Steamworld Build
This combination delivers exceptional performance with an average of 183 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 79 | 107 | 141 |
| 1440p QHD | 104 | 151 | 203 | 266 |
| 1080p Full HD | 161 | 244 | 321 | 360 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080, In-Depth Analysis
Steamworld Build, a city builder from late 2023, presents a unique scaling challenge for the AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5080 combination. The measured frame rates across resolutions and presets reveal a system that is heavily influenced by both CPU simulation overhead and GPU rendering load, but in distinctly different ways depending on the settings chosen. The data indicates a configuration capable of very high refresh rates at 1080p, yet one that can be brought to its knees by the Ultra preset at 4K, suggesting a complex interplay between the processor's 8-core/16-thread Zen 4 architecture and the Blackwell GPU's raw throughput.
Resolution Scaling
The frame rate trajectory from 1080p to 4K is steep and setting-dependent, providing clear insight into where the bottleneck lies. At the Low preset, the system scales from 360.2 FPS at 1920x1080 down to 140.8 FPS at 3840x2160. This 61% drop in performance is massive, but the absolute numbers are so high that the experience remains fluid. The fact that 4K Low still produces 140.8 FPS suggests that even at this lower resolution, the GPU is not the primary constraint; the CPU’s simulation and draw-call processing are likely the limiting factors, as the RTX 5080 is more than capable of handling the minimal pixel workload.
Moving to the Medium preset, the scaling pattern shifts. The 1080p result is 321.3 FPS, which falls to 203.3 FPS at 1440p and then to 107.2 FPS at 4K. The drop from 1440p to 4K is a 47% reduction, which is more pronounced than the 37% drop from 1080p to 1440p. This indicates that as the settings increase, the GPU begins to take on a more significant role. However, the 1080p Medium frame rate of 321.3 FPS, which is only 11% lower than the Low preset's 360.2 FPS, suggests that the CPU is still able to feed the GPU efficiently, but the added visual complexity is starting to create a more balanced workload.
The High preset shows a more linear and predictable scaling curve. Performance goes from 243.6 FPS at 1080p, to 151.1 FPS at 1440p, and finally to 78.6 FPS at 4K. This represents a 68% reduction from 1080p to 4K. The consistent degradation here suggests a well-balanced system where both the CPU and GPU are contributing to the frame time. The Ryzen 7 7700's 32 MB of shared L3 cache and high single-thread score in the Cinebench R23 test (4136) are likely sufficient to keep up with the game's city-building logic, while the RTX 5080's 16 GB of GDDR7 memory and 960 GB/s bandwidth are being increasingly utilized.
The Ultra preset is where the scaling becomes extreme and revealing. The 1080p result is 161.4 FPS, which is respectable. However, at 1440p, the frame rate drops to 103.6 FPS, and at 4K, it plunges to 54.8 FPS. The 66% drop from 1080p to 4K is significant, but the more telling detail is the absolute 4K figure. This is the only configuration in the data that falls below the 60 FPS threshold, indicating a scenario where the GPU is heavily saturated. The 4K Ultra setting likely introduces effects that are particularly taxing on the RTX 5080's 10752 shading units and 112 ROPs. The scaling pattern here points to a GPU-limited scenario at the top end, where the CPU's performance headroom is no longer the primary constraint.
FAQ
Q: What is the highest average frame rate achieved by this combo in Steamworld Build?
A: The highest measured average frame rate is 360.2 FPS, achieved at 1920x1080 resolution with the Low preset.
Q: At what settings and resolution does the system fail to maintain 60 FPS?
A: The only configuration that falls below 60 FPS is the 3840x2160 (4K) resolution with the Ultra preset, which produces an average of 54.8 FPS.
Q: How much of a performance drop is there between 1080p and 4K at the High preset?
A: At the High preset, the average frame rate drops by 68% from 243.6 FPS at 1920x1080 to 78.6 FPS at 3840x2160.
Q: Is the CPU or GPU more likely to be the limiting factor at 1080p Low?
A: The data suggests the CPU is the primary limiter at 1080p Low. The 360.2 FPS result is exceptionally high, and the relatively small performance difference between Low and Medium presets at the same resolution (360.2 vs. 321.3 FPS) indicates that additional GPU work has a minimal impact, pointing to a CPU-bound scenario.
Q: What is the performance difference between the Medium and High presets at 1440p?
A: At 2560x1440, the Medium preset delivers 203.3 FPS, while the High preset delivers 151.1 FPS. This represents a 26% reduction in frame rate when moving from Medium to High.
Q: How does this combo rank among all tested system configurations for this game?
A: The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5080 combination ranks 51st out of 1730 tested combos for Steamworld Build, placing it in the top 3% of all systems tested.
GPU Role
The NVIDIA GeForce RTX 5080's role in Steamworld Build is defined by its memory subsystem and clock speeds. The GPU comes equipped with 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. This substantial memory allocation is critical for a city builder, where large texture atlases and detailed sprite sheets for various buildings and units must be readily accessible. The high bandwidth helps ensure that the GPU doesn't stall while fetching data, allowing the 10752 shading units to remain busy during complex scenes.
