Rust

Rust

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 61 73 108
1440p QHD 79 104 123 183
1080p Full HD 115 151 178 266

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 108
3840x2160 Medium 73
3840x2160 High 61
3840x2160 Ultra 47
2560x1440 Low 183
2560x1440 Medium 123
2560x1440 High 104
2560x1440 Ultra 79
1920x1080 Low 266
1920x1080 Medium 178
1920x1080 High 151
1920x1080 Ultra 115

Rust with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 4070 Ti SUPER delivers a dominant 1080p experience in Rust, with frame rates that suggest the CPU is the primary driver at lower resolutions. The data shows a clear performance hierarchy across settings, but the most striking finding is the scaling curve from 1080p to 4K, which reveals a system that is heavily CPU-bound at high frame rates and progressively shifts toward GPU limitation as resolution increases.

Resolution Scaling

The measured FPS data across the three resolutions paints a clear picture of where the bottleneck lies. At 1080p with Low settings, the combo produces 266 FPS average. At 1440p Low, this drops to 183 FPS, and at 4K Low, it falls further to 108 FPS. This represents a 59% reduction from 1080p to 4K at Low settings, which is a modest decline compared to what a purely GPU-bound system would show. The relatively small delta between 1080p and 1440p at Low settings—a drop of 83 FPS—indicates that the CPU is still keeping pace with the GPU's output at these lower resolutions.

The High settings row tells a similar story. At 1080p High, the system achieves 151 FPS. Moving to 1440p High yields 104 FPS, a 31% reduction. At 4K High, the average falls to 61 FPS, which is a 60% drop from the 1080p figure. The scaling from 1440p to 4K at High settings is particularly steep—a 43 FPS decline—which suggests the GPU is becoming the limiting factor at 4K, as the RTX 4070 Ti SUPER's 16 GB of GDDR6X memory and 672.3 GB/s bandwidth are being taxed by the higher pixel count.

Medium settings provide the most complete data, including min and max FPS values. At 1080p Medium, the average is 178 FPS with a min of 152 and max of 205. At 1440p Medium, the average drops to 123 FPS (min 104, max 141), and at 4K Medium, it falls to 73 FPS (min 62, max 83). The consistency of the min-to-max spread at each resolution—roughly 30% of the average—indicates stable frame pacing, with no severe stuttering events visible in the data.

Ultra settings show the most dramatic scaling, as expected. The 1080p Ultra average of 115 FPS drops to 79 FPS at 1440p and 47 FPS at 4K. The 4K Ultra result is the only sub-60 FPS average in the entire dataset, making this the only configuration where the system fails to maintain a smooth experience. The scaling pattern across all settings suggests that at 1080p, the CPU's 20 cores and 20 threads are the primary constraint, while at 4K, the GPU's raw throughput—44.10 TFLOPS FP32—becomes the deciding factor.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. Its base clock of 3.90 GHz and boost clock of 5.50 GHz provide the single-thread headroom that Rust's simulation-heavy gameplay demands. The CPU's benchmark scores reinforce this: a Cinebench R23 multi-core score of 35850 and a single-core score of 2020 place it in the 94th percentile among all CPUs, with an average benchmark score of 70879.

The CPU's nearest rivals in the benchmark database include the Intel Xeon 6511P (avg score 71051, delta -0.2%), the Intel Xeon Platinum 8270 (avg score 71370, delta -0.7%), and the Intel Core i7-14700KF (avg score 70163, delta 1%). The data shows the 265K is essentially neck-and-neck with these processors, trailing the Xeon parts by less than 1% while edging out the i7-14700KF by 1%. This places the 265K in elite company for multi-threaded workloads, though Rust's performance is more dependent on single-thread behavior.

