Rust
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 16 | 19 | 28 |
| 1440p QHD | 20 | 27 | 32 | 48 |
| 1080p Full HD | 30 | 39 | 46 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 7800X3D + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 7 7800X3D paired with the Intel Arc B370 produces a severely GPU-limited experience in Rust, where even the lowest settings at 1080p only reach 69 FPS. The data indicates that this combination is unsuitable for smooth gameplay at higher resolutions or quality presets, with the Arc B370's performance falling into the bottom 5th percentile of all GPUs. The CPU is exceptionally powerful, but the integrated graphics solution acts as a bottleneck, making the measured results more indicative of the GPU's limitations than the processor's capabilities.
Settings Recommendations
The benchmark data for Rust with this hardware combination clearly shows that the Low preset is the only viable option for achieving playable frame rates, and even then, only at 1080p. At 1920x1080, the Low preset delivers an average of 69 FPS, which is the only measured configuration that approaches a smooth 60 FPS experience. Every other preset at this resolution falls below this threshold, with Medium averaging 46 FPS, High averaging 39 FPS, and Ultra dropping to just 30 FPS.
At 2560x1440, the situation worsens significantly. The Low preset produces an average of 48 FPS, which is playable but not ideal for fast-paced survival gameplay. The Medium preset at this resolution averages 32 FPS, while High and Ultra produce 27 FPS and 20 FPS respectively. These numbers suggest that even the Medium preset at 1440p will result in a stuttery, less responsive experience.
The 3840x2160 resolution results are uniformly poor. The Low preset at 4K averages 28 FPS, while Medium drops to 19 FPS, High to 16 FPS, and Ultra to just 12 FPS. None of these are acceptable for a game like Rust, where environmental awareness and quick reactions are crucial. The data strongly suggests that users should avoid 4K entirely with this configuration.
For the best experience based on the measured rows, the recommendation is clear: use the Low preset at 1920x1080. This is the only combination that provides an average frame rate above 60 FPS. If a user prioritizes visual fidelity over frame rate, the Medium preset at 1080p offers a compromise at 46 FPS, but the drop from 69 to 46 FPS is substantial. The measured minimum FPS for Medium at 1080p is 39 FPS, which indicates noticeable frame dips during intense moments. Given the data, the Low preset at 1080p is the only configuration that provides a consistently fluid experience, and it should be the default recommendation for this hardware pairing.
GPU Role
The Intel Arc B370 is the dominant limiting factor in this system. Its benchmark score of 1184 in the 3DMark Steel Nomad DX12 test places it in the 5th percentile of all GPUs, indicating extremely low performance relative to the broader market. The nearest rivals in the benchmark database are all older integrated or entry-level discrete parts: the ATI Mobility Radeon HD 5570 scores 1186, the ATI Radeon HD 5770 scores 1190, and the AMD Radeon HD 7650M scores 1192. The Arc B370's score is effectively tied with these, with deltaPct values of -0.2%, -0.5%, and -0.7% respectively, meaning it is statistically indistinguishable from these legacy parts.
The GPU's architecture is Xe3-LPG, built on Intel's 3 nm process, and it operates as an integrated graphics processor (IGP). Its base clock is 300 MHz, with a boost clock of 2400 MHz. The memory configuration is "System Shared," meaning it relies on the system's DDR5 RAM rather than dedicated VRAM. The memory bandwidth is listed as "System Dependent," which means performance will vary based on the system's memory configuration. This shared memory setup is a critical weakness for a game like Rust, which benefits from dedicated graphics memory.
The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output units. It has 10 ray tracing cores. The pixel rate is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS. The TDP is a mere 25 W, emphasizing its integrated nature. The slot width is listed as "IGP," and it uses no power connectors. The bus interface is also "IGP," confirming it is not a discrete card.
