Rust
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 40 | 59 |
| 1440p QHD | 43 | 57 | 67 | 100 |
| 1080p Full HD | 63 | 82 | 98 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis
Rust presents a demanding workload that scales significantly with both resolution and graphical presets. The measured data for the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 4060 Mobile shows a configuration that is firmly capable of smooth gameplay at mainstream resolutions, but which encounters clear limits at higher pixel counts and maximum graphical fidelity. The performance envelope is defined by a delicate balance between the CPU's 16 cores and the GPU's 8 GB of VRAM, with each component taking the lead under different conditions.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a stark performance drop that underscores the GPU's dominance in Rust's rendering pipeline. At 1080p with Low settings, the combo delivers 145 FPS on average. Moving to 2560x1440 drops that figure to 100 FPS, a reduction of 31%. At 4K, the same Low preset yields just 59 FPS, which is 59% below the 1080p result. This scaling pattern is characteristic of a GPU-bound scenario, where the RTX 4060 Mobile's 256.0 GB/s memory bandwidth and 11.61 TFLOPS FP32 throughput become the primary constraints as pixel count quadruples.
The situation becomes even more pronounced at higher presets. At High settings, the combo produces 82 FPS at 1080p, 57 FPS at 1440p, and 33 FPS at 4K. The relative drop from 1080p to 4K at High is 60%, nearly identical to the Low preset's drop. This consistency across presets indicates that the GPU's computational ceiling is being reached regardless of the specific visual workload. The Ultra preset tells a similar story: 63 FPS at 1080p falls to 43 FPS at 1440p and plummets to 25 FPS at 4K. The 4K Ultra result is notably below the 30 FPS threshold commonly considered the minimum for playable frame rates.
Interestingly, the Medium preset provides the only complete min/max FPS data in the measurements. At 4K Medium, the average is 40 FPS with a minimum of 34 FPS and a maximum of 46 FPS. At 1440p Medium, those figures improve to 67 FPS average, 57 FPS minimum, and 77 FPS maximum. At 1080p Medium, the average reaches 98 FPS with a minimum of 83 FPS. The relatively tight spread between minimum and maximum frames at each resolution suggests that frame pacing remains consistent even under load, which is a positive indicator for gameplay smoothness.
The data clearly shows that the RTX 4060 Mobile is the limiting factor at 4K, where even Low settings cannot maintain 60 FPS. The CPU's 16 cores and 18 MB of shared L3 cache are sufficient to feed the GPU at lower resolutions, but the GPU's 128-bit memory bus and 8 GB GDDR6 buffer become bottlenecks as resolution scales upward. The 4K results are best described as marginally playable at Low settings, with Medium and above requiring significant compromises.
Settings Recommendations
The optimal settings depends on the target resolution and the user's preference for visual fidelity versus frame rate. At 1080p, the measured data supports a clear hierarchy. Low settings deliver 145 FPS, which is ideal for competitive play or high-refresh-rate displays. Medium settings at 98 FPS offer a substantial visual improvement over Low while maintaining a frame rate that exceeds the 60 FPS threshold for most displays. High settings at 82 FPS remain smooth, but the jump from Medium to High costs 16 FPS, which is a modest price for the visual upgrade. Ultra at 63 FPS is the most demanding 1080p option, and while it is playable, it represents a 36% reduction from Medium.
At 1440p, Medium settings at 67 FPS provide the best balance of visual quality and performance. The jump to High at 57 FPS is noticeable, and while still playable, it edges closer to the territory where frame drops become perceptible. Low at 100 FPS is the clear choice for maximum smoothness, but it sacrifices significant visual detail. Ultra at 43 FPS is not recommended for 1440p, as the frame rate falls below the 60 FPS comfort zone and approaches the 30 FPS minimum threshold.
For 4K, the recommendations are more constrained. Low settings at 59 FPS is the only preset that approaches playable frame rates, and even then, it barely exceeds 60 FPS. Medium at 40 FPS is playable but requires a tolerance for lower frame rates. High at 33 FPS and Ultra at 25 FPS are not viable for a smooth experience, as both fall below the 30 FPS floor that most players consider acceptable. The data suggests that 4K is not a practical target for this combo without significant settings reductions.
