Rust
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 62 |
| 1440p QHD | 45 | 59 | 70 | 104 |
| 1080p Full HD | 65 | 86 | 102 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-14600KF + AMD Radeon RX 9060, In-Depth Analysis
Rust, with its large persistent world and complex entity interactions, is a demanding title that shifts load between CPU and GPU depending on the settings and resolution chosen. The benchmark data for the Intel Core i5-14600KF paired with the AMD Radeon RX 9060 reveals a configuration that is capable of high refresh-rate play at 1080p, but one that becomes increasingly GPU-limited as resolution and visual fidelity are pushed higher. This analysis breaks down the measured FPS across the tested matrix, examining the roles of the CPU and GPU, and contextualizing the combo's standing within the broader database.
Resolution Scaling
The transition from 1080p to 4K has a dramatic impact on the average frame rate, clearly illustrating where the bottleneck lies at each step. At 1080p with Low settings, the combination produces an average of 151 FPS, which is a strong indicator of the CPU's ability to feed frames at lower resolutions. Moving to 1440p at the same Low preset, the average drops to 104 FPS, a decrease of 47 FPS. The scaling continues at 4K, where the Low preset yields just 62 FPS, a substantial 89 FPS drop from the 1080p result. This steep decline, particularly as resolution increases, points to an intensifying load on the GPU.
The behavior under the High preset follows a similar but distinct pattern. At 1080p High, the average is 86 FPS, which falls to 59 FPS at 1440p High, and then to 35 FPS at 4K High. The frame rate at 4K High is less than half of what is achieved at 1080p High, showing that the GPU is the primary limiting component at the higher resolution and quality settings. The data suggests that while the Core i5-14600KF has enough headroom to push high frame rates at 1080p, the Radeon RX 9060's rendering capacity is what dictates performance as the pixel count and shader complexity increase.
The scaling from 1080p to 1440p is less severe than the scaling from 1440p to 4K, indicating a non-linear relationship between resolution and performance. For instance, the Low preset loses 47 FPS going from 1080p to 1440p, but loses another 42 FPS going to 4K. This pattern is consistent with the GPU running out of raw throughput and memory bandwidth at the higher resolutions. Ultimately, the resolution scaling data shows a system that is well-balanced for 1080p, but where the GPU becomes the clear constraint at 1440p and especially at 4K, making high-refresh-rate gaming at those resolutions unattainable with this configuration.
GPU Role
The AMD Radeon RX 9060, based on the RDNA 4.0 architecture and Navi 44 chip, is the definitive factor in the performance ceiling at higher resolutions and settings. Its 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 288.0 GB/s, a figure that appears to be a limiting factor when the game's texture and geometry demands increase at 4K. The memory clocks run at 2250 MHz, or 18 Gbps effective, while the GPU core operates with a base clock of 1700 MHz, a game clock of 2400 MHz, and a boost clock of 2990 MHz. These clock speeds facilitate a pixel rate of 191.4 GPixel/s and a texture rate of 334.9 GTexel/s, which are the specifications that handle the rasterization workload.
The GPU's performance is demonstrated in its average benchmark score of 16014, placing it in the 59th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3060 Ti, has an average score of 16129, which is only 0.7% higher, indicating that the RX 9060 is positioned in the same performance tier. In Rust, the GPU's role is highlighted by the frame rate differences between presets at a fixed resolution. At 1440p, the average FPS is 104 on Low, 70 on Medium, and 59 on High, showing a clear performance cost for each increase in visual quality. This cost is amplified at 4K, where the Ultra preset averages just 27 FPS, a figure that is barely playable.
The 8 GB VRAM capacity is a critical detail for Rust, which is known for its large memory footprint. The data shows that the GPU is the primary bottleneck in the most demanding scenarios, as the frame rate at 4K Ultra is a low 27 FPS. This suggests that the 8 GB frame buffer and the 288.0 GB/s bandwidth are insufficient for the game's highest settings at 4K, leading to significant performance degradation. Conversely, at 1080p Low, the GPU has ample resources, allowing the CPU to push the frame rate to 151 FPS. The GPU's role is therefore context-dependent, but it is unequivocally the limiting component in the higher-resolution, higher-fidelity parts of the benchmark matrix.
How This Combo Ranks
In the database of tested CPU and GPU combinations for Rust, this specific pairing holds a rank of 1665 out of 2953 total combos. This places it in the 56th percentile, meaning it outperforms just over half of all tested configurations in this game. This ranking is a holistic measure that takes into account performance across all tested resolutions and settings, and it reflects a mid-pack standing for a combination that includes a high-end CPU and a mid-range GPU.
The ranking suggests that while the Core i5-14600KF is a potent processor, the overall gaming performance of this combo is dragged down by the GPU's limitations in the more demanding scenarios. The CPU's own benchmark percentile is in the 90th percentile of all CPUs, but the GPU's is in the 59th percentile. This asymmetry is the defining characteristic of this pairing. The data shows that the combo's rank is more closely tied to the GPU's capabilities, as the frame rates at 4K and even 1440p are far below what the CPU alone could theoretically support. A stronger GPU would likely move this combo significantly higher in the rankings, but as measured, it sits in the middle of the pack, a position that reflects the balance of its two components in Rust's specific workload.
Settings Recommendations
The measured FPS data offers clear guidance on the optimal settings for different display resolutions. For 1080p, the High preset is the best choice, delivering an average of 86 FPS. This is a comfortable frame rate for a smooth experience, and it is a significant improvement over the 65 FPS of the Ultra preset. While the Low preset achieves a much higher 151 FPS, the visual compromise is substantial for a marginal gain in smoothness when the High preset is already above the 60 FPS threshold. The Medium preset, at 102 FPS, is also viable, but High offers a better balance of image quality and performance.
