Rust

Rust

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 47 71
1440p QHD 52 68 80 120
1080p Full HD 75 99 117 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 47
3840x2160 High 40
3840x2160 Ultra 30
2560x1440 Low 120
2560x1440 Medium 80
2560x1440 High 68
2560x1440 Ultra 52
1920x1080 Low 174
1920x1080 Medium 117
1920x1080 High 99
1920x1080 Ultra 75

Rust with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5060 combination delivers its most balanced experience in Rust at 1080p with Medium settings, where the measured 117 FPS average sits comfortably above the 99 FPS High preset and still provides a strong margin over the 75 FPS Ultra preset. This pairing is a mid-pack performer in the grand scheme of tested configurations, ranking 1657th out of 3723 combos, placing it in the 55th percentile of all tested systems. The data indicates that this combo is best suited for high-refresh-rate 1080p gaming, with 1440p remaining viable at Medium settings, while 4K should be reserved for Low preset play.

Settings Recommendations

The measured FPS data points to Medium as the optimal settings preset for this CPU-GPU pairing, particularly when considering the full resolution range. At 1920x1080, Medium produces 117 FPS average, which is 18 FPS higher than High’s 99 FPS and 42 FPS above Ultra’s 75 FPS. The jump from Low to Medium costs 57 FPS (174 to 117), but the visual fidelity improvement from Low to Medium is substantial in a survival game where spotting distant players and reading environmental details matter. The Medium preset also carries a measured minimum of 99 FPS at 1080p, matching the High preset’s average, meaning the worst-case frame rate at Medium is equal to the typical frame rate at High. This makes Medium the clear choice for competitive play at 1080p, as it maintains the same floor as High while delivering 18% more average throughput.

At 2560x1440, the same Medium preset yields 80 FPS average with a minimum of 68 FPS, which remains playable for most users. High at 1440p drops to 68 FPS average, and Ultra falls to 52 FPS. The Medium preset at 1440p offers the best compromise between visual quality and frame rate, as the 80 FPS average is 12 FPS higher than High and 28 FPS higher than Ultra. The minimum of 68 FPS at Medium 1440p is identical to the average of High 1440p, suggesting that Medium provides the most consistent experience at this resolution without sacrificing the smoothness that survival gameplay requires.

For 4K, the recommendation shifts to Low preset, which produces 71 FPS average at 3840x2160. The Medium preset at 4K yields only 47 FPS average with a 40 FPS minimum, which falls below the 60 FPS threshold many players consider necessary for fluid gameplay. High at 4K produces 40 FPS, and Ultra drops to 30 FPS. The Low preset at 4K is the only setting that approaches playability, and even then, the 71 FPS average may fluctuate in busy scenes with multiple players and complex bases. Players prioritizing 4K should accept the visual compromises of Low settings, as the alternative is sub-60 FPS performance that undermines the responsiveness needed in a game where combat encounters can be lethal in seconds.

GPU Role

The RTX 5060 brings 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. This memory configuration is adequate for Rust at 1080p and 1440p, where the measured frame rates show the GPU handling the workload without obvious memory constraints. The 8 GB capacity, however, becomes a limiting factor at 4K Ultra, where the 30 FPS average suggests the GPU is struggling with both memory capacity and compute demands. The 5 nm Blackwell 2.0 architecture, with 3840 shading units and 120 tensor cores, provides the raw throughput evidenced by the 19.18 TFLOPS FP32 performance, yet the game’s engine appears to favor settings that reduce memory pressure.

The boost clock of 2497 MHz, with a base of 2280 MHz, gives the GPU headroom for sustained performance, as seen in the 1080p Low result of 174 FPS average. This high frame rate indicates the GPU is not the bottleneck at lower settings, as the CPU’s 16 threads are sufficient to feed the graphics pipeline. The 145 W TDP and dual-slot design suggest the card is power-efficient, which is consistent with the 1080p Medium result of 117 FPS where the GPU maintains high utilization without thermal throttling. The PCIe 5.0 x8 interface provides ample bandwidth for the 8 GB frame buffer, as evidenced by the consistent scaling from 1080p to 1440p.

The GPU’s 72nd percentile ranking among all tested GPUs, with an average benchmark score of 26331, places it as a solid mid-range performer. Its nearest rivals include the AMD Radeon 860M, which scores 26401 (0.3% higher), and the NVIDIA GeForce MX550 at 26421 (0.3% higher), while the AMD Radeon RX 6750 XT trails at 26011 (1.2% lower). These close margins indicate that the RTX 5060 sits in a competitive performance band, and the measured Rust results reflect this positioning—capable but not exceptional, particularly at higher resolutions where the 8 GB memory and 128-bit bus limit headroom.

How This Combo Ranks

The combo ranks 1657th out of 3723 tested combinations, placing it in the upper-middle tier of all systems evaluated for Rust. This ranking represents the 55.5th percentile, meaning roughