Rust
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 61 | 72 | 107 |
| 1440p QHD | 78 | 103 | 122 | 182 |
| 1080p Full HD | 114 | 150 | 177 | 264 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 9850X3D is an 8-core, 16-thread processor built on the Zen 5 architecture (Granite Ridge) using TSMC's 4 nm process. It operates with a base clock of 4.70 GHz and a boost clock of 5.60 GHz, backed by a 96 MB shared L3 cache — a configuration that directly benefits Rust's simulation-heavy workloads, where memory latency and cache hit rates often dictate performance. The CPU's TDP is 120 W, and it supports DDR5 memory over a dual-channel bus with 89.6 GB/s of bandwidth.
In Rust, the data shows that this CPU's high single-thread performance (Cinebench R23 single-core score of 2228) is a key enabler for high frame rates at lower resolutions. At 1080p Low settings, the combo reaches 264 FPS average, which is substantially higher than at 4K Ultra (46 FPS). This scaling pattern indicates that at 1080p, the CPU is not the bottleneck — the processor has enough headroom to feed the GPU with draw calls and game logic updates.
The 9850X3D's 8 cores and 16 threads are fully utilized by Rust's server-side and client-side simulation, which spawns multiple worker threads for physics, entity updates, and network processing. The PassMark multithread score of 41318 and Cinebench R23 multicore score of 22807 reflect strong parallel throughput, but the more telling metric for Rust is the single-core performance, since the game's main thread often limits frame pacing. The 4704 PassMark single-thread score places this CPU in the 92nd percentile among all CPUs, meaning it outperforms the vast majority of processors in exactly the workload Rust requires.
Compared to its nearest rivals in the CPU benchmark database, the 9850X3D posts an average benchmark score of 58386, which is 0.1% ahead of the Intel Xeon Platinum 8260M (58323) and 0.5% ahead of the Intel Core i9-14900 (58115). It trails the Intel Xeon w5-2545 by 0.2% (58504) and the AMD Ryzen AI 9 HX 470 by 0.7% (58826). These deltas are small, but they indicate that the 9850X3D sits in a competitive band of high-end processors, with its 96 MB L3 cache providing a unique advantage in cache-sensitive games like Rust.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average FPS recorded for this combo in Rust?
A: The highest average FPS is 264, achieved at 1920x1080 with Low settings. This is the top measured figure across all resolution and settings combinations in the data.
Q: How does the CPU's single-thread performance compare to its multi-thread performance relative to rivals?
A: The 9850X3D's Cinebench R23 single-core score is 2228, while its multicore score is 22807 — a ratio of roughly 1:10.2. In PassMark, the single-thread score of 4704 versus multithread score of 41318 yields a ratio of about 1:8.8, indicating strong scaling across cores for multithreaded workloads.
Q: What is the combo's rank among all tested combinations in Rust?
A: The combo ranks 251st out of 2953 tested combos, placing it in the top 8.5% of all systems evaluated for this game.
Q: Does lowering resolution from 1440p to 1080p improve FPS at High settings?
A: Yes. At 2560x1440 High, the average FPS is 103, while at 1920x1080 High, it rises to 150 — a 45.6% increase. This shows the GPU becomes less of a limiting factor as resolution drops.
Q: What is the launch MSRP of the CPU?
A: The launch MSRP for the AMD Ryzen 7 9850X3D is $499.
Q: Which settings preset at 1440p delivers the highest average FPS above 120?
A: At 2560x1440, the Medium preset delivers 122 FPS average (with a min of 104 and max of 140), which is the only preset at that resolution exceeding 120 FPS besides Low (182 FPS).
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear and consistent scaling pattern across all four settings presets as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 264 at 1080p to 182 at 1440p (a 31.1% reduction) and then to 107 at 4K (a 59.5% reduction from 1080p). This steep decline at Low settings indicates that the GPU is becoming the primary limiting factor as pixel count increases, since the CPU has ample headroom at 1080p Low to push over 260 FPS.
