Rust

Rust

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 36 42 63
1440p QHD 46 61 72 107
1080p Full HD 67 88 104 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 42
3840x2160 High 36
3840x2160 Ultra 27
2560x1440 Low 107
2560x1440 Medium 72
2560x1440 High 61
2560x1440 Ultra 46
1920x1080 Low 155
1920x1080 Medium 104
1920x1080 High 88
1920x1080 Ultra 67

Rust with Intel Core i5-14600K + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

The Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1080 Ti delivers a highly playable Rust experience at 1080p, with performance scaling predictably as resolution and settings increase. The data reveals a system that is well-balanced for this survival title, though the GPU emerges as the primary constraint at higher resolutions. This analysis breaks down the measured FPS across various configurations, contextualizes the hardware's standing among tested combos, and answers key questions about optimizing your experience.

Settings Recommendations

The measured data suggests that the Medium preset offers the most balanced experience for this specific combination of CPU and GPU, particularly when prioritizing smooth gameplay. At 1920x1080, the Medium preset achieves an average of 104 FPS, a substantial 16 FPS improvement over the High preset's 88 FPS, while maintaining a minimum FPS of 89 and a maximum of 120. This indicates a stable frame delivery that avoids the dips that can be jarring in a fast-paced survival environment. The jump from Medium to Low at 1080p provides a significant boost to 155 FPS, but the visual compromise may not be necessary given the already smooth Medium performance.

At 2560x1440, the Medium preset is again the sweet spot, delivering an average of 72 FPS with a minimum of 61 FPS. This keeps the experience consistently above the 60 FPS threshold, which is crucial for responsive gameplay. The High preset at this resolution drops to 61 FPS average, which is technically playable but leaves less headroom for complex scenes or player-built structures that can tank performance. For 4K resolution (3840x2160), the data shows that even the Medium preset only manages 42 FPS, suggesting that users should either lower expectations to Low (63 FPS) or consider this resolution strictly for less demanding scenarios. The Ultra preset is consistently the worst performer across all resolutions, and given the measured 67 FPS at 1080p and 27 FPS at 4K, it should be avoided in favor of High or Medium for a far superior frame rate experience.

GPU Role

The NVIDIA GeForce GTX 1080 Ti is the defining component in this pairing for Rust's visual output. Its 11 GB of GDDR5X memory on a 352-bit bus provides a substantial 484.4 GB/s of bandwidth, which is ample for the game's texture-heavy environments. The GPU's compute capabilities, measured at 11.34 TFLOPS FP32, are directly responsible for the frame rate differences observed between settings presets. The data shows a clear pattern: as the preset moves from Low to Ultra, the average FPS drops consistently, indicating that the GPU is being tasked with progressively more work.

The GTX 1080 Ti's performance percentile of 58% places it in the middle of the pack compared to all GPUs, but its real-world results in Rust are respectable. When compared to its nearest rivals, it sits within a tight performance band. It trails the AMD Radeon Pro W5500 by 0.8% and leads the NVIDIA GeForce RTX 2060 by 1.7% in average benchmark scores. This suggests that in Rust, the 1080 Ti's older Pascal architecture is still competitive, though the data indicates that its age limits its ability to handle the highest fidelity settings at higher resolutions. The GPU's boost clock of 1582 MHz and base clock of 1481 MHz are the operational frequencies that drive these results, and the 88 ROPs are crucial for the final pixel output that determines the FPS at each resolution.

Resolution Scaling

The measured FPS data reveals a classic resolution scaling curve, where the burden shifts from the CPU to the GPU as pixel count increases. At 1920x1080 with Low settings, the combo achieves 155 FPS. This high frame rate suggests that the Intel Core i5-14600K, with its strong single-core performance, is capable of feeding the GPU enough data to reach this level. However, the GPU is still the bottleneck, as evidenced by the fact that lowering the resolution from 1080p to 1440p at Low settings drops the average from 155 FPS to 107 FPS, a 31% decrease. Moving from 1440p to 4K at Low settings further reduces the average to 63 FPS, another 41% decrease.

This scaling pattern is consistent across all settings presets. For instance, at High settings, the FPS drops from 88 at 1080p to 61 at 1440p (a 30% decrease) and then to 36 at 4K (a 41% decrease from 1440p). The consistent percentage drops between resolutions indicate that the GTX 1080 Ti is the limiting component at higher resolutions. The CPU's role is less prominent here; its strong multi-core and single-core scores (24491 in Cinebench R23 multi-core and 2064 in single-core) are sufficient to prevent it from becoming a major constraint at 4K, as seen by the fact that the frame rate is still entirely dependent on the GPU's rendering load. The data implies that for 4K gaming with this combo, users must accept lower visual presets to maintain a playable frame rate.

How This Combo Ranks

Within the benchmark database, this specific combination of the Intel Core i5-14600K and the NVIDIA GeForce GTX 1080 Ti ranks 2103rd out of 3723 tested combos for Rust. This places it in the 56th percentile, meaning it outperforms a slight majority of other system configurations tested. This mid-pack ranking is a logical outcome of pairing a high-end, modern CPU with a high-end, but aging, GPU. The CPU itself is a top performer, holding a 90th percentile ranking against all CPUs, while the GPU's 58th percentile ranking pulls the overall combo down.

