Rust

Rust

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 47 55 83
1440p QHD 60 79 94 140
1080p Full HD 88 115 137 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 55
3840x2160 High 47
3840x2160 Ultra 36
2560x1440 Low 140
2560x1440 Medium 94
2560x1440 High 79
2560x1440 Ultra 60
1920x1080 Low 203
1920x1080 Medium 137
1920x1080 High 115
1920x1080 Ultra 88

Rust with Intel Core i7-14700K + AMD Radeon RX 7800 XT, In-Depth Analysis

# How This Combo Ranks

The Intel Core i7-14700K paired with the AMD Radeon RX 7800 XT ranks 1207th out of 3723 tested combos in Rust. This places the pairing in the 67th percentile of all tested combinations, indicating a solidly above-average setup for this title. The rank reflects a balanced system where neither component is dramatically holding the other back, though the performance ceiling is set by the GPU at higher resolutions and by the CPU at lower ones.

The combo’s position in the database is notable because it sits in the upper third of all tested configurations, but it is not near the top tier. The data indicates that many other combinations, likely featuring higher-end GPUs or CPUs, achieve better frame rates. However, the 14700K is a top-tier processor in general benchmarks, ranking in the 94th percentile of all CPUs, while the RX 7800 XT sits in the 51st percentile of all GPUs. This disparity suggests that the GPU is the limiting factor in most Rust scenarios, which is typical for a game that can be graphically demanding at high settings.

The measured FPS data confirms this ranking is reasonable. At 1080p High settings, the combo produces 115 FPS average, which is playable but not exceptional for a system with this CPU. The CPU’s strength is evident in the 1080p Low preset, where it achieves 203 FPS average, showing that the processor can push very high frame rates when the GPU is not the bottleneck. Overall, this rank indicates a competent, mid-to-high-tier setup for Rust, with room for improvement if the GPU were upgraded.

# GPU Role

The AMD Radeon RX 7800 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, fabricated on a 5 nm process by TSMC. It features 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 624.1 GB/s. The GPU’s base clock is 1295 MHz, with a game clock of 2124 MHz and a boost clock of 2430 MHz. Memory operates at 2438 MHz, or 19.5 Gbps effective. These specifications are directly relevant to Rust’s performance, as the game’s open-world environments and dynamic lighting benefit from both memory capacity and bandwidth.

In Rust, the GPU’s role becomes more pronounced as resolution and settings increase. At 1080p Low, the RX 7800 XT is not the limiting factor, as evidenced by the 203 FPS average. However, at 1080p Ultra, the average drops to 88 FPS, showing that the GPU is being stressed by the higher graphical fidelity. The 16 GB VRAM is ample for Rust, which does not typically exceed this capacity at any tested settings, so the memory size is not a constraint in this data.

The RX 7800 XT’s compute capabilities include 3840 shading units, 240 texture mapping units, and 96 render output units, with a pixel rate of 233.3 GPixel/s and a texture rate of 583.2 GTexel/s. The FP32 performance is 37.32 TFLOPS. These figures translate to strong rasterization performance, which is relevant for Rust’s terrain rendering and building mechanics. In benchmark tests, the GPU scores 24176 in Passmark G3D and 4157 in 3DMark Steel Nomad DX12, placing it in the 51st percentile of all GPUs. This percentile, combined with the measured FPS, indicates that the GPU delivers competent performance but is not a top-tier part.

The GPU’s nearest rivals in average benchmark score include the NVIDIA GeForce GTX 1660 (delta -0.5%) and the AMD Radeon Pro 5500M (delta 0.9%), which are older or lower-tier parts, suggesting the RX 7800 XT sits in a mid-range performance bracket despite its modern architecture.

# CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on a 10 nm process. It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 33 MB of shared L3 cache. It supports DDR4 and DDR5 memory in dual-channel configuration, and its integrated graphics are UHD Graphics 770. The CPU is unlocked for overclocking, which could provide additional performance in CPU-bound scenarios.

