Rust

Rust

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 26 26 42
1440p QHD 32 42 51 76
1080p Full HD 44 62 71 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 26
3840x2160 High 26
3840x2160 Ultra 21
2560x1440 Low 76
2560x1440 Medium 51
2560x1440 High 42
2560x1440 Ultra 32
1920x1080 Low 104
1920x1080 Medium 71
1920x1080 High 62
1920x1080 Ultra 44

Rust with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

Rust, in its current state, demonstrates a pronounced sensitivity to both resolution and graphics presets when paired with the AMD Ryzen 9 9950X3D and NVIDIA GeForce GTX 1660 SUPER. The measured frame rates reveal a system where the GPU is the primary bottleneck at higher resolutions, while the CPU’s substantial resources remain largely underutilized. The data shows a clear narrative of a graphics card struggling to keep pace with a top-tier processor in a demanding survival title.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic and consistent drop in performance across all settings. At the Low preset, the average frame rate falls from 104.4 FPS at 1080p to 41.6 FPS at 4K, representing a 60% reduction. This steep decline indicates that the GTX 1660 SUPER’s rendering pipeline is being saturated as the pixel count quadruples. The gap between 1080p and 1440p is also significant; for instance, at High settings, the average FPS drops from 61.6 to 41.8, a 32% decrease. This pattern suggests that even at 1440p, the GPU is already the limiting factor, with the CPU unable to compensate for the increased workload.

The scaling from 1440p to 4K is less severe but still impactful. At Medium settings, the average FPS goes from 50.5 at 2560x1440 to 26.3 at 3840x2160, a 48% drop. This non-linear scaling is typical of a GPU that is nearing its memory or bandwidth limits. The GTX 1660 SUPER’s 6 GB of GDDR6 memory and 192-bit bus are likely contributors to this plateau, as the higher resolution demands more texture data and pixel throughput than the card can efficiently supply. The data shows that while the CPU is capable of delivering high frame rates at lower resolutions, the GPU’s architectural limits become the defining constraint as resolution increases. The difference between the 1080p Low score of 104.4 FPS and the 4K Ultra score of 21.1 FPS underscores the immense performance gulf, highlighting that this combo is best suited for 1080p gaming or lighter presets at higher resolutions.

CPU Role

The AMD Ryzen 9 9950X3D is a formidable processor with 16 cores, 32 threads, and a boost clock of 5.70 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 59712 and a PassMark multi-thread score of 70255, place it in the 96th percentile of all CPUs. This raw compute power is far beyond what Rust requires at the tested settings. The measured FPS data confirms this, as the frame rates are primarily dictated by the GPU’s capabilities rather than the CPU’s processing headroom. For example, the jump from 1080p Low (104.4 FPS) to 1440p Low (75.8 FPS) is a 27% drop, which is a GPU-bound behavior; a CPU-bound scenario would show less variance with resolution.

The processor’s 128 MB of shared L3 cache and Zen 5 architecture are designed for high-throughput workloads, but Rust’s engine does not appear to leverage this fully. The single-thread performance, evidenced by a Geekbench single-core score of 3401, is strong, yet the game’s frame pacing at lower resolutions seems more limited by the graphics card. The data indicates that the CPU is not the bottleneck in this configuration. Even at 4K Ultra, where the average FPS is a low 21.1, the CPU’s utilization is likely minimal, as the GPU is struggling to produce frames. This pairing demonstrates a classic imbalance: a processor that can handle far more complex simulations and physics than the current graphics solution can render. The 9950X3D’s nearest rivals, such as the AMD Ryzen 9 9950X with a 1.8% lower average score, show that its performance is at the top of the stack, but this does not translate into FPS gains in this specific test.