At High settings, the scaling is similar but with lower absolute values: 150 FPS at 1080p, 103 FPS at 1440p (a 31.3% drop), and 61 FPS at 4K (a 59.3% drop from 1080p). The consistency of these percentage drops across Low and High presets — both around 31% from 1080p to 1440p and 59% from 1080p to 4K — suggests that the GPU's rendering workload scales predictably with resolution, and the CPU is not introducing additional bottlenecks at higher resolutions.
Medium settings show the same trend: 177 FPS at 1080p, 122 FPS at 1440p (31.1% lower), and 72 FPS at 4K (59.3% lower). The Ultra preset follows with 114 FPS at 1080p, 78 FPS at 1440p (31.6% lower), and 46 FPS at 4K (59.6% lower). The near-identical percentage drops across all presets — roughly one-third reduction from 1080p to 1440p and three-fifths reduction from 1080p to 4K — point to a GPU-bound scenario at higher resolutions, where the RTX 4070 Ti's rendering throughput becomes the constraining factor.
At 1080p, the difference between Low (264 FPS) and Ultra (114 FPS) is 150 FPS, which is a 56.8% reduction. At 4K, the same comparison yields 107 FPS versus 46 FPS, a 57.0% reduction. This consistency indicates that the settings presets impose a similar relative performance cost regardless of resolution, reinforcing that the GPU is the dominant constraint at all resolutions — the CPU's performance headroom is sufficient to avoid becoming a bottleneck even at 1080p Ultra, where the frame rate remains above 110 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the benchmark database, this specific combination of the AMD Ryzen 7 9850X3D and NVIDIA GeForce RTX 4070 Ti achieves a rank of 251 out of 2,953 tested combos in Rust. This places the system in the top 8.5% of all configurations evaluated for this game, which is a strong result given the breadth of hardware combinations in the database.
The rank reflects the synergy between this CPU and GPU in Rust's specific workload. The CPU's 8-core, 16-thread configuration with 96 MB L3 cache provides the low-latency memory access that Rust's entity-heavy simulation demands, while the GPU's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth handle the game's textures and shader complexity at high resolutions. The 251st position out of 2,953 indicates that while this combo is not at the very top of the leaderboard, it outperforms the vast majority of tested systems.
The nearest rival GPUs in the database provide context for the GPU's contribution. The RTX 4070 Ti has an average benchmark score of 44795, which is 0.8% behind the NVIDIA GeForce RTX 5090 Mobile (45152) and 1.3% behind the AMD Radeon Pro 5500 XT (45384). It is 1.6% ahead of the NVIDIA RTX A6000 (44075) and 1.7% ahead of the Intel Arc A730M (45592). These small deltas suggest that the GPU's performance is competitive with other high-end cards, but the combo's 251st rank is likely driven more by the CPU's strong single-thread performance in Rust than by GPU dominance.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 Ti is built on the Ada Lovelace architecture (AD104 chip) using TSMC's 5 nm process. It features 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. The GPU operates at a base clock of 2310 MHz and a boost clock of 2610 MHz, with memory running at 1313 MHz (21 Gbps effective). Its 7680 shading units, 240 TMUs, and 80 ROPs provide the raw compute throughput needed for Rust's deferred rendering and dynamic lighting.
In Rust, the GPU's role becomes increasingly significant as resolution and settings rise. At 4K Ultra, the combo delivers 46 FPS average, which is below the 60 FPS threshold for smooth gameplay — indicating that the GPU's rendering load at this extreme configuration exceeds its capabilities. The 12 GB VRAM is sufficient for Rust's texture requirements at 4K, but the pixel fill rate (208.8 GPixel/s) and texture rate (626.4 GTexel/s) become limiting factors when combined with the game's complex shader effects at Ultra settings.
The GPU's FP32 performance of 40.09 TFLOPS is directly relevant to Rust's physics and particle effects, which rely heavily on shader computations. The 60 RT cores and 240 tensor cores provide additional acceleration for any ray-traced or AI-enhanced features, though Rust's standard rendering path primarily uses the rasterization pipeline. The PCIe 4.0 x16 interface (with 24 PCIe Gen 5 lanes on the CPU side) ensures sufficient bandwidth for texture streaming, which is critical in Rust's open-world environment where assets load dynamically.
