Rust

Rust

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 33 42 60
1440p QHD 44 54 65 98
1080p Full HD 60 84 98 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 42
3840x2160 High 33
3840x2160 Ultra 28
2560x1440 Low 98
2560x1440 Medium 65
2560x1440 High 54
2560x1440 Ultra 44
1920x1080 Low 145
1920x1080 Medium 98
1920x1080 High 84
1920x1080 Ultra 60

Rust with Intel Core i5-12400 + AMD Radeon RX 6650 XT, In-Depth Analysis

Rust presents a demanding survival sandbox where the Intel Core i5-12400 and AMD Radeon RX 6650 XT combo shows a clear performance arc across resolutions. The measured data indicates this pairing is well-suited for 1080p gaming, but struggles to maintain fluid frame rates at 4K. The 12 data points provided offer a detailed look at how the system scales from 145.2 FPS at 1080p Low down to 27.7 FPS at 4K Ultra, revealing a system where the GPU becomes the primary bottleneck as pixel count increases.

Resolution Scaling

The FPS drop from 1920x1080 to 3840x2160 is dramatic and tells a clear story about system balance. At 1080p Low settings, the combo achieves 145.2 FPS, but at 4K Low, it falls to 60.2 FPS — a 58.5% performance loss. This steep decline is typical for a GPU-bound scenario. The RX 6650 XT, with its 8 GB of GDDR6 memory and 128-bit bus, has to work progressively harder to fill the 4K frame buffer, and the data shows its limits clearly.

Moving from 1440p to 4K at High settings shows a drop from 53.5 FPS to 32.6 FPS, a 39% reduction. This indicates that even at High preset, the GPU is the limiting factor. The CPU, with 6 cores and 12 threads based on Alder Lake architecture, has enough headroom to feed the GPU at lower resolutions, but the GPU's pixel throughput becomes the wall at higher resolutions. The 4K Ultra result of 27.7 FPS is essentially unplayable for a survival game requiring quick reactions, while 4K Low at 60.2 FPS is borderline playable but sacrifices visual fidelity.

The scaling pattern suggests that the sweet spot for this combo is 1080p, where the 83.9 FPS High result and 98.4 FPS Medium result provide a good balance. At 1440p, the system is still usable, but the 43.5 FPS Ultra result indicates that maxing out settings at this resolution will cause noticeable frame pacing issues. The data reveals a system that is 1080p-first, with 1440p as a secondary option if settings are adjusted.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1920x1080 is the optimal resolution, where even Ultra settings achieve 60.2 FPS and Low hits 145.2 FPS. At 2560x1440, only Low (97.5 FPS) and Medium (65.1 FPS) remain smooth, while 3840x2160 struggles to maintain 60 FPS even on Low.

Q: How does the RX 6650 XT's 8 GB VRAM affect 4K performance?

A: The 8 GB GDDR6 memory with 280.3 GB/s bandwidth is insufficient for smooth 4K gameplay in Rust. The 4K Ultra average of 27.7 FPS and 4K High at 32.6 FPS indicate the GPU is overwhelmed by the memory and shading demands at this resolution, despite its 2048 shading units and 64 ROPs.

Q: Is the i5-12400 a bottleneck at 1080p?

A: Benchmark results suggest the CPU is not the primary limit. The i5-12400's 3dmark_single_thread score of 910 and cinebench_r23_singlecore score of 2249 indicate strong single-thread performance, which Rust relies on. At 1080p Low (145.2 FPS), the system is likely GPU-limited, as the CPU can feed frames quickly enough.

Q: What settings preset offers the most balanced experience at 1440p?

A: The Medium preset at 2560x1440 delivers 65.1 FPS, which is the best compromise between visual quality and playability. High drops to 53.5 FPS, and Ultra falls to 43.5 FPS, both of which are less ideal for a survival game where responsiveness matters.

Q: How does this combo rank compared to other tested systems in Rust?

A: The combo ranks 1062 out of 1717 tested combinations, placing it in the lower-middle tier. This ranking reflects that while it handles 1080p well, it falls behind in higher-resolution scenarios where more powerful GPUs with larger memory buses excel.

Q: Does the CPU's 65 W TDP limit performance in Rust?

A: The 65 W TDP is not directly a performance limiter in the data. The CPU's boost clock of 4.40 GHz and 18 MB of L3 cache provide ample compute for Rust's physics and simulation. The measured FPS drops correlate more with GPU resolution scaling than with CPU thermal or power constraints.

How This Combo Ranks

The combo rank of 1062 out of 1717 tested combinations places this system in the 38th percentile of all tested configurations in Rust. This ranking is notably lower than the individual component percentiles — the i5-12400 sits at the 77th percentile among all CPUs, and the RX 6650 XT at the 72nd percentile among all GPUs. This discrepancy suggests that the pairing is not optimally balanced for Rust's specific demands.

The ranking implies that many other combos achieve higher FPS in Rust, likely due to more powerful GPUs or better CPU-GPU synergy. The i5-12400's nearest rivals include the Intel Core i7-9700 (0.1% delta) and Intel Core i7-8700 (-0.2% delta), indicating the CPU is competitive with older i7s. However, the GPU's nearest rivals include the AMD Radeon RX 6800M (0% delta) and AMD Radeon RX 470 (0.1% delta), which does not help in Rust's demanding scenarios.