The data suggests that the combo's rank is primarily held back by the GPU. The CPU's nearest rivals, such as the Intel Xeon Gold 5318H (-0.2% delta) and the AMD EPYC 4345P (+0.3% delta), are essentially performance equals in synthetic benchmarks, but they would likely be paired with more modern GPUs in other tested combos. Similarly, the GPU's nearest rivals, like the AMD Radeon Pro W5500 and the NVIDIA GeForce RTX 2060, are within a 1.7% performance delta. This indicates that the 1080 Ti is not a weak link in a vacuum, but it is not a top-tier card by modern standards. The combo's rank is a reflection of its balanced, but not exceptional, overall performance in Rust.

FAQ

Q: What is the best settings preset for 1080p gaming with this hardware?

A: The data shows the Medium preset provides the best balance, achieving an average of 104 FPS with a minimum of 89 FPS. While Low offers 155 FPS, the Medium preset provides a high frame rate with likely better visual quality, and the minimum FPS is still comfortably high.

Q: Can this system handle 4K resolution in Rust?

A: Yes, but with significant compromises. The data shows that at 3840x2160, the Low preset achieves an average of 63 FPS, while the Medium preset drops to 42 FPS. For a smooth 4K experience, users would need to stick to the Low preset.

Q: How does the GTX 1080 Ti compare to its closest rivals?

A: The GTX 1080 Ti's average benchmark score is 15548, placing it in a tight performance cluster. It is 0.2% faster than the AMD Radeon R9 M380, 1.7% faster than the NVIDIA GeForce RTX 2060, and 0.8% slower than the AMD Radeon Pro W5500.

Q: Is the CPU or GPU the limiting factor for this combo in Rust?

A: The data indicates the GPU is the primary bottleneck at higher resolutions. This is evident from the significant FPS drops when moving from 1440p to 4K, which are consistent across all settings (e.g., 61 to 36 FPS on High). The CPU's strong performance allows it to keep up, but the GPU's rendering power caps the frame rate.

Q: What is the measured performance difference between High and Medium settings at 1440p?

A: At 2560x1440, the High preset averages 61 FPS, while the Medium preset averages 72 FPS. This 11 FPS difference, combined with the Medium preset's higher minimum FPS of 61, makes Medium the more stable choice for this resolution.

Q: What are the minimum and maximum FPS recorded for the Medium preset at 1080p?

A: For the 1920x1080 Medium preset, the data records a minimum FPS of 89 and a maximum FPS of 120, with an average of 104 FPS.

Measured FPS Breakdown

The following data is from the measured FPS table, providing a complete look at the performance of the Intel Core i5-14600K and NVIDIA GeForce GTX 1080 Ti combination.

1920x1080:

  • Low: Average 155 FPS
  • Medium: Average 104 FPS, Minimum 89 FPS, Maximum 120 FPS
  • High: Average 88 FPS
  • Ultra: Average 67 FPS

2560x1440:

  • Low: Average 107 FPS
  • Medium: Average 72 FPS, Minimum 61 FPS, Maximum 83 FPS
  • High: Average 61 FPS
  • Ultra: Average 46 FPS

3840x2160:

  • Low: Average 63 FPS
  • Medium: Average 42 FPS, Minimum 36 FPS, Maximum 49 FPS
  • High: Average 36 FPS
  • Ultra: Average 27 FPS

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture. With a base clock of 3.50 GHz and a boost clock of 5.30 GHz, it provides substantial processing power. Its performance is highlighted by a 90th percentile ranking against all CPUs, with an average benchmark score of 48618. In synthetic tests, it achieves 24491 points in Cinebench R23 multi-core and 2064 points in single-core, indicating strong capabilities in both multi-threaded and single-threaded workloads.

In Rust, the CPU's role is to manage the game's simulation, AI, and physics, which are heavily dependent on single-core performance. The high boost clock and strong single-core score are crucial for maintaining high frame rates in less GPU-bound scenarios. The data shows that at 1080p with Low settings, the system reaches 155 FPS, a figure that is likely aided by the CPU's ability to process game logic quickly. However, as the resolution increases, the GPU becomes the bottleneck, and the CPU's influence on the average FPS diminishes. The CPU's nearest rivals, such as the Intel Xeon Gold 5318H and the AMD EPYC 4345P, have nearly identical average scores (48698 and 48470, respectively), confirming that the 14600K is among the top performers in its class. This processing headroom ensures that the GTX 1080 Ti is the component that determines the final frame rate in most scenarios.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1080 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 42.0
3840x2160 High 36.0
3840x2160 Ultra 27.0
2560x1440 Low 107.0
2560x1440 Medium 72.0
2560x1440 High 61.0
2560x1440 Ultra 46.0
1920x1080 Low 155.0
1920x1080 Medium 104.0
1920x1080 High 88.0
1920x1080 Ultra 67.0

Rust with ii5-14600K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1080 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600K + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.