Rust

Rust

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 30 45
1440p QHD 29 44 51 72
1080p Full HD 45 61 73 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 30
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 72
2560x1440 Medium 51
2560x1440 High 44
2560x1440 Ultra 29
1920x1080 Low 104
1920x1080 Medium 73
1920x1080 High 61
1920x1080 Ultra 45

Rust with Intel Core i7-14700K + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

How This Combo Ranks

The Intel Core i7-14700K paired with the NVIDIA GeForce GTX 1660 SUPER sits at rank 1496 out of 1717 tested combos in Rust. That places this configuration in the bottom 13% of all measured system pairings, which is a stark indicator of where the bottleneck lies. The processor is a top-tier part — its 96th percentile ranking among all CPUs confirms it has plenty of headroom — but the graphics card anchors the entire experience to a mid-range tier. The GTX 1660 SUPER's 55th percentile standing among all GPUs means the data shows a heavily CPU-favored imbalance. For a game like Rust, which is known to be demanding on both fronts, this combo will deliver playable but hardly impressive results. The ranking is not catastrophic, but it is far from competitive with what this CPU could achieve if paired with a stronger GPU. Benchmark results indicate the CPU is essentially waiting on the GPU at most settings, which is why the overall rank is so low relative to the individual component strengths.

GPU Role

The GTX 1660 SUPER brings 6 GB of GDDR6 memory on a 192-bit bus, with memory clocked at 1750 MHz (14 Gbps effective). That yields 336.0 GB/s of bandwidth, which is adequate for Rust's texture streaming at lower resolutions but becomes a limiting factor at 4K. The GPU's base clock is 1530 MHz with a boost clock of 1785 MHz, and it offers 1408 shading units, 88 TMUs, and 48 ROPs. In terms of raw compute, the card delivers 5.027 TFLOPS of FP32 performance and a pixel rate of 85.68 GPixel/s. These specifications position the card as a solid 1080p performer, but the measured FPS data in Rust shows it struggling to maintain fluid frame rates at higher settings. The 6 GB VRAM capacity is the most critical constraint here — at 4K Ultra, the card is clearly running out of memory bandwidth and capacity, which explains the dramatic FPS drop. The GPU's nearest rivals in synthetic benchmarks include the AMD Radeon RX Vega 11 (within 0.2%) and the Intel Iris Xe MAX Graphics (within 0.2%), which underscores that this is a modest performer by current standards. The 125 W TDP and 300 W suggested PSU are modest, but the card's end-of-life production status means it is not a forward-looking choice.

Settings Recommendations

The measured data points to Low settings as the only reliable path to smooth gameplay across all resolutions. At 1080p Low, the combo achieves 103.9 FPS average, which is the only setting where the frame rate exceeds 100. Medium at 1080p drops to 72.5 FPS, which is still playable but already shows the GPU struggling. High at 1080p yields 61.1 FPS, and Ultra falls to 44.7 FPS. Based on the measured rows, Low settings provide the best balance of responsiveness and visual clarity for this hardware. For competitive play, Low is the clear recommendation. If visual fidelity matters more, Medium at 1080p is the highest preset that keeps the average above 70 FPS. At 1440p, Low is mandatory for anything close to a smooth experience (71.9 FPS), while Medium drops to 51 FPS and High falls to 44.2 FPS. At 4K, even Low only manages 45.4 FPS, which is borderline for a survival game where reaction times matter. The data suggests that players should stick to 1080p with Low or Medium presets for the best experience, and avoid Ultra entirely unless they accept sub-45 FPS averages.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets. At 1920x1080, the spread is significant: Low delivers 103.9 FPS, Medium 72.5 FPS, High 61.1 FPS, and Ultra 44.7 FPS. The gap between Low and Ultra is 59.2 FPS, which represents a 57% drop from the lowest to highest preset. At 2560x1440, the numbers compress: Low yields 71.9 FPS, Medium 51 FPS, High 44.2 FPS, and Ultra 28.8 FPS. The drop from Low to Ultra at 1440p is 43.1 FPS, a 60% reduction. At 3840x2160, the performance collapses: Low manages 45.4 FPS, Medium 29.7 FPS, High 25.3 FPS, and Ultra just 20 FPS. The 4K Ultra result is barely above slideshow territory. Comparing across resolutions at the same settings, the scaling is steep. At Low, going from 1080p to 1440p costs 32 FPS (103.9 to 71.9), and going to 4K costs another 26.5 FPS (71.9 to 45.4). At Ultra, the 1080p to 1440p drop is 15.9 FPS, and the 1440p to 4K drop is 8.8 FPS. The data shows that the GPU is the limiting factor at every resolution above 1080p Low, with the CPU's strength unable to compensate for the graphics card's memory and compute limits.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals the nature of the bottleneck. At Low settings, 1080p delivers 103.9 FPS, 1440p delivers 71.9 FPS, and 4K delivers 45.4 FPS. That is a 43.5% reduction from 1080p to 1440p, and an additional 36.8% reduction from 1440p to 4K. The scaling is roughly linear, which indicates the GPU is the primary constraint — a CPU-bound scenario would show less degradation as resolution increases. At Ultra settings, the pattern shifts: 1080p yields 44.7 FPS, 1440p yields 28.8 FPS, and 4K yields 20 FPS. The percentage drops are similar (35.6% and 30.6%), but the absolute numbers are so low that the experience is unusable at 4K regardless. The data suggests that the GTX 1660 SUPER's 6 GB VRAM and 336.0 GB/s bandwidth are simply insufficient for Rust's higher presets at higher resolutions. The CPU's Cinebench R23 multi-core score of 44534 and single-core score of 6287 indicate it is not the limiting factor — even at 1080p Low, where CPU load would be highest, the system still achieves 103.9 FPS. This is a textbook GPU-limited configuration, and the resolution scaling confirms it.

