Rust

Rust

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 44 52 77
1440p QHD 56 74 88 130
1080p Full HD 82 107 127 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 52
3840x2160 High 44
3840x2160 Ultra 33
2560x1440 Low 130
2560x1440 Medium 88
2560x1440 High 74
2560x1440 Ultra 56
1920x1080 Low 190
1920x1080 Medium 127
1920x1080 High 107
1920x1080 Ultra 82

Rust with Intel Core i7-14700F + AMD Radeon RX 7700 XT, In-Depth Analysis

FAQ

Q: How does the Intel Core i7-14700F compare to its closest rivals in synthetic benchmarks?

A: The i7-14700F has an average benchmark score of 53,620, which places it just 0.2% below the Intel Xeon 6505P (53,701) and 0.3% above the Intel Xeon Phi 7290 (53,469). It is also 0.6% ahead of the AMD Ryzen 9 7900X (53,288) and 0.8% ahead of the AMD EPYC 7313P (53,206), indicating near-identical multi-threaded performance among these four processors.

Q: Where does the AMD Radeon RX 7700 XT stand relative to its GPU rivals?

A: The RX 7700 XT posts an average benchmark score of 22,549, placing it 0.5% above the NVIDIA GeForce RTX 5060 Mobile (22,435) and 1.7% above the AMD Radeon RX 5700 (22,170). However, it trails the NVIDIA GeForce RTX 4060 Mobile by 0.8% (22,729) and the RTX 2080 by 1.5% (22,895). The scores are tightly clustered, suggesting these four GPUs deliver broadly similar raw performance.

Q: What is the highest average FPS this combo achieves in Rust, and at which settings?

A: The highest measured average FPS is 190, achieved at 1920x1080 with Low settings. The next-best result is 130 FPS at 2560x1440 on Low, followed by 127 FPS at 1920x1080 on Medium. At 4K, the maximum average is 77 FPS on Low settings.

Q: What are the minimum and maximum FPS values recorded for the Medium preset at 1080p?

A: At 1920x1080 with Medium settings, the combo delivers an average of 127 FPS, with a minimum of 108 FPS and a maximum of 146 FPS. For comparison, at 2560x1440 Medium, the average drops to 88 FPS with a range of 74 to 101 FPS, and at 3840x2160 Medium, the average is 52 FPS with a range of 44 to 59 FPS.

Q: How does the combo rank among all tested CPU-GPU combinations in Rust?

A: This pairing of the Intel Core i7-14700F and AMD Radeon RX 7700 XT ranks 1,380 out of 3,723 tested combos in Rust. That places it in the upper portion of the field, roughly in the 63rd percentile of all configurations tested.

Q: What are the key memory specifications of the GPU and CPU relevant to gaming?

A: The RX 7700 XT features 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. The i7-14700F supports both DDR4 and DDR5 memory in a dual-channel configuration, with 33 MB of shared L3 cache. The CPU also has 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz.

GPU Role

The AMD Radeon RX 7700 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, fabricated on a 5 nm process at TSMC. Its memory subsystem consists of 12 GB of GDDR6 on a 192-bit bus, providing 432.0 GB/s of bandwidth. The GPU's base clock is 1435 MHz, with a game clock of 2171 MHz and a boost clock of 2544 MHz. These specifications position the card for 1440p gaming, and the measured Rust results largely confirm this expectation.

At 2560x1440, the card delivers 74 FPS on High settings, which is playable but not silky smooth. The jump from High to Low at this resolution is substantial — 74 to 130 FPS, a 56 FPS increase that suggests the GPU has significant headroom when pixel shading demands are reduced. The data shows that at 1080p, the GPU can push 107 FPS on High and 190 FPS on Low, indicating that the card is capable of high-refresh-rate gaming at lower resolutions when settings are tuned down.

The GPU's 96 ROPs and 216 TMUs contribute to its fillrate capabilities, with a pixel rate of 244.2 GPixel/s and a texture rate of 549.5 GTexel/s. The FP32 throughput of 35.17 TFLOPS provides ample compute for Rust's simulation-heavy workloads, though the game's engine often stresses the CPU more than the GPU. The 12 GB VRAM buffer is generous for a game released in 2018, and the measured data shows no signs of VRAM capacity limiting performance at any resolution tested — the FPS scaling from 1080p to 4K follows a consistent pattern that points to compute and bandwidth constraints rather than memory exhaustion.

The GPU's average benchmark score of 22,549 places it in the 67th percentile of all GPUs, with its nearest rivals being the RTX 5060 Mobile (0.5% higher), RTX 4060 Mobile (0.8% lower), and RTX 2080 (1.5% lower). This tight grouping suggests that the RX 7700 XT offers competitive performance in its class, though it is not a class leader. The 3DMark Steel Nomad DX12 score of 3,316 and Geekbench Vulkan score of 46,443 provide additional context for its raw compute capabilities, which translate into the FPS numbers observed in Rust.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. It supports both DDR4 and DDR5 memory, and its 33 MB of shared L3 cache helps feed the cores during demanding workloads. The CPU's average benchmark score of 53,620 places it in the 91st percentile of all CPUs, with nearest rivals including the Xeon 6505P (0.2% higher), Xeon Phi 7290 (0.3% lower), and Ryzen 9 7900X (0.6% lower).

