Rust
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 62 | 73 | 114 |
| 1440p QHD | 83 | 107 | 125 | 178 |
| 1080p Full HD | 118 | 159 | 178 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-12400F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5070 Ti delivers a highly capable Rust experience, with the data showing a clear sweet spot at Medium settings for most users. Across all three tested resolutions, Medium provides a substantial frame rate uplift over High while remaining visually acceptable, and it avoids the steep performance penalty of Ultra. The measured results show that this combo ranks in the top tier of tested hardware configurations, placing 174th out of 1717 combos, which puts it in the top 10 percent of all systems in the database for Rust.
Settings Recommendations
The benchmark data strongly favors Medium settings as the best balance between visual fidelity and performance for this combination. At 1920x1080, Medium delivers 177.5 FPS, which is only 27.2 FPS below Low but a significant 18.5 FPS above High. More importantly, Medium at 1440p produces 124.7 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay and still 18.2 FPS higher than High at that resolution. At 4K, Medium maintains 72.9 FPS, which is playable, while High drops to 61.5 FPS and Ultra falls to 47.3 FPS.
Low settings are only recommended for competitive play at high refresh rates. At 1080p, Low hits 204.7 FPS, and at 1440p it reaches 177.8 FPS, making it the choice for 144Hz or 165Hz monitors. However, the visual compromise is often not worth it, as the jump from Low to Medium costs only 27.2 FPS at 1080p but provides a much better image quality. Ultra settings are not advisable for this game with this hardware, as it produces the lowest playable frame rates across all resolutions, with 118.3 FPS at 1080p being the only Ultra result above 100 FPS.
GPU Role
The RTX 5070 Ti’s memory configuration plays a decisive role in Rust’s performance scaling. With 16 GB of GDDR7 memory on a 256-bit bus, the card provides 896.0 GB/s of bandwidth, which is essential for a game that loads large texture sets and world data. The measured results show that the GPU is not the bottleneck at lower resolutions, as the frame rate scales consistently with resolution changes. At 1080p, the difference between Low and Medium is only 27.2 FPS, while at 4K the same settings gap is 41.0 FPS, indicating that the GPU becomes more stressed at higher resolutions.
The clock speeds of 2295 MHz base and 2452 MHz boost, combined with 8960 shading units, allow the card to handle Rust’s draw calls efficiently. The 43.94 TFLOPS of FP32 performance is more than sufficient for this title, as evidenced by the fact that even at 4K Ultra, the card manages 47.3 FPS. The GPU’s 70 RT cores are largely irrelevant for Rust, which does not utilize ray tracing, but the 280 tensor cores and 280 TMUs contribute to texture filtering and geometry processing. The 96 ROPs handle pixel output, and the 686.6 GTexel/s texture rate ensures that the game’s complex environments render without stutter.
How This Combo Ranks
The combo’s rank of 174 out of 1717 tested combinations places it in the 89.9th percentile of all systems tested for Rust. This is an exceptionally strong result, indicating that this pairing of a mid-range 6-core CPU with a high-end GPU is well-suited for this specific game. The ranking is more impressive when considering that many combos in the database include more expensive CPUs with higher core counts, but Rust’s engine appears to favor the balance this combo provides.
The percentile rank of 77 for the CPU and 87 for the GPU individually suggests that the GPU is the stronger component in this pairing, which is typical for a survival game that is not heavily CPU-bound at high resolutions. The combo’s overall rank is slightly lower than the GPU’s individual percentile, which indicates that the CPU does impose some limitation at lower resolutions. At 1080p Low, the 204.7 FPS result is likely CPU-limited, as the i5-12400F’s 6 cores and 12 threads cannot push much higher.
Measured FPS Breakdown
The measured FPS data shows a consistent pattern across all three resolutions, with performance scaling predictably as settings are adjusted. At 1920x1080, the results are: Low 204.7 FPS, Medium 177.5 FPS, High 159 FPS, and Ultra 118.3 FPS. The gap between Low and Medium is 27.2 FPS, while the gap between Medium and High is 18.5 FPS, and the largest drop is between High and Ultra at 40.7 FPS. This suggests that Ultra settings introduce a significant rendering overhead that is not proportional to visual improvement.
At 2560x1440, the results are: Low 177.8 FPS, Medium 124.7 FPS, High 106.5 FPS, and Ultra 83.3 FPS. The scaling from Low to Medium is a 53.1 FPS drop, which is much steeper than at 1080p, indicating that the GPU is becoming more of a factor. From Medium to High, the drop is 18.2 FPS, and from High to Ultra it is 23.2 FPS. The 1440p Medium result of 124.7 FPS is the best balance for high-refresh 1440p monitors, as it remains above 120 FPS.
