Rust

Rust

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 47 70
1440p QHD 51 68 80 119
1080p Full HD 75 98 116 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 47
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 119
2560x1440 Medium 80
2560x1440 High 68
2560x1440 Ultra 51
1920x1080 Low 173
1920x1080 Medium 116
1920x1080 High 98
1920x1080 Ultra 75

Rust with AMD Ryzen 7 5800X + AMD Radeon RX 6750 XT, In-Depth Analysis

The AMD Ryzen 7 5800X and AMD Radeon RX 6750 XT combination delivers a playable but demanding experience in Rust, with performance that scales predictably with resolution and settings. The data shows this pairing is best suited for 1440p gaming, where it offers a strong balance of visual fidelity and frame rate, while 4K gaming requires significant compromises.

Resolution Scaling

The measured FPS data reveals a clear and steep performance drop as resolution increases from 1080p to 4K. At Low settings, the average frame rate falls from 173 FPS at 1920x1080 to 119 FPS at 2560x1440, a reduction of 31%. Moving to 3840x2160, the average drops further to 70 FPS, which is a 41% decrease from the 1440p figure and a 60% drop from the 1080p result. This scaling pattern indicates that the GPU becomes the primary limiting factor at higher resolutions, with the pixel throughput demands of 4K overwhelming the Radeon RX 6750 XT's capabilities.

The High settings preset tells a similar story but with a more pronounced cliff. At 1080p High, the combo averages 98 FPS, which is already below the 1440p Low result, showing that the settings preset has a larger impact than resolution alone. Dropping to 1440p High yields 68 FPS, and 4K High falls to just 40 FPS. This represents a 59% reduction from 1080p to 4K, confirming that the GPU's rendering workload scales heavily with both resolution and quality settings.

At Medium settings, the trend continues with 116 FPS at 1080p, 80 FPS at 1440p, and 47 FPS at 4K. The 4K Medium result includes a minimum FPS of 40 and a maximum of 54, indicating some frame time variance, but the average remains stable enough for a playable experience. The Ultra preset is the most demanding, with 75 FPS at 1080p, 51 FPS at 1440p, and only 30 FPS at 4K. The 4K Ultra figure is below the threshold for smooth gameplay, suggesting that this combination should not be pushed to maximum settings at that resolution.

The resolution scaling analysis points to the GPU as the bottleneck at 4K. The Ryzen 7 5800X, with its 8 cores and 16 threads, provides enough computational headroom to feed the graphics card at lower resolutions, but the RX 6750 XT's 12 GB of GDDR6 memory and 432.0 GB/s bandwidth are insufficient to maintain high frame rates at 3840x2160. At 1080p, the CPU's single-thread performance, evidenced by a 3dmark single-thread score of 943 and a geekbench singlecore score of 2032, allows the GPU to reach its maximum output, resulting in the highest measured averages.

Settings Recommendations

The benchmark data indicates that the Medium preset offers the best balance of visual quality and performance for most users. At 1920x1080, Medium produces an average of 116 FPS with a minimum of 99 FPS, ensuring consistent frame delivery without dips below the 100 FPS mark. This is a significant improvement over High, which averages 98 FPS, and it comes with a modest reduction in graphical fidelity that is often imperceptible in fast-paced survival gameplay.

For 1440p users, the Medium preset is the clear recommendation. The 80 FPS average with a minimum of 68 FPS provides a smooth experience on standard 60Hz monitors and is well within the range of high-refresh-rate displays. The High preset at 1440p, averaging 68 FPS, is also viable but leaves less headroom for demanding scenes or combat situations where frame rates can fluctuate. The Ultra preset at 1440p, at 51 FPS, is playable but sacrifices the fluidity that the hardware can otherwise deliver.

At 4K, the Low preset is the only sensible choice, yielding 70 FPS on average. This is a substantial compromise in visual quality, but it is the only way to achieve a frame rate above 60 FPS at this resolution. The Medium preset at 4K, at 47 FPS, is borderline playable but will feel less responsive, while High and Ultra drop to 40 FPS and 30 FPS respectively, which are not recommended for a game that requires quick reactions to environmental threats.