In Rust, the CPU's role is particularly important because the game's simulation and physics systems are heavily single-threaded. The i7-14700F's single-core performance is strong — it scores 4,958 in Cinebench R23 single-core and 2,429 in Geekbench single-core. These scores indicate robust per-core performance that can handle Rust's gameplay logic, though the game's optimization is known to be variable.

The multi-threaded performance of the i7-14700F is exceptional, with a Cinebench R23 multi-core score of 35,122 and a Geekbench multi-core score of 19,620. However, the measured FPS data suggests that Rust does not fully utilize this multi-threading capability. At 1080p with Low settings, the combo achieves 190 FPS, which is likely near the CPU's limit for the game's engine. The fact that reducing resolution from 1080p to 1440p on Low only drops FPS from 190 to 130 — a 31.6% decrease — suggests that the CPU is a significant factor at lower resolutions, but the GPU becomes more dominant as resolution increases.

The CPU's 20 cores and 28 threads, combined with its high boost clock, make it a capable processor for Rust's background tasks, such as entity updates, physics calculations, and network handling. The data shows that at 4K High settings, the FPS drops to 44, which is more indicative of GPU limitations than CPU constraints. The i7-14700F's launch MSRP is $359, and its performance relative to rivals indicates it competes with high-end desktop CPUs from AMD and Intel's own server lineup.

Measured FPS Breakdown

The measured FPS data covers four resolutions — 1920x1080, 2560x1440, and 3840x2160 — and four settings presets: Low, Medium, High, and Ultra. The Medium preset is the only one with min/max FPS data recorded.

At 1920x1080, the combo delivers an average of 190 FPS on Low, 127 FPS on Medium (min 108, max 146), 107 FPS on High, and 82 FPS on Ultra. The gap between Low and Ultra is 108 FPS, representing a 56.8% drop in performance from the lowest to highest settings. The Medium preset's min FPS of 108 is above the 60 FPS threshold for smooth gameplay, and even the Ultra preset's 82 FPS average is playable on most displays.

At 2560x1440, the averages are 130 FPS on Low, 88 FPS on Medium (min 74, max 101), 74 FPS on High, and 56 FPS on Ultra. The jump from 1080p to 1440p causes a 31.6% drop on Low (190 to 130), a 30.7% drop on Medium (127 to 88), a 30.8% drop on High (107 to 74), and a 31.7% drop on Ultra (82 to 56). These consistent percentage drops indicate that the scaling is primarily driven by pixel count rather than settings-specific bottlenecks.

At 3840x2160, the averages are 77 FPS on Low, 52 FPS on Medium (min 44, max 59), 44 FPS on High, and 33 FPS on Ultra. The drop from 1440p to 4K is 40.8% on Low (130 to 77), 40.9% on Medium (88 to 52), 40.5% on High (74 to 44), and 41.1% on Ultra (56 to 33). This consistent ~41% drop across all settings from 1440p to 4K suggests that the GPU is the limiting factor at this resolution, as the additional pixel workload affects all settings equally.

The Medium preset's min/max data shows that at 1080p, the combo can maintain a minimum of 108 FPS, which is well above the 60 FPS target. At 1440p, the minimum drops to 74 FPS, still above 60, but at 4K, the minimum of 44 FPS falls below the smooth-playability threshold. The maximum FPS values follow a similar pattern, with 146 at 1080p, 101 at 1440p, and 59 at 4K.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about which component is limiting performance in Rust. From 1080p to 1440p, the average FPS drops by approximately 31% across all settings presets. From 1440p to 4K, the drop is approximately 41% across all presets. These consistent percentage reductions indicate that the scaling is largely resolution-driven, which is expected given the linear increase in pixel count.

However, the absolute FPS values tell a more nuanced story. At 1080p Low, the combo achieves 190 FPS, which is likely near the CPU's limit for Rust's game logic. The fact that 1440p Low still achieves 130 FPS — a 60 FPS reduction — suggests that the GPU is becoming more involved, but the CPU still has headroom. At 4K Low, the 77 FPS result indicates that the GPU is now the primary bottleneck, as the pixel workload has increased fourfold from 1080p.

The data implies that at 1080p, the CPU is the limiting component for this combo in Rust, particularly at lower settings where the GPU can render frames quickly. At 1440p, the balance shifts toward the GPU, and at 4K, the GPU is clearly the bottleneck. This is supported by the fact that the difference between Low and Ultra settings at 1080p is 108 FPS (190 to 82), while at 4K, the same settings difference is only 44 FPS (77 to 33). The smaller absolute gap at 4K indicates that the GPU's pixel processing capabilities are the constraining factor, regardless of the quality preset.

