Steamworld Build

Steamworld Build

AVERAGE FPS
133
excellent

This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 57 78 101
1440p QHD 72 109 143 189
1080p Full HD 114 170 226 298

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 78
3840x2160 High 57
3840x2160 Ultra 39
2560x1440 Low 189
2560x1440 Medium 143
2560x1440 High 109
2560x1440 Ultra 72
1920x1080 Low 298
1920x1080 Medium 226
1920x1080 High 170
1920x1080 Ultra 114

Steamworld Build with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3080, In-Depth Analysis

Steamworld Build sits at an interesting intersection for hardware analysis: it is a city builder that can hammer a CPU with simulation logic while simultaneously pushing a GPU with dense, detailed scenes. The pairing of the AMD Ryzen 7 5800XT with the NVIDIA GeForce RTX 3080 produces a well-balanced system that scales predictably across resolutions and settings, though the data reveals a clear shift in bottleneck behavior as the workload changes. The benchmark results indicate a combo that is capable of high-refresh gaming at 1440p and solid 4K performance, but you must be willing to adjust settings to hit that 60 FPS target at the highest resolutions.

How This Combo Ranks

The combined performance of the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 3080 places this pairing at rank 512 out of 1730 tested combos for Steamworld Build. That puts it in the upper third of all systems tested, which is a strong result for a CPU that launched in 2024 paired with a GPU that has been end-of-life since its successor arrived. The ranking suggests that while this combo is not at the absolute bleeding edge, it is significantly ahead of the vast majority of configurations that users are actually running for this game.

This position makes sense when examining the individual components. The CPU sits in the 86th percentile when compared against all processors, meaning it outperforms the large majority of CPUs on the market in general benchmark workloads. The GPU, meanwhile, is in the 80th percentile among all graphics cards. Both components are solidly above average, but neither is a top-tier halo product. The synergy here is that the 5800XT's strong multi-threaded performance can feed the RTX 3080 enough data to keep it busy, preventing the CPU from becoming a severe drag on frame rates in a simulation-heavy title like Steamworld Build.

GPU Role

The NVIDIA GeForce RTX 3080 is the primary driver of raw frame rates in this combo, and its specifications show why it remains a capable choice. It is built on the Ampere architecture with a GA102 chip using Samsung's 8 nm process, housing 8704 shading units, 272 texture mapping units, and 96 ROPs. The card operates at a base clock of 1440 MHz and boosts up to 1710 MHz, which allows it to deliver a theoretical FP32 performance of 29.77 TFLOPS. This raw compute power is complemented by 10 GB of GDDR6X memory on a 320-bit bus, providing 760.3 GB/s of bandwidth—a critical asset for a city builder that must stream large amounts of texture and geometry data as the camera moves across a sprawling settlement.

In the context of Steamworld Build, the GPU's role becomes more pronounced as you increase resolution and settings. At 1080p with Low settings, the RTX 3080 is practically loafing, with the CPU likely being the limiting factor. However, as you push toward 4K Ultra, the GPU's memory bandwidth and compute capabilities are stretched, and the frame rate drops significantly. The card's 68 RT cores and 272 tensor cores are present but largely irrelevant for this genre, as Steamworld Build does not appear to leverage ray tracing or DLSS in the measured data. The pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are the more relevant figures, as they directly impact how quickly the card can fill the screen with the game's stylized visuals.

CPU Role

The AMD Ryzen 7 5800XT provides the logical foundation for this system, and its architecture is well-suited to the demands of a city builder. This CPU is based on the Zen 3 architecture (codename Vermeer) built on TSMC's 7 nm process, featuring 8 cores and 16 threads. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, which gives it strong single-threaded performance when needed. The 32 MB of L3 cache is particularly valuable for simulation games, as it can hold more of the game's state data, reducing the need to fetch information from system memory. The CPU supports DDR4 memory with a dual-channel bus, offering a memory bandwidth of 51.2 GB/s, which is sufficient for feeding the 16 threads.

The benchmark scores for the 5800XT reveal a processor that excels in both single-thread and multi-thread workloads. Its Cinebench R23 multi-core score is 23794, and its single-core score is 3359, showing a strong balance. The 3DMark tests show a clear scaling pattern: 1879 in the 2-thread test, 3603 in 4-thread, 6141 in 8-thread, and 7683 in the 16-thread test. This near-linear scaling indicates that the CPU can effectively utilize all its cores, which is essential for handling the complex simulation logic in Steamworld Build where many entities are being tracked simultaneously. In the context of this game, the CPU's role is to maintain a consistent frame pacing, especially at lower resolutions where the GPU has headroom to render more frames.

