Rust

Rust

AVERAGE FPS
148
excellent

This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 75 89 132
1440p QHD 97 127 150 224
1080p Full HD 140 185 219 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 89
3840x2160 High 75
3840x2160 Ultra 57
2560x1440 Low 224
2560x1440 Medium 150
2560x1440 High 127
2560x1440 Ultra 97
1920x1080 Low 283
1920x1080 Medium 219
1920x1080 High 185
1920x1080 Ultra 140

Rust with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5090, In-Depth Analysis

Rust with the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5090 delivers an extremely high-performance experience, ranking in the 32nd percentile of all 2,953 tested hardware combinations for this title. The data reveals a system that is heavily GPU-limited at 4K Ultra, but capable of exceeding 280 FPS at 1080p Low, making it a top-tier choice for high-refresh-rate survival gameplay.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases, with the most dramatic performance drop occurring between 1080p and 1440p. At the High preset, the average frame rate falls from 185 FPS at 1920x1080 to 127 FPS at 2560x1440, a reduction of 58 FPS. The scaling continues to 4K, where the High preset produces 75 FPS, representing a 110 FPS total drop from 1080p to 2160p. This steep decline indicates that the rendering load at higher resolutions is significantly stressing the GPU, even with a top-tier card like the RTX 5090.

The scaling pattern becomes even more revealing when examining the Low preset. At 1080p Low, the system achieves its highest measured average of 283 FPS. Dropping to 1440p Low yields 224 FPS, and at 4K Low the average is 132 FPS. The percentage drop from 1080p to 4K on Low settings is approximately 53%, which is a massive performance hit. This suggests that even at the lowest graphical settings, the sheer pixel count of 4K is a substantial burden, and the frame rate is not purely CPU-limited at this resolution.

The behavior across presets indicates a system where the CPU is the primary limiting factor at lower resolutions, while the GPU becomes the bottleneck at 4K. At 1080p Low, the 283 FPS average is likely near the CPU's maximum frame delivery capability. As resolution increases, the GPU's workload grows, and the frame rate drops accordingly. The fact that the RTX 5090, with its massive 32 GB of VRAM and 1.79 TB/s bandwidth, still sees a 108 FPS drop from 1080p Low to 4K Low shows that raw pixel throughput, not memory capacity, is the defining constraint at higher resolutions.

The data also shows that the gap between presets widens at higher resolutions, which is typical for GPU-bound scenarios. At 1080p, the difference between Low and Ultra is 143 FPS (283 vs 140). At 1440p, that difference is 127 FPS (224 vs 97). At 4K, the gap narrows to 75 FPS (132 vs 57). This narrowing gap at 4K suggests that the GPU is being pushed to its limits across all presets, and the relative performance benefit of lowering settings diminishes as the resolution becomes the dominant factor.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. Its benchmark scores are exceptional, placing it in the 96th percentile of all CPUs. The Cinebench R23 multicore score of 51,731 points and single-core score of 7,303 points demonstrate immense processing power. This CPU's capability is reflected in the high frame rates observed at 1080p, where it can push the RTX 5090 to 283 FPS on Low settings. The PassMark single-thread score of 4,823 and multithread score of 60,860 indicate a balanced architecture that excels in both lightly-threaded and heavily-threaded workloads.

In the context of Rust, a game known for its complex simulation and many entities, the CPU plays a crucial role. The data shows that at 1080p Low, the system achieves 283 FPS, which is likely a CPU-bound ceiling. The processor's high boost clock of 5.80 GHz and strong single-core performance are essential for the game's main thread and physics calculations. The 36 MB of shared L3 cache and 24 cores ensure that background simulation tasks do not starve the main game thread of resources.

The CPU's performance relative to its nearest rivals is notably strong. It scores 0.2% higher than the Intel Core Ultra 9 285K, its direct predecessor, and 1.1% higher than the AMD EPYC 4584PX. While these deltas are small in benchmark terms, they contribute to the CPU's position at the top of the desktop performance hierarchy. The 24 cores and 24 threads, combined with a 125 W TDP, represent a high-power, high-performance design that is well-suited for gaming workloads that can utilize multiple cores for asset streaming and world simulation.

The data suggests that in Rust, the CPU's role is most apparent at lower resolutions and settings. When the GPU is not the limiting factor, the Core Ultra 9 290K Plus's architecture shines, delivering frame rates that are among the highest measured for this combination. The processor's ability to maintain high average FPS and provide a stable experience, even in demanding scenarios, is a key factor in the overall system's ranking.

GPU Role

The NVIDIA GeForce RTX 5090 is a powerhouse GPU built on the Blackwell 2.0 architecture, featuring 21,760 shading units and a 512-bit memory bus. Its 32 GB of GDDR7 memory with 1.79 TB/s bandwidth is more than sufficient for any current game, including Rust at maximum settings. The GPU's boost clock of 2,407 MHz and its FP32 performance of 104.8 TFLOPS make it one of the most powerful consumer graphics cards ever produced. Its benchmark scores, including a 3DMark Steel Nomad DX12 score of 18,355 and a PassMark G3D score of 39,650, confirm its top-tier status.

The RTX 5090's performance in Rust is impressive, but the data shows that it is still challenged by 4K resolution. At 4K Ultra, the system averages 57 FPS, which is playable but not exceptionally high. This indicates that even with a GPU of this caliber, Rust's rendering engine at maximum settings and 4K resolution is an immense workload. The GPU's role becomes more apparent when comparing performance across presets. At 4K, the jump from Low to Medium is 43 FPS (132 to 89), and from Medium to High is a 14 FPS drop (89 to 75). This non-linear scaling suggests that certain settings, like shadow quality and draw distance, have a disproportionate impact on GPU load.