Settings Recommendations

The measured rows provide a clear hierarchy for optimizing the experience on this combo. For players targeting 1080p, the Low preset offers the highest average frame rate at 104.4 FPS, which is ideal for competitive play or high-refresh-rate monitors. However, the Medium preset still delivers a very playable 70.5 FPS while likely offering improved visual fidelity. The High preset at 61.6 FPS remains smooth, but the Ultra preset drops to 43.6 FPS, which may introduce noticeable stutter in a fast-paced survival environment. The data suggests that Medium is the sweet spot for 1080p, balancing performance and visual quality without sacrificing the frame rate advantage.

At 1440p, the situation changes. The Low preset is necessary for a fluid experience, achieving 75.8 FPS. The Medium preset at 50.5 FPS is playable but may feel less responsive, while High (41.8 FPS) and Ultra (31.7 FPS) are borderline for a game that requires quick reactions. For 4K, none of the presets provide a consistently smooth experience. The Low preset at 41.6 FPS is the only option that approaches playability, while Medium (26.3 FPS), High (25.6 FPS), and Ultra (21.1 FPS) are all below the threshold for comfortable gaming. The data indicates that users should prioritize lower presets at higher resolutions to maintain frame rates, as the GPU’s memory capacity and bandwidth become critical constraints.

How This Combo Ranks

The combo rank for this pairing is 1512 out of 1717 tested combinations. This places it in the bottom 12% of all CPU-GPU pairings in the database for Rust. This low ranking is unsurprising given the significant mismatch between the high-end CPU and the mid-range GPU. The GTX 1660 SUPER’s average benchmark score of 14286 places it in the 55th percentile of all GPUs, while the 9950X3D sits in the 96th percentile. This disparity means the combo’s overall performance is dragged down by the GPU’s limitations.

When compared to other combos, this pairing is likely to be outperformed by any configuration with a more powerful graphics card, even if paired with a lesser CPU. The rank reflects that while the CPU is capable of feeding frames at a high rate, the GPU cannot keep up, resulting in a system that underperforms relative to its processor’s potential. The nearest GPU rivals, such as the AMD Radeon RX 5500 XT with a 0.7% higher average score, show that the GTX 1660 SUPER is at the lower end of its class, and this is a primary factor in the low combo ranking. The data suggests that this is not a balanced build for Rust, and users would see significant gains from a GPU upgrade.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is the definitive bottleneck in this configuration. With 6 GB of GDDR6 memory, a 192-bit memory bus, and 336.0 GB/s of bandwidth, it provides adequate performance for 1080p gaming but struggles at higher resolutions. Its boost clock of 1785 MHz and 1408 shading units yield a FP32 performance of 5.027 TFLOPS, which is modest by modern standards. The benchmark results support this, with a PassMark G3D score of 12699 and a 3DMark Steel Nomad DX12 score of 1278, placing it in the 55th percentile of all GPUs.

The GPU’s memory limitations are evident in the resolution scaling. At 1080p, the card can maintain playable frame rates across all presets, but the 6 GB frame buffer becomes a liability at 1440p and 4K. The drop from 104.4 FPS at 1080p Low to 75.8 FPS at 1440p Low is more pronounced than what would be expected from pure pixel count, suggesting that memory bandwidth is also a factor. The card’s 336.0 GB/s bandwidth is insufficient for the higher texture loads at these resolutions, leading to the steep performance cliffs observed. The data shows that the GPU’s role is to deliver a baseline level of performance, but it cannot leverage the CPU’s immense power. The GTX 1660 SUPER’s nearest rivals, including the Intel Iris Xe MAX Graphics and AMD Radeon Vega 11, show that it is not a high-end part, and its performance is consistent with its position in the market. In this pairing, the GPU is the limiting component, and any frame rate improvements would require a more capable graphics solution.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 41.6
3840x2160 Medium 26.3
3840x2160 High 25.6
3840x2160 Ultra 21.1
2560x1440 Low 75.8
2560x1440 Medium 50.5
2560x1440 High 41.8
2560x1440 Ultra 31.7
1920x1080 Low 104.4
1920x1080 Medium 70.5
1920x1080 High 61.6
1920x1080 Ultra 43.6

Rust with Ryzen 9 9950X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.