The data suggests that users should prioritize the Medium preset at 1080p and 1440p, as it provides the best frame rate consistency relative to the visual improvements offered by High. The jump from Medium to High at 1080p costs 18 FPS (116 to 98), while the jump from Low to Medium costs 57 FPS (173 to 116), indicating that Medium captures most of the visual benefits without the steep performance penalty of the higher presets.

CPU Role

The AMD Ryzen 7 5800X is a Zen 3 architecture processor with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 4.70 GHz. It is built on a 7 nm process from TSMC, with a 32 MB L3 cache. In Rust, a game known for its server-side simulation and large player counts, the CPU's multithreading capabilities are crucial for maintaining stable frame rates in populated areas.

The benchmark results show that the 5800X holds up well in this pairing. Its cinebench r23 multicore score of 15476 and passmark multithread score of 27732 indicate strong parallel processing power, which helps with the game's physics and entity updates. The single-thread performance, measured at 1574.5 in cinebench r23 and 2032 in geekbench singlecore, is equally important for the game's main game loop and rendering thread.

At 1080p, the CPU is not the bottleneck. The 173 FPS average at Low settings demonstrates that the 5800X can feed the RX 6750 XT with enough data to keep the GPU fully utilized. The 3dmark 16-thread score of 7586 and 8-thread score of 6035 show that the processor scales well with the game's threading model, which typically uses 4 to 8 threads for the main simulation and rendering tasks.

The 5800X's 4.70 GHz boost clock provides the high-frequency response needed for Rust's draw call processing, which is often a limiting factor in open-world survival games. The processor's percentile rank of 81 among all CPUs, with an average benchmark score of 29123, places it in the upper tier of desktop processors, and the data shows that it does not constrain the GPU until the resolution drops to 1080p with lower settings.

The nearest rivals in synthetic benchmarks, such as the Intel Core Ultra 5 135H with a deltaPct of 0.1 and the AMD Ryzen 5 5600XT with a deltaPct of 0.6, show that the 5800X is competitive with newer and similarly positioned processors. However, in Rust specifically, the CPU's 8-core configuration provides a distinct advantage over 6-core alternatives, as the game can utilize the extra threads for background simulation tasks.

How This Combo Ranks

The Ryzen 7 5800X and RX 6750 XT combination ranks 1700 out of 3723 tested combos in Rust, placing it in the 54th percentile of all system pairings. This mid-pack ranking reflects the hardware's balance: the CPU is strong for its generation, but the GPU is a mid-range part that limits the overall frame rates in this demanding title.

The ranking is influenced by the fact that Rust is a CPU-intensive game at lower resolutions, but the GPU becomes the bottleneck at higher resolutions. At 1080p, the combo's performance is competitive with systems that have more powerful GPUs, because the CPU's 8 cores and high boost clock can extract most of the available frame rate. At 4K, however, the RX 6750 XT's 13.31 TFLOPS of FP32 compute and 64 ROPs are insufficient to match the output of higher-tier graphics cards, dragging the overall ranking down.

The GPU's percentile rank of 71 among all GPUs, with an average benchmark score of 26011, is slightly below the CPU's 81st percentile, suggesting that the graphics card is the weaker link in this pairing. The nearest GPU rivals, such as the NVIDIA GeForce RTX 3080 Ti Mobile with a deltaPct of 1.1, show that the RX 6750 XT is positioned near the top of the mid-range segment, but it lacks the raw throughput of flagship cards.

For users considering this combo, the ranking indicates that it is a solid mid-range choice for 1080p and 1440p gaming, but it will not deliver the high frame rates expected by competitive players at 4K. The data shows that the combo performs best when the CPU can do most of the work, which is why the 1080p Low result of 173 FPS is the standout figure in the measured dataset.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, featuring 2560 shading units, 160 TMUs, and 64 ROPs. It operates at a base clock of 2150 MHz and a boost clock of 2600 MHz, with a game clock of 2495 MHz. The GPU is equipped with 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth.

