Minimum

Minimum

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 40 48 62
1440p QHD 57 75 89 116
1080p Full HD 88 116 138 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 High 40
3840x2160 Ultra 31
2560x1440 Low 116
2560x1440 Medium 89
2560x1440 High 75
2560x1440 Ultra 57
1920x1080 Low 180
1920x1080 Medium 138
1920x1080 High 116
1920x1080 Ultra 88

Minimum with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis

The data for Minimum at 3840x2160 shows a steep and consistent performance curve as settings climb. At Low, the combo produces 62 FPS, which drops to 48 FPS at Medium, 40 FPS at High, and finally 31 FPS at Ultra. This represents a 50% reduction in average frame rate from the lowest to the highest preset. The pattern is clear: each step up the quality ladder exacts a heavy toll, suggesting that the rendering workload at 4K is scaling aggressively with the increased visual fidelity. The game appears to be highly sensitive to the specific effects and shading changes that these presets enable, making the choice of settings far more impactful than a simple incremental tweak.

The data reveals a different story when moving down to 2560x1440. The frame rates jump significantly, with Low achieving 116 FPS, Medium hitting 89 FPS, High reaching 75 FPS, and Ultra still managing a respectable 57 FPS. The relative drop from Low to Ultra is now 51%, which is similar to the 4K scaling, but the absolute numbers are much healthier. At this resolution, the system is clearly finding more headroom, allowing the higher presets to be more playable. The jump from 4K to 1440p provides a substantial performance buffer, indicating that the pixel count is a major limiting factor for this configuration at the higher resolution.

At 1920x1080, the performance becomes exceptionally fluid. The Low preset delivers 180 FPS, while Medium produces 138 FPS. High settings still achieve a very smooth 116 FPS, and even Ultra maintains 88 FPS. The scaling here shows a 51% drop from Low to Ultra, mirroring the pattern seen at other resolutions. This consistency suggests that the relative cost of each preset is stable, but the absolute performance at 1080p is so high that the game is likely becoming more CPU-bound or hitting a frame pacing limit at the lower settings. The 1080p results show the technology is overqualified for the game's demands at this resolution, a stark contrast to the 4K results.

How This Combo Ranks

The Intel Core Ultra X7 368H and NVIDIA GeForce RTX 4060 Mobile combination holds the rank of 2262 out of 3712 tested combos for Minimum. This places it in the lower half of all possible system configurations, which is surprising given the individual components' standings. The GPU itself sits in the 67th percentile of all GPUs, and the CPU is in the 87th percentile, yet their combined performance in this specific game does not translate into a top-tier rank. This suggests that the game's engine may not be utilizing the hardware's strengths effectively, or that other factors like memory bandwidth and latency are playing an outsized role.

The rank's position implies that a significant number of other combinations—over 1400 of them—produce higher average frame rates in this title. This could be due to the game's age, as it was released in 2014, and its engine might favor raw single-core performance or specific GPU architectures that are less optimized in this modern mobile configuration. While the hardware is powerful by general benchmarks, the game's specific requirements may not align perfectly with the strengths of this Panther Lake CPU and Ada Lovelace GPU. The data shows that raw component power doesn't always guarantee a high in-game rank.

Looking at the raw score, the combo's average benchmark score is 40518, which is nearly identical to its CPU's average benchmark score. This proximity suggests that the overall system score is heavily weighted by the CPU's performance in general compute tasks. However, the game's rank indicates that for Minimum, the combination of these parts is only mid-pack. The deltaPct values for the CPU's nearest rivals show a very tight cluster, with the Intel Core 7 253PE being only -0.1% different in score, indicating that the CPU's processing power is matched by several other options. The game's ranking, therefore, depends on how the GPU interacts with this CPU in a gaming scenario, which is not always predictable from synthetic benchmarks.