In Rust, the CPU’s role is critical at lower resolutions and settings where the GPU is not fully utilized. The data shows that at 1080p Low, the combo achieves 203 FPS average, which is the highest measured FPS across all resolutions and settings. This is a clear indication of CPU-bound performance, as the GPU is capable of higher frame rates but the CPU’s processing of game logic, entity updates, and network code becomes the limiter. The 14700K’s high boost clock and 28 threads are well-suited for Rust’s multi-threaded server and client processes.

The CPU’s benchmark scores are impressive, with a Cinebench R23 multi-core score of 33440.5 and a single-core score of 2160. In Passmark, the multi-thread score is 52392 and the single-thread score is 4472. These scores place the CPU in the 94th percentile of all CPUs, confirming its high-end status. The nearest rivals include the AMD Ryzen 9 7950X (delta -0.2%) and the AMD Ryzen 7 9700F (delta -0.9%), indicating that the 14700K performs on par with or slightly better than these comparable processors.

At 1440p and 4K, the CPU’s influence diminishes as the GPU becomes the bottleneck. For example, at 1440p High, the average FPS is 79, which is lower than 1080p High’s 115 FPS, showing a shift in the limiting component. The CPU’s strength ensures that frame rates do not collapse at lower settings, but the GPU’s capabilities cap the maximum performance at higher resolutions.

# Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings presets. At 1920x1080, the Low preset yields an average of 203 FPS, the Medium preset 137 FPS with a minimum of 116 and a maximum of 157, the High preset 115 FPS, and the Ultra preset 88 FPS. This progression shows a steady decrease as settings increase, with a 115 FPS drop from Low to Ultra, which is a 56.7% reduction. The Medium preset’s minimum of 116 FPS indicates that even in demanding scenes, the frame rate remains above 100 FPS.

At 2560x1440, the Low preset averages 140 FPS, the Medium preset 94 FPS with a minimum of 80 and a maximum of 108, the High preset 79 FPS, and the Ultra preset 60 FPS. The drop from Low to Ultra is 80 FPS, which is a 57.1% reduction, similar to the 1080p scaling. The Ultra preset’s 60 FPS average is exactly at the threshold for smooth gameplay, but the data does not provide a minimum for this preset, so it is unclear if there are dips below this level.

At 3840x2160, the Low preset averages 83 FPS, the Medium preset 55 FPS with a minimum of 47 and a maximum of 64, the High preset 47 FPS, and the Ultra preset 36 FPS. The drop from Low to Ultra is 47 FPS, a 56.6% reduction, consistent with the other resolutions. The Medium preset’s minimum of 47 FPS suggests that 4K gaming requires careful settings selection to maintain playability. The High preset’s 47 FPS average is borderline for a smooth experience, while the Ultra preset’s 36 FPS is likely too low for competitive play.

These numbers reveal a consistent pattern: the combo delivers high frame rates at 1080p and 1440p on Low to High settings, but 4K performance is limited to Low or Medium settings for acceptable playability. The data also shows that the Medium preset provides the best balance of frame rate and visual quality, with minimums that are within acceptable ranges.

# Resolution Scaling

The resolution scaling from 1080p to 4K illustrates the shifting bottleneck between CPU and GPU. At 1080p Low, the combo achieves 203 FPS, which is the highest measured value. At 1440p Low, the average drops to 140 FPS, a 31.0% reduction. At 4K Low, the average is 83 FPS, a 59.1% reduction from 1080p. This scaling pattern indicates that the CPU is the primary limiter at 1080p, but the GPU becomes increasingly dominant as resolution increases.

The High settings show a similar trend: 115 FPS at 1080p, 79 FPS at 1440p (a 31.3% drop), and 47 FPS at 4K (a 59.1% drop). The consistency of these percentage drops across different settings suggests that the GPU’s rendering workload scales predictably with resolution, while the CPU’s contribution remains relatively constant. The fact that the 1080p to 1440p drop is around 31% and the 1440p to 4K drop is around 40% indicates that the GPU is becoming the limiting factor at higher resolutions.