At 3840x2160, the results are: Low 113.9 FPS, Medium 72.9 FPS, High 61.5 FPS, and Ultra 47.3 FPS. The drop from Low to Medium is a massive 41.0 FPS, showing that 4K rendering taxes the GPU heavily. Medium is the only 4K setting that stays above 70 FPS, making it the recommended choice for 4K gaming. High at 4K is borderline at 61.5 FPS, while Ultra falls below 50 FPS and should be avoided.
FAQ
Q: What is the best settings preset for a 60Hz 4K monitor?
A: Medium settings at 3840x2160 produce 72.9 FPS, which is the only 4K preset that exceeds 60 FPS. High at 4K delivers 61.5 FPS, which is playable but less headroom.
Q: Can this combo drive a 240Hz 1080p monitor?
A: The data shows Low settings at 1920x1080 reach 204.7 FPS, which falls short of 240 FPS. Medium and High produce 177.5 FPS and 159 FPS respectively, so a 144Hz or 165Hz monitor is a better match.
Q: How much performance is lost when going from 1440p Medium to 4K Medium?
A: The 2560x1440 Medium result is 124.7 FPS, while 3840x2160 Medium is 72.9 FPS, representing a 51.8 FPS reduction. This is a 41.5% performance loss for the resolution increase.
Q: Is Ultra settings ever viable with this hardware?
A: Ultra produces 118.3 FPS at 1080p, which is playable, but at 1440p it drops to 83.3 FPS and at 4K it falls to 47.3 FPS. The visual uplift from High to Ultra is not worth the large FPS penalty.
Q: Does this combo have any CPU bottleneck at 1080p?
A: The 204.7 FPS result at 1080p Low is close to the CPU’s practical limit with 6 cores and 12 threads. The CPU’s 77th percentile rank indicates it is slightly weaker than the GPU’s 87th percentile, suggesting some limitation at very high frame rates.
Q: What is the frame rate difference between High and Medium at 1440p?
A: Medium at 2560x1440 achieves 124.7 FPS, while High achieves 106.5 FPS, a difference of 18.2 FPS. The visual quality improvement from Medium to High is often worth this moderate performance cost.
CPU Role
The Intel Core i5-12400F provides a solid foundation for this gaming combo, with 6 physical cores and 12 threads running at a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The processor’s 18 MB of shared L3 cache and 1.25 MB L2 per core help reduce memory latency, which benefits Rust’s world streaming and entity updates. The CPU’s benchmark results show a Cinebench R23 multicore score of 16518 and a single-core score of 2332, indicating balanced performance for both lightly-threaded and multi-threaded workloads.
The CPU’s role in Rust becomes more apparent at lower resolutions and settings. At 1080p Low, the 204.7 FPS result is close to the practical ceiling for this processor, as the game engine’s main thread becomes the limiting factor. The 3DMark max threads score of 5912 and the 16-thread score of 5895 show that the CPU scales well with thread utilization, but Rust does not always take full advantage of all 12 threads. The single-thread performance, evidenced by a 3DMark single-thread score of 909 and a Passmark single-thread score of 3481, is adequate for the game’s primary simulation thread.
The CPU’s memory support for both DDR4 and DDR5 allows for flexible system builds, and the dual-channel memory bus provides sufficient bandwidth for Rust’s asset loading. The processor’s 65W TDP and 163 mm² die size make it an efficient choice that does not produce excessive heat. Compared to its nearest rivals, the i5-12400F’s average benchmark score of 19221 is within 0.1% of the Intel Core i7-8700K and 0.3% of the Intel Core i5-1335U, while being 0.7% behind the AMD Ryzen 5 7533HS. This places the CPU in the 77th percentile of all processors, confirming that it is a capable mid-range part that pairs well with the RTX 5070 Ti for Rust, where the GPU typically dominates performance at higher settings.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 113.9 |
| 3840x2160 | Medium | 72.9 |
| 3840x2160 | High | 61.5 |
| 3840x2160 | Ultra | 47.3 |
| 2560x1440 | Low | 177.8 |
| 2560x1440 | Medium | 124.7 |
| 2560x1440 | High | 106.5 |
| 2560x1440 | Ultra | 83.3 |
| 1920x1080 | Low | 204.7 |
| 1920x1080 | Medium | 177.5 |
| 1920x1080 | High | 159.0 |
| 1920x1080 | Ultra | 118.3 |
Rust with ii5-12400F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.