Steamworld Build

Steamworld Build

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 31 42 55
1440p QHD 40 59 79 103
1080p Full HD 63 93 124 162

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 42
3840x2160 High 31
3840x2160 Ultra 21
2560x1440 Low 103
2560x1440 Medium 79
2560x1440 High 59
2560x1440 Ultra 40
1920x1080 Low 162
1920x1080 Medium 124
1920x1080 High 93
1920x1080 Ultra 63

Steamworld Build with AMD Ryzen 5 4600G + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the Intel Arc B570 lands at rank 2320 out of 2924 tested combos in Steamworld Build, placing it in the lower third of all configurations. This is a modest result that reflects a combination where neither the CPU nor the GPU is a high-end part, yet the measured frame rates across resolutions show a system that can handle the game comfortably at mainstream settings. The data indicates that the Arc B570 is the primary driver of performance, with the Ryzen 5 4600G providing sufficient support to avoid becoming a major bottleneck in this city builder.

How This Combo Ranks

The combo rank of 2320 out of 2924 puts this pairing in the 21st percentile of all tested configurations, meaning roughly 79% of systems outperform it. This is not a top-tier result, but the actual gameplay metrics reveal a more nuanced story. The rank is heavily weighted by the CPU’s position — the Ryzen 5 4600G sits at the 71st percentile among all CPUs — while the Arc B570’s 65th percentile GPU standing is slightly lower. Together, they form a system that is better suited to 1080p and 1440p gaming than to 4K, where the GPU’s limitations become apparent.

In terms of raw CPU performance, the Ryzen 5 4600G’s average benchmark score of 17507 places it nearly identical to its nearest rivals, with a delta of just 0.1% against the AMD Ryzen 3 PRO 5355GE and 0.6% against the Intel Core 7 150U. This suggests that the processor’s 6 cores and 12 threads deliver a level of compute that is squarely in the mid-range for modern titles. However, the combo’s rank in Steamworld Build is dragged down by the GPU, which, as the data will show, is the limiting factor at higher resolutions.

The measured frame rates reinforce this assessment. At 1080p, even the Ultra preset yields an average of 63 FPS, which is playable, while Low settings push to 162 FPS. At 1440p, the numbers drop but remain respectable, with High at 59 FPS and Low at 103 FPS. The 4K results, however, show the combo’s weakness, with Ultra averaging just 21 FPS and High barely reaching 31 FPS. This pattern indicates that the rank is fair: the system is a solid 1080p performer but struggles to maintain high frame rates at 4K.

GPU Role

The Intel Arc B570 is the dominant component in this pairing, and its specifications explain the performance ceiling. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. This is sufficient for Steamworld Build’s city-building visuals, but the GPU’s compute capabilities — 2304 shading units, 144 texture mapping units, and 80 raster output units — are what set the pace. The boost clock of 2500 MHz is constant across base and boost, which is unusual but indicates a stable operating point.

The GPU’s memory configuration is particularly relevant to the measured results. At 1080p, the 10 GB frame buffer is rarely taxed, allowing the card to stretch to 162 FPS at Low settings. At 4K, the higher memory pressure and pixel throughput requirements cause the average FPS to drop to 31 at High and 21 at Ultra. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are moderate figures that align with the observed scaling. The Arc B570’s position relative to rivals — 0.1% ahead of the RTX 3070 Mobile and 0.1% behind the Arc A750 — confirms it is a mid-range GPU that competes with last-generation mobile parts.

The data shows that the GPU is the bottleneck in this system. When comparing the 1080p Low result of 162 FPS to the 4K Low result of 55 FPS, the drop is over 66%, which is consistent with a GPU-bound scenario. The CPU’s role is secondary, as evidenced by the fact that the frame rates scale almost entirely with resolution and settings, not with CPU workload.

Resolution Scaling

The resolution scaling data tells a clear story about which component limits performance. Moving from 1080p to 1440p, the average FPS at High settings drops from 93 to 59, a 37% reduction. The jump from 1440p to 4K at High is even more severe, falling from 59 to 31 FPS, another 47% decline. This progressive degradation is typical of a GPU-limited system, where the rendering workload increases with pixel count.

At Low settings, the scaling is more dramatic. The 1080p result of 162 FPS drops to 103 FPS at 1440p (a 36% decrease) and then to 55 FPS at 4K (a 47% decrease from 1440p). The consistency of these percentage drops across settings suggests that the GPU’s fill rate and memory bandwidth are the limiting factors, not the CPU. The Ryzen 5 4600G, with its 6 cores and 12 threads, has enough headroom to feed the GPU at all resolutions, as indicated by the CPU’s 71st percentile standing.

The Ultra preset data reinforces this conclusion. At 1080p, Ultra averages 63 FPS, which is a 61% drop from Low’s 162 FPS. At 4K, Ultra drops to 21 FPS, an 87% reduction from the 1080p Low figure. This shows that the combination of high resolution and high settings pushes the GPU to its limits, while the CPU’s contribution remains consistent. The measured minimum FPS at Medium settings — 106 FPS at 1080p, 67 FPS at 1440p, and 35 FPS at 4K — further indicates that the GPU is the primary constraint, as the minimums scale proportionally with resolution.

FAQ

Q: What is the best resolution for this combo in Steamworld Build?

