Rust

Rust

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 62 72 109
1440p QHD 81 104 125 181
1080p Full HD 116 152 177 263

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 72
3840x2160 High 62
3840x2160 Ultra 49
2560x1440 Low 181
2560x1440 Medium 125
2560x1440 High 104
2560x1440 Ultra 81
1920x1080 Low 263
1920x1080 Medium 177
1920x1080 High 152
1920x1080 Ultra 116

Rust with Intel Core i7-14700K + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

Settings Recommendations

The measured data for Rust with this Intel Core i7-14700K and NVIDIA GeForce RTX 4070 Ti SUPER combination reveals a clear hierarchy across the four tested presets. At 1920x1080, the Low preset delivers 262.8 FPS, which is the highest recorded average in the entire dataset. Moving to Medium drops the average to 176.6 FPS, while High produces 152.4 FPS. The Ultra preset at 1080p yields 115.6 FPS, which is still well above the 60 FPS threshold but represents a 56% reduction compared to Low.

The most balanced experience appears at 2560x1440, where the High preset delivers 103.9 FPS. This is particularly notable because the gap between Medium (124.5 FPS) and High (103.9 FPS) at 1440p is only 16.5%, while the jump from High to Ultra (80.5 FPS) costs another 22.5%. At 3840x2160, the Medium preset achieves 71.8 FPS, which is the only 4K setting that comfortably clears 60 FPS besides Low's 109 FPS.

For players prioritizing smoothness, the Low preset at 1440p (181.3 FPS) or 1080p (262.8 FPS) offers the highest headroom. However, the data suggests that High at 1440p provides the ideal compromise between visual fidelity and playability, staying above 100 FPS while still offering substantial graphical improvements over Low. The Ultra preset at 4K (48.6 FPS) drops below 50 FPS, which is the only measured configuration that fails to maintain a consistent 60 FPS experience.

GPU Role

The RTX 4070 Ti SUPER brings 16 GB of GDDR6X memory across a 256-bit bus, yielding 672.3 GB/s of bandwidth. The GPU's boost clock of 2610 MHz and base clock of 2340 MHz position it as a high-end Ada Lovelace part, built on TSMC's 5 nm process with 45,900 million transistors. Its FP32 throughput of 44.10 TFLOPS and 66 RT cores suggest strong rasterization and ray tracing capabilities, though Rust's measured results show more nuanced behavior.

The 16 GB VRAM capacity is particularly relevant for Rust at 4K, where texture-heavy scenes can stress memory. The data shows that at 3840x2160, the Ultra preset drops to 48.6 FPS — a 32% reduction from High's 62.1 FPS. This steep penalty indicates that the GPU's compute resources, rather than memory capacity alone, are the limiting factor at higher settings. The 8448 shading units and 264 texture mapping units handle the increased pixel load, but the 96 ROPs appear to bottleneck at 4K Ultra.

Comparatively, the GPU's nearest rivals include the NVIDIA CMP 50HX (0.7% higher average benchmark score), the NVIDIA RTX A2000 (1.6% lower), and the NVIDIA RTX A1000 Mobile (2% lower). The RTX 4070 Ti SUPER's 86th percentile ranking among all GPUs suggests it outperforms a majority of alternatives, yet the 4K Ultra result reveals that even this hardware struggles with the most demanding settings in Rust.

FAQ

Q: What is the highest FPS recorded for this combination?

A: The maximum average FPS in the dataset is 262.8, achieved at 1920x1080 with the Low preset.

Q: Does the 4K Ultra preset maintain playable frame rates?

A: No, the 3840x2160 Ultra setting averages 48.6 FPS, which falls below the 60 FPS target commonly considered necessary for smooth gameplay.

Q: How does the 1440p High preset compare to 1080p High?

A: At 2560x1440 High, the average FPS is 103.9, while 1920x1080 High delivers 152.4 FPS — a 31.8% difference in favor of the lower resolution.

Q: What is the performance gap between Low and Ultra at 1080p?

A: The Low preset achieves 262.8 FPS, while Ultra drops to 115.6 FPS, representing a 55.9% reduction in average FPS.

Q: Is the 16 GB VRAM sufficient at 4K?

A: The data shows 62.1 FPS at 4K High and 71.8 FPS at 4K Medium, indicating that while 16 GB is adequate for most settings, the Ultra preset's 48.6 FPS suggests compute limitations rather than memory exhaustion.

Q: Which resolution provides the best balance of quality and performance?

A: The 2560x1440 High preset at 103.9 FPS offers the strongest combination, staying above 100 FPS while maintaining higher visual fidelity than Medium or Low.

How This Combo Ranks

This specific combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 4070 Ti SUPER ranks 128th out of 1,717 tested combos in Rust, placing it in the top 7.5% of all configurations. The CPU itself sits at the 96th percentile among all processors, while the GPU ranks at the 86th percentile, suggesting that the pairing leverages two strong components.