FAQ

Q: Is this combo better suited for 1080p or 1440p gaming in Rust?

A: The data clearly favors 1080p. At 1080p Low, the combo achieves 103.9 FPS, while at 1440p Low it drops to 71.9 FPS. At 1080p Medium it holds 72.5 FPS, which is still better than 1440p High at 44.2 FPS. For a playable experience, 1080p is the only resolution where the combo can maintain frame rates above 60 FPS at multiple settings.

Q: What is the highest settings preset that stays above 60 FPS?

A: At 1080p, Medium settings average 72.5 FPS, which is the highest preset that clears the 60 FPS threshold. High settings at 1080p drop to 61.1 FPS, which is technically above 60 but marginal. At 1440p, even Low settings only hit 71.9 FPS, and Medium falls to 51 FPS.

Q: How does the GTX 1660 SUPER compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1660 SUPER's average benchmark score is 14286. Its closest rival, the AMD Radeon RX Vega 11, scores 14314, which is 0.2% higher. The Intel Iris Xe MAX Graphics scores 14315 (0.2% higher), and the AMD Radeon RX 5500 XT scores 14389 (0.7% higher). The differences are minimal, indicating the GPU is firmly in the mid-range tier.

Q: Is the Intel Core i7-14700K holding back the GTX 1660 SUPER?

A: No, the opposite is true. The CPU ranks in the 96th percentile of all CPUs, with an average benchmark score of 70074. Its nearest rival, the Intel Core i7-14700KF, scores 70104 (0% difference). The GPU ranks in the 55th percentile. The measured FPS scaling with resolution confirms the GPU is the limiting factor.

Q: Can this combo handle Rust at 4K?

A: Only at Low settings, and even then marginally. At 4K Low, the average FPS is 45.4, which is playable but not smooth. At 4K Medium it drops to 29.7 FPS, and at Ultra it falls to 20 FPS. The 6 GB VRAM and 336.0 GB/s bandwidth are insufficient for comfortable 4K play.

Q: What does the combo ranking tell us about overall performance?

A: The combo ranks 1496 out of 1717 tested combos in Rust, placing it in the bottom 13%. This is a direct consequence of the GPU's mid-range position relative to the CPU's high-end standing. The data indicates that upgrading the graphics card would yield significant gains, while the CPU has ample headroom for future GPU upgrades.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce GTX 1660 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 45.4
3840x2160 Medium 29.7
3840x2160 High 25.3
3840x2160 Ultra 20.0
2560x1440 Low 71.9
2560x1440 Medium 51.0
2560x1440 High 44.2
2560x1440 Ultra 28.8
1920x1080 Low 103.9
1920x1080 Medium 72.5
1920x1080 High 61.1
1920x1080 Ultra 44.7

Rust with ii7-14700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700K + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.