Rust

Rust

AVERAGE FPS
152
excellent

This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 92 136
1440p QHD 99 131 153 222
1080p Full HD 144 187 217 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 60
3840x2160 High 77
3840x2160 Medium 92
3840x2160 Low 136
2560x1440 Ultra 99
2560x1440 High 131
2560x1440 Medium 153
2560x1440 Low 222
1920x1080 Ultra 144
1920x1080 High 187
1920x1080 Medium 217
1920x1080 Low 305

Rust with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5050 pairing in Rust delivers a playable experience at 1080p, but the data shows a steep performance cliff as resolution increases. This analysis breaks down the component roles, scaling behavior, and exact frame rates measured for this combination.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 135H is a 14-core, 18-thread mobile processor from the Meteor Lake architecture, built on Intel's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 28 W TDP. The CPU's cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration, delivering 89.6 GB/s of bandwidth.

In synthetic benchmarks, the Ultra 5 135H posts a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700. Its PassMark multi-thread score is 22422, while single-thread performance sits at 3521. The CPU's average benchmark score is 29093, placing it in the 81st percentile of all CPUs tested. This percentile ranking indicates that the processor sits comfortably above the median, though it is not a top-tier part.

For Rust, a game known for heavy server-side simulation and complex world physics, the CPU's multi-threaded capabilities are critical. The 14-core configuration with 18 threads provides substantial parallel processing headroom, which the data suggests is sufficient to feed the RTX 5050 at lower resolutions. The benchmark results show that at 1080p Low settings, the combo achieves 120 FPS average, a figure that would be constrained by the CPU if it were insufficient. The fact that frame rates drop dramatically at higher resolutions indicates that the processor is not the primary bottleneck in this pairing; rather, the GPU becomes the limiting factor once pixel count increases.

The nearest rivals to this CPU in the database include the AMD Ryzen 7 5800X with an average score of 29123 (deltaPct -0.1), the Intel Xeon Phi 7210 at 29245 (deltaPct -0.5), the AMD Ryzen 5 5600XT at 28940 (deltaPct 0.5), and the Intel Core i5-13500HX at 29270 (deltaPct -0.6). These deltas are all within one percent, indicating that the Ultra 5 135H performs essentially on par with these desktop and high-end mobile parts in aggregate benchmarks. For Rust specifically, this means the CPU has enough computational muscle to handle the game's simulation load without becoming a severe constraint.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process. The chip, designated GB207, contains 16,900 million transistors on a 149 mm² die. The GPU operates at a base clock of 2317 MHz with a boost clock of 2572 MHz, and memory runs at 2500 MHz with 20 Gbps effective speed. The 8 GB of GDDR6 memory is connected via a 128-bit bus, yielding a bandwidth of 320.0 GB/s.

The RTX 5050 features 2560 shading units, 80 texture mapping units, 32 ROPs, 20 ray tracing cores, and 80 tensor cores. Its compute capabilities include 13.17 TFLOPS for both FP32 and FP16 (at 1:1 ratio). The pixel rate is 82.30 GPixel/s and texture rate is 205.8 GTexel/s. With a 130 W TDP and a suggested 300 W PSU, this is a modestly powered mobile GPU. The card supports PCIe 5.0 x8 interface and has 1x HDMI 2.1b plus 3x DisplayPort 2.1b outputs.

In GPU benchmarks, the RTX 5050 achieves a 3DMark Steel Nomad DX12 score of 2502, a Geekbench OpenCL score of 90334, and a Geekbench Vulkan score of 89381. Its PassMark G3D score is 17326, with a GPU compute score of 9184. The average benchmark score is 21035, placing the GPU in the 66th percentile of all GPUs tested. This percentile is notably lower than the CPU's 81st percentile, suggesting the GPU is the weaker link in this pairing.

Rust's rendering demands scale heavily with resolution, and the RTX 5050's 8 GB VRAM combined with 320.0 GB/s bandwidth becomes a limiting factor at higher settings. The benchmark data reflects this: at 4K Ultra, the combo averages only 21 FPS, which is borderline unplayable. The GPU's nearest rivals include the AMD Radeon RX Vega M GL with an average score of 21153 (deltaPct -0.6), the AMD Radeon HD 8970M at 21237 (deltaPct -1), the AMD Radeon RX 5600 XT at 20713 (deltaPct 1.6), and the NVIDIA RTX A4000 Mobile at 21379 (deltaPct -1.6). These close scores indicate that the RTX 5050 is positioned competitively within its class, but it lacks the raw throughput needed for high-resolution gaming in Rust.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates across resolutions tell a clear story about where the bottleneck lies. At 1080p Low settings, the combo achieves 120 FPS average. Moving to 1440p Low, that figure drops to 83 FPS, a reduction of 37 FPS or roughly 31%. At 4K Low, the average falls to 49 FPS, which is a 59% drop from the 1080p Low result. This pattern of significant frame rate loss with increasing resolution strongly indicates GPU-bound behavior.

The scaling is even more pronounced at higher settings. At 1080p Medium, the average is 80 FPS with a minimum of 68 FPS and maximum of 93 FPS. At 1440p Medium, this drops to 55 FPS (min 47, max 64), and at 4K Medium, it falls to 33 FPS (min 28, max 38). The drop from 1080p to 4K at Medium settings represents a 58.75% reduction, which is consistent with the GPU being the primary constraint. If the CPU were the bottleneck, we would expect frame rates to remain relatively flat across resolutions, as the CPU workload does not change significantly with pixel count.

