Minecraft
This combination delivers exceptional performance with an average of 184 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 83 | 104 | 132 |
| 1440p QHD | 99 | 158 | 200 | 252 |
| 1080p Full HD | 157 | 251 | 316 | 399 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis
Minecraft is a sandbox game whose performance profile depends heavily on both the CPU and GPU, and the tested combination of the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5060 Mobile delivers a specific, measured set of results across three resolutions and four quality presets. The data set includes 12 average-FPS measurements, with min and max figures recorded for the Medium preset at each resolution. This configuration ranks 2470 out of 3710 tested combos in Minecraft, placing it in the lower third of the database, yet the absolute frame rates are high enough to suggest that the game itself is not particularly demanding on this hardware.
How This Combo Ranks
The combo rank of 2470 out of 3710 tested combinations means that roughly two-thirds of other CPU-GPU pairings deliver higher average FPS in Minecraft. That is a mid-to-low position, but the ranking is relative to all tested combos, many of which may pair stronger CPUs or desktop GPUs. The CPU alone sits at the 81st percentile of all processors, with an average benchmark score of 29093. Its nearest rivals are the AMD Ryzen 7 5800X (deltaPct -0.1), Intel Xeon Phi 7210 (-0.5), AMD Ryzen 5 5600XT (0.5), and Intel Core i5-13500HX (-0.6). The GPU, meanwhile, is at the 67th percentile of all GPUs, with an average benchmark score of 22435. Its nearest rivals are the AMD Radeon RX 7700 XT (-0.5), AMD Radeon RX 5700 (1.2), AMD Radeon RX 6700S (1.3), and NVIDIA GeForce RTX 4060 Mobile (-1.3). In terms of raw compute, the CPU is nearly identical to the Ryzen 7 5800X, while the GPU is roughly 1.3% slower than the RTX 4060 Mobile, which is a direct predecessor in the same mobile segment.
The game-specific rank reflects the fact that Minecraft is not a heavily threaded title and does not scale linearly with the CPU's 18 threads. The CPU's single-threaded Cinebench R23 score of 1700 is solid, and the GPU's 3DMark Steel Nomad score of 3013.5 is respectable for a mobile part, but the combination is still behind many desktop configurations that dominate the top of the database. The data shows that at 1080p Low, the combo reaches 399 FPS, which is high enough to saturate most high-refresh displays, but at 4K Ultra it drops to 52 FPS. This spread suggests that the GPU is the limiting component when resolution increases, while the CPU remains capable of keeping up at lower resolutions.
Settings Recommendations
Looking at the measured rows, the Medium preset offers the most balanced experience across all three resolutions. At 1080p, Medium produces 316 FPS average, with a min of 269 and max of 364; at 1440p, Medium gives 200 FPS (min 170, max 229); at 4K, Medium yields 104 FPS (min 89, max 120). These numbers are all above 60 FPS, and the 4K Medium result of 104 FPS is particularly notable because it is 21 FPS higher than the High preset at the same resolution. For users with a 144Hz display, the 1080p High preset still delivers 251 FPS, which is above the refresh rate, and 1440p High at 158 FPS also stays above 144 FPS. The Ultra preset, however, is the weakest: at 1080p it drops to 157 FPS, at 1440p to 99 FPS, and at 4K to 52 FPS, the only measured result that falls below 60 FPS.
The data suggests that the Medium preset is the sweet spot for this combo in Minecraft, as it provides a large FPS headroom over 60 FPS at 4K and maintains a high margin at 1080p and 1440p. The High preset is also viable for 1080p and 1440p, but at 4K it loses 21 FPS compared to Medium, which indicates that the extra visual fidelity of High is not worth the performance cost at that resolution. The Low preset is useful for maximizing frame rates, especially at 1080p where it hits 399 FPS, but the difference between Low and Medium is 83 FPS at 1080p, 52 FPS at 1440p, and 28 FPS at 4K. For a balanced experience, Medium is the most sensible default, while High can be used on 1080p and 1440p displays that do not require the maximum refresh rate.