The GPU's performance relative to its nearest rivals shows a balanced position: it trails the RTX 5090 Mobile by 0.8% and the Radeon Pro 5500 XT by 1.3% in average benchmark scores, while leading the RTX A6000 by 1.6% and the Arc A730M by 1.7%. This places the RTX 4070 Ti in the 84th percentile among all GPUs, which, combined with the CPU's 92nd percentile ranking, explains why this combo ranks 251st overall — both components are strong individually, but neither is at the absolute top of their respective categories.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the measured average FPS values are: Low 264, Medium 177 (min 151, max 204), High 150, and Ultra 114. The progression from Low to Ultra shows a 56.8% reduction in average FPS (from 264 to 114), with each settings tier imposing a meaningful performance cost. The Medium preset's min FPS of 151 and max of 204 indicate a 35.1% variance between the lowest and highest frames, suggesting some frame pacing instability at this resolution.
At 2560x1440, the average FPS values drop to: Low 182, Medium 122 (min 104, max 140), High 103, and Ultra 78. The gap between Low and Ultra widens to 57.1% (from 182 to 78), and the Medium preset shows a 34.6% variance between min (104) and max (140). Compared to 1080p, the 1440p results show an average reduction of approximately 31% across all presets, with Low dropping from 264 to 182, Medium from 177 to 122, High from 150 to 103, and Ultra from 114 to 78.
At 3840x2160, the average FPS values are: Low 107, Medium 72 (min 61, max 83), High 61, and Ultra 46. The Low-to-Ultra reduction is 57.0% (from 107 to 46), consistent with the other resolutions. The Medium preset at 4K shows a 36.1% variance between min (61) and max (83). The 4K results represent a 59.5% reduction from 1080p across all presets, with Low dropping from 264 to 107, Medium from 177 to 72, High from 150 to 61, and Ultra from 114 to 46.
The complete measured matrix shows that the Medium preset consistently provides the most stable frame times, as evidenced by the min/max values: at 1080p, the 151-204 range; at 1440p, the 104-140 range; at 4K, the 61-83 range. These ranges represent tighter variance compared to the other presets, which lack min/max data in the measured results.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Medium preset emerges as the most balanced choice across all three resolutions. At 1080p, Medium delivers 177 FPS average with a min of 151 and max of 204 — this provides a smooth experience well above the 60 FPS threshold, with frame times that stay consistent enough to avoid perceptible stuttering. The 151 FPS minimum is particularly strong, ensuring that even during intense gameplay moments with many entities on screen, the frame rate remains high.
At 1440p, Medium achieves 122 FPS average (min 104, max 140), which is the only preset besides Low that maintains an average above 120 FPS at this resolution. The 104 FPS minimum is still comfortably above 60 FPS, making this the recommended resolution for competitive play without sacrificing too much visual quality. High at 1440p drops to 103 FPS average, which is still playable but offers less headroom for frame drops during complex scenes.
At 4K, Medium delivers 72 FPS average (min 61, max 83), which is just above the 60 FPS threshold for smooth gameplay. The 61 FPS minimum indicates that the system can occasionally dip to near-60 FPS, but the overall experience remains playable. Low at 4K provides 107 FPS average for users who prioritize frame rate over visual fidelity, while High (61 FPS) and Ultra (46 FPS) fall below or at the edge of the playability threshold.
For the best overall experience, the data supports Medium at 1440p as the sweet spot: it offers 122 FPS average with a 104 FPS minimum, balancing visual quality with performance headroom. Users with 1080p monitors can safely run Medium (177 FPS) or even High (150 FPS) for improved visuals while maintaining high frame rates. At 4K, Medium (72 FPS) is the recommended preset, as it stays above 60 FPS on average and keeps minimums at 61 FPS — the only 4K preset that maintains playable minimums. Ultra is not recommended at any resolution, as it drops to 114 FPS at 1080p, 78 FPS at 1440p, and 46 FPS at 4K, with the latter falling below acceptable playability standards.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 4070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 61.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 182.0 |
| 2560x1440 | Medium | 122.0 |
| 2560x1440 | High | 103.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 264.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 150.0 |
| 1920x1080 | Ultra | 114.0 |
Rust with Ryzen 7 9850X3D + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RTX 4070 Ti
Explore FPS benchmarks for other games using this same hardware combination.