At 1440p, the recommendation shifts to the Medium preset, which yields an average of 70 FPS. This is the only preset at this resolution that maintains a frame rate above 60 FPS while offering a reasonable level of visual fidelity. The High preset drops to 59 FPS, just below the 60 FPS target, and the Ultra preset falls to 45 FPS, which may be acceptable for some but is not ideal for fast-paced gameplay. The Low preset provides a high 104 FPS, but the visual quality is severely reduced, making Medium the preferable option for most users.
For 4K, none of the presets achieve a smooth 60 FPS experience. The Low preset is the only one that breaks the 60 FPS mark, with an average of 62 FPS, but it does so with the lowest visual quality. The Medium preset averages 41 FPS, which is playable but not fluid, while High averages 35 FPS and Ultra averages 27 FPS, both of which are too low for a competitive or immersive experience. Therefore, for 4K, the Low preset is the only viable option if frame rate is the priority, but the data suggests that this resolution is not a good fit for this hardware combination.
Measured FPS Breakdown
The following table details the exact average FPS measurements for each resolution and settings preset in the benchmark data:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 1920x1080 | Low | 151 | - | - |
| 1920x1080 | Medium | 102 | 86 | 117 |
| 1920x1080 | High | 86 | - | - |
| 1920x1080 | Ultra | 65 | - | - |
| 2560x1440 | Low | 104 | - | - |
| 2560x1440 | Medium | 70 | 59 | 80 |
| 2560x1440 | High | 59 | - | - |
| 2560x1440 | Ultra | 45 | - | - |
| 3840x2160 | Low | 62 | - | - |
| 3840x2160 | Medium | 41 | 35 | 47 |
| 3840x2160 | High | 35 | - | - |
| 3840x2160 | Ultra | 27 | - | - |
The data shows a consistent pattern across all resolutions. The Low preset offers the highest average FPS, followed by Medium, High, and finally Ultra. The difference between Low and Ultra is substantial, with a 86 FPS gap at 1080p (151 vs 65), a 59 FPS gap at 1440p (104 vs 45), and a 35 FPS gap at 4K (62 vs 27). The Medium preset is the only one that provides min and max FPS data, with a 35 FPS minimum at 4K and an 86 FPS minimum at 1080p, suggesting some frame time variance in that setting. The High and Ultra presets at 4K produce average frame rates of 35 FPS and 27 FPS, respectively, which are below the threshold for a playable experience in a fast-paced game.
CPU Role
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and 2 MB per-core L2 cache are significant resources for a game like Rust, which has a large, persistent world with many entities that need to be tracked. The CPU's own benchmark scores are strong, with a Cinebench R23 multi-core score of 32544 and a single-core score of 4594, placing it in the 90th percentile of all CPUs. Its average benchmark score of 49394 is 0.3% higher than its nearest rival, the AMD Ryzen 9 7900.
In the context of Rust, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the average FPS of 151 is a clear indication that the CPU is capable of feeding the GPU more than enough frames. Even at 1440p Low, the 104 FPS result shows that the CPU is not the primary bottleneck. However, the CPU's influence wanes as the resolution and settings increase. The data does not show the CPU becoming a limiting factor in the higher-resolution tests, as the GPU's performance drops so significantly that it is clearly the constraint. This suggests that the Core i5-14600KF provides a robust foundation for this game, ensuring that performance is not CPU-bound in most scenarios, and its high single-thread performance is likely a key reason for the strong 1080p results.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Rust?
A: Based on the measured FPS, 1920x1080 is the optimal resolution. The High preset achieves an average of 86 FPS, which is a smooth experience. While the Low preset reaches 151 FPS, the High preset offers a better balance of visual quality and performance.
Q: Can this combo handle 4K gaming in Rust?
A: The data indicates that 4K is not a good fit for this combination. The highest average FPS is 62 at the Low preset, but this drops to 41 FPS at Medium and 35 FPS at High, all of which are below the 60 FPS target for smooth gameplay.
Q: How does the GPU compare to its closest rival?
A: The AMD Radeon RX 9060 has an average benchmark score of 16014, which is 0.7% lower than the NVIDIA GeForce RTX 3060 Ti's score of 16129. This places the two GPUs in a very similar performance tier.
Q: How does the CPU compare to its closest rival?
A: The Intel Core i5-14600KF has an average benchmark score of 49394, which is 0.3% higher than the AMD Ryzen 9 7900's score of 49228. The two processors are essentially equivalent in average benchmark performance.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset achieves an average of 151 FPS, while the Ultra preset achieves an average of 65 FPS. This represents a performance drop of 86 FPS when moving from the lowest to the highest quality settings.
Q: Which setting provides the most significant FPS drop from 1440p to 4K?
A: The Low preset shows the most significant absolute FPS drop, going from 104 FPS at 1440p to 62 FPS at 4K, a difference of 42 FPS. The other presets show smaller absolute drops, but the percentage drop is consistent with the GPU being the limiting factor.
Hardware Specifications
Intel Core i5-14600KF
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + AMD Radeon RX 9060 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 70.0 |
| 2560x1440 | High | 59.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 151.0 |
| 1920x1080 | Medium | 102.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 65.0 |
Rust with ii5-14600KF + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 9060 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-14600KF + RX 9060
Explore FPS benchmarks for other games using this same hardware combination.