Rust

Rust

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 38 57
1440p QHD 42 55 65 97
1080p Full HD 61 80 95 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 38
3840x2160 High 32
3840x2160 Ultra 25
2560x1440 Low 97
2560x1440 Medium 65
2560x1440 High 55
2560x1440 Ultra 42
1920x1080 Low 141
1920x1080 Medium 95
1920x1080 High 80
1920x1080 Ultra 61

Rust with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

How This Combo Ranks

The Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5060 Mobile lands at rank 2480 out of 3723 tested combinations in Rust. That places this combo in the 33rd percentile of all tested systems, meaning roughly two-thirds of configurations deliver higher average frame rates in this survival title. The ranking reflects a mid-pack position — not a flagship pairing, but far from an outlier at the bottom.

The GPU is the stronger component here relative to the broader hardware landscape. The RTX 5060 Mobile scores at the 67th percentile among all GPUs, with an average benchmark score of 22435. Its nearest rivals include the AMD Radeon RX 7700 XT (0.5% ahead), the NVIDIA GeForce RTX 4060 Mobile (1.3% ahead), and the AMD Radeon RX 6700S (1.3% behind). These delta percentages are tight, indicating the RTX 5060 Mobile sits in a densely packed performance cluster where small margins separate competitors.

The CPU tells a different story. The Core Ultra 5 135H achieves an 81st percentile ranking among all CPUs, with an average benchmark score of 29093. Its nearest rivals are the AMD Ryzen 7 5800X (0.1% behind), the Intel Core i5-13500HX (0.6% ahead), and the AMD Ryzen 5 5600XT (0.5% ahead). The deltaPct values here are even smaller than the GPU's, showing that this mobile processor trades blows with desktop-class chips from previous generations.

The combined rank of 2480 suggests Rust's demands don't perfectly align with this hardware's strengths. The game's heavy single-thread dependency and large world simulation mean the CPU's 14 cores and 18 threads are only partially utilized, while the GPU's 8 GB of GDDR7 memory and 384.0 GB/s bandwidth handle texture streaming adequately. The result is a combo that performs respectably at 1080p but struggles to maintain high frame rates at 4K, as the measured FPS data will show.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The 1920x1080 resolution delivers the most playable experience across all settings. At Low settings, the combo achieves 141 avg FPS; at Medium, 95 avg FPS; at High, 80 avg FPS; and at Ultra, 61 avg FPS. The 2560x1440 resolution remains viable with Low settings producing 97 avg FPS, but 3840x2160 drops below 60 avg FPS even at Low (57 avg FPS).

Q: How does the CPU compare to its nearest rival in raw compute?

A: The Core Ultra 5 135H scores 29093 on average, which is essentially identical to the AMD Ryzen 7 5800X (29123, deltaPct -0.1%). In single-threaded PassMark tests, the Intel chip scores 3521, while in Cinebench R23 multi-core it reaches 11875.5. The CPU's 18 MB of shared L3 cache and 4.60 GHz boost clock contribute to these results.

Q: What is the GPU's memory configuration and how does it affect Rust?

A: The RTX 5060 Mobile features 8 GB of GDDR7 memory on a 128-bit bus with 384.0 GB/s bandwidth. This configuration supports the measured frame rates but becomes a limiting factor at 4K resolution, where High settings produce only 32 avg FPS compared to 80 avg FPS at 1080p High.

Q: Is the CPU or GPU the bottleneck in this combo?

A: Benchmark data suggests the GPU limits performance at higher resolutions. From 1080p to 4K at High settings, FPS drops from 80 to 32 (a 60% reduction), while the CPU's 81st percentile ranking indicates it has headroom. At 1080p Low, the combo reaches 141 avg FPS, suggesting the CPU can feed the GPU adequately at lower resolutions.

Q: How does the RTX 5060 Mobile compare to the RTX 4060 Mobile?

A: The RTX 5060 Mobile scores 22435 on average, while the RTX 4060 Mobile scores 22729 — a deltaPct of -1.3%, meaning the older card is slightly ahead. Both cards sit in the same performance tier, with the 5060 Mobile's 3328 shading units and 26 RT cores providing comparable compute to its predecessor.

Q: What does the combo's rank of 2480 out of 3723 mean for competitive play?