Measured FPS Breakdown

The measured FPS data shows a wide range of performance across resolutions and settings, highlighting the flexibility of this combo. At 1920x1080, the system delivers excellent performance even at the highest settings. With Low settings, the average FPS is 298.2, which is an extremely high ceiling that suggests the CPU is doing most of the work. Moving to Medium settings drops the average to 226.4 FPS, and High settings yield 170.2 FPS. At Ultra settings, the average is still a very smooth 113.7 FPS, meaning you can max out the game at 1080p and remain well above 100 FPS, which is ideal for high-refresh monitors.

At 2560x1440, the performance remains strong but begins to show the GPU's influence. Low settings produce an average of 188.8 FPS, which is still exceptionally high. Medium settings drop to 142.9 FPS, and High settings yield 109 FPS, which is a very comfortable experience for most players. Ultra settings at 1440p average 72.3 FPS, which is just above the 60 FPS threshold and indicates that the GPU is starting to work harder, but the experience is still playable. For 4K at 3840x2160, the data shows a more significant impact from the resolution increase. Low settings average 101.4 FPS, which is still quite good. Medium settings drop to 78.2 FPS, and High settings average 56.5 FPS, which is slightly below the ideal 60 FPS target. Ultra settings at 4K average 39.1 FPS, which is a noticeable drop and indicates that this is the most demanding configuration tested.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a clear transition in what is limiting performance. At 1080p with Low settings, the system achieves 298.2 FPS, which is likely a CPU-bound scenario where the GPU is not fully utilized. By the time you reach 4K at Low settings, the average drops to 101.4 FPS—a reduction of roughly 66% from the 1080p result. This dramatic drop indicates that the GPU is becoming the primary bottleneck as the pixel count increases, since the CPU's workload does not scale with resolution in the same way.

A similar pattern is visible at High settings. At 1080p, the system produces 170.2 FPS, which drops to 109 FPS at 1440p and then to 56.5 FPS at 4K. The percentage drop from 1080p to 1440p is about 36%, which is less than the drop from 1440p to 4K, which is about 48%. This suggests that the GPU is scaling as expected with resolution, and the CPU is not the limiting factor at higher resolutions. The most telling data point is at Ultra settings: 113.7 FPS at 1080p, 72.3 FPS at 1440p, and 39.1 FPS at 4K. The drop from 1080p to 4K is a massive 66%, which clearly indicates that the RTX 3080's 10 GB of VRAM and its memory bandwidth are being saturated at the highest settings. For players who want to play at 4K, the data suggests that High settings are the practical ceiling, with Medium settings providing a comfortable buffer above 60 FPS.

FAQ

Q: Can this combo run Steamworld Build at 4K with High settings?

A: The measured data shows an average FPS of 56.5 at 3840x2160 with High settings. This is slightly below the 60 FPS target, but it is playable. For a smoother experience, consider dropping to Medium settings, which yields an average of 78.2 FPS.

Q: What is the best resolution for this combo to achieve over 100 FPS?

A: At 2560x1440, the system can exceed 100 FPS at High settings with an average of 109 FPS. At 1920x1080, you can achieve over 100 FPS even at Ultra settings, with an average of 113.7 FPS.

Q: How does the CPU's multi-threaded performance impact the game?

A: The Ryzen 7 5800XT has a Cinebench R23 multi-core score of 23794, indicating strong multi-threading capability. This helps maintain consistent frame rates during complex simulation moments, as evidenced by the high framerates at 1080p Low settings (298.2 FPS).

Q: Is the RTX 3080's 10 GB of VRAM enough for this game?

A: At 4K Ultra settings, the average FPS drops to 39.1, which suggests that the GPU's memory and bandwidth are being heavily taxed. The 10 GB of GDDR6X memory appears sufficient for up to High settings at 4K, but Ultra may exceed comfortable limits.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce an average of 188.8 FPS, while Ultra settings produce an average of 72.3 FPS. This represents a 61.7% decrease in performance when moving from Low to Ultra, which is a significant cost for the visual improvements.

Q: How does this combo rank compared to other tested systems?

A: This CPU and GPU combination ranks 512 out of 1730 tested combos for Steamworld Build. This places it in the top 30% of all configurations, indicating it is a well-above-average performer for this game.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 3080 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 101.4
3840x2160 Medium 78.2
3840x2160 High 56.5
3840x2160 Ultra 39.1
2560x1440 Low 188.8
2560x1440 Medium 142.9
2560x1440 High 109.0
2560x1440 Ultra 72.3
1920x1080 Low 298.2
1920x1080 Medium 226.4
1920x1080 High 170.2
1920x1080 Ultra 113.7

Steamworld Build with Ryzen 7 5800XT + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 3080 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.