Rust

Rust

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 47 59 84
1440p QHD 65 82 98 132
1080p Full HD 89 115 130 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 59
3840x2160 High 47
3840x2160 Ultra 37
2560x1440 Low 132
2560x1440 Medium 98
2560x1440 High 82
2560x1440 Ultra 65
1920x1080 Low 152
1920x1080 Medium 130
1920x1080 High 115
1920x1080 Ultra 89

Rust with Intel Core i5-10400F + AMD Radeon RX 6800 XT, In-Depth Analysis

The Intel Core i5-10400F paired with the AMD Radeon RX 6800 XT delivers a solid 1080p and 1440p experience in Rust, but the data shows that the Ultra preset is too demanding for smooth play at any resolution tested. The sweet spot for this combination is the High preset at 1440p, where the 81.9 FPS average balances visual quality with a frame rate that keeps the action fluid. For competitive play, dropping to Low at 1080p yields the highest measured average of 151.9 FPS, but the High preset at 1080p—at 115.4 FPS—remains a strong choice for most users.

Settings Recommendations

The measured FPS rows reveal a clear pattern: the gap between Low and High settings is substantial, but the jump from High to Ultra is punishing. At 1920x1080, the average FPS moves from 151.9 on Low to 130.1 on Medium, then drops to 115.4 on High, and finally collapses to 89.4 on Ultra. The Ultra preset costs roughly 26 FPS compared to High at 1080p, which is a 23% reduction in performance for what is typically a marginal visual improvement in Rust. At 2560x1440, the same trend holds: High delivers 81.9 FPS, while Ultra falls to 64.6 FPS—a difference that pushes the experience below the 70 FPS threshold many players consider the floor for responsive gameplay.

For 4K, the data is clear: this combo is not suited for Ultra at 3840x2160, where the average FPS is just 37.2. Even High at 4K produces only 47.2 FPS, which is playable but not ideal for a survival game where quick reactions matter. The Medium preset at 4K (58.8 FPS) is the only 4K option that approaches a playable range, but the 1440p High preset offers a far better experience with a 81.9 FPS average. Benchmark results indicate that the optimal configuration for this hardware is the High preset at 1440p, as it provides the best combination of visual fidelity and frame rate headroom. If a player prioritizes maximum refresh rate, the Low preset at 1080p is the only setting that exceeds 150 FPS.

GPU Role

The AMD Radeon RX 6800 XT is the dominant component in this pairing, and the measured FPS data reflects its capabilities. With 16 GB of GDDR6 memory on a 256-bit bus, the GPU has ample bandwidth (512.0 GB/s) to handle Rust's large texture streams and draw distances. The memory clock runs at 2000 MHz, with 16 Gbps effective speed, which supports the high average FPS observed at 1080p and 1440p. The GPU's boost clock of 2250 MHz (with a base of 1825 MHz and a game clock of 2015 MHz) drives the 4608 shading units, and the data shows that the card scales well from Low to High settings, only hitting a wall at Ultra.

The GPU's 20.74 TFLOPS of FP32 compute and 72 ray accelerators are not fully stressed at the lower presets, but the Ultra preset at 4K exposes the card's limits. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are sufficient for 1440p High, but at 4K Ultra, the fill rate is overwhelmed, resulting in the 37.2 FPS average. The 16 GB VRAM is not a bottleneck in any measured scenario—Rust does not appear to exceed this capacity even at 4K Ultra—but the GPU's compute throughput is the limiting factor at the highest settings. This card sits in the 87th percentile of all GPUs, and its nearest rivals include the Intel Arc A550M (0.5% lower score) and the NVIDIA RTX A1000 (1.7% higher score), but those comparisons do not translate directly to Rust's specific rendering workload.

How This Combo Ranks

This specific combination of the Intel Core i5-10400F and AMD Radeon RX 6800 XT ranks 644th out of 1717 tested combos in Rust, placing it in the upper-middle tier of the database. The percentile data for the individual components suggests the GPU is doing most of the heavy lifting: the CPU is in the 73rd percentile of all CPUs, while the GPU is in the 87th percentile. In Rust, which is known for its CPU-heavy server-side simulation and frequent entity updates, the i5-10400F's six cores and twelve threads (boosting up to 4.30 GHz) may hold back the GPU in certain scenarios, but the measured FPS indicates that the pairing is well-balanced for most settings.

The combo's rank of 644 out of 1717 means that roughly 37% of tested configurations outperform it in Rust. This is not a top-tier combination, but it is above the median, and the data supports that the GPU is the primary driver of frame rates at higher resolutions. At 1080p, where CPU load is relatively higher, the i5-10400F's single-thread performance (Cinebench R23 single-core score of 1453) is adequate but not exceptional. The combination's position in the rankings suggests that upgrading the CPU to a newer, higher-clocked part would yield diminishing returns at 1440p and 4K, where the GPU is clearly the bottleneck, but could improve 1080p Low preset performance where the CPU's 2.90 GHz base clock is more relevant.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, providing a comprehensive view of this combo's performance in Rust.