The GPU's clock speeds, with a base of 2295 MHz and a boost of 2617 MHz, are also relevant. The boost behavior is particularly important for maintaining consistent performance. In a game like Steamworld Build, where the camera can zoom in and out, changing the on-screen object count dramatically, the GPU's ability to dynamically adjust its clock speed is essential. The data shows that at 4K Ultra, the system drops to 54.8 FPS, which suggests that even with these high clocks, the GPU is being pushed to its limits by the combination of resolution and visual effects.
The RTX 5080's 84 RT cores and 336 Tensor cores are present in the spec sheet, but their impact on Steamworld Build is likely minimal, as this is a traditional 2D/3D isometric city builder without heavy ray-traced effects. The performance differences between presets are more likely attributable to changes in shadow quality, post-processing, and draw distance, which heavily engage the ROPs (112) and TMUs (336). The 89th percentile ranking for the GPU, when compared to all other GPUs, indicates it is a high-end part, but the game's scaling suggests that the 4K Ultra preset is simply a massive workload that can still challenge it.
Settings Recommendations
Based on the measured frame rates, the optimal settings for this combination are highly dependent on the target resolution. For 1920x1080, the High preset is the clear recommendation. It delivers 243.6 FPS, which is more than enough for any high-refresh-rate monitor. The jump to Ultra at this resolution costs a significant amount of performance (161.4 FPS) for what is likely a marginal visual improvement. There is little reason to use the Low or Medium presets at 1080p, as the High preset offers a substantial improvement in visual fidelity while still maintaining a frame rate that is over four times higher than the 4K Ultra result.
At 2560x1440, the High preset again provides the best balance, offering 151.1 FPS. This is a very playable frame rate that should provide a smooth experience on 144Hz and 165Hz displays. The Medium preset at 203.3 FPS is an option for those who prioritize maximum frame rates, but the visual trade-off is not necessary for a playable experience. The Ultra preset at 103.6 FPS is also viable for users with 100Hz+ monitors who want the best image quality, but the data shows the High preset is the sweet spot, providing 46% more performance than Ultra while still looking excellent.
For 3840x2160, the recommendation is more nuanced. The High preset is the safest choice, producing 78.6 FPS. This is above the 60 FPS threshold and provides a good balance of visuals and performance. The Medium preset at 107.2 FPS is also a strong option for 4K, offering a smoother experience if the user is willing to reduce some graphical details. The Ultra preset should be avoided, as the 54.8 FPS average will result in noticeable stuttering and a less responsive experience in a game that requires precise placement and management. The data clearly shows that the Ultra preset at 4K is too demanding for this hardware combination to maintain a consistent frame rate.
How This Combo Ranks
The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5080 combination holds a strong position in the benchmark database, ranking 51st out of 1730 tested combos for Steamworld Build. This top 3% placement reflects the synergy between the two components. The CPU's performance is solid, with an average benchmark score of 40468, placing it in the 91st percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 7940H, which scores a nearly identical 40431 (a 0.1% difference), and the Intel Core i9-13905H, which is 0.6% faster. This indicates the Ryzen 7 7700 is a highly capable processor.
The GPU's average benchmark score is 59188, placing it in the 89th percentile of all GPUs. Its nearest rivals in the database, such as the Intel Arc A570M (1.6% faster) and the Intel Arc Pro A60 (1.9% slower), are in a similar performance tier. This shows that the RTX 5080 is a top-tier graphics card. The combination's high rank in the game-specific tests is a result of this balanced hardware pairing. The CPU provides enough single-thread performance to handle the simulation logic, while the GPU's massive memory bandwidth and compute power handle the rendering at high resolutions.
The difference between this combo's rank and the individual component percentiles is noteworthy. The game rank is better than the GPU's 89th percentile, suggesting that Steamworld Build's workload is well-suited to the strengths of this pairing. The system does not appear to be held back by a significant bottleneck in either direction, except at the extreme settings. The data points to a configuration that is exceptionally well-rounded for this title, capable of delivering high frame rates at mainstream resolutions while only struggling at the absolute maximum settings at 4K.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5080 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 140.8 |
| 3840x2160 | Medium | 107.2 |
| 3840x2160 | High | 78.6 |
| 3840x2160 | Ultra | 54.8 |
| 2560x1440 | Low | 266.1 |
| 2560x1440 | Medium | 203.3 |
| 2560x1440 | High | 151.1 |
| 2560x1440 | Ultra | 103.6 |
| 1920x1080 | Low | 360.2 |
| 1920x1080 | Medium | 321.3 |
| 1920x1080 | High | 243.6 |
| 1920x1080 | Ultra | 161.4 |
Steamworld Build with Ryzen 7 7700 + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RTX 5080 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.