The 1062nd rank out of 1717 means roughly 60% of tested combos outperform this setup. This is not a top-tier gaming rig, but it is far from the bottom. The data suggests that for Rust specifically, the combo's 1080p performance is adequate, but its 4K capability is significantly limited, dragging down the overall rank.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce 145.2 FPS, which is exceptionally smooth for a survival game with large open worlds. Medium settings drop to 98.4 FPS, still well above the 60 FPS threshold for comfortable play. High settings achieve 83.9 FPS, and Ultra manages 60.2 FPS — exactly at the standard for smooth gameplay. This resolution shows the full potential of the system.

At 2560x1440, the performance degrades noticeably. Low hits 97.5 FPS, which remains excellent. Medium drops to 65.1 FPS, still playable. High falls to 53.5 FPS, which starts to feel less responsive. Ultra drops to 43.5 FPS, which is borderline for a game requiring quick reactions to environmental threats. The data shows a 33% drop from Low to Ultra at this resolution.

At 3840x2160, the system struggles. Low achieves 60.2 FPS, which is the only playable setting. Medium drops to 41.6 FPS, High to 32.6 FPS, and Ultra to 27.7 FPS. The difference between 1080p Low and 4K Low is a 58.5% drop, demonstrating the GPU's limitations at high pixel counts. The 4K results are largely unplayable for competitive survival gameplay.

GPU Role

The AMD Radeon RX 6650 XT plays the dominant role in determining Rust's performance at higher resolutions. With 8 GB of GDDR6 memory on a 128-bit bus providing 280.3 GB/s bandwidth, the card has enough memory for 1080p and 1440p textures but struggles at 4K. The boost clock of 2635 MHz and game clock of 2410 MHz are high for the RDNA 2.0 architecture, but the 10.79 TFLOPS FP32 performance is not sufficient for 4K Ultra in Rust.

The GPU's 2048 shading units and 64 ROPs deliver a pixel rate of 168.6 GPixel/s, which explains the 1080p performance. At 1080p Ultra (60.2 FPS), the GPU is working efficiently. The texture rate of 337.3 GTexel/s helps with Rust's terrain and building textures, but the 128-bit memory bus limits bandwidth-intensive operations at 4K. The data shows the GPU is the bottleneck in 4K scenarios, as the FPS drops proportionally with resolution increases.

The GPU's 72nd percentile ranking among all GPUs and its closeness to the RX 6800M (0% delta) suggest it is a mid-range performer. In Rust, this translates to solid 1080p and acceptable 1440p performance, but the 4K results reveal the card's architectural limits. The 11,060 million transistors on a 7 nm process provide good efficiency, but cannot overcome the memory bandwidth constraints at high resolutions.

CPU Role

The Intel Core i5-12400 provides strong single-threaded performance, which is critical for Rust's game logic and physics simulation. With 6 cores and 12 threads, the CPU has enough parallelism for background tasks. The boost clock of 4.40 GHz ensures fast response times, and the 3dmark_single_thread score of 910 indicates excellent per-core performance. The cinebench_r23_singlecore score of 2249 further confirms this.

The CPU's 18 MB of shared L3 cache is beneficial for Rust's large world data and entity tracking. The 1.25 MB per-core L2 cache helps reduce memory latency, which is important for a game that often experiences frame hitches due to world loading. The 3dmark_16_threads score of 5873 and cinebench_r23_multicore score of 15935 show the CPU can handle multi-threaded workloads, though Rust is not heavily multi-threaded.

The CPU's 77th percentile ranking and its closeness to the Core i7-9700 (0.1% delta) indicate it is a capable processor. In this combo, the CPU is not the limiting factor at 1080p, as evidenced by the high FPS at Low settings. However, at 4K, the CPU's role diminishes, and the GPU takes over as the primary constraint. The data suggests that upgrading the GPU would yield better 4K performance, while the CPU has headroom for more demanding scenarios.

Settings Recommendations

For the best experience on this combo, the data points to 1920x1080 with Medium settings as the optimal balance. The 98.4 FPS at 1080p Medium provides smooth gameplay with good visual quality, and it is only 46.8 FPS lower than Low but with significantly better graphics. For competitive play, 1080p Low at 145.2 FPS offers the highest frame rate for maximum responsiveness.

At 1440p, Medium settings (65.1 FPS) are the recommended choice, as they stay above the 60 FPS threshold. High at 53.5 FPS is acceptable for less demanding players, but Ultra at 43.5 FPS is not recommended due to the risk of frame drops during intense moments. For 4K, Low settings (60.2 FPS) are the only playable option, but the visual compromise is significant.

If the player prioritizes visual fidelity over frame rate, 1080p Ultra at 60.2 FPS is viable, but the data shows that Medium offers a better FPS-to-quality ratio. The 1080p High result of 83.9 FPS is also a strong choice, providing a good middle ground. The measured rows indicate that the system is best utilized at 1080p Medium or High, with 1440p Medium as a secondary option for those with a 1440p monitor who can tolerate slightly lower frame rates.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 6650 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 60.2
3840x2160 Medium 41.6
3840x2160 High 32.6
3840x2160 Ultra 27.7
2560x1440 Low 97.5
2560x1440 Medium 65.1
2560x1440 High 53.5
2560x1440 Ultra 43.5
1920x1080 Low 145.2
1920x1080 Medium 98.4
1920x1080 High 83.9
1920x1080 Ultra 60.2

Rust with ii5-12400 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6650 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.