The GPU's memory capacity is not a limiting factor in this game. The 32 GB VRAM is vastly larger than what Rust requires at any resolution. The bottleneck is clearly the GPU's compute and rasterization throughput. The data shows that at 1440p High, the system achieves 127 FPS, which is a very high frame rate for a survival game. This suggests that for most users with 1440p monitors, the RTX 5090 provides a near-ideal experience, allowing for high settings and high refresh rates.

The RTX 5090's performance relative to its rivals is notable. It scores 0.3% higher than the NVIDIA Tesla P100 PCIe 16 GB, a data-center-oriented card. This is a surprising comparison, but it highlights the RTX 5090's strength in gaming workloads. The GPU's 92nd percentile ranking among all GPUs underscores its position in the market. In Rust, the GPU's role is to render the game world at high fidelity, and the data shows it excels at this task up to 1440p, while 4K Ultra remains a demanding target that even this flagship cannot dominate.

FAQ

Q: What is the highest average FPS this combination achieves in Rust?

A: The highest measured average FPS is 283, achieved at 1920x1080 resolution with Low settings.

Q: How does the system perform at 4K resolution with Ultra settings?

A: At 3840x2160 with Ultra settings, the system averages 57 FPS, which is the lowest average FPS recorded in the data.

Q: Is the system better suited for 1080p or 1440p gaming in Rust?

A: The data shows excellent performance at both resolutions. At 1440p High, the system averages 127 FPS, while at 1080p High it averages 185 FPS. Both are very high, but 1080p offers a significantly higher frame rate.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS drops from 224 on Low to 97 on Ultra, a difference of 127 FPS.

Q: Does the CPU or GPU limit performance more at 4K?

A: The data suggests the GPU is the primary limiting factor at 4K. The frame rate drops significantly from 1080p to 4K, indicating the GPU is struggling with the increased pixel count.

Q: What is the system's overall ranking in this game?

A: The combination ranks 32nd out of 2,953 tested hardware combinations for Rust, placing it in the top 1% of all tested systems.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's resolution and refresh rate goals. For users with a 1080p 240Hz or higher monitor, the Low preset is the best choice, delivering an average of 283 FPS. This maximizes frame rate and minimizes input latency, which is crucial in a competitive survival game. The Medium preset at 1080p offers 219 FPS, which is still exceptionally high and provides better visual quality while remaining above 200 FPS.

For 1440p users, the High preset is the recommended choice. It delivers an average of 127 FPS, which is smooth and responsive on most high-refresh-rate monitors. The Ultra preset at 1440p drops to 97 FPS, which is still playable but not as fluid. The Medium preset at 1440p offers 150 FPS, which is a great balance between visual fidelity and performance. Given the data, High at 1440p provides a strong experience, but Medium is a good option for users who prioritize higher frame rates.

At 4K, the situation is more nuanced. The High preset averages 75 FPS, which is playable on a 60Hz or 75Hz monitor. The Medium preset averages 89 FPS, which is better for 90Hz or 100Hz displays. The Ultra preset at 57 FPS is only suitable for 60Hz monitors and may feel less responsive. For the best 4K experience, the Medium preset offers the highest average FPS while maintaining decent visual quality. The Low preset at 132 FPS is an option for users who want high frame rates at 4K, but the visual compromise is significant.

The data clearly shows that the Medium preset is often the sweet spot for this hardware combination across all resolutions. At 1080p, it provides 219 FPS; at 1440p, 150 FPS; and at 4K, 89 FPS. These frame rates are high enough for smooth gameplay while offering better visuals than Low. The High preset is a good alternative for those who value image quality over raw speed, especially at 1440p. For competitive play, Low settings are recommended to achieve the absolute highest frame rates.

Measured FPS Breakdown

The following is the exact measured FPS data for the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5090 combination in Rust.

At 1920x1080, the system delivers its highest frame rates.

  • Low: Average FPS is 283.
  • Medium: Average FPS is 219, with a minimum of 186 and a maximum of 251.
  • High: Average FPS is 185.
  • Ultra: Average FPS is 140.

At 2560x1440, performance remains very high, but the GPU workload increases noticeably.

  • Low: Average FPS is 224.
  • Medium: Average FPS is 150, with a minimum of 128 and a maximum of 173.
  • High: Average FPS is 127.
  • Ultra: Average FPS is 97.

At 3840x2160, the system remains playable across all presets, but frame rates drop significantly.

  • Low: Average FPS is 132.
  • Medium: Average FPS is 89, with a minimum of 76 and a maximum of 102.
  • High: Average FPS is 75.
  • Ultra: Average FPS is 57.

The data confirms that this hardware combination excels at 1080p and 1440p, with frame rates well above 100 FPS on most presets. At 4K, the system delivers playable performance, but users must accept lower settings to achieve higher frame rates. The measured data is comprehensive and shows a clear performance hierarchy across resolutions and settings.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5090 in Rust

Resolution Settings Avg FPS
3840x2160 Low 132.0
3840x2160 Medium 89.0
3840x2160 High 75.0
3840x2160 Ultra 57.0
2560x1440 Low 224.0
2560x1440 Medium 150.0
2560x1440 High 127.0
2560x1440 Ultra 97.0
1920x1080 Low 283.0
1920x1080 Medium 219.0
1920x1080 High 185.0
1920x1080 Ultra 140.0

Rust with iUltra 9 290K Plus + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5090 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.