The best overall experience, per the measured rows, is 1080p Medium at 98 FPS. This preset offers a 35% improvement over High's 82 FPS while providing a richer visual experience than Low's 145 FPS. The 1080p Medium result also benefits from a documented minimum of 83 FPS, indicating that even worst-case frame dips remain above 60 FPS. For users prioritizing visual quality over raw frame rate, 1440p Medium at 67 FPS is a reasonable alternative, though it requires accepting a 32% reduction in average FPS compared to 1080p Medium.
FAQ
Q: Can this combo run Rust at 4K with playable frame rates?
A: The measured data shows that 4K Low settings achieve 59 FPS on average, which is playable. However, 4K Medium drops to 40 FPS, and 4K High falls to 33 FPS. 4K Ultra is not playable at 25 FPS. The only viable 4K option is Low settings.
Q: How does the RTX 4060 Mobile's VRAM capacity affect Rust performance?
A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. At 4K Ultra, the average FPS drops to 25, which indicates that the memory buffer and bandwidth are insufficient for the highest visual workloads at that resolution.
Q: What is the best settings preset for 1440p gameplay?
A: Medium settings at 1440p deliver 67 FPS on average, with a documented minimum of 57 FPS and maximum of 77 FPS. This is the highest preset that maintains an average above 60 FPS. High settings at 57 FPS are playable but noticeably less smooth.
Q: Is the CPU or GPU the primary bottleneck in Rust?
A: The data indicates the GPU is the primary bottleneck at higher resolutions. At 1080p Low, the combo reaches 145 FPS, but at 4K Low it falls to 59 FPS. This 59% reduction is attributable to the GPU's rendering limits rather than the CPU, which maintains 16 cores and a 5.00 GHz boost clock.
Q: How does this combo rank among all tested configurations for Rust?
A: The combo ranks 2282 out of 3723 tested combinations, placing it in the 61st percentile of all tested combos. This position reflects a capable mid-range configuration that excels at 1080p but struggles at 4K.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: The measured average at 1080p Ultra is 63 FPS. This is above the 60 FPS threshold but represents a 36% reduction from Medium settings, which achieve 98 FPS.
How This Combo Ranks
The Intel Core Ultra X7 368H and NVIDIA GeForce RTX 4060 Mobile combination holds a rank of 2282 out of 3723 tested combos for Rust, placing it in the upper-middle tier of the benchmark database. This position is consistent with the component specifications: the CPU sits at the 87th percentile among all CPUs, while the GPU ranks at the 67th percentile among all GPUs. The combo's overall rank reflects the GPU's more modest standing, as Rust's performance scaling is heavily tied to the graphics solution.
The CPU's nearest rivals provide context for its contribution to the combo's ranking. The Intel Core 7 253PE scores 40557, which is 0.1% higher than the Ultra X7 368H's 40518 average benchmark score. The AMD Ryzen 9 7940H scores 40431, which is 0.2% lower. These differences are negligible in real-world terms, indicating that the CPU is not a differentiating factor in the combo's overall rank. The GPU's nearest rivals show a similar pattern: the NVIDIA GeForce RTX 2080 scores 22895, which is 0.7% higher than the RTX 4060 Mobile's 22729, while the AMD Radeon RX 7700 XT scores 22549, which is 0.8% lower.
The rank of 2282 out of 3723 means that approximately 61% of tested combos perform better in Rust, while 39% perform worse. This places the combo in a position where it can handle the game at mainstream settings but will not excel at the highest visual demands. The 4K results, which dip to 25 FPS at Ultra, are a clear indicator of why the combo does not rank higher. Conversely, the 1080p results, which reach 145 FPS at Low, demonstrate that the combo is well-suited for high-refresh-rate gaming at standard resolutions.
CPU Role
The Intel Core Ultra X7 368H provides 16 cores and 16 threads, operating at a base clock of 2.00 GHz and a boost clock of 5.00 GHz. This configuration, built on the Panther Lake architecture using a 3 nm process, offers substantial multi-threaded capability. The CPU's Cinebench R23 multicore score of 28221 and single-core score of 3984 place it at the 87th percentile among all CPUs, indicating strong performance for a mobile processor.
In Rust, the CPU's role is evident in the 1080p results, where the combo achieves 145 FPS at Low settings. This high frame rate suggests that the CPU can keep up with the GPU's output at lower resolutions, where pixel count does not heavily tax the graphics card. The 16 cores are well-suited for Rust's simulation and entity-tracking workloads, which can scale across multiple threads. The 18 MB of shared L3 cache provides ample space for game data, reducing memory latency.
