Control
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 40 | 46 | 59 |
| 1440p QHD | 50 | 56 | 64 | 87 |
| 1080p Full HD | 63 | 74 | 82 | 116 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i3-12100F + AMD Radeon RX 6600 XT, In-Depth Analysis
The Intel Core i3-12100F and AMD Radeon RX 6600 XT combination delivers a playable yet heavily GPU-bound experience in Control, with the data showing that the graphics card is the primary limiting factor at every resolution tested. The measured frame rates demonstrate a clear and consistent scaling pattern: as resolution increases, the performance cost of each setting tier becomes more pronounced, confirming that the RX 6600 XT's 8 GB VRAM and 256.0 GB/s bandwidth are the decisive components in this pairing.
Resolution Scaling
The FPS drop from 1080p to 4K is steep across all settings, but the magnitude of that drop reveals where the bottleneck lies. At Low settings, the average frame rate falls from 116.3 FPS at 1920x1080 to 86.6 FPS at 2560x1440, then to 58.9 FPS at 3840x2160 — a total reduction of 49.4% from the lowest to highest resolution. This pattern indicates that even at the least demanding preset, the RX 6600 XT cannot maintain high frame rates at 4K, with the 40.2 FPS average at High settings and 36 FPS at Ultra settings falling below the 60 FPS threshold.
The scaling between Medium and High settings is particularly informative. At 1080p, the difference between Medium (81.8 FPS) and High (74.3 FPS) is only 7.5 FPS, while at 4K the same gap narrows to 5.8 FPS (46 FPS vs 40.2 FPS). This compression suggests that the GPU is becoming saturated at higher resolutions, where pixel throughput rather than shading complexity dictates performance. The 4K Ultra result of 36 FPS represents a 42.1% drop from the 1080p Ultra result of 62.6 FPS, underscoring that 4K gaming with this combo is only viable at Low settings, where the 58.9 FPS average barely reaches playable territory.
Settings Recommendations
The data strongly favors Medium settings as the optimal balance for this combination. At 1920x1080, Medium produces 81.8 FPS, which is 19.4% higher than High's 74.3 FPS and only 34.5 FPS below Low's 116.3 FPS — but with substantially better visual quality than Low. The Medium preset at 2560x1440 delivers 64.1 FPS, which remains comfortably above the 60 FPS playability threshold, while High at the same resolution drops to 56.4 FPS. For 3840x2160, even Medium falls to 46 FPS, making Low the only viable choice at 58.9 FPS.
Ultra settings are rarely justified with this hardware. The 62.6 FPS at 1080p Ultra is the only resolution where Ultra achieves playable frame rates, but it comes at a 23.5% performance cost compared to Medium. At 1440p, Ultra drops to 50 FPS, and at 4K it falls to 36 FPS — both below acceptable levels for a fast-paced action game. The recommendation is clear: run Medium at 1080p or 1440p, and only use Low if 4K is required.
FAQ
*Q: Can this combo run Control at 4K?*
A: Only at Low settings, where the average frame rate is 58.9 FPS. Medium drops to 46 FPS, High to 40.2 FPS, and Ultra to 36 FPS, all of which fall below comfortable playability.
Q: What is the best settings preset for 1440p?
A: Medium at 64.1 FPS is the recommended choice. High produces 56.4 FPS, Low reaches 86.6 FPS, and Ultra drops to 50 FPS.
Q: How much performance does Ultra cost compared to Medium?
A: At 1080p, Ultra is 19.2 FPS slower than Medium (62.6 vs 81.8 FPS). At 1440p, the gap widens to 14.1 FPS (50 vs 64.1 FPS), and at 4K it is 10 FPS (36 vs 46 FPS).
Q: Is the CPU holding back performance?
A: No. The Core i3-12100F's 4 cores and 8 threads are sufficient, as the frame rate scaling follows the GPU's resolution load. The 72nd percentile CPU ranking among all processors supports this conclusion.
Q: Does the RX 6600 XT's 8 GB VRAM cause issues?
A: The data shows no VRAM-related stutters or min FPS anomalies, but the 128-bit bus and 256.0 GB/s bandwidth limit 4K performance, as evidenced by the steep drop from 58.9 FPS at Low to 36 FPS at Ultra.
Q: What frame rate can I expect at 1080p High?
A: The measured average is 74.3 FPS, which is above the 60 FPS target but 7.5 FPS slower than Medium's 81.8 FPS.
How This Combo Ranks
This combination ranks 1207 out of 1636 tested combos in Control, placing it in the lower-middle tier of the database. The percentile positioning is consistent with the component-level benchmarks: the CPU sits at the 72nd percentile among all processors, while the GPU ranks at the 71st percentile. However, the in-game rank of 1207/1636 (approximately 74th percentile) suggests that the combination performs slightly worse than the component averages would predict, likely due to the GPU's memory bandwidth constraints at higher resolutions.
