Rust

Rust

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 34 51
1440p QHD 37 49 58 87
1080p Full HD 54 71 85 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 34
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 87
2560x1440 Medium 58
2560x1440 High 49
2560x1440 Ultra 37
1920x1080 Low 126
1920x1080 Medium 85
1920x1080 High 71
1920x1080 Ultra 54

Rust with AMD Ryzen 9 9900X + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 9 9900X and AMD Radeon RX 6600 combination delivers a playable experience in Rust, but the data shows significant headroom for improvement through settings adjustments. At 1920x1080, the combo achieves 126 FPS on Low settings, which is more than double the 54 FPS seen on Ultra, indicating that the graphics card is the primary limiting factor in this pairing. For the best experience, this combo should be configured with medium-to-high settings, as the measured results show that the RX 6600 cannot sustain high refresh rates at maximum quality.

Settings Recommendations

The benchmark data reveals a clear performance hierarchy across the four tested presets. At 1920x1080, the Low preset delivers 126 FPS average, which is the highest measured result in the entire dataset. This suggests that for competitive play or high-refresh-rate monitors, the Low preset is the optimal choice. However, the Medium preset still provides a highly respectable 85 FPS average, with a minimum of 72 FPS and a maximum of 97 FPS, making it the best balance between visual quality and smoothness for most users.

The High preset at 1080p drops to 71 FPS average, which is still playable but begins to approach the threshold where frame pacing could become noticeable. The Ultra preset, at 54 FPS average, is the least desirable option for this combination. The data shows that the gap between Medium and High is 14 FPS, while the gap between High and Ultra is 17 FPS, indicating that the cost of enabling Ultra settings is disproportionately high relative to the visual benefit.

At 2560x1440, the same pattern emerges but with lower absolute numbers. The Low preset delivers 87 FPS average, which remains smooth, while Medium drops to 58 FPS and High falls to 49 FPS. Ultra at 1440p is the worst option, averaging just 37 FPS. For 1440p gaming, the Low preset is the only setting that consistently stays above 60 FPS, with Medium being borderline acceptable for slower-paced gameplay.

At 3840x2160, the data shows that this combo should not be pushed beyond Low settings. The Low preset yields 51 FPS average, which is marginally playable, while Medium drops to 34 FPS and High falls to 29 FPS. Ultra at 4K is effectively unplayable at 22 FPS average. The benchmark results indicate that the RX 6600's 8 GB of memory and 224.0 GB/s bandwidth become severely constrained at higher resolutions, making the Low preset the only viable option for 4K.

How This Combo Ranks

The data places this combination at rank 2900 out of 3723 tested combos in Rust, which puts it in the bottom 22% of all tested configurations. This ranking reflects the significant bottleneck created by pairing a high-end 12-core CPU with a mid-range graphics card. The Ryzen 9 9900X sits in the 92nd percentile among all CPUs, with an average benchmark score of 57498, while the RX 6600 only reaches the 63rd percentile among GPUs, with an average score of 19036.

The CPU's nearest rivals include the AMD EPYC 9015 with a 0.1% lower average score, the AMD EPYC 7313 with a 0.2% higher score, the Intel Core i9-14900 with a 1.1% higher score, and the Intel Xeon Platinum 8260M with a 1.4% higher score. These narrow deltas show that the 9900X is performing exactly as expected for its class. The GPU's nearest rivals are the NVIDIA Quadro K6000 with a 0% delta, the NVIDIA GeForce RTX 4050 Mobile with a 0.1% lower score, the NVIDIA Tesla K20m with a 0.3% lower score, and the NVIDIA RTX 2000 Ada Generation with a 0.4% higher score.