Resolution Scaling
The FPS drop from 1080p to 4K is remarkably consistent across all four presets. At Low settings, the average FPS falls from 399 at 1080p to 252 at 1440p and then to 132 at 4K, which means the 4K value is 33% of the 1080p value. The same ratio appears at Medium (316 to 200 to 104, with 4K at 33% of 1080p), High (251 to 158 to 83, again 33%), and Ultra (157 to 99 to 52, also 33%). This uniformity suggests that the GPU's workload scales directly with pixel count, and that the CPU is not the primary bottleneck at any resolution. The step from 1080p to 1440p is about a 37% reduction in FPS, while the step from 1440p to 4K is about a 48% reduction. The larger drop at 1440p to 4K indicates that the GPU's fill-rate and memory bandwidth become more strained at the higher pixel count.
The min FPS figures for the Medium preset follow the same trend: 269 FPS at 1080p, 170 FPS at 1440p, and 89 FPS at 4K. The min-to-max spread also narrows as resolution rises, with 1080p Medium spanning 269 to 360 FPS, 1440p Medium spanning 170 to 229, and 4K Medium spanning 89 to 120. This narrowing indicates that at higher resolutions, the frame time variance decreases, which is typical when the GPU is the limiting factor and the CPU has enough headroom to feed it consistently. The data also shows that the 4K results are not far from a playable threshold: Medium is 104 FPS, High is 83 FPS, and Ultra is 52 FPS, so the recommended preset for 4K is Medium, which is 52 FPS above the Ultra result.
FAQ
Q: What is the overall rank of this CPU-GPU combo in Minecraft?
A: The combo is ranked 2470 out of 3710 tested combinations, meaning it is behind roughly two-thirds of all combos in the database for this game.
Q: What is the highest average FPS recorded at 1080p?
A: The Low preset at 1080p achieves 399 FPS, followed by Medium at 316, High at 251, and Ultra at 157.
Q: Is 4K playable with this combo?
A: Yes, at Medium settings the average FPS is 104, and at High it is 83, both above 60 FPS. Ultra drops to 52 FPS, which is below the 60 FPS threshold.
Q: What are the GPU's memory and bus specifications?
A: The RTX 5060 Mobile has 8 GB of GDDR7 memory on a 128-bit bus with 384 GB/s bandwidth, and it runs at a base clock of 952 MHz and a boost clock of 1455 MHz.
Q: How many cores does the Intel Core Ultra 5 135H have?
A: It has 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz.
Q: How does the GPU compare to its nearest rival?
A: The GPU is 1.3% slower than the NVIDIA GeForce RTX 4060 Mobile in average benchmark score, and 1.2% faster than the AMD Radeon RX 5700.
GPU Role
The NVIDIA GeForce RTX 5060 Mobile is built on the Blackwell 2.0 architecture with a GB206 chip, fabricated on a 5 nm process by TSMC. It contains 21,900 million transistors on a 181 mm² die, with a transistor density of 121.0M per mm². The GPU has 3328 shading units, 104 texture mapping units, 48 raster output units, 26 ray-tracing cores, and 104 tensor cores. Its memory subsystem consists of 8 GB of GDDR6 memory on a 128-bit bus, providing 384 GB/s of bandwidth, and the memory clock is rated at 1500 MHz with 24 Gbps effective speed. The pixel rate is 69.84 GPixel/s, the texture rate is 151.3 GTexel/s, and the FP32 performance is 9.684 TFLOPS. The GPU's TDP is 45 W, and it uses a PCIe 5.0 x16 interface.
In the database, the GPU ranks at the 67th percentile of all GPUs, with an average benchmark score of 22435. Its Passmark G3D score is 18852, and its 3DMark Steel Nomad DX12 score is 3013.5. The Geekbench OpenCL score is 96969, and the Vulkan score is 96451. The nearest rival in average benchmark score is the AMD Radeon RX 7700 XT, which is 0.5% faster, and the RTX 4060 Mobile, which is 1.3% faster. In Minecraft, the GPU is clearly the component that dictates the FPS ceiling at higher resolutions, as the 4K FPS at all presets scales exactly with the resolution ratio. The 8 GB VRAM is sufficient for the game's typical texture usage, but the Ultra preset at 4K still drops to 52 FPS, indicating that the shading and fill-rate capabilities are the limiting factor rather than memory capacity.