At 1080p Low, the 266 FPS average is a strong indicator that the CPU is not a limiting factor at this resolution, as the GPU is capable of pushing far beyond this figure. The fact that 1080p Ultra still achieves 115 FPS—only 57% lower than 1080p Low—suggests that the CPU can feed the GPU adequately even at higher settings. However, the diminishing returns from Low to Ultra at 1080p (266 to 115 FPS) versus the smaller relative drop at 4K (108 to 47 FPS) implies that the CPU's performance ceiling is reached at lower resolutions, where the GPU has more headroom.

The L3 cache of 30 MB shared and L2 cache of 3 MB per core provide the memory hierarchy needed for Rust's sprawling open world, which requires frequent access to game state data. The 102.4 GB/s memory bandwidth on a dual-channel DDR5 interface is sufficient for the CPU's needs, though it is not a standout figure in the context of modern platforms.

Settings Recommendations

The measured rows provide a clear hierarchy for optimal play. At 4K, High settings deliver 61 FPS average, which is playable but borderline. Medium settings at 4K offer 73 FPS, a 20% improvement over High, with a min of 62 FPS that keeps the experience smooth. The data suggests that 4K Medium is the sweet spot for this resolution, as Ultra drops to 47 FPS—a 36% reduction from Medium—which is below the threshold for comfortable gameplay.

At 1440p, the picture is more favorable. High settings achieve 104 FPS, which is excellent for a competitive survival game. Medium settings at 1440p deliver 123 FPS, and the min of 104 FPS ensures no significant dips. Ultra at 1440p still manages 79 FPS, making it viable for players who prioritize visual fidelity over raw frame rate. The best experience at 1440p is arguably High, as it balances the 104 FPS average with the visual improvements over Medium, while avoiding the 20% performance penalty of Ultra.

1080p is where this combo shines. Even Ultra settings produce 115 FPS, which is more than sufficient for a smooth experience. High settings at 1080p yield 151 FPS, and Medium reaches 178 FPS with a min of 152. Low settings at 1080p hit 266 FPS, which is useful for competitive play or for driving high-refresh-rate monitors. For most users, 1080p High offers the best combination of visual quality and performance, with the 151 FPS average leaving ample headroom for any CPU-bound simulation spikes that Rust is known for.

The data indicates a clear recommendation: at 4K, use Medium; at 1440p, use High or Ultra depending on preference; at 1080p, High is the default choice, with Low reserved for maximum frame rates. The Medium settings row at each resolution consistently shows the best balance of average FPS and minimum FPS stability, making it a reliable fallback for any resolution.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4070 Ti SUPER ranks 324th out of 3723 tested combos in Rust, placing it in the top 8.7% of all configurations. This is a strong result, given that the database includes a wide range of hardware pairings, from budget to enthusiast. The rank reflects the system's ability to maintain high frame rates across the tested resolutions and settings, as evidenced by the measured data.

The GPU's percentile rank of 76 among all GPUs, with an average benchmark score of 31087, is slightly below the CPU's 94th percentile. This discrepancy suggests that the CPU is the stronger component in this pairing, which aligns with the resolution scaling analysis showing CPU-bound behavior at 1080p. The GPU's nearest rivals—the NVIDIA Quadro M5000 (avg score 31206, delta -0.4%), NVIDIA GRID M60-1Q (avg score 31220, delta -0.4%), and NVIDIA RTX PRO 4500 Blackwell (avg score 31532, delta -1.4%)—are all within 2% of the 4070 Ti SUPER's average score, indicating that the GPU is competitive with these workstation-class parts in raw benchmarks.

The combo rank of 324 suggests that while this pairing is strong, there are 323 other configurations that perform better in Rust. This is expected, as the 4070 Ti SUPER is not the top-tier GPU in the GeForce 40-series, and the 265K, while excellent, is not the highest-ranked CPU. The combination of a 94th percentile CPU with a 76th percentile GPU results in a system that excels in CPU-bound scenarios but is limited by the GPU at higher resolutions, which is a typical trade-off for this class of hardware.