GPU Role

The NVIDIA GeForce RTX 4060 Mobile is based on the AD107 chip and built on a 5 nm process, containing 18,900 million transistors. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 256.0 GB/s, which is a critical resource for a game like Minimum. The measured FPS data shows varying performance across resolutions, but the memory capacity appears sufficient, as no data suggests a hard limit being hit. The GPU's base clock is 1545 MHz with a boost clock of 1890 MHz, and it features 3072 shading units, 96 TMUs, and 48 ROPs.

The GPU's performance in Minimum demonstrates its strengths and weaknesses. At 4K Ultra, the 31 FPS average shows the GPU struggling with the highest load, indicating that the 11.61 TFLOPS of FP32 compute is being pushed to its limits. The pixel rate of 90.72 GPixel/s is likely a bottleneck at 4K, as the sheer number of pixels needing to be processed at 3840x2160 is massive. When the resolution drops to 1440p, the GPU has more headroom, and the frame rates become much more playable. The data suggests that the RTX 4060 Mobile is a capable 1440p-class GPU for this title, but 4K gaming requires significant compromises in settings.

The GPU's benchmark scores further contextualize its role. It holds a 67th percentile ranking among all GPUs, which is solid but not exceptional. Its nearest rival, the NVIDIA GeForce RTX 2080, has a similar average score with a deltaPct of -0.7%, indicating that the RTX 4060 Mobile is performing at a level comparable to a previous-generation desktop flagship. However, in Minimum, the game's performance is more dependent on settings than on raw GPU power. The 40 FPS at 4K High and 75 FPS at 1440p High show that the GPU has the power to deliver smooth gameplay, but only if the resolution is managed appropriately.

FAQ

*Q: What is the best resolution to play Minimum with this hardware if I want to prioritize smooth gameplay?*

A: The data shows that 1920x1080 is the best choice for high frame rates. At Medium settings, the combo achieves 138 FPS, and even at Ultra, it maintains 88 FPS, which is well above the 60 FPS standard for smooth play.

*Q: Can this system handle 4K gaming in Minimum?*

A: Yes, but with limitations. At 4K Low, the system averages 62 FPS, which is playable. However, at 4K High, the frame rate drops to 40 FPS, and at Ultra, it falls to 31 FPS, which may not be smooth enough for a fast-paced third-person shooter.

*Q: How does the RTX 4060 Mobile's performance in Minimum compare to its general benchmark score?*

A: The GPU's general benchmark score puts it in the 67th percentile of all GPUs, with a Passmark G3D score of 17469. In Minimum, its performance is strong at 1080p but becomes a limiting factor at 4K, showing that the game's demands scale heavily with resolution.

*Q: Is the CPU or GPU the primary bottleneck in this configuration for Minimum?*

A: The data indicates the GPU is the primary bottleneck at 4K, as frame rates drop significantly with higher settings. At 1080p Low, the 180 FPS average suggests the CPU may be limiting, as the GPU has enough power to render frames faster than the CPU can process them.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: The difference is 59 FPS. The system achieves 116 FPS at Low settings and 57 FPS at Ultra settings, showing a 51% reduction in performance when moving to the highest quality preset.

*Q: How does the system's overall rank in Minimum compare to its component performance?*

A: The system ranks 2262 out of 3712 combos, which is in the lower half. This is lower than expected given that the CPU is in the 87th percentile and the GPU is in the 67th percentile, suggesting the game's engine may not fully leverage the hardware's potential.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread processor based on the Panther Lake architecture, built on a 3 nm process. It has a base clock of 2.00 GHz and a boost clock of 5.00 GHz, with a TDP of 25 W. The CPU's cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 18 MB of shared L3 cache. This configuration provides strong multi-threaded and single-threaded performance, as evidenced by its Cinebench R23 scores of 28221 (multi-core) and 3984 (single-core).