The High settings results reinforce this finding. 1080p High yields 68 FPS, 1440p High drops to 47 FPS, and 4K High falls to 28 FPS. The scaling from 1080p to 1440p is a 21 FPS drop, and from 1440p to 4K, another 19 FPS drop. This near-linear degradation is typical of GPU-limited scenarios. The Ultra settings show the same trend: 52 FPS at 1080p, 36 FPS at 1440p, and 21 FPS at 4K.

Given that the CPU's percentile ranking (81st) is substantially higher than the GPU's (66th), the data suggests that the Ultra 5 135H has headroom left on the table. The processor's strong multi-threaded performance is not fully utilized because the RTX 5050 cannot keep up with the rendering demands as resolution increases. At 1080p Low, the 120 FPS result likely approaches the CPU's practical limit for Rust, but at higher resolutions, the GPU's fill rate and memory bandwidth become the deciding factors.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the Intel Core Ultra 5 135H and NVIDIA GeForce RTX 5050 ranks 2337 out of 2953 tested combos in Rust. This places the pairing in the bottom 21% of all combinations in the database, which is a relatively low ranking. The percentile ranking of the individual components (CPU at 81st, GPU at 66th) does not translate into a high combo ranking because Rust's performance is heavily dependent on sustained GPU throughput across a wide range of settings.

The rank of 2337 suggests that many other CPU-GPU pairings deliver better performance in this game. This is likely because the RTX 5050, while competent at 1080p, struggles at higher resolutions where Rust's demanding rendering pipeline becomes apparent. The combo's low ranking is not a reflection of the CPU's capabilities, as the Ultra 5 135H performs well in isolation, but rather a consequence of the GPU being underpowered for the game's resolution scaling demands.

In the context of the benchmark database, this ranking indicates that users seeking higher frame rates in Rust would need to consider a more powerful GPU. The data shows that even at 1080p Ultra, the combo only manages 52 FPS, which is below the 60 FPS threshold many players consider smooth. The ranking also implies that the CPU could support a faster GPU without becoming a bottleneck, as evidenced by its high individual percentile and the GPU-bound scaling pattern observed.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of this combo's performance across all resolution and settings combinations. At 1920x1080, the lowest tested resolution, the combo achieves its best results. Low settings produce an average of 120 FPS. Medium settings yield 80 FPS average with a minimum of 68 FPS and maximum of 93 FPS. High settings drop to 68 FPS average. Ultra settings produce 52 FPS average.

Moving to 2560x1440, the performance decreases noticeably. Low settings average 83 FPS. Medium settings average 55 FPS with a minimum of 47 FPS and maximum of 64 FPS. High settings average 47 FPS. Ultra settings average 36 FPS. These figures represent a significant step down from 1080p, with the gap between Low and Ultra narrowing as resolution increases.

At 3840x2160, the highest tested resolution, the combo struggles to maintain playable frame rates. Low settings average 49 FPS. Medium settings average 33 FPS with a minimum of 28 FPS and maximum of 38 FPS. High settings average 28 FPS. Ultra settings average 21 FPS. At this resolution, only Low settings approach a playable threshold, while Ultra is effectively unplayable.

The data reveals that the most playable configuration is 1080p Low at 120 FPS, which provides a smooth experience for competitive play. For those seeking better visual quality, 1080p Medium at 80 FPS offers a reasonable balance. The 1440p Low setting at 83 FPS is also viable, but any higher settings at 1440p or any settings at 4K result in frame rates below 60 FPS, which may be insufficient for fast-paced gameplay in Rust.

FAQ

Q: What is the best resolution and settings combination for this CPU-GPU pairing in Rust?

A: Based on the measured data, 1080p Low settings deliver the highest average FPS at 120, providing the smoothest experience. For better visuals, 1080p Medium offers 80 FPS average, and 1440p Low provides 83 FPS average.

Q: Can this combo handle 4K gaming in Rust?

A: The measured data shows 4K performance is limited. Low settings average 49 FPS, Medium averages 33 FPS, High averages 28 FPS, and Ultra averages 21 FPS. Only Low settings approach playable frame rates, while Ultra is not viable.

Q: Is the Intel Core Ultra 5 135H or the RTX 5050 the bottleneck in this system?

A: The data indicates the GPU is the primary bottleneck. The CPU has an 81st percentile ranking while the GPU sits at 66th percentile. Frame rates drop consistently with resolution increases, which is characteristic of GPU-bound performance.

Q: How does this combo rank compared to other tested combinations in Rust?

A: This pairing ranks 2337 out of 2953 tested combos, placing it in the lower portion of the database. The relatively low ranking reflects the GPU's limitations at higher resolutions rather than CPU performance.

Q: What are the minimum and maximum FPS recorded for this combo?

A: The only settings with recorded min/max values are Medium. At 1080p Medium, the range is 68 to 93 FPS. At 1440p Medium, it is 47 to 64 FPS. At 4K Medium, it is 28 to 38 FPS.

Q: Is the RTX 5050's 8 GB VRAM sufficient for Rust at high settings?

A: The data shows that even at 1080p High settings, the combo only achieves 68 FPS average. At 4K Ultra, it drops to 21 FPS. The 8 GB memory and 320.0 GB/s bandwidth appear insufficient for high-resolution, high-settings play in Rust.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050 in Rust

Resolution Settings Avg FPS
3840x2160 Ultra 60.0
3840x2160 High 77.0
3840x2160 Medium 92.0
3840x2160 Low 136.0
2560x1440 Ultra 99.0
2560x1440 High 131.0
2560x1440 Medium 153.0
2560x1440 Low 222.0
1920x1080 Ultra 144.0
1920x1080 High 187.0
1920x1080 Medium 217.0
1920x1080 Low 305.0

Rust with iUltra 5 135H + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5050 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 135H + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.