In Rust, the GPU's memory capacity and bandwidth play a significant role at higher resolutions. The 12 GB frame buffer is sufficient for 1080p and 1440p at all settings, but the 4K Ultra preset, which averages 30 FPS, suggests that the GPU's compute resources are the limiting factor rather than memory capacity. The 13.31 TFLOPS FP32 performance is moderate for a mid-range card, and the 166.4 GPixel/s pixel rate indicates the card can fill 4K frames, but not at high speed.

The GPU's memory clock of 2250 MHz, with 18 Gbps effective data rate, provides the bandwidth needed for the game's large textures and draw distances. At 1080p Low, the 173 FPS average shows that the GPU is not the bottleneck, as the CPU drives the frame rate. However, at 4K Low, the 70 FPS average indicates that the GPU is now the limiting component, with the 432.0 GB/s bandwidth and 64 ROPs struggling to process the increased pixel count.

The RX 6750 XT's performance in Rust aligns with its synthetic benchmark scores. Its passmark g3d score of 20700 and 3dmark steel nomad dx12 score of 2548 place it in the mid-range tier, and the measured FPS data confirms this positioning. The GPU's 40 ray-tracing cores are present, but Rust does not utilize ray tracing, so they have no impact on these results.

The GPU's 250 W TDP and dual-slot design are typical for this class, and the 600 W suggested PSU provides adequate headroom for the system. The PCIe 4.0 x16 interface ensures no bandwidth bottleneck for the CPU-GPU communication. Overall, the GPU is the limiting factor at 4K and at high settings, but it delivers acceptable performance at 1080p and 1440p, where the CPU can compensate for its moderate compute capabilities.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest frame rates. The Low preset averages 173 FPS, which is the best result in the entire dataset and shows the CPU's strength in driving the game at lower GPU loads. The Medium preset averages 116 FPS, with a minimum of 99 FPS and a maximum of 134 FPS, providing a smooth experience with some headroom. The High preset averages 98 FPS, which is still above the 60 FPS threshold but leaves less margin for demanding scenes. The Ultra preset averages 75 FPS, which is playable but represents a 57% reduction from the Low preset, showing the cost of maximum settings.

At 2560x1440, the frame rates drop significantly. The Low preset averages 119 FPS, which is a 31% reduction from the 1080p result but still excellent for high-refresh-rate monitors. The Medium preset averages 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS, providing a consistent experience that is suitable for standard 60Hz displays. The High preset averages 68 FPS, which is borderline for smooth gameplay but acceptable for most users. The Ultra preset averages 51 FPS, which is below the ideal threshold and indicates that the GPU is struggling with the increased resolution and settings.

At 3840x2160, the performance drops to the lowest levels. The Low preset averages 70 FPS, which is the only preset that achieves a playable frame rate at this resolution. The Medium preset averages 47 FPS, with a minimum of 40 FPS and a maximum of 54 FPS, showing significant frame time variance that can lead to stuttering. The High preset averages 40 FPS, which is not smooth enough for a game that requires quick reactions. The Ultra preset averages 30 FPS, which is essentially unplayable for most users.

The data shows a consistent pattern: each increase in resolution costs roughly 30-40% of the frame rate at the same settings, and each increase in settings costs a similar percentage at the same resolution. The Medium preset at 1440p, with an 80 FPS average, is the sweet spot for this combo, offering the best balance of visual quality and performance. The 1080p Low result of 173 FPS demonstrates the CPU's capability, but the GPU's limitations at 4K are the defining characteristic of this hardware pairing.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6750 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 47.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 119.0
2560x1440 Medium 80.0
2560x1440 High 68.0
2560x1440 Ultra 51.0
1920x1080 Low 173.0
1920x1080 Medium 116.0
1920x1080 High 98.0
1920x1080 Ultra 75.0

Rust with Ryzen 7 5800X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6750 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.