CPU Role
The Intel Core Ultra 5 135H is a Meteor Lake processor from the Core Ultra Series 1, with 14 cores and 18 threads, a base clock of 3.60 GHz, and a boost clock of 4.60 GHz. It has a 3 MB L2 cache and an 18 MB shared L3 cache, and it is built on Intel's 7 nm process. The CPU's memory support is DDR5 with dual-channel bus, and its memory bandwidth is 89.6 GB/s. The CPU includes integrated Arc Xe-LPG 96EU graphics, but the system uses the discrete RTX 5060 Mobile for rendering. The CPU's TDP is 28 W, and it is a mobile part with a release date of December 2023. The CPU's launch MSRP was $342.
The CPU's Cinebench R23 multicore score is 11875.5, and its single-core score is 1700. In Passmark, the multithread score is 22422, and the single-thread score is 3521. The CPU is at the 81st percentile of all CPUs, with an average benchmark score of 29093. Its nearest rival is the AMD Ryzen 7 5800X, which is 0.1% slower, and the Intel Core i5-13500HX, which is 0.6% faster. In Minecraft, the CPU's single-threaded performance is more important than its multithreaded throughput, and the R23 single-core score of 1700 is strong enough to allow the GPU to reach 399 FPS at 1080p Low. The 14 cores and 18 threads provide headroom for background tasks, but the game's rendering engine does not fully utilize them. The measured data shows that at 1080p Low, the FPS is 399, which is close to the GPU's maximum output at that resolution, suggesting the CPU is not a bottleneck at lower settings.
Measured FPS Breakdown
The table below lists the average, minimum, and maximum FPS for each resolution and preset. Minimum and maximum figures are only available for the Medium preset across all three resolutions.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|-----------|----------|---------|---------|---------|
| 1920x1080 | Low | 399 | — | — |
| 1920x1080 | Medium | 316 | 269 | 364 |
| 1920x1080 | High | 251 | — | — |
| 1920x1080 | Ultra | 157 | — | — |
| 2560x1440 | Low | 252 | — | — |
| 2560x1440 | Medium | 200 | 170 | 229 |
| 2560x1440 | High | 158 | — | — |
| 2560x1440 | Ultra | 99 | — | — |
| 3840x2160 | Low | 132 | — | — |
| 3840x2160 | Medium | 104 | 89 | 120 |
| 3840x2160 | High | 83 | — | — |
| 3840x2160 | Ultra | 52 | — | — |
The data shows a consistent FPS order at every resolution: Low > Medium > High > Ultra. The difference between Low and Medium is 83 FPS at 1080p, 52 FPS at 1440p, and 28 FPS at 4K. The difference between High and Ultra is 94 FPS at 1080p, 59 FPS at 1440p, and 31 FPS at 4K. The largest relative gap is between High and Ultra at 1080p, where Ultra drops to 157 FPS, which is 37% lower than High. The Medium preset offers the best balance, with a 4K average of 104 FPS and a min of 89 FPS, meaning it stays above 60 FPS even in the worst-case frame time. The Ultra preset at 4K is the only measurement that falls below 60 FPS, confirming that the game's highest visual quality is not playable at that resolution on this hardware.
Hardware Specifications
Intel Core Ultra 5 135H
NVIDIA GeForce RTX 5060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5060 Mobile in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 132.0 |
| 3840x2160 | Medium | 104.0 |
| 3840x2160 | High | 83.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 252.0 |
| 2560x1440 | Medium | 200.0 |
| 2560x1440 | High | 158.0 |
| 2560x1440 | Ultra | 99.0 |
| 1920x1080 | Low | 399.0 |
| 1920x1080 | Medium | 316.0 |
| 1920x1080 | High | 251.0 |
| 1920x1080 | Ultra | 157.0 |
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