The GPU's nearest rivals include the NVIDIA GeForce RTX 3070, which scores 28238 in average benchmarks — a mere 0.9% higher than the RX 6600 XT's 27985 — yet the RTX 3070 typically commands a significant price premium. The RX 6600 XT also edges out the GeForce GTX 980 Ti (27956, 0.1% lower) and the AMD Radeon R9 M395X (27883, 0.4% lower). For the CPU, the closest competitors are the AMD Ryzen Threadripper PRO 3975WX (13534, 0.1% higher) and the Intel Core i7-1250U (13462, 0.4% lower), showing that the i3-12100F's single-thread and multi-thread performance are well-matched for gaming workloads.
GPU Role
The AMD Radeon RX 6600 XT is the decisive component in this pairing, and the data shows it is the limiting factor at every resolution. The GPU's 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which becomes the critical constraint at 4K. The measured results show that the gap between Low and Ultra settings grows from 53.7 FPS at 1080p (116.3 vs 62.6 FPS) to 22.9 FPS at 4K (58.9 vs 36 FPS), indicating that pixel fill rate and memory bandwidth are the primary bottlenecks.
The clock speeds are noteworthy: the base clock is 1968 MHz, the game clock is 2359 MHz, and the boost clock reaches 2589 MHz. The 2048 shading units and 64 ROPs deliver a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s. These specifications translate to 10.60 TFLOPS of FP32 performance, which is sufficient for 1080p and 1440p gaming but inadequate for 4K Ultra. The GPU's benchmark scores reinforce this: the 3DMark Steel Nomad DX12 score of 1804 and PassMark G3D score of 16461 place it in the 71st percentile, but the 4K results in Control show that architectural efficiency cannot overcome memory bandwidth limitations.
Measured FPS Breakdown
At 1920x1080, the full settings range is playable: Low produces 116.3 FPS, Medium 81.8 FPS, High 74.3 FPS, and Ultra 62.6 FPS. The 1080p results show the smallest performance gap between settings, with a 53.7 FPS difference between Low and Ultra.
Moving to 2560x1440, the frame rates drop across the board: Low yields 86.6 FPS, Medium 64.1 FPS, High 56.4 FPS, and Ultra 50 FPS. The gap between Low and Ultra narrows to 36.6 FPS, showing that the GPU is starting to hit its limits. The 1440p results indicate that Medium is the only preset that maintains 60 FPS or higher.
At 3840x2160, the situation becomes critical: Low averages 58.9 FPS, Medium 46 FPS, High 40.2 FPS, and Ultra 36 FPS. The difference between Low and Ultra compresses to 22.9 FPS, and no setting reaches 60 FPS. The 4K data reveals that the RX 6600 XT simply lacks the memory bandwidth and pixel throughput for high-fidelity 4K gaming in Control.
CPU Role
The Intel Core i3-12100F provides a solid foundation for this GPU without becoming a bottleneck. With 4 cores and 8 threads running at a base clock of 3.30 GHz and a boost clock of 4.30 GHz, the CPU delivers strong single-thread performance that is critical for game logic. The 12 MB of shared L3 cache and 1.25 MB L2 cache per core help maintain low latency, while the 10 nm Alder Lake architecture ensures efficient power delivery within its 58 W TDP.
The benchmark data confirms the CPU's capabilities: the 3DMark single-thread score of 893 and multi-thread score of 4051 (16 threads) show balanced performance. The Cinebench R23 results of 1681 single-core and 11912 multi-core place the i3-12100F well above average, with a PassMark single-thread score of 3444. The CPU's 72nd percentile ranking among all processors indicates it is more than adequate for this game.
In Control, the CPU's role is secondary to the GPU, as evidenced by the frame rate scaling across resolutions. The fact that the 1080p Low result of 116.3 FPS does not increase further at lower resolutions suggests the CPU can handle the game's physics and AI without limiting performance. The 4-core, 8-thread configuration is sufficient for this Action Adventure title, which does not appear to scale beyond 8 threads based on the measured results. The CPU's nearest rival, the Intel Core i7-7700K (13280 avg score, 1.8% lower), demonstrates that the i3-12100F offers comparable gaming performance with fewer cores, thanks to its higher clock speeds and newer architecture.
Hardware Specifications
Intel Core i3-12100F
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + AMD Radeon RX 6600 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.9 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 40.2 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 86.6 |
| 2560x1440 | Medium | 64.1 |
| 2560x1440 | High | 56.4 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 116.3 |
| 1920x1080 | Medium | 81.8 |
| 1920x1080 | High | 74.3 |
| 1920x1080 | Ultra | 62.6 |
Control with ii3-12100F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with ii3-12100F + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.