A: The rank indicates this combo sits below the median, but the measured 1080p results show it can handle competitive settings. At Medium settings (95 avg FPS) or Low settings (141 avg FPS), the combo provides smooth gameplay. At 1440p, Low settings (97 avg FPS) remain competitive, but High settings (55 avg FPS) approach the threshold where responsiveness suffers.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across resolutions. At 1920x1080 with Low settings, the combo delivers 141 avg FPS. Moving to 2560x1440 drops that to 97 avg FPS (a 31% reduction), and at 3840x2160 it falls to 57 avg FPS (a 60% reduction from 1080p). This scaling curve steepens as resolution increases, which is typical for a GPU with 8 GB of memory and a 128-bit bus.

At High settings, the scaling follows a similar trajectory: 80 avg FPS at 1080p, 55 avg FPS at 1440p (31% drop), and 32 avg FPS at 4K (60% drop). The consistent percentage drops across settings indicate the GPU is the primary scaling factor, not the CPU. The Core Ultra 5 135H's 14 cores and 18 threads provide sufficient processing power to maintain frame rates as resolution increases, but the RTX 5060 Mobile's 384.0 GB/s bandwidth and 9.684 TFLOPS FP32 performance hit their limits at 4K.

The Medium settings row provides the most complete data with min and max FPS figures. At 4K Medium, the combo averages 38 FPS with a minimum of 33 and maximum of 44. At 1440p Medium, it averages 65 FPS with a range of 55 to 75. At 1080p Medium, it averages 95 FPS with a range of 81 to 109. These ranges show frame time consistency improves as resolution drops — at 1080p the spread is 28 FPS, while at 4K it's only 11 FPS, indicating the GPU is more consistently saturated at higher resolutions.

The scaling behavior suggests the limiting component shifts with resolution. At 1080p, the combo achieves 141 FPS at Low settings, which approaches the CPU's ability to feed frames in Rust's simulation-heavy gameplay. At 4K, even Low settings produce only 57 FPS, showing the GPU is firmly the bottleneck at that resolution. The crossover point appears to be around 1440p, where Low settings (97 FPS) still leverage CPU headroom but High settings (55 FPS) begin to show GPU constraints.

Settings Recommendations

For 1920x1080, the Medium preset offers the best balance of visual quality and performance. The measured 95 avg FPS with a minimum of 81 FPS ensures smooth gameplay, while the 28 FPS spread between min and max suggests acceptable frame pacing. High settings at 80 avg FPS remain playable, but the lack of min/max data for that preset means Medium's confirmed consistency makes it the safer choice.

At 2560x1440, Low settings (97 avg FPS) are the recommended choice for competitive play, while Medium (65 avg FPS) provides a more visually rich experience. The Medium preset's min of 55 FPS and max of 75 FPS indicate the combo can maintain playable frame rates with occasional dips. High settings at 55 avg FPS sit at the edge of comfort — playable for casual sessions but potentially problematic in firefights with many players.

For 3840x2160, the data does not support any preset for a comfortable experience. Low settings produce 57 avg FPS, which is technically above 60 but with no min/max data to confirm consistency. Medium settings average 38 FPS with a minimum of 33 FPS, which falls below playable thresholds for most users. Ultra settings at 25 avg FPS are not recommended under any circumstances.

The Ultra preset consistently underperforms across all resolutions: 61 avg FPS at 1080p, 42 avg FPS at 1440p, and 25 avg FPS at 4K. The gap between Ultra and High is substantial — at 1080p, the difference is 19 FPS (80 to 61), suggesting the Ultra preset enables costly effects that the RTX 5060 Mobile's 8 GB memory and 104 TMUs struggle to render. For the best experience, Medium at 1080p or Low at 1440p offers the optimal balance, with High at 1080p as a viable alternative for users prioritizing visual fidelity.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce 141 avg FPS, Medium settings produce 95 avg FPS with a minimum of 81 and maximum of 109, High settings produce 80 avg FPS, and Ultra settings produce 61 avg FPS. The progression from Low to Ultra shows a 57% performance drop (141 to 61), highlighting the significant cost of the highest quality preset.