The Medium preset's min/max data reinforces this interpretation. At 1080p, the min FPS of 108 and max of 146 show a 38 FPS range, suggesting that the CPU can sustain relatively consistent frame delivery. At 1440p, the range narrows to 27 FPS (74 to 101), and at 4K, it narrows further to 15 FPS (44 to 59). This tightening range at higher resolutions is typical of GPU-bound scenarios, where frame times become more consistent as the GPU reaches its utilization ceiling.

Settings Recommendations

For players targeting 1080p, the data suggests that the High preset at 107 FPS provides the best balance of visual quality and performance. The jump from High to Ultra costs 25 FPS (107 to 82), which is a 23.4% reduction for what is typically a marginal visual improvement in Rust. The Medium preset at 127 FPS offers a 20 FPS advantage over High, but the visual fidelity reduction may not be worth it for players with 60 Hz or 144 Hz displays.

At 1440p, the High preset at 74 FPS is the recommended choice for most players, as it stays above the 60 FPS threshold while offering good visual quality. The Medium preset at 88 FPS provides a 14 FPS improvement, which could be beneficial for players with 144 Hz monitors, but the visual downgrade may be noticeable. The Ultra preset at 56 FPS falls below 60 FPS and is not recommended for smooth gameplay, though players with VRR displays may find it acceptable.

At 4K, the Low preset at 77 FPS is the only setting that achieves playable frame rates above 60 FPS. The Medium preset at 52 FPS is borderline, with a minimum of 44 FPS that could cause noticeable stuttering in busy scenes. The High and Ultra presets at 44 and 33 FPS respectively are not recommended for 4K play, as they fall well below the smooth-playability threshold. Players with 4K displays should consider using the Low preset or reducing the resolution to 1440p for a better experience.

Across all resolutions, the Medium preset's min/max data shows that it provides the most consistent frame delivery, with the narrowest range between minimum and maximum FPS values. At 1080p, Medium's 38 FPS range (108 to 146) is tighter than the typical variance seen at other settings. This consistency is valuable in Rust, where frame spikes can occur during base building, combat, or when many players are nearby. The data suggests that for players prioritizing smoothness over absolute visual quality, the Medium preset is the safest choice across all resolutions.

How This Combo Ranks

This combination of the Intel Core i7-14700F and AMD Radeon RX 7700 XT ranks 1,380 out of 3,723 tested combos in Rust. This places the combo in the 63rd percentile of all tested configurations, meaning it outperforms roughly 63% of CPU-GPU pairings in this specific game. The rank is notable because the CPU alone sits in the 91st percentile of all CPUs, while the GPU is in the 67th percentile — the combo's in-game rank is lower than the CPU's percentile but roughly in line with the GPU's percentile.

This discrepancy suggests that Rust's performance with this combo is more heavily influenced by the GPU than the CPU, which aligns with the resolution scaling analysis. At 1080p Low, the combo achieves 190 FPS, which is an excellent result, but this drops to 77 FPS at 4K Low — a 59.5% reduction. The GPU's 67th percentile ranking indicates that while it is a capable card, it is not among the top-tier GPUs, and this is reflected in the combo's overall rank.

The combo's rank of 1,380 out of 3,723 means there are 2,343 tested combinations that perform better in Rust, and 1,379 that perform worse. Given the CPU's strong single-threaded performance (4,958 in Cinebench R23 single-core) and the GPU's mid-range compute capabilities, this rank is reasonable. The data suggests that players looking to improve Rust performance with this combo should focus on GPU upgrades, as the CPU is unlikely to be the primary bottleneck at higher resolutions.

The rank also reflects the game's age and optimization status. Rust was released in 2018, and its engine may not fully exploit the multi-threading capabilities of modern CPUs like the i7-14700F, with its 20 cores and 28 threads. The GPU's 12 GB VRAM and 432.0 GB/s bandwidth are sufficient for Rust's requirements, but the card's 67th percentile ranking among all GPUs indicates that there are many faster options available. For players considering this combo, the data shows that it delivers solid performance at 1080p and 1440p, with playable frame rates at 4K only on the lowest settings.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2544 MHz MHz
TDP 245 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 7700 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 77.0
3840x2160 Medium 52.0
3840x2160 High 44.0
3840x2160 Ultra 33.0
2560x1440 Low 130.0
2560x1440 Medium 88.0
2560x1440 High 74.0
2560x1440 Ultra 56.0
1920x1080 Low 190.0
1920x1080 Medium 127.0
1920x1080 High 107.0
1920x1080 Ultra 82.0

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7700 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 7700 XT

Explore FPS benchmarks for other games using this same hardware combination.