Rust

Rust

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 44 65
1440p QHD 48 63 74 111
1080p Full HD 69 91 108 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 44
3840x2160 High 37
3840x2160 Ultra 28
2560x1440 Low 111
2560x1440 Medium 74
2560x1440 High 63
2560x1440 Ultra 48
1920x1080 Low 161
1920x1080 Medium 108
1920x1080 High 91
1920x1080 Ultra 69

Rust with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis

# Rust Performance Analysis: Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5070 Mobile

The Intel Core Ultra 5 235HX paired with the NVIDIA GeForce RTX 5070 Mobile delivers a mid-pack performance profile in Rust, ranking 2061st out of 3723 tested combinations. The CPU sits at the 91st percentile among all processors, while the GPU lands at the 75th percentile, suggesting a balanced pairing where neither component dramatically outclasses the other. Benchmark data reveals a system capable of smooth 1080p play at most settings, but one that struggles to maintain playable frame rates at 4K on higher presets.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1920x1080 is the only resolution where all four settings presets remain playable, with average FPS ranging from 69 on Ultra to 161 on Low. At 2560x1440, the Ultra preset drops to 48 FPS average, while at 3840x2160, only the Low preset (65 FPS) stays above the 60 FPS threshold.

Q: How does this GPU compare to its nearest rivals?

A: The RTX 5070 Mobile's average benchmark score of 29928 is within 0.1% of the RTX 3070 Ti (29945) and 0.5% above the RTX 2080 Ti (29783). It trails the RX 6800 by 0.6% and the RX 6700 by 1.7%, placing it in a tight cluster of last-generation high-end cards.

Q: Does the CPU bottleneck the GPU in Rust?

A: The CPU's average benchmark score of 52073 is nearly identical to its nearest rival, the AMD EPYC 8124P (52121, -0.1% delta), and slightly ahead of the Ryzen 9 5950X (51947, +0.2%). Given that Rust is CPU-heavy, the 235HX's 14 cores and 24 MB of L3 cache provide sufficient headroom, as evidenced by the large FPS gains when lowering resolution.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset delivers 161 FPS average, while Ultra drops to 69 FPS — a 92 FPS spread. Medium (108 FPS) and High (91 FPS) sit between these extremes, showing that settings scaling has a significant impact on performance.

Q: Is 4K gaming viable with this hardware?

A: At 3840x2160, the Ultra preset averages just 28 FPS, and High manages only 37 FPS. Medium shows 44 FPS (ranging from 37 to 50), while Low achieves 65 FPS. Only the Low preset provides a consistently playable experience at 4K.

Q: How does the combo rank overall in Rust?

A: The combination ranks 2061st out of 3723 tested combos, placing it in the 55th percentile of all tested systems. This is a solidly mid-pack result, reflecting the GPU's 75th percentile standing rather than the CPU's higher 91st percentile.

GPU Role

The NVIDIA GeForce RTX 5070 Mobile brings 8 GB of GDDR7 memory on a 128-bit bus, yielding 384.0 GB/s of bandwidth. The GPU's 4608 shading units operate at a 907 MHz base clock and boost up to 1425 MHz, producing 13.13 TFLOPS of FP32 performance. These specifications place it in the upper-middle tier of mobile graphics, though the 50 W TDP suggests a power-constrained implementation.

In Rust, the GPU's role becomes increasingly dominant as resolution rises. At 1920x1080, the gap between Low and Ultra settings spans 92 FPS, showing that the GPU has ample headroom to render even the most demanding presets. The 8 GB VRAM capacity is sufficient for Rust's texture and asset streaming demands at 1080p and 1440p, but the 128-bit memory bus limits bandwidth compared to wider-bus competitors.

The RTX 5070 Mobile's benchmark scores reinforce its mid-high tier position. Its PassMark G3D score of 20355 and Geekbench OpenCL score of 122238 indicate strong compute capabilities, while the DirectX 12 score of 93 in PassMark suggests modern API performance is solid. The GPU's average benchmark score of 29928 places it just 0.1% behind the RTX 3070 Ti and 0.5% ahead of the RTX 2080 Ti, showing that it trades blows with previous flagship cards.

The GPU's percentile ranking at 75% of all GPUs means it outperforms three-quarters of the database, but the measured Rust results show that 4K gaming remains challenging. The combination of 8 GB VRAM and 384 GB/s bandwidth becomes a limiting factor at 3840x2160, where even the Medium preset only averages 44 FPS.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1920x1080, the Low preset achieves 161 FPS, but this drops to 111 FPS at 2560x1440 and 65 FPS at 3840x2160. This represents a 31% reduction from 1080p to 1440p and a further 41% reduction from 1440p to 4K.

The High preset shows similar scaling: 91 FPS at 1080p, 63 FPS at 1440p, and 37 FPS at 4K. The percentage drops are consistent at roughly 30-31% for each resolution step, indicating that the GPU is the primary scaling factor. If the CPU were the bottleneck, we would expect to see smaller FPS differences between resolutions, particularly at lower settings where CPU load is relatively higher.

The Medium preset provides the most complete data, with min and max FPS recorded at each resolution. At 1080p, Medium ranges from 92 to 124 FPS (108 average); at 1440p, it ranges from 63 to 85 FPS (74 average); and at 4K, it ranges from 37 to 50 FPS (44 average). The consistent min-to-max spread of roughly 27-30 FPS across all resolutions suggests the frame pacing remains stable regardless of resolution, pointing to the GPU as the consistent limiting factor.