The benchmark results in Rust directly reflect this GPU's limitations. At 1080p Low, the system can only manage 69 FPS, which is a low number for an 8-core, 16-thread CPU with a 96 MB L3 cache. The frame rate drops are consistent with a GPU that is overwhelmed by the rendering workload. The data shows a clear pattern: as resolution increases, the average FPS plummets, indicating that the GPU's fill rate and memory bandwidth are insufficient for higher pixel counts. The 4K results, with averages between 12 and 28 FPS, underscore the GPU's inability to handle modern game rendering at high resolutions.
CPU Role
The AMD Ryzen 7 7800X3D is a high-end desktop processor that is thoroughly overqualified for the workload presented by the Arc B370. With 8 cores and 16 threads, this CPU offers substantial multi-threading capability. Its base clock is 4.20 GHz, and it boosts to 5.00 GHz. The architecture is Zen 4, codenamed Raphael, built on a 5 nm process by TSMC. The CPU has a 96 MB shared L3 cache, which is a key feature for gaming performance.
The CPU's benchmark scores are strong. In Cinebench R23, it scores 16817 in multicore and 1713 in single-core. In Geekbench, it scores 15610 in multicore and 2426 in single-core. Its average benchmark score is 33079, placing it in the 83rd percentile of all CPUs. The nearest rivals include the AMD Ryzen 7 8700G with an average score of 33089 (deltaPct 0), the Intel Core i7-13650HX with 33089 (deltaPct 0), and the AMD Ryzen 7 7745HX with 33091 (deltaPct 0). The AMD Ryzen 9 PRO 6950H scores 33201, which is -0.4% higher. This indicates that the 7800X3D performs essentially on par with these other high-end parts.
In Rust, the CPU's role is to handle game logic, physics, and entity updates, which are often single-threaded or lightly threaded. The 7800X3D's single-thread performance is excellent, as shown by its 1713 score in Cinebench R23 single-core and 2426 in Geekbench single-core. Its 3DMark 2-thread score is 1887, and the 4-thread score is 3684. These scores suggest that the CPU is more than capable of feeding the GPU with draw calls and processing the game's simulation.
However, the measured FPS in Rust never exceeds 69 FPS, even at 1080p Low. This is not a CPU limitation; it is a GPU limitation. The data shows that the CPU is not the bottleneck in any resolution or settings combination. If the CPU were the limiting factor, we would expect to see similar FPS numbers across different resolutions. Instead, we see a consistent drop in FPS as resolution increases, which is a classic sign of a GPU bottleneck. The CPU's high percentile ranking and benchmark scores contrast sharply with the GPU's 5th percentile ranking, highlighting the massive performance disparity between the two components in this pairing.
FAQ
Q: What is the highest average FPS measured for this hardware in Rust?
A: The highest average FPS is 69, achieved at 1920x1080 resolution with the Low settings preset.
Q: How does the Intel Arc B370 compare to its nearest rivals in benchmark scores?
A: The Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 test. Its nearest rivals include the ATI Mobility Radeon HD 5570 (1186, -0.2% delta), ATI Radeon HD 5770 (1190, -0.5% delta), and AMD Radeon HD 7650M (1192, -0.7% delta). The AMD FirePro M2000 scores 1168, which is 1.4% higher than the Arc B370.
Q: Is the AMD Ryzen 7 7800X3D a high-performing CPU relative to other processors?
A: Yes, the Ryzen 7 7800X3D has an average benchmark score of 33079, placing it in the 83rd percentile of all CPUs. It is closely matched with the AMD Ryzen 7 8700G (33089), Intel Core i7-13650HX (33089), and AMD Ryzen 7 7745HX (33091).
Q: What is the difference in average FPS between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 69 FPS, while the Ultra preset averages 30 FPS. This is a difference of 39 FPS, representing a 56.5% decrease in performance when moving from Low to Ultra.
Q: Does the system achieve playable frame rates at 4K resolution?
A: No. At 3840x2160, the highest average FPS is 28, achieved on the Low preset. The Medium preset averages 19 FPS, High averages 16 FPS, and Ultra averages 12 FPS. All of these are well below the threshold for smooth gameplay.