A: The data shows 1920x1080 is the sweet spot. At High settings, the combo averages 93 FPS, and even Ultra reaches 63 FPS, providing a smooth experience. At 2560x1440, High drops to 59 FPS, which is still playable, but 3840x2160 struggles, with High at 31 FPS and Ultra at 21 FPS.

Q: How does the Ryzen 5 4600G compare to its nearest CPU rivals?

A: The Ryzen 5 4600G has an average benchmark score of 17507, which is 0.1% higher than the AMD Ryzen 3 PRO 5355GE (17482) and 0.6% higher than the Intel Core 7 150U (17395). It trails the AMD Ryzen 3 8300GE (17614) by 0.6% and the Intel Core i3-14100T (17648) by 0.8%, indicating near-parity with this group.

Q: Is the Intel Arc B570 a strong GPU for this game?

A: The Arc B570 performs well at 1080p, with Low settings hitting 162 FPS and High at 93 FPS. Its average benchmark score of 20556 places it 0.1% ahead of the RTX 3070 Mobile (20534) and 0.1% behind the Arc A750 (20582), making it a competitive mid-range option, though 4K performance is limited.

Q: What settings preset gives the best balance of quality and FPS?

A: At 1080p, Medium offers 124 FPS with a minimum of 106 FPS, which is an excellent balance. At 1440p, Medium provides 79 FPS with a minimum of 67 FPS, still smooth. The Medium preset delivers the best experience per the measured rows across both resolutions.

Q: Why does 4K performance drop so significantly?

A: The 4K results show the GPU becoming the bottleneck. At High settings, the frame rate drops from 59 FPS at 1440p to 31 FPS at 4K, a 47% reduction. The Arc B570’s 10 GB memory and 380.0 GB/s bandwidth are insufficient to maintain high frame rates at this resolution, especially at Ultra, which averages just 21 FPS.

Q: Does the CPU limit performance in this game?

A: The data suggests the CPU is not the primary limiter. The Ryzen 5 4600G, with 6 cores and 12 threads, scores in the 71st percentile of all CPUs. The frame rate scaling with resolution and settings points to the GPU as the constraint, as the CPU’s performance remains consistent across all tested configurations.

CPU Role

The AMD Ryzen 5 4600G contributes a solid foundation for this combo. Its 6 cores and 12 threads, based on the Zen 2 architecture, provide enough processing power for Steamworld Build’s simulation and logic demands. The base clock of 3.70 GHz and boost clock of 4.20 GHz allow for responsive gameplay, and the 8 MB of shared L3 cache is adequate for city-building workloads. The CPU’s average benchmark score of 17507, with a 71st percentile ranking, confirms it is a capable mid-range processor.

In this pairing, the CPU’s role is to feed the GPU without becoming a bottleneck. The measured frame rates show no evidence of CPU limitation — the same percentage drops occur from 1080p to 4K regardless of settings, which is a hallmark of GPU-bound performance. The CPU’s nearest rivals, such as the AMD Ryzen 3 PRO 5355GE (delta 0.1%) and the Intel Core i3-14100T (delta -0.8%), all deliver similar compute, meaning the Ryzen 5 4600G is not holding back the Arc B570.

The CPU’s 12 threads are particularly relevant for a city builder, where background simulation tasks can scale across cores. The 3dmark multi-threaded score of 4889 at max threads, compared to 726 at single thread, shows strong scalability. This allows the CPU to handle the game’s AI and resource management while the GPU focuses on rendering. The result is that the combo’s performance is dictated almost entirely by the GPU, as seen in the resolution scaling.

Settings Recommendations

The measured FPS rows provide clear guidance on which settings preset to use for the best experience. At 1920x1080, the Medium preset is the standout choice, delivering an average of 124 FPS with a minimum of 106 FPS and a maximum of 143 FPS. This provides a high level of visual fidelity while ensuring smooth gameplay, with no risk of frame drops below 100 FPS. The High preset at 1080p, averaging 93 FPS, is also viable, but Medium offers more headroom for busy scenes.

At 2560x1440, the Medium preset again proves optimal, with an average of 79 FPS and a minimum of 67 FPS. This is a playable frame rate for a city builder, and the quality uplift from Low is significant. High at 1440p averages 59 FPS, which is borderline but acceptable for this genre, while Ultra drops to 40 FPS, making it less desirable. Low at 1440p, at 103 FPS, is an option for those prioritizing frame rate over visuals, but the Medium setting strikes the best balance.

For 3840x2160, the data recommends avoiding Ultra, which averages just 21 FPS. The Low preset at 4K provides 55 FPS, which is the only 4K option above 50 FPS, but the visual quality is compromised. Medium at 4K averages 42 FPS, which is playable for a slow-paced city builder, but the minimum of 35 FPS could be noticeable in dense scenes. The best 4K experience per the measured rows is Medium, as it balances the 42 FPS average with the highest quality setting that remains playable. Overall, the Medium preset at 1080p or 1440p is the recommended configuration for this combo in Steamworld Build.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B570 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 42.0
3840x2160 High 31.0
3840x2160 Ultra 21.0
2560x1440 Low 103.0
2560x1440 Medium 79.0
2560x1440 High 59.0
2560x1440 Ultra 40.0
1920x1080 Low 162.0
1920x1080 Medium 124.0
1920x1080 High 93.0
1920x1080 Ultra 63.0

Steamworld Build with Ryzen 5 4600G + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B570 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.