Rust
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 32 | 36 | 59 |
| 1440p QHD | 38 | 56 | 65 | 96 |
| 1080p Full HD | 62 | 77 | 93 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i3-12100F + AMD Radeon RX 6600 XT, In-Depth Analysis
The Intel Core i3-12100F paired with the AMD Radeon RX 6600 XT delivers a highly playable Rust experience at 1080p, but the data reveals a sharp performance cliff as resolution increases. At 1920x1080 with Low settings, the combo achieves 136.9 FPS, which drops by roughly 30% when moving to 2560x1440, landing at 95.8 FPS. This pattern continues at 4K, where the same Low preset yields 58.5 FPS—a further 39% reduction from the 1440p figure. The scaling from 1080p to 4K at Low settings shows a total drop of 57.3%, indicating that the Radeon RX 6600 XT's 8 GB GDDR6 memory and 256.0 GB/s bandwidth become limiting factors at higher pixel counts. However, the story changes dramatically when examining High and Ultra presets. At High settings, the transition from 1080p (77 FPS) to 1440p (56 FPS) represents a 27.3% decline, while 4K High (31.9 FPS) is 58.6% slower than 1080p. The Ultra preset shows the most severe scaling, with 1080p at 62 FPS falling to 38.4 FPS at 1440p (a 38.1% drop) and then to 24.1 FPS at 4K (a 61.1% total reduction). These numbers suggest that while the CPU maintains adequate frame pacing at lower resolutions, the GPU's 10.60 TFLOPS FP32 throughput and 165.7 GPixel/s pixel rate are fully saturated by 1440p on higher presets.
Resolution Scaling
The measured FPS data indicates that Rust's performance ceiling shifts between components depending on resolution and settings. At 1080p with Low settings, the 136.9 FPS figure suggests the Intel Core i3-12100F with its 4 cores and 8 threads is keeping pace with the GPU's output. Yet the drop to 95.8 FPS at 1440p Low—a 30% reduction—points to the GPU becoming the primary constraint even on the least demanding preset. The 4K Low result of 58.5 FPS confirms this, as the RX 6600 XT's 128-bit memory bus and 8 GB frame buffer struggle with the increased pixel workload. When settings rise to Medium, the scaling pattern shifts. At 1080p Medium, the combo produces 93.1 FPS, which falls to 65 FPS at 1440p (a 30.2% decline) and 35.8 FPS at 4K (a 61.6% total drop). This steeper decline at 4K Medium compared to Low suggests that the additional shading work from the 2048 shading units and 128 TMUs is taxing the GPU's compute resources more heavily. The High preset shows similar behavior: 77 FPS at 1080p, 56 FPS at 1440p (27.3% lower), and 31.9 FPS at 4K (58.6% lower than 1080p). Interestingly, the Ultra preset exhibits the least proportional drop from 1080p to 1440p (38.1%) but the most severe 4K penalty, with 24.1 FPS representing a 61.1% reduction from the 1080p baseline. This indicates that Ultra settings push the GPU into a state where it cannot maintain consistent frame times, likely due to the combination of 8 GB VRAM limitations and the 64 ROPs handling increased fill-rate demands.
CPU Role
The Intel Core i3-12100F's specifications provide context for its performance in Rust. With 4 cores and 8 threads, a base clock of 3.30 GHz, and a boost clock of 4.30 GHz, this Alder Lake-S chip relies on high single-thread throughput rather than raw core count. The 3DMark single-thread score of 893 and Cinebench R23 single-core result of 1681 indicate strong per-core performance, which Rust's engine can leverage. The 12 MB shared L3 cache helps maintain data locality, while the 58 W TDP suggests the CPU is not thermally constrained in most systems. The benchmark data shows that at 1080p Low, the combo reaches 136.9 FPS, which is near the upper range where a 4-core processor can feed a mid-range GPU. However, the CPU's limitations become apparent when comparing the 1080p to 1440p scaling at Low settings: the 30% drop is larger than what would be expected if the CPU were the sole bottleneck, implying the GPU is already the limiting factor at 1080p. The 3DMark 4-thread score of 2859 and 8-thread score of 4026 show that the i3-12100F scales well with additional threads, but Rust's typical workload may not fully utilize all 8 threads. The Cinebench R20 multicore score of 5003 places this CPU at the 72nd percentile against all CPUs, yet in gaming scenarios, the single-thread performance measured by Geekbench's 2224 single-core score is more relevant. The data suggests that at 1080p, the CPU is capable of driving the GPU to 136.9 FPS on Low settings, but at 4K, even the lowest preset (58.5 FPS) is likely GPU-bound, given the 4K Ultra result of 24.1 FPS shows the GPU struggling to maintain playable frame rates.