The combo's rank implies that while it performs exceptionally well, there are 127 other configurations that achieve higher average FPS in Rust. Given the CPU's benchmark scores — including a Cinebench R23 multi-core score of 44,534 and a Geekbench single-core score of 2,932 — the processor is unlikely to be the bottleneck. The GPU's Passmark G3D score of 31,811 and 3DMark Steel Nomad score of 5,569 indicate strong raw graphics performance, yet the 128th rank suggests that other GPU-centric combos may edge it out in this specific title.

The CPU's nearest rivals include the Intel Core i7-14700KF (0% delta), AMD EPYC 9115 (0.3% higher), AMD Ryzen 9 9950X (0.5% higher), and Intel Xeon Platinum 8270 (1.4% higher). These minimal deltas indicate that the processor is not a differentiating factor in the combo's ranking. Instead, the GPU's position relative to its rivals — particularly the Intel Arc A550M, which scores 2.1% higher on average — suggests that graphics performance drives Rust's frame rates more significantly.

Resolution Scaling

The FPS scaling from 1920x1080 to 3840x2160 reveals critical information about system bottlenecks. At Low settings, the average FPS drops from 262.8 at 1080p to 181.3 at 1440p (31% reduction) and then to 109 at 4K (39.8% reduction from 1440p). This steep decline indicates that even at the lowest settings, the GPU is increasingly stressed as pixel count quadruples.

For the High preset, the progression is 152.4 FPS at 1080p → 103.9 FPS at 1440p → 62.1 FPS at 4K. The percentage drop from 1080p to 1440p is 31.8%, while 1440p to 4K costs another 40.2%. These consistent reductions across settings suggest that the GPU's fill rate and memory bandwidth are the primary constraints at higher resolutions.

The Medium preset shows a similar pattern: 176.6 FPS at 1080p, 124.5 FPS at 1440p, and 71.8 FPS at 4K. The 4K Medium result is particularly interesting because it outperforms 4K High by 13.5%, yet the gap between Medium and High widens at lower resolutions (from 7.4% at 1440p to 13.5% at 4K). This suggests that the GPU's compute resources become relatively more important as resolution increases, while the CPU's 20 cores and 28 threads are sufficient to feed the GPU even at 1080p's high frame rates.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following averages: Low 262.8 FPS, Medium 176.6 FPS, High 152.4 FPS, and Ultra 115.6 FPS. The spread between Low and Ultra is 147.2 FPS, which is the largest absolute difference across all resolutions.

At 2560x1440, the measured results are Low 181.3 FPS, Medium 124.5 FPS, High 103.9 FPS, and Ultra 80.5 FPS. The relative ordering remains consistent, but the absolute gaps narrow — the difference between Low and Ultra is 100.8 FPS, representing a 55.6% reduction.

At 3840x2160, the data shows Low 109 FPS, Medium 71.8 FPS, High 62.1 FPS, and Ultra 48.6 FPS. The Ultra setting at 4K is the only configuration that falls below 50 FPS, while Low at 4K still manages to exceed 100 FPS. This suggests that the GPU can handle Rust's base workload at 4K but struggles when additional graphical features are enabled.

The per-setting scaling from 1080p to 4K shows: Low drops by 58.5%, Medium by 59.3%, High by 59.3%, and Ultra by 58.0%. This remarkable consistency — all settings lose roughly 58-59% of their performance when moving from 1080p to 4K — indicates that the GPU's workload scales predictably with resolution, without unexpected bottlenecks from other system components.

CPU Role

The Intel Core i7-14700K features 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache provide substantial data storage for game logic, while the 80 KB per-core L1 cache handles immediate computations. This Raptor Lake Refresh architecture, built on Intel's 10 nm process, delivers a Cinebench R23 multi-core score of 44,534 and a single-core score of 6,287.

In Rust, the CPU's role appears secondary to the GPU across most settings. The consistent FPS drops from 1080p to 4K (roughly 58-59% regardless of preset) suggest that the GPU is the dominant bottleneck at higher resolutions. However, at 1080p Low, the 262.8 FPS result indicates that the CPU can sustain very high frame rates without becoming a constraint.

The processor's Passmark multithread score of 52,392 and single-thread score of 4,472 demonstrate strong overall compute capability. The 96th percentile ranking among all CPUs means this processor outperforms 96% of alternatives. Its nearest rivals — the i7-14700KF (identical average score), EPYC 9115 (0.3% higher), and Ryzen 9 9950X (0.5% higher) — show that the CPU is not leaving performance on the table relative to comparable parts.

The fact that 1080p Low achieves 262.8 FPS while 1440p Low drops to 181.3 FPS (31% reduction) indicates that even at low settings, the GPU's pixel throughput becomes limiting. The CPU's 5.60 GHz boost clock and 28 threads are more than sufficient to drive Rust's simulation and networking workloads, as evidenced by the minimal frame time variance implied by the consistent scaling patterns across all settings.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 4070 Ti SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 71.8
3840x2160 High 62.1
3840x2160 Ultra 48.6
2560x1440 Low 181.3
2560x1440 Medium 124.5
2560x1440 High 103.9
2560x1440 Ultra 80.5
1920x1080 Low 262.8
1920x1080 Medium 176.6
1920x1080 High 152.4
1920x1080 Ultra 115.6

Rust with ii7-14700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.