Rust

Rust

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 52 57 83
1440p QHD 62 86 98 144
1080p Full HD 92 122 143 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 57
3840x2160 High 52
3840x2160 Ultra 38
2560x1440 Low 144
2560x1440 Medium 98
2560x1440 High 86
2560x1440 Ultra 62
1920x1080 Low 202
1920x1080 Medium 143
1920x1080 High 122
1920x1080 Ultra 92

Rust with AMD Ryzen 7 5800X + AMD Radeon RX 9070, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 5800X paired with the AMD Radeon RX 9070 lands at rank 514 out of 1,717 tested combos in Rust. That places this configuration in the 30th percentile of all tested systems—a solidly upper-midrange position, though not a top-tier contender. The ranking reflects a balance between a CPU that sits at the 84th percentile among all processors and a GPU at the 79th percentile among all graphics cards. Neither component dominates the pairing, but their combined position suggests a system that handles Rust's demands without being exceptional at any single task.

The CPU's average benchmark score of 27,606 places it within a tight cluster of rivals. The AMD Ryzen 7 5800 sits just 0.3% below, while the AMD Ryzen 5 8500GE and Intel Core i7-13700H are 0.4% above, and the Intel Core i5-12600KF leads the group by 0.8%. These margins are negligible in real-world terms, indicating that the 5800X is firmly in the middle of its performance class. The GPU's average score of 34,780 similarly shows a close race: the NVIDIA A2 is 0.2% ahead, the NVIDIA Quadro GV100 trails by 0.3%, and the AMD Radeon HD 7970 and AMD Radeon PRO W6400 sit 0.7% and 0.8% behind, respectively. The data shows that both components perform exactly where their benchmark percentiles suggest, with no surprising outliers dragging the combo down or lifting it up.

GPU Role

The Radeon RX 9070 brings 16 GB of GDDR6 memory on a 256-bit bus, yielding 644.6 GB/s of bandwidth. This memory configuration is substantial for Rust, a game that can be memory-hungry during large base builds and map exploration. The GPU's 3,584 shading units, 224 texture mapping units, and 128 raster operation pipelines provide the raw throughput needed for the game's deferred rendering and dynamic lighting. Clock speeds are 1,330 MHz base, 2,070 MHz game, and 2,520 MHz boost, with memory running at 2,518 MHz or 20.1 Gbps effective.

In Rust specifically, the GPU's role becomes clear when examining benchmark results across settings. At 1080p Low, the combo reaches 202.4 FPS, indicating the GPU has ample headroom. The RX 9070's architectural strengths—RDNA 4.0 on a 4 nm process with 53,900 million transistors—translate into strong raw rasterization performance. The GPU's pixel rate of 322.6 GPixel/s and texture rate of 564.5 GTexel/s suggest it can handle high-resolution textures and complex geometry without bottlenecking. However, the data shows that at 4K Ultra, performance drops to 38 FPS, revealing that the GPU becomes the limiting factor at the highest settings and resolution. The 16 GB VRAM does not appear to be a constraint in these measurements, as the card's compute capabilities rather than memory capacity seem to define its ceiling.

Resolution Scaling

The measured FPS data reveals a clear pattern of diminishing returns as resolution increases. At 1080p Low, the combo delivers 202.4 FPS, but this drops to 144.1 FPS at 1440p Low—a 28.8% reduction. Moving to 4K Low yields 83.3 FPS, another 42.2% drop from 1440p. This scaling suggests that at Low settings, the CPU is doing more of the work at 1080p, and the GPU becomes increasingly stressed as pixel count rises.

For High settings, the progression is 122.2 FPS at 1080p, 85.6 FPS at 1440p, and 51.6 FPS at 4K. The percentage drops are 30.0% from 1080p to 1440p and 39.7% from 1440p to 4K. At Ultra, the numbers fall from 92.4 FPS at 1080p to 62.1 FPS at 1440p (32.8% drop) and then to 38 FPS at 4K (38.8% drop). The consistent pattern across all settings—roughly 30% loss going from 1080p to 1440p and another 40% from 1440p to 4K—indicates that the GPU is the primary scaling bottleneck. The CPU's influence diminishes as resolution increases, which is typical for a system where the Ryzen 7 5800X has enough single-threaded performance to keep up at lower resolutions but the RX 9070's rasterization limits surface at higher pixel counts.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 202.4 FPS average, Medium reaches 142.6 FPS, High hits 122.2 FPS, and Ultra manages 92.4 FPS. The gap between Low and Medium is 59.8 FPS, while the step from Medium to High is 20.4 FPS, and High to Ultra is 29.8 FPS. This suggests that the Medium-to-High transition is the most efficient in terms of performance cost, while the jump to Ultra carries a heavier penalty.