However, the CPU's influence diminishes at higher resolutions. The 4K Low result of 59 FPS is nearly identical in relative terms to the 1080p High result of 82 FPS, when accounting for resolution scaling. This indicates that the GPU becomes the limiting factor as resolution increases, and the CPU's 5.00 GHz boost clock cannot compensate for the GPU's rendering constraints. The CPU's nearest rival, the Intel Core 7 253PE, scores within 0.1% of the Ultra X7 368H, so there is no meaningful CPU-driven performance difference between these combos.
The CPU's 25 W TDP and dual-channel LPDDR5X memory support with 153.6 GB/s bandwidth are sufficient for Rust's demands, as evidenced by the consistent frame rates at 1080p Medium, where the minimum FPS remains above 80. The CPU's performance is not a limiting factor in this combo's overall ranking.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 145 FPS, the highest measured across all configurations. Medium settings at 98 FPS provide a substantial visual upgrade while maintaining a frame rate well above the 60 FPS threshold, with a documented minimum of 83 FPS and maximum of 112 FPS. High settings at 82 FPS remain smooth, though they represent a 16% reduction from Medium. Ultra settings at 63 FPS are the most demanding 1080p option, and while playable, they sit close to the 60 FPS boundary.
At 2560x1440, performance drops across all presets. Low settings average 100 FPS, which is a 31% reduction from 1080p Low. Medium settings average 67 FPS, with a minimum of 57 FPS and maximum of 77 FPS. This is the only 1440p preset that maintains an average above 60 FPS. High settings at 57 FPS fall below the 60 FPS mark, and Ultra at 43 FPS is the weakest 1440p result. The 1440p Medium data shows a tighter frame spread than 1080p Medium, indicating more consistent frame pacing at the higher resolution.
At 3840x2160, the combo's limits become apparent. Low settings average 59 FPS, which is just below the 60 FPS threshold and represents a 59% reduction from 1080p Low. Medium settings average 40 FPS, with a minimum of 34 FPS and maximum of 46 FPS. These numbers indicate that 4K Medium is playable but requires tolerance for frame rates in the 30-40 FPS range. High settings at 33 FPS are marginally playable, while Ultra at 25 FPS falls below the 30 FPS minimum threshold for acceptable gameplay. The 4K results clearly show that the RTX 4060 Mobile's 8 GB VRAM and 256.0 GB/s bandwidth are insufficient for the highest visual workloads.
GPU Role
The NVIDIA GeForce RTX 4060 Mobile is based on the AD107 chip using the Ada Lovelace architecture, fabricated on a 5 nm process at TSMC. It features 3072 shading units, 96 TMUs, and 48 ROPs, with 24 ray tracing cores and 96 tensor cores. The GPU operates at a base clock of 1545 MHz and a boost clock of 1890 MHz, delivering 11.61 TFLOPS of FP32 performance. Its 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth.
The GPU's role in Rust is defined by the resolution scaling data. At 1080p Low, the combo achieves 145 FPS, indicating that the GPU can handle the workload with headroom to spare. However, the 4K Ultra result of 25 FPS shows that the GPU's computational and memory resources are exhausted at the highest demands. The 59% reduction from 1080p Low to 4K Low is a clear indicator of the GPU's rendering limits.
The GPU's 67th percentile ranking among all GPUs places it in the mid-range tier. Its nearest rival, the NVIDIA GeForce RTX 2080, scores 0.7% higher on average, while the AMD Radeon RX 7700 XT scores 0.8% lower. These differences are minor, suggesting that the RTX 4060 Mobile's performance is well-understood and consistent with its class.
The 8 GB VRAM capacity is a critical factor at 4K, where texture and geometry data exceed the available buffer, causing performance to plummet. The 128-bit memory bus, while providing adequate bandwidth for 1080p and 1440p, becomes a bottleneck at 4K. The GPU's 24 ray tracing cores are present, but Rust does not typically leverage ray tracing in its standard rendering path, so their impact on the measured results is minimal. The GPU's 90.72 GPixel/s pixel rate and 181.4 GTexel/s texture rate are sufficient for 1080p and 1440p gameplay, but the 4K results demonstrate that these metrics are not enough for the highest resolutions.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 4060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4060 Mobile in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 100.0 |
| 2560x1440 | Medium | 67.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 43.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 63.0 |
Rust with iUltra X7 368H + Other GPUs
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