The Ultra preset's scaling is particularly steep: 69 FPS at 1080p falls to 48 FPS at 1440p and 28 FPS at 4K. The 4K Ultra result is below the 30 FPS playability threshold, making it unsuitable for serious gameplay. Even at 1440p, the 48 FPS average is marginal for competitive play, though it remains technically playable for less demanding scenarios.

How This Combo Ranks

The combo's rank of 2061 out of 3723 tested combinations places it slightly below the median of all systems tested in Rust. This positioning is interesting given the individual component percentiles: the CPU ranks at the 91st percentile among all processors, while the GPU sits at the 75th percentile. The combination's overall rank being near the middle suggests that Rust's performance profile is more dependent on the GPU than the CPU.

Comparing to the CPU's nearest rivals provides context for the system's potential. The Intel Core Ultra 5 235HX scores 34731 in Cinebench R23 multi-core and 4903 in single-core, which are strong numbers for a mobile processor. Its PassMark multithread score of 40849 and single-thread score of 4683 place it alongside desktop processors like the Ryzen 9 5950X, which has an average score only 0.2% higher.

The GPU's nearest rivals are all desktop cards from previous generations, which contextualizes the RTX 5070 Mobile's performance tier. It matches the RTX 3070 Ti within 0.1%, edges the RTX 2080 Ti by 0.5%, and trails the RX 6800 by 0.6% and RX 6700 by 1.7%. These are all capable 1440p-class GPUs, and the measured Rust data confirms this positioning.

The rank of 2061 suggests that many other combos in the database achieve better Rust performance, likely due to higher-tier GPUs or desktop-class components. However, the 3723 total combos mean this system outperforms roughly 44% of tested configurations, which is respectable for a mobile platform. The CPU's high percentile ranking (91%) indicates that future GPU upgrades would yield substantial performance gains in Rust without CPU bottlenecks.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and desired frame rate. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, delivering 108 FPS average with a range of 92 to 124 FPS. This provides smooth gameplay with enough headroom for frame drops during intense scenes. The High preset at 91 FPS is also viable for those prioritizing visual fidelity over raw frame rate.

For 2560x1440, the High preset at 63 FPS is the recommended choice for most players. It maintains playable frame rates while offering improved visual detail over Medium (74 FPS) at a cost of 11 FPS. The Low preset at 111 FPS is suitable for competitive play where frame rate is paramount, but the visual compromise may be significant. The Ultra preset at 48 FPS is marginal and only recommended for slower-paced gameplay.

At 3840x2160, the Low preset at 65 FPS is the only option that consistently exceeds 60 FPS. The Medium preset at 44 FPS is playable but requires accepting occasional drops to 37 FPS. For 4K gaming, players should prioritize the Low preset to maintain smooth performance, or consider lowering the resolution to 1440p for a better visual-to-performance trade-off.

The data indicates that the Ultra preset is not recommended at any resolution for this hardware. Even at 1080p, Ultra delivers only 69 FPS, which is below the 90+ FPS threshold preferred by many players. The visual gains from Ultra over High are typically marginal in Rust, making the 22 FPS sacrifice difficult to justify.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance across all settings. The Low preset achieves 161 FPS average, providing an exceptionally smooth experience suitable for high-refresh-rate displays. Medium follows at 108 FPS with a range of 92 to 124 FPS, offering consistent frame delivery. High drops to 91 FPS, still comfortably above 60 FPS for standard monitors. The Ultra preset manages 69 FPS, which is playable but represents a significant 57% reduction from Low.

Moving to 2560x1440, the performance scales down proportionally. Low delivers 111 FPS, maintaining excellent smoothness for a 1440p panel. Medium averages 74 FPS with a range of 63 to 85 FPS, providing solid gameplay with occasional dips near the 60 FPS threshold. High achieves 63 FPS, which is borderline for players sensitive to frame rate fluctuations. Ultra falls to 48 FPS, making it the first preset to drop below the 60 FPS standard at this resolution.

At 3840x2160, the GPU's limitations become apparent. Low still delivers a respectable 65 FPS, proving the hardware can handle 4K with reduced settings. Medium averages 44 FPS with a range of 37 to 50 FPS, which is playable for slower games but may feel stuttery in fast-paced combat. High drops to 37 FPS, below the threshold for smooth gameplay. Ultra averages just 28 FPS, making it unsuitable for anything but static screenshots.

The min and max FPS data for the Medium preset provides insight into frame consistency. At 1080p, the 92-124 FPS range shows tight frame pacing, while at 1440p, the 63-85 FPS range maintains similar consistency. At 4K, the 37-50 FPS range indicates the GPU is working at its limit, with frame times becoming less predictable. This pattern suggests that the RTX 5070 Mobile operates most efficiently at 1080p and 1440p resolutions, where it has sufficient headroom to handle Rust's demanding rendering.

Hardware Specifications

Intel Core Ultra 5 235HX

Cores / Threads 14 / 14
Base Clock 2900 MHz
Boost Clock 5100 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5070 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1425 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5070 Mobile in Rust

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 44.0
3840x2160 High 37.0
3840x2160 Ultra 28.0
2560x1440 Low 111.0
2560x1440 Medium 74.0
2560x1440 High 63.0
2560x1440 Ultra 48.0
1920x1080 Low 161.0
1920x1080 Medium 108.0
1920x1080 High 91.0
1920x1080 Ultra 69.0

Rust with iUltra 5 235HX + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Other Games with iUltra 5 235HX + RTX 5070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.