The Ultra settings show the most dramatic scaling: 88 FPS at 1080p, 60 FPS at 1440p (a 31.8% drop), and 36 FPS at 4K (a 59.1% drop from 1080p). The 4K Ultra result of 36 FPS is the lowest measured value, confirming that this combination is not suited for maximum settings at 4K. The data suggests that the GPU’s 16 GB VRAM and 624.1 GB/s bandwidth are sufficient for the memory demands, but the compute performance is not enough to maintain high frame rates at 4K Ultra.

The limiting component analysis is clear: at 1080p, the CPU’s capabilities allow for very high frame rates, but the GPU cannot exceed certain thresholds. At 4K, the GPU’s rendering load dominates, and the CPU’s performance is less relevant. The 14700K’s high single-thread performance ensures that frame rates do not collapse at lower settings, but the RX 7800 XT’s mid-range GPU position caps the overall performance.

# FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1920x1080 provides the highest frame rates across all settings, with an average of 203 FPS at Low and 115 FPS at High. 2560x1440 is also viable, with 140 FPS at Low and 79 FPS at High, but 4K performance drops significantly, with only 83 FPS at Low.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i7-14700K has an average benchmark score of 69355, which is 0.1% higher than the AMD EPYC 9115, 0.2% higher than the AMD Ryzen 9 7950X, 0.7% higher than the AMD Ryzen 9 7940HX, and 0.9% higher than the AMD Ryzen 7 9700F.

Q: Is the GPU sufficient for 4K gaming in Rust?

A: At 4K, the RX 7800 XT achieves 83 FPS on Low settings and 47 FPS on High settings. The Medium preset provides 55 FPS with a minimum of 47 FPS, indicating that 4K is playable only on Low or Medium settings for a smooth experience.

Q: What settings preset provides the most consistent frame rates?

A: The Medium preset shows the most consistent performance across resolutions, with minimums of 116 FPS at 1080p, 80 FPS at 1440p, and 47 FPS at 4K. These minimums are within acceptable ranges for fluid gameplay.

Q: Does the CPU bottleneck the GPU at 1080p?

A: At 1080p Low, the combo achieves 203 FPS, which is the highest measured value. This suggests that the CPU is the limiting factor, as the GPU is capable of higher frame rates, but the CPU’s processing of game logic caps the performance.

Q: How does the GPU rank compared to other GPUs?

A: The RX 7800 XT is in the 51st percentile of all GPUs, with an average benchmark score of 11627. Its nearest rivals include the NVIDIA GeForce GTX 1660 (delta -0.5%) and the AMD Radeon Pro 5500M (delta 0.9%), indicating mid-range performance.

# Settings Recommendations

Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance for this combo. At 1080p, the Medium preset averages 137 FPS with a minimum of 116 FPS, which is well above the threshold for smooth gameplay. At 1440p, the Medium preset averages 94 FPS with a minimum of 80 FPS, providing a solid experience for most users. At 4K, the Medium preset averages 55 FPS with a minimum of 47 FPS, which is playable but may require some adjustment for competitive play.

The High preset is also a viable option for users prioritizing visual fidelity over maximum frame rates. At 1080p, it averages 115 FPS, which is still very smooth. At 1440p, it averages 79 FPS, which is acceptable. However, at 4K, the High preset drops to 47 FPS average, which may be too low for some users. The Ultra preset is only recommended for 1080p, where it achieves 88 FPS average, but it is not suitable for 1440p (60 FPS) or 4K (36 FPS) due to the low frame rates.

For users targeting 4K, the Low preset is the only option that provides consistently high frame rates, with an 83 FPS average. The Medium preset at 4K offers a better visual experience at 55 FPS, but the minimum of 47 FPS may cause occasional stutters in demanding scenes. The data indicates that the Medium preset is the sweet spot for this combo, offering a 63.6% improvement over Ultra at 1080p and a 52.8% improvement at 1440p, while maintaining acceptable minimums.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 7800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.0
3840x2160 Medium 55.0
3840x2160 High 47.0
3840x2160 Ultra 36.0
2560x1440 Low 140.0
2560x1440 Medium 94.0
2560x1440 High 79.0
2560x1440 Ultra 60.0
1920x1080 Low 203.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Rust with ii7-14700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700K + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.