The rank of 2900 out of 3723 indicates that most other combinations tested in this game outperform this pairing. The data shows that the GPU's 8.928 TFLOPS of FP32 compute and 159.4 GPixel/s pixel rate are simply insufficient for Rust's demanding rendering workload at higher quality presets. The CPU's 12 cores and 24 threads provide ample processing power, but this is wasted when the GPU cannot keep up, resulting in the low overall ranking.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1920x1080 provides the most consistent experience, with all presets except Ultra staying above 70 FPS average. At 2560x1440, only the Low preset exceeds 60 FPS, while at 3840x2160, even Low settings only reach 51 FPS average.

Q: How much performance is lost when moving from Low to Ultra at 1080p?

A: The average FPS drops from 126 on Low to 54 on Ultra, a reduction of 72 FPS or 57%. This represents a dramatic loss in smoothness for the highest quality settings.

Q: Is the CPU or GPU the bottleneck in this combination?

A: The data strongly indicates the GPU is the limiting factor. The Ryzen 9 9900X scores in the 92nd percentile among CPUs with a 32172 multi-core Cinebench R23 score, while the RX 6600 only reaches the 63rd percentile among GPUs. The FPS scaling across resolutions confirms this, as performance drops sharply with increased resolution.

Q: Can this combo handle 4K gaming in Rust?

A: Only marginally. The Low preset at 3840x2160 achieves 51 FPS average, but Medium drops to 34 FPS and High falls to 29 FPS. Ultra is not viable at 22 FPS average. Users seeking 4K should consider this combo inadequate for anything beyond minimal settings.

Q: What is the minimum FPS recorded for this combo?

A: The only preset with recorded minimum and maximum FPS is Medium. At 1080p, the minimum is 72 FPS and maximum is 97 FPS. At 1440p, the minimum is 49 FPS and maximum is 67 FPS. At 4K, the minimum is 29 FPS and maximum is 40 FPS.

Q: How does the 9900X's single-thread performance compare to its multi-thread performance?

A: The CPU achieves a single-thread score of 2253 in Cinebench R23 and a multi-core score of 32172, showing a 14.3x scaling factor across its 12 cores. Its 3DMark single-thread score is 1286, while the max-thread score reaches 13929, confirming strong per-core performance that would benefit Rust's physics and world simulation.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low at 126 FPS, Medium at 85 FPS (minimum 72, maximum 97), High at 71 FPS, and Ultra at 54 FPS. The progression shows a fairly linear decline from Low to Medium, but the drop from High to Ultra is steeper, suggesting that Ultra enables particularly expensive effects. The 41 FPS difference between Low and Medium indicates that even the first step up in quality carries a significant performance cost.

At 2560x1440, the averages are: Low at 87 FPS, Medium at 58 FPS (minimum 49, maximum 67), High at 49 FPS, and Ultra at 37 FPS. The relative ordering remains identical to 1080p, but the absolute numbers are lower across the board. The difference between Low and Medium at 1440p is 29 FPS, which is proportionally similar to the 41 FPS gap seen at 1080p. The High preset at 1440p, at 49 FPS, is essentially the same as the Ultra preset at 1080p, at 54 FPS, highlighting the resolution's impact.

At 3840x2160, the averages are: Low at 51 FPS, Medium at 34 FPS (minimum 29, maximum 40), High at 29 FPS, and Ultra at 22 FPS. This represents a severe degradation from 1440p. The Low preset at 4K, at 51 FPS, is lower than the High preset at 1440p, at 49 FPS, which is only marginally better. The data shows that the RX 6600's 8 GB frame buffer and 128-bit memory bus are overwhelmed at this resolution, with even the lowest settings struggling to maintain 60 FPS.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p, the range is 72-97 FPS, at 1440p it is 49-67 FPS, and at 4K it is 29-40 FPS. The consistency of the range width, approximately 25 FPS at 1080p, 18 FPS at 1440p, and 11 FPS at 4K, suggests that frame pacing becomes more stable but at much lower absolute levels as resolution increases.