Moving to 2560x1440, the numbers shift downward. Low averages 144.1 FPS, Medium 97.9 FPS, High 85.6 FPS, and Ultra 62.1 FPS. The delta between Low and Medium is 46.2 FPS, Medium to High is 12.3 FPS, and High to Ultra is 23.5 FPS. The Medium-to-High gap narrows considerably at this resolution, indicating that the GPU is starting to feel the load from additional pixels.

At 3840x2160, performance becomes more constrained. Low yields 83.3 FPS, Medium 56.5 FPS, High 51.6 FPS, and Ultra drops to 38 FPS. The difference between Medium and High shrinks to just 4.9 FPS, while High to Ultra costs 13.6 FPS. The data shows that at 4K, the GPU's capabilities are stretched thin, and the settings ladder compresses—meaning players see less benefit from lowering settings at this resolution compared to 1080p or 1440p.

CPU Role

The AMD Ryzen 7 5800X provides 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.80 GHz and boost up to 4.70 GHz. The 32 MB L3 cache is particularly relevant for Rust, which often involves large world-state calculations and entity tracking. The CPU's 7 nm process from TSMC with 4,150 million transistors on a 74 mm² die gives it a strong transistor density for its generation.

Benchmark data shows the 5800X excels in multithreaded workloads: Cinebench R23 multicore scores 23,571, while single-core reaches 3,327. The 3DMark 16-thread test yields 7,586, and the max-thread score is 7,578, indicating good scaling across all cores. PassMark multithread reaches 27,732, with single-thread at 3,445. In Rust, which can leverage multiple cores for server-side simulation and physics, the 8-core/16-thread configuration provides solid headroom. The CPU's 84th percentile ranking among all processors confirms it is well above average, though not elite.

The CPU's influence on measured FPS is most evident at 1080p Low, where the combo achieves 202.4 FPS. At this resolution and setting, the GPU is not heavily taxed, so the CPU's single-threaded performance (3,327 in Cinebench R23 single-core) becomes the primary driver. However, as resolution increases and the GPU becomes the bottleneck, the CPU's role diminishes. The L3 cache of 32 MB helps with Rust's frequent memory accesses during world streaming, and the dual-channel DDR4 memory with 51.2 GB/s bandwidth provides adequate data throughput without becoming a limiting factor in these measurements.

Settings Recommendations

The measured data suggests that High settings at 1080p offer the best balance of visual quality and performance, delivering 122.2 FPS. This is well above the 60 FPS threshold for smooth gameplay and leaves headroom for dips during intense moments like raiding or large player gatherings. Medium at 1080p is also viable at 142.6 FPS, but the drop from High to Medium only gains 20.4 FPS, which may not justify the visual compromise.

For 1440p users, High settings at 85.6 FPS provide a playable experience, though players seeking higher frame rates might prefer Medium at 97.9 FPS. The 12.3 FPS difference between Medium and High at this resolution is modest, so either choice is defensible depending on whether visual fidelity or smoothness takes priority. Ultra at 1440p drops to 62.1 FPS, which is playable but leaves little margin for frametime spikes.

At 4K, the data indicates that Medium settings at 56.5 FPS are the practical ceiling for consistent performance. High at 51.6 FPS is close, but the 4.9 FPS gain from High to Medium is minimal, making Medium the safer recommendation. Ultra at 38 FPS falls below the 40 FPS threshold for comfortable play and should be avoided except for static screenshots. Low at 4K produces 83.3 FPS, which is smooth but may compromise visual clarity in a game where spotting distant players is important.

Overall, the combo's sweet spot is 1080p High for competitive play, 1440p Medium-to-High for balanced quality, and 4K Medium for those prioritizing resolution over frame rate. The RX 9070's 16 GB VRAM means texture quality can remain high even at lower presets, so players can manually adjust texture settings upward without sacrificing too much performance.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9070

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2520 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 9070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.3
3840x2160 Medium 56.5
3840x2160 High 51.6
3840x2160 Ultra 38.0
2560x1440 Low 144.1
2560x1440 Medium 97.9
2560x1440 High 85.6
2560x1440 Ultra 62.1
1920x1080 Low 202.4
1920x1080 Medium 142.6
1920x1080 High 122.2
1920x1080 Ultra 92.4

Rust with Ryzen 7 5800X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 9070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RX 9070

Explore FPS benchmarks for other games using this same hardware combination.