At 1920x1080, the results are strong across the board. The Low preset delivers an average of 151.9 FPS, which is the highest figure measured for this combo. Medium drops to 130.1 FPS, High to 115.4 FPS, and Ultra to 89.4 FPS. The scaling from Low to Ultra is nearly linear, with each preset step costing roughly 20-25% of the previous frame rate. This resolution is where the RX 6800 XT shines, as the GPU's 512.0 GB/s bandwidth is more than sufficient for the lower pixel count.

At 2560x1440, the performance remains playable but the margins tighten. Low produces 131.7 FPS, Medium 97.8 FPS, High 81.9 FPS, and Ultra 64.6 FPS. The drop from Low to Medium is 34 FPS, which is the largest single-step decline in the dataset. High at 1440p is still above 80 FPS, which is a good target for a high-refresh-rate monitor, but Ultra falls below the 70 FPS threshold that many players consider the minimum for smooth gameplay.

At 3840x2160, the combo struggles to maintain playable frame rates. Low averages 83.8 FPS, which is acceptable, but Medium drops to 58.8 FPS, High to 47.2 FPS, and Ultra to 37.2 FPS. The 4K Ultra figure is the lowest measured value in the entire dataset, confirming that this resolution is not viable for the highest settings. The data shows a clear pattern: this combo is best used at 1080p or 1440p, with the High preset at 1440p offering the best balance of visual quality and performance.

FAQ

Q: What is the best resolution and settings combo for this hardware in Rust?

A: The data shows that 2560x1440 with the High preset (81.9 FPS average) offers the best balance of visual quality and performance. For maximum frame rates, 1920x1080 with Low preset achieves 151.9 FPS.

Q: Can this combo handle 4K gaming in Rust?

A: Yes, but only at lower settings. The 4K Low preset averages 83.8 FPS, while High drops to 47.2 FPS and Ultra to 37.2 FPS. The 4K Ultra setting is not recommended for smooth gameplay.

Q: How much performance does the Ultra preset cost compared to High?

A: At 1080p, Ultra (89.4 FPS) is 26 FPS slower than High (115.4 FPS). At 1440p, Ultra (64.6 FPS) is 17.3 FPS slower than High (81.9 FPS). At 4K, the gap widens to 10 FPS between High (47.2 FPS) and Ultra (37.2 FPS).

Q: Is the CPU a bottleneck for this GPU in Rust?

A: At 1080p Low, the CPU's six cores and twelve threads (boosting to 4.30 GHz) are likely the limiting factor, as the 151.9 FPS average is high but not extreme. At 1440p and above, the GPU is clearly the bottleneck, as the FPS drops scale with resolution.

Q: How does this combo rank compared to other tested systems in Rust?

A: This combination ranks 644th out of 1717 tested combos, placing it in the upper-middle tier. It outperforms roughly 63% of tested configurations, but the GPU's 87th percentile and CPU's 73rd percentile suggest the pairing is not perfectly matched for maximum efficiency.

Q: Does the GPU's memory capacity affect performance in Rust?

A: No, the 16 GB of GDDR6 memory is not a limiting factor in any measured scenario. The GPU's compute throughput (20.74 TFLOPS) and memory bandwidth (512.0 GB/s) are the primary performance drivers, not the memory capacity.

CPU Role

The Intel Core i5-10400F provides six cores and twelve threads based on the Comet Lake architecture, fabricated on Intel's 14 nm process. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. The CPU's benchmark scores indicate solid mid-range performance: Cinebench R23 multi-core score is 10297, while single-core is 1453. In Rust, the game's server-side simulation and entity updates benefit from multi-threading, but the single-thread performance is often more critical for frame pacing.

The measured FPS data shows that the CPU is not the primary bottleneck at higher resolutions, but at 1080p Low, the 151.9 FPS average suggests the CPU is working near its limits. The PassMark single-thread score of 2541 and the 3DMark single-thread score of 688 indicate that this processor is competitive with other mid-range parts from its era. The CPU's 65 W TDP and dual-channel DDR4 memory support (42.7 GB/s bandwidth) are adequate for this GPU pairing, though the PCIe Gen 3 interface (16 lanes) is one generation behind the GPU's PCIe 4.0 support.

The i5-10400F's nearest rivals in benchmark scores include the AMD EPYC 7552 (0.4% higher score) and the AMD Ryzen 3 7320C (0.8% lower score), which shows that the CPU sits in a crowded performance band. In Rust, the data indicates that the CPU's 12 threads are sufficient to feed the GPU at 1440p and 4K, but the 1080p Low preset may be limited by the CPU's single-thread performance. For players who prioritize maximum frame rates at 1080p, this CPU will be the limiting factor, but for 1440p High settings, the RX 6800 XT is clearly the dominant component in this pairing.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + AMD Radeon RX 6800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.8
3840x2160 Medium 58.8
3840x2160 High 47.2
3840x2160 Ultra 37.2
2560x1440 Low 131.7
2560x1440 Medium 97.8
2560x1440 High 81.9
2560x1440 Ultra 64.6
1920x1080 Low 151.9
1920x1080 Medium 130.1
1920x1080 High 115.4
1920x1080 Ultra 89.4

Rust with ii5-10400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-10400F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.