQ
Q: Can this combo handle Steamworld Build at 4K?
A: Yes, but only at Medium settings or below. The measured data shows 49 FPS at 4K High, 66 FPS at 4K Medium, and 86 FPS at 4K Low. At 4K Ultra, the average drops to 33 FPS, which is below the generally accepted smoothness threshold for real-time strategy play.
Q: What is the best resolution for a high-refresh-rate display?
A: If you have a 144 Hz or higher monitor, 1080p is the sweet spot. At High settings, the combo produces 146 FPS average, and at Medium it reaches 196 FPS. At 1440p, you can expect 93 FPS on High and 124 FPS on Medium, which is adequate for 120 Hz displays but not maxing out 144 Hz panels.
Q: Is the Core i3-12100F holding back the RTX 3070 in this game?
A: At 1080p, the CPU appears to be the limiting factor. The 255 FPS Low result suggests the GPU could go higher, but the game's simulation logic and single-threaded tasks are constrained by the i3-12100F's 4 cores and 8 threads. At 1440p and 4K, the GPU becomes the primary bottleneck, as shown by the larger relative FPS drops.
Q: How does the RTX 3070 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 3070 has an average benchmark score of 17208, which places it 0.7% ahead of the AMD Radeon RX 7600 XT (17083), 1% ahead of the NVIDIA GeForce GTX 690 (17037), and 1.1% ahead of the AMD Radeon HD 7970M (17019). It trails the NVIDIA Tesla K40c (17468) by 1.5%.
Q: What settings should I use for a consistent 60 FPS experience?
A: At 1440p, High settings deliver 93 FPS average, which is well above 60 FPS. At 4K, Medium settings provide 66 FPS average, which is just above the 60 FPS threshold. If you want to play at 4K with a safety margin, Low settings at 86 FPS average is the safer choice.
Q: Is 8 GB of VRAM sufficient for this game?
A: Based on the measured results, yes. The RTX 3070's 8 GB GDDR6 memory with a 256-bit bus and 448.0 GB/s bandwidth handles all tested settings and resolutions without obvious VRAM-related stutters. The min FPS figures at Medium settings (56 FPS at 4K) are still respectable, suggesting no memory capacity crisis.
Settings Recommendations
The measured data points to Medium as the best balance between visual quality and performance for this specific combo. At 1440p Medium, the average FPS is 124 with a minimum of 106, which provides a comfortable margin above 60 FPS and should handle busy city-building scenes without dipping into stutter territory. At 1080p Medium, the 196 FPS average with a 166 FPS minimum is overkill for most displays, but it ensures absolutely fluid gameplay even during heavy simulation loads.
High settings are the next best option if you prioritize visuals over raw frame rate. At 1440p High, the 93 FPS average is still excellent for a city builder, and the visual uplift from Medium to High is typically more noticeable in this genre due to shadow quality and draw distance. At 1080p High, 146 FPS average is more than sufficient for any display. The problem with High appears at 4K, where the 49 FPS average falls below the 60 FPS target.
Ultra settings are not recommended for this pairing. At every resolution, Ultra costs roughly 30-40% performance compared to High. At 1080p Ultra, 99 FPS is playable, but the jump from High to Ultra is not worth the 47 FPS loss. At 1440p Ultra, 63 FPS is marginal, and the 33 FPS at 4K Ultra is effectively unplayable for a genre that requires responsive camera controls and fast menu navigation.
For the best experience, choose 1440p Medium if you have a 144 Hz monitor, or 1440p High if you prefer visual fidelity and have a 60-100 Hz display. For 4K users, Medium at 66 FPS average is the only sensible preset, though Low at 86 FPS provides more headroom. The Medium preset's min FPS data (56 at 4K, 106 at 1440p, 166 at 1080p) suggests it is the most consistent preset across all resolutions, making it the safest recommendation.
How This Combo Ranks
The combination of Intel Core i3-12100F and NVIDIA GeForce RTX 3070 ranks 1566 out of 3706 tested combos in Steamworld Build. This places it in the 42nd percentile of all tested pairings, meaning roughly 58% of tested combinations perform better in this specific game. Given that the i3-12100F is a budget-oriented 4-core processor and the RTX 3070 is a last-generation high-end GPU, this mid-pack ranking is reasonable.
The ranking reflects the game's CPU sensitivity. Steamworld Build is a city builder, a genre that typically relies heavily on single-threaded performance and simulation logic. The i3-12100F's single-thread score of 893 in 3DMark and 1674 in Cinebench R23 are respectable for a 12th-gen part, but the 4-core/8-thread configuration limits multi-threaded headroom. The CPU's percentile rank of 68 against all CPUs is decent, but in a game that scales with simulation complexity, the lack of additional cores becomes apparent as cities grow.