Resolution Scaling

The data reveals a predictable but dramatic scaling pattern across the three tested resolutions. At Low settings, the average FPS drops from 126 at 1080p to 87 at 1440p, a 31% reduction, and then to 51 at 4K, a further 41% reduction from 1440p. This steep decline indicates that the GPU is heavily resolution-bound, with the pixel count increasing from approximately 2.1 million at 1080p to 3.7 million at 1440p and 8.3 million at 4K.

At Medium settings, the scaling is similar: 85 FPS at 1080p, 58 FPS at 1440p, and 34 FPS at 4K. The percentage drops are 32% from 1080p to 1440p and 41% from 1440p to 4K. The High preset follows the same pattern with 71, 49, and 29 FPS respectively. The Ultra preset shows the most severe degradation, with 54, 37, and 22 FPS across the three resolutions.

The consistency of these percentage drops across all presets strongly suggests that the RX 6600 is the limiting component. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU's workload does not scale with pixel count. Instead, the sharp declines in performance with increasing resolution are a classic signature of GPU-bound rendering. The Ryzen 9 9900X's 12 cores and 24 threads, with a boost clock of 5.60 GHz, are more than capable of feeding frames to the GPU, but the GPU cannot keep up with the pixel throughput demands.

The data also shows that the gap between Low and Ultra narrows as resolution increases. At 1080p, the difference is 72 FPS (126 vs 54), at 1440p it is 50 FPS (87 vs 37), and at 4K it is 29 FPS (51 vs 22). This narrowing indicates that at higher resolutions, the GPU's raw fill rate becomes the dominant constraint, making the quality preset less impactful than the resolution itself. For users of this combo, reducing resolution is a more effective way to gain performance than reducing quality settings.

CPU Role

The AMD Ryzen 9 9900X is a 12-core, 24-thread processor based on the Zen 5 architecture with a 4.40 GHz base clock and 5.60 GHz boost clock. It features 64 MB of L3 cache, with 80 KB of L1 and 1 MB of L2 per core, and supports DDR5 memory with a dual-channel bus. The CPU's benchmark results show exceptional multi-threaded performance, with a Cinebench R23 multi-core score of 32172 and a single-core score of 2253, placing it in the 92nd percentile of all CPUs.

In Rust, the CPU's role is primarily to handle game logic, world simulation, and physics calculations, which are typically single-threaded or lightly threaded. The 9900X's single-thread performance, as indicated by its 3DMark single-thread score of 1286 and PassMark single-thread score of 4672, is strong enough to avoid being a bottleneck in most scenarios. However, the measured FPS data suggests that the GPU is the limiting factor across all tested settings and resolutions.

The CPU's 12 cores and 24 threads provide substantial headroom for background tasks and streaming, but in Rust, the game's engine does not appear to scale well beyond a few cores. The 3DMark 16-thread score of 12552 and max-thread score of 13929 show that the CPU can handle heavy multi-threaded workloads, but this capability is underutilized when paired with the RX 6600 in this game. The CPU's nearest rival, the Intel Core i9-14900, scores 1.1% higher on average, but this difference is unlikely to manifest in Rust given the GPU bottleneck.

The CPU's memory support for DDR5 with 89.6 GB/s bandwidth is more than sufficient for the GPU's needs, and the 24 PCIe Gen 5 lanes provide ample bandwidth for the GPU's PCIe 4.0 x8 interface. The data indicates that upgrading the GPU would yield far greater performance gains in Rust than any CPU change, as the 9900X's capabilities are largely untapped in this combination. The CPU's 120 W TDP and 4 nm process node also suggest efficient operation, but these factors do not directly influence the measured FPS results.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + AMD Radeon RX 6600 in Rust

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 34.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 87.0
2560x1440 Medium 58.0
2560x1440 High 49.0
2560x1440 Ultra 37.0
1920x1080 Low 126.0
1920x1080 Medium 85.0
1920x1080 High 71.0
1920x1080 Ultra 54.0

Rust with Ryzen 9 9900X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.