Rust

Rust

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 13 12 22
1440p QHD 16 22 26 35
1080p Full HD 24 31 37 52

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 High 13
3840x2160 Medium 12
3840x2160 Ultra 9
2560x1440 Low 35
2560x1440 Medium 26
2560x1440 High 22
2560x1440 Ultra 16
1920x1080 Low 52
1920x1080 Medium 37
1920x1080 High 31
1920x1080 Ultra 24

Rust with Intel Core i5-10400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The Intel Core i5-10400F paired with the NVIDIA GeForce GTX 1050 Ti is a classic entry-level desktop combination, and benchmark results in Rust show a system that is heavily constrained by its graphics subsystem. The data indicates that this combo ranks at 1690 out of 1717 tested configurations in this game, placing it in the bottom percentile of all possible pairings. This ranking is a direct consequence of the GPU’s performance profile, which sits at the 30th percentile against all GPUs, while the CPU enjoys a comparatively robust 73rd percentile standing. The measured frame rates confirm that the GTX 1050 Ti is the primary bottleneck, with the i5-10400F providing sufficient headroom that is never fully utilized in most settings.

FAQ

Q: How does this combo rank in Rust compared to other tested configurations?

A: This combo ranks 1690 out of 1717 tested combos in Rust. This places it in the bottom 1.6% of all tested systems, indicating that it is among the weakest configurations in the database for this specific game.

Q: Is the CPU or the GPU the limiting factor in this system?

A: The GPU is the definite bottleneck. The GTX 1050 Ti has a percentile rank of 30 against all GPUs, while the i5-10400F has a percentile rank of 73 against all CPUs. The frame rate data confirms this, as performance drops drastically with resolution increases, a classic sign of a GPU-limited system.

Q: What is the best average FPS this system can achieve in Rust?

A: The highest average FPS recorded is 51.9 frames per second, achieved at 1920x1080 resolution with Low settings. All other tested configurations at higher resolutions or settings produce lower average frame rates.

Q: How does the GTX 1050 Ti's performance compare to its nearest rivals?

A: The GTX 1050 Ti has an average benchmark score of 5316. Its nearest rival, the NVIDIA GeForce 930A, scores 5317, showing a deltaPct of 0. The AMD Radeon R7 240 scores 5280, which is 0.7% slower, while the AMD Radeon R7 M445 scores 5361, which is 0.8% faster.

Q: What is the difference in average FPS between 1080p Low and 4K Low settings?

A: At 1920x1080 with Low settings, the average FPS is 51.9. At 3840x2160 with Low settings, the average FPS drops to 22.1. This represents a reduction of 29.8 FPS, or a 57.4% decrease in performance when moving to 4K.

Q: What is the launch MSRP for the GPU in this combo?

A: The NVIDIA GeForce GTX 1050 Ti has a launch MSRP of 139 USD. The CPU in this combo does not have a listed launch MSRP in the data.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the decisive component in this pairing. Its specifications define the performance ceiling for Rust. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, yielding a memory bandwidth of 112.1 GB/s. Its memory clock operates at 1752 MHz, with an effective data rate of 7 Gbps. The shading units number 768, paired with 48 texture mapping units and 32 render output units. The GPU’s base clock is 1291 MHz, with a boost clock of 1392 MHz. This configuration provides a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s.

In the context of Rust, these specifications are insufficient for high frame rates at demanding settings. The GPU’s overall benchmark average score is 5316, and its percentile rank against all GPUs is 30. This means the GTX 1050 Ti performs better than only about 30% of all GPUs in the database. The data shows that in Rust, the GPU’s limitations are exposed immediately. At 1920x1080 with High settings, the average FPS is only 30.8. This indicates that the GPU is struggling to maintain playable frame rates even at the most common resolution with moderate settings. The GPU’s performance is such that it falls behind the CPU’s capabilities, meaning that the i5-10400F is rarely the limiting factor; the GTX 1050 Ti is the component that dictates the overall gaming experience.