In Minimum, the CPU's role becomes more apparent at lower resolutions. At 1080p Low, the system hits 180 FPS, which is a very high frame rate that likely puts pressure on the CPU to feed the GPU with draw calls and game logic updates. The CPU's Passmark single-thread score of 4005 and its 87th percentile ranking among all CPUs suggest it has the processing power to handle this task. However, the game's 2014 release date means its engine may not be optimized for modern multi-core processors, potentially leaving some of the 16 cores underutilized.

The CPU's memory bandwidth support of 153.6 GB/s for LPDDR5X memory is also a factor. At 1080p, where the GPU is not the bottleneck, the CPU's ability to quickly access game data from memory becomes crucial. The data shows that the CPU performs admirably at this resolution, maintaining high frame rates even at Ultra settings. However, the combo's overall rank in the game suggests that the CPU's potential is not fully realized, as the game's engine might be limiting the system's performance. The CPU's nearest rivals, like the AMD Ryzen 9 7940H, have nearly identical average scores, indicating that the processor is well-matched with other high-end mobile chips, but the game's specific workload may favor different architectures.

Settings Recommendations

For the best balance of visual quality and performance, the data points to 2560x1440 with Medium settings as the optimal choice. At this configuration, the system delivers an average of 89 FPS, which is smooth and responsive. The minimum FPS of 75 and maximum of 102 show good frame pacing, making it a reliable experience. This setting provides a significant visual upgrade over 1080p while still maintaining frame rates that are well above the 60 FPS threshold.

If a player prioritizes maximum frame rates for competitive play, 1920x1080 at Low settings is the clear winner, delivering 180 FPS. However, this comes at the cost of visual fidelity. For a middle ground, 1080p at High settings offers 116 FPS, which is still extremely smooth and likely provides a much better visual experience than Low. The data shows that at 1080p, even Ultra settings with 88 FPS are very playable, so players have a wide range of options.

For those who insist on 4K, the recommendation is to stick with Low settings, which produces 62 FPS. Medium settings at 48 FPS are borderline playable, but the risk of frame drops below 60 FPS makes it a less desirable choice. High and Ultra settings at 4K should be avoided for a smooth experience, as the frame rates of 40 FPS and 31 FPS, respectively, are too low for a third-person shooter where quick reactions are required. The data clearly supports 1440p Medium as the sweet spot for this hardware.

Measured FPS Breakdown

At 3840x2160, the system's performance is heavily constrained. The Low preset achieves an average of 62 FPS, which is the only playable option at this resolution. Medium settings drop to 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS, showing significant variability. High settings average 40 FPS, and Ultra settings average just 31 FPS. The progression is linear, with each preset tier costing roughly 10-15 FPS.

Moving to 2560x1440, the frame rates improve considerably. The Low preset delivers 116 FPS, while Medium settings average 89 FPS, with a minimum of 75 FPS and a maximum of 102 FPS. High settings achieve 75 FPS, and Ultra settings manage 57 FPS. This resolution provides a much better experience, with all presets except Ultra offering frame rates above 60 FPS. The data at 1440p shows a smoother curve, with a more gradual drop in performance as settings increase.

At 1920x1080, the system shows its full potential. The Low preset produces an average of 180 FPS, which is exceptionally high. Medium settings average 138 FPS, with a minimum of 117 FPS and a maximum of 158 FPS, indicating excellent stability. High settings achieve 116 FPS, and Ultra settings deliver 88 FPS. The 1080p data shows that even the most demanding preset is highly playable, with the lowest average frame rate still far exceeding the 60 FPS target. This resolution is clearly where this hardware combination shines in Minimum.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 4060 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1890 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4060 Mobile in Minimum

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 48.0
3840x2160 High 40.0
3840x2160 Ultra 31.0
2560x1440 Low 116.0
2560x1440 Medium 89.0
2560x1440 High 75.0
2560x1440 Ultra 57.0
1920x1080 Low 180.0
1920x1080 Medium 138.0
1920x1080 High 116.0
1920x1080 Ultra 88.0

Minimum with iUltra X7 368H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Other Games with iUltra X7 368H + RTX 4060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.