How This Combo Ranks
In the comprehensive database of tested combinations, this pairing of the Intel Core i3-12100F and AMD Radeon RX 6600 XT ranks 1211 out of 1717 combos for Rust. This position places it in the lower third of all tested systems, which is somewhat surprising given the individual component scores. The RX 6600 XT sits at the 71st percentile against all GPUs, with an average benchmark score of 27985, placing it near the NVIDIA GeForce GTX 980 Ti (27956, 0.1% delta) and just behind the AMD Radeon R9 M395X (27883, 0.4% delta). Interestingly, the RTX 3070 is listed as a rival with a score of 28238, representing a -0.9% delta, meaning the RX 6600 XT actually outperforms it in this aggregate benchmark. The CPU's 72nd percentile ranking against all CPUs, with an average score of 13516, places it marginally below the AMD Ryzen Threadripper PRO 3975WX (13534, -0.1% delta) and just above the Intel Core i7-1250U (13462, 0.4% delta). The combination of a mid-range CPU and upper-mid-range GPU should theoretically yield better than the 1211th position, but Rust's specific engine characteristics—particularly its CPU-heavy server-side simulation and memory access patterns—may penalize the 4-core configuration. The rank of 1211 out of 1717 means that roughly 29% of tested combos perform worse, but also that 71% achieve better results. This suggests that while the components are individually capable, the pairing is not optimized for Rust's particular demands, likely due to the CPU's limited core count relative to the game's threading model.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. At 1920x1080, the Low preset delivers 136.9 FPS, which is well above the 60 FPS threshold for smooth gameplay, while Medium produces 93.1 FPS—still excellent. High at 1080p yields 77 FPS, which is playable, but Ultra drops to 62 FPS, which is borderline for competitive play. For 1080p users, Medium or High provides the best balance, as the 93.1 FPS at Medium offers a 20.9% improvement over High while maintaining visual quality. The Ultra preset's 62 FPS is only 4.9% faster than High's 77 FPS in relative terms, meaning the visual fidelity gains may not justify the frame rate sacrifice. At 2560x1440, the recommendation shifts. Low settings produce 95.8 FPS, which is excellent, but Medium drops to 65 FPS—still above 60 FPS. High at 1440p produces 56 FPS, which is below the 60 FPS target, and Ultra falls to 38.4 FPS, which is not recommended for a smooth experience. Therefore, 1440p users should select Medium for the best experience, as it maintains a playable frame rate while providing better visual quality than Low. The 4K resolution presents more challenges. Low settings at 3840x2160 yield 58.5 FPS, which is just below the 60 FPS target but still playable. Medium drops to 35.8 FPS, High to 31.9 FPS, and Ultra to 24.1 FPS. For 4K, only Low settings are viable, and even then, the 58.5 FPS figure leaves little headroom for demanding scenes. The data indicates that the RX 6600 XT is not well-suited for 4K gaming in Rust, and users with 4K displays should consider lowering resolution or accepting Low settings.
Measured FPS Breakdown
The complete measured FPS dataset is as follows:
At 1920x1080, the combo achieves:
- Low: 136.9 FPS
- Medium: 93.1 FPS
- High: 77 FPS
- Ultra: 62 FPS
At 2560x1440, the measured results are:
- Low: 95.8 FPS
- Medium: 65 FPS
- High: 56 FPS
- Ultra: 38.4 FPS
At 3840x2160, the final set of measurements:
- Low: 58.5 FPS
- Medium: 35.8 FPS
- High: 31.9 FPS
- Ultra: 24.1 FPS
These numbers reveal a consistent pattern: the difference between Low and Medium settings is substantial across all resolutions. At 1080p, the gap between Low (136.9 FPS) and Medium (93.1 FPS) is 43.8 FPS, or a 32% reduction. At 1440p, the gap narrows to 30.8 FPS (a 32.2% reduction), and at 4K, it shrinks to 22.7 FPS (a 38.8% reduction). This suggests that the Medium preset introduces visual effects that disproportionately impact the GPU. The transition from Medium to High is less severe: at 1080p, the drop is 16.1 FPS (17.3%), at 1440p it is 9 FPS (13.8%), and at 4K it is 3.9 FPS (10.9%). The High to Ultra transition shows the smallest relative differences: 15 FPS at 1080p (19.5%), 17.6 FPS at 1440p (31.4%), and 7.8 FPS at 4K (24.5%). Notably, the 1440p High to Ultra drop of 31.4% is the largest percentage decline between any two adjacent settings, indicating that Ultra settings at 1440p place an outsized burden on the GPU. The 4K Ultra result of 24.1 FPS is the lowest measured value, and it represents only 17.6% of the 1080p Low performance, demonstrating the extreme scaling penalty at the highest resolution and settings. The data as a whole shows that this combo is best suited for 1080p gaming, with 1440p being viable only at Medium or lower settings, and 4K being essentially limited to Low settings for acceptable frame rates.
Hardware Specifications
Intel Core i3-12100F
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + AMD Radeon RX 6600 XT in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.5 |
| 3840x2160 | Medium | 35.8 |
| 3840x2160 | High | 31.9 |
| 3840x2160 | Ultra | 24.1 |
| 2560x1440 | Low | 95.8 |
| 2560x1440 | Medium | 65.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 38.4 |
| 1920x1080 | Low | 136.9 |
| 1920x1080 | Medium | 93.1 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 62.0 |
Rust with ii3-12100F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 6600 XT + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii3-12100F + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.