Resolution Scaling

The measured frame rates across resolutions show a clear and steep performance drop, which is characteristic of a GPU-bound system. At 1920x1080 with Low settings, the average FPS is 51.9. Moving to 2560x1440 with the same Low settings, the average FPS falls to 35.4, a reduction of 16.5 FPS. At 3840x2160 with Low settings, the average FPS is just 22.1, a further drop of 13.3 FPS from the 1440p result. This scaling pattern demonstrates that the GTX 1050 Ti is overwhelmed by the increasing pixel count.

The trend is similar across all settings presets. For High settings, the average FPS goes from 30.8 at 1080p, to 21.7 at 1440p, and down to 13.1 at 4K. The Ultra preset sees the most dramatic absolute decline, from 24.4 FPS at 1080p, to 15.8 FPS at 1440p, and a nearly unplayable 8.9 FPS at 4K. The consistency of this pattern across all settings is a strong indicator that the limiting component is the GPU. If the CPU were the bottleneck, the frame rate would be more consistent across resolutions, as the CPU workload would not scale as dramatically with resolution changes. The data suggests that the i5-10400F, with its 6 cores and 12 threads, has ample processing power for Rust at these resolutions, but the GTX 1050 Ti cannot keep up with the rendering demands.

Settings Recommendations

Based on the measured data, the optimal experience for this combo is achieved at 1920x1080 with Low settings. This is the only configuration that delivers an average FPS above 50, at 51.9 FPS. This frame rate is generally considered acceptable for a survival game like Rust, where gameplay is less reliant on twitch reflexes and more on exploration and building. The jump to Medium settings at 1080p results in an average FPS of 37.4, which is a 14.5 FPS drop. While still playable, this is a significant sacrifice in smoothness for a modest visual improvement. High settings at 1080p provide an average of 30.8 FPS, which may be borderline for some users.

At 2560x1440, the only configuration that approaches playability is Low settings, which yields an average of 35.4 FPS. All other settings at 1440p produce average FPS below 30, with Ultra dropping to 15.8 FPS. At 3840x2160, all settings produce average FPS below 23, with Ultra at a stuttering 8.9 FPS. Therefore, 4K is not a viable option for this hardware. The data strongly suggests that for the best balance of visual quality and performance, users should stick to 1080p. The Low preset is the only way to achieve a frame rate that comfortably clears the 30 FPS threshold, while the Medium preset offers a more detailed image at the cost of some fluidity. For a consistent and responsive experience, Low at 1080p is the recommended setting.

How This Combo Ranks

The Intel Core i5-10400F + NVIDIA GeForce GTX 1050 Ti combination ranks 1690 out of 1717 tested combos in Rust. This puts it in the bottom 1.6% of all systems tested, a position that reflects the GPU’s low performance percentile. The combo’s rank is a product of its weakest link; while the i5-10400F is a capable CPU for gaming, its potential is squandered by the GTX 1050 Ti. The CPU’s average benchmark score is 14168, and its nearest rivals include the AMD EPYC 7552 with a deltaPct of 0.4 and the Intel Core i5-8500 with a deltaPct of -1.1. This shows the CPU is a solid mid-range performer.

However, the GPU’s average benchmark score is 5316, with nearest rivals including the NVIDIA GeForce 930A at a deltaPct of 0 and the AMD Radeon R7 240 at a deltaPct of 0.7. These rivals are all low-end or mobile parts, confirming the GTX 1050 Ti’s position at the bottom of the desktop GPU stack. In Rust, this translates to a system that is fundamentally limited to low-resolution, low-detail play. The rank of 1690 is not an anomaly; it is an accurate representation of the system’s ability to run this specific game. The data shows that to improve the rank, the GPU would need to be upgraded, as the CPU has significantly more headroom to support a faster graphics card. The current configuration is severely imbalanced for Rust, with the GPU being the primary factor in its low ranking.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1050 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 22.1
3840x2160 High 13.1
3840x2160 Medium 12.3
3840x2160 Ultra 8.9
2560x1440 Low 35.4
2560x1440 Medium 25.6
2560x1440 High 21.7
2560x1440 Ultra 15.8
1920x1080 Low 51.9
1920x1080 Medium 37.4
1920x1080 High 30.8
1920x1080 Ultra 24.4

Rust with ii5-10400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1050 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-10400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.