GPU Role

The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture with the AD103 chip, fabricated on a 5 nm process by TSMC. It features 8448 shading units, 264 texture mapping units, and 96 raster output units, with a boost clock of 2610 MHz. The 16 GB of GDDR6X memory on a 256-bit bus provides 672.3 GB/s of bandwidth, which is critical for 4K gaming where texture data exceeds the capacity of smaller memory pools.

The GPU's benchmark scores show strong compute performance: a 3DMark Steel Nomad DX12 score of 5569, a Geekbench OpenCL score of 199267, and a Vulkan score of 53683. The PassMark G3D score of 31811 and G2D score of 1225 further characterize its capabilities. These numbers place the 4070 Ti SUPER in the 76th percentile of all GPUs, with an average benchmark score of 31087.

In Rust, the GPU's role becomes more pronounced as resolution increases. At 1080p, the GPU is not the primary constraint, as evidenced by the 266 FPS Low result, which is likely limited by the CPU's ability to issue draw calls and process game logic. At 4K, however, the GPU's pixel throughput becomes the bottleneck, with the 4K Ultra result of 47 FPS falling below the 60 FPS target. The 44.10 TFLOPS FP32 performance is sufficient for 4K Medium, but Ultra settings at 4K push the GPU beyond its comfortable operating range.

The memory subsystem is a key differentiator. The 16 GB VRAM capacity is more than adequate for Rust at any resolution, and the 672.3 GB/s bandwidth ensures that texture streaming is not a limiting factor. The 66 RT cores and 264 tensor cores provide headroom for future ray tracing or DLSS implementations, though the measured data does not include these features. The GPU's 285 W TDP and triple-slot cooler indicate a power-hungry design, but the measured FPS results justify this for users targeting high refresh rates at 1440p.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1440p High delivers 104 FPS average, which is the best balance of visual quality and performance. At 4K, the system drops to 61 FPS on High, which is playable, but 4K Medium at 73 FPS is a safer choice for consistent frame rates.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: The 1080p Low result of 266 FPS indicates the GPU is capable of much higher output, so the CPU is the limiting factor at this resolution. The 20-core, 20-thread 265K with a 5.50 GHz boost clock is still strong, but Rust's simulation demands cap the frame rate below the GPU's theoretical maximum.

Q: Can this system handle 4K Ultra settings in Rust?

A: The measured data shows 4K Ultra produces an average of 47 FPS, which is below the 60 FPS threshold for smooth gameplay. This is the only configuration in the dataset that fails to reach 60 FPS, so users should avoid Ultra at 4K.

Q: How does the 4070 Ti SUPER compare to its nearest rivals in the database?

A: The GPU's average benchmark score of 31087 is within 2% of the NVIDIA Quadro M5000 (31206, delta -0.4%) and NVIDIA TITAN RTX (31676, delta -1.9%). This indicates the 4070 Ti SUPER is competitive with these high-end workstation and enthusiast cards.

Q: What is the frame time stability at Medium settings?

A: The Medium settings rows include min and max FPS data. At 1080p, the spread is 152-205 FPS (average 178). At 1440p, it is 104-141 FPS (average 123). At 4K, it is 62-83 FPS (average 73). This consistency suggests stable frame pacing with no major stutters.

Q: Is the 265K CPU a better performer than the Core i7-14700KF?

A: The average benchmark scores show the 265K at 70879, which is 1% higher than the i7-14700KF's 70163 (delta 1%). This places the 265K marginally ahead in the database, though the difference is within the margin of error for typical benchmarking.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4070 Ti SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 108.0
3840x2160 Medium 73.0
3840x2160 High 61.0
3840x2160 Ultra 47.0
2560x1440 Low 183.0
2560x1440 Medium 123.0
2560x1440 High 104.0
2560x1440 Ultra 79.0
1920x1080 Low 266.0
1920x1080 Medium 178.0
1920x1080 High 151.0
1920x1080 Ultra 115.0

Rust with iUltra 7 265K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.