The RTX 3070's percentile rank of 61 against all GPUs is slightly lower than the CPU's rank, but in this game the GPU matters less. The measured FPS data shows that even at 1080p Low, the combo reaches 255 FPS, which is far beyond what the GPU alone would cap at. The bottleneck in most scenarios is the CPU's ability to process the game's logic, not the GPU's rendering throughput.
Compared to other combos in the database, this pairing sits in the lower-middle range. The 3706-tested-combo pool includes many high-end pairings with newer CPUs and GPUs, so a rank of 1566 is respectable for a system built around a $97 launch MSRP CPU. The RTX 3070's synthetic benchmark average of 17208 is competitive with its nearest rivals, but the CPU's 13494 average benchmark score places it 0.3% above the Intel Core i5-9500 and 1.1% above the Intel Core i7-1250U, according to the nearestRivals data.
GPU Role
The NVIDIA GeForce RTX 3070 plays a supporting role in Steamworld Build, but its capabilities are still important for higher resolutions and quality presets. The GPU is built on the Ampere architecture, manufactured on Samsung's 8 nm process, and contains 17,400 million transistors on a 392 mm² die. Its 5888 shading units, 184 texture mapping units, and 96 raster output pipelines provide substantial raw throughput, backed by 20.31 TFLOPS of FP32 compute.
Clock speeds are modest by modern standards, with a base of 1500 MHz and a boost of 1725 MHz. The memory runs at 1750 MHz with 14 Gbps effective speed, delivering 448.0 GB/s of bandwidth across a 256-bit bus. This 8 GB GDDR6 configuration is sufficient for Steamworld Build at all tested settings, as evidenced by the consistent frame times at Medium settings where min FPS data was recorded.
The GPU's synthetic benchmark results show a Passmark G3D score of 22214 and a 3DMark Steel Nomad DX12 score of 3162. Its OpenCL score of 112821 and Vulkan score of 21022 in Geekbench indicate solid compute performance, though these are not directly tied to gaming results. The GPU's average benchmark score of 17208 places it in the 61st percentile of all GPUs, with a 0.7% lead over the AMD Radeon RX 7600 XT in the nearestRivals comparison.
In Steamworld Build specifically, the GPU's role is most apparent at 4K resolution. The scaling from 1080p to 4K at High settings shows a 66% reduction in frame rate, which is consistent with a GPU-bound scenario. At 1080p, the GPU is often idle waiting for the CPU to process game logic, but at 4K, the rendering load becomes heavy enough to fully utilize the RTX 3070's capabilities. The 49 FPS at 4K High is a reasonable result for this GPU, and the 33 FPS at 4K Ultra shows the limits of its 8 GB memory and GA104 chip.
Measured FPS Breakdown
At 1920x1080, the full settings range shows a wide spread. Low settings produce 255 FPS average, which is the highest measured result across all resolutions and presets. Medium settings deliver 196 FPS average with a minimum of 166 and maximum of 225. High settings achieve 146 FPS average. Ultra settings drop to 99 FPS average. The gap between Low and Ultra is 156 FPS, or about 61%, indicating that visual quality has a significant impact on performance at this resolution.
At 2560x1440, the same pattern holds but with lower absolute numbers. Low settings reach 162 FPS average. Medium settings produce 124 FPS average with a minimum of 106 and maximum of 143. High settings deliver 93 FPS average. Ultra settings fall to 63 FPS average. The difference between Low and Ultra is 99 FPS, or 61%, matching the 1080p scaling exactly. This consistency suggests the CPU is still the primary bottleneck at 1440p, since the GPU is not yet saturated.
At 3840x2160, the numbers compress significantly. Low settings still manage 86 FPS average, which is playable. Medium settings deliver 66 FPS average with a minimum of 56 and maximum of 76. High settings drop to 49 FPS average. Ultra settings bottom out at 33 FPS average. The gap between Low and Ultra at 4K is 53 FPS, or 62%, which is nearly identical to the other resolutions. However, the absolute performance at 4K Ultra is the only measured result below 60 FPS, and it is the only setting where the game becomes difficult to play smoothly.
The Medium settings rows are the only ones with min and max data, providing insight into frame consistency. At 1080p Medium, the spread from min to max is 59 FPS. At 1440p Medium, it is 37 FPS. At 4K Medium, it is 20 FPS. The shrinking absolute spread at higher resolutions is expected, but the relative consistency improves as resolution increases. This suggests that the CPU's simulation spikes are less impactful when the GPU is the bottleneck, resulting in more predictable frame pacing at 4K despite lower average FPS.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3070 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 162.0 |
| 2560x1440 | Medium | 124.0 |
| 2560x1440 | High | 93.0 |
| 2560x1440 | Ultra | 63.0 |
| 1920x1080 | Low | 255.0 |
| 1920x1080 | Medium | 196.0 |
| 1920x1080 | High | 146.0 |
| 1920x1080 | Ultra | 99.0 |
Steamworld Build with ii3-12100F + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RTX 3070 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.