Q: What does the FPS data suggest about the system's bottleneck?
A: The data indicates a severe GPU bottleneck. As resolution increases from 1080p to 4K, the average FPS drops significantly across all settings. For example, on Low settings, the FPS drops from 69 at 1080p to 48 at 1440p and then to 28 at 4K. This pattern indicates that the Intel Arc B370 is the limiting component, not the CPU.
Resolution Scaling
The measured FPS data reveals a stark and consistent trend of performance degradation as resolution increases, which is a clear indicator of a GPU-bound system. The Intel Arc B370 is the limiting factor, and its performance collapses under the increased pixel workload.
At 1080p (1920x1080), the system achieves its best results. The Low preset averages 69 FPS, which is the only playable configuration. The Medium preset drops to 46 FPS, High to 39 FPS, and Ultra to 30 FPS. This shows a significant performance cost for higher quality settings even at the lowest resolution.
Moving to 1440p (2560x1440), the average FPS for the Low preset falls to 48. This is a 30.4% drop from the 1080p Low result. The Medium preset averages 32 FPS, High averages 27 FPS, and Ultra averages 20 FPS. The gap between settings remains consistent, but all values are lower.
At 4K (3840x2160), the performance falls off a cliff. The Low preset averages just 28 FPS, which is a 59.4% drop from the 1080p Low result. The Medium preset averages 19 FPS, High averages 16 FPS, and Ultra averages 12 FPS. These numbers are all below 30 FPS, making the game nearly unplayable.
The scaling pattern is consistent: each resolution step roughly halves the performance for a given setting. For example, the Low preset goes from 69 to 48 to 28 FPS. This is a classic sign of a GPU that is running out of fill rate and memory bandwidth. The CPU's performance is not affected by resolution in the same way; it would deliver similar frame rates if it were the bottleneck. The data clearly shows that the limiting component is the GPU, and its inability to handle higher resolutions is the primary reason for the poor performance at 1440p and 4K.
Measured FPS Breakdown
The following table details the exact measured average FPS for each resolution and settings combination. The data shows a clear hierarchy of performance, with lower resolutions and settings yielding higher frame rates.
1920x1080:
- Low: Average FPS 69. This is the peak performance for this hardware, and the only setting that exceeds 60 FPS.
- Medium: Average FPS 46, with a minimum of 39 and a maximum of 53. The minimum FPS indicates that the frame rate can dip significantly during gameplay.
- High: Average FPS 39. This is a noticeable step down from Medium.
- Ultra: Average FPS 30. This is the lowest result at 1080p, showing the heavy cost of the Ultra preset.
2560x1440:
- Low: Average FPS 48. This is a significant drop from the 1080p Low result, but it is still the best at this resolution.
- Medium: Average FPS 32, with a minimum of 27 and a maximum of 37. The minimum FPS of 27 is quite low, suggesting occasional stutters.
- High: Average FPS 27. This is below the 30 FPS threshold for smooth gameplay.
- Ultra: Average FPS 20. This is unplayable for most users.
3840x2160:
- Low: Average FPS 28. This is the only 4K result that approaches 30 FPS.
- Medium: Average FPS 19, with a minimum of 16 and a maximum of 22. The minimum FPS of 16 is extremely low.
- High: Average FPS 16. This is a very poor result.
- Ultra: Average FPS 12. This is the lowest measured average FPS in the entire dataset.
The data confirms that the system is only suitable for 1080p gaming with the Low preset. The combination of the Ryzen 7 7800X3D and Arc B370 is mismatched, with the CPU's high performance being completely negated by the GPU's low output. The measured FPS values across all resolutions and settings paint a clear picture: this is a low-end graphics solution that cannot handle the demands of Rust at higher resolutions or quality levels.
Hardware Specifications
AMD Ryzen 7 7800X3D
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + Intel Arc B370 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 27.0 |
| 2560x1440 | Ultra | 20.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 46.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 30.0 |
Rust with Ryzen 7 7800X3D + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with Arc B370 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.