At 2560x1440, performance scales down proportionally. Low settings deliver 97 avg FPS, Medium settings deliver 65 avg FPS with a range of 55 to 75, High settings deliver 55 avg FPS, and Ultra settings deliver 42 avg FPS. The drop from 1080p to 1440p is consistent across settings — approximately 31% for Low (141 to 97), 32% for Medium (95 to 65), 31% for High (80 to 55), and 31% for Ultra (61 to 42).

At 3840x2160, the combo struggles to maintain playable frame rates. Low settings produce 57 avg FPS, Medium settings produce 38 avg FPS with a minimum of 33 and maximum of 44, High settings produce 32 avg FPS, and Ultra settings produce 25 avg FPS. The 4K to 1080p ratio shows a 60% performance drop across all settings — Low (141 to 57), Medium (95 to 38), High (80 to 32), and Ultra (61 to 25).

The Medium settings data provides the only complete min/max information across all three resolutions. At 1080p, the range is 81 to 109 FPS (28 FPS spread). At 1440p, the range is 55 to 75 FPS (20 FPS spread). At 4K, the range is 33 to 44 FPS (11 FPS spread). This narrowing range at higher resolutions indicates the GPU becomes more consistently saturated, reducing frame time variance but also lowering average performance.

The GPU's benchmark scores contextualize these results. The PassMark G3D score of 18852 and DirectX 12 score of 87 indicate mid-range DirectX performance, while the 3DMark Steel Nomad score of 3013.5 shows the card's capabilities in modern rendering workloads. These synthetic benchmarks align with the measured FPS data, confirming the combo's positioning as a 1080p-focused configuration.

CPU Role

The Intel Core Ultra 5 135H features 14 cores and 18 threads, combining performance and efficiency cores in a Meteor Lake architecture built on Intel's 7 nm process. The base clock runs at 3.60 GHz with a boost clock of 4.60 GHz, and the processor includes 18 MB of shared L3 cache plus 2 MB of L2 cache per core. This configuration produces a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700.

Rust's gameplay relies heavily on single-threaded performance for game logic and world simulation, while multi-threaded workloads handle asset streaming and physics. The CPU's single-thread PassMark score of 3521 and Cinebench R23 single-core score of 1700 indicate solid per-core performance, though not exceptional. The boost clock of 4.60 GHz helps maintain responsiveness during complex scenes, but the 28W TDP limits sustained multi-core performance compared to higher-power desktop parts.

The CPU's nearest rivals in average benchmark score provide context. The AMD Ryzen 7 5800X scores 29123 (0.1% ahead), the Intel Xeon Phi 7210 scores 29245 (0.5% ahead), and the AMD Ryzen 5 5600XT scores 28940 (0.5% behind). The Intel Core i5-13500HX scores 29270 (0.6% ahead). These tight margins show the Core Ultra 5 135H competes with desktop CPUs from previous generations, despite its mobile form factor and lower TDP.

In Rust specifically, the CPU's 18 threads support the game's multi-threaded rendering and physics systems, but the measured FPS data suggests the GPU becomes the limiting factor at higher resolutions. At 1080p Low, the combo reaches 141 avg FPS, which likely approaches the CPU's frame delivery limit in Rust's simulation-heavy environments. At 1080p Ultra, the drop to 61 avg FPS indicates the GPU is overwhelmed by the highest quality settings, not the CPU.

The memory bandwidth of 89.6 GB/s and dual-channel DDR5 support provide adequate data throughput for Rust's large world maps and entity tracking. The 18 MB of shared L3 cache helps reduce memory latency for frequently accessed game data, which is crucial for maintaining consistent frame rates in a game where player-built structures and environmental changes constantly alter the simulation state. The CPU's 81st percentile ranking among all CPUs confirms it is not the primary bottleneck in this combo — the GPU's 67th percentile ranking and the measured FPS scaling across resolutions make that clear.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 Mobile in Rust

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 38.0
3840x2160 High 32.0
3840x2160 Ultra 25.0
2560x1440 Low 97.0
2560x1440 Medium 65.0
2560x1440 High 55.0
2560x1440 Ultra 42.0
1920x1080 Low 141.0
1920x1080 Medium 95.0
1920x1080 High 80.0
1920x1080 Ultra 61.0

Rust with iUltra 5 135H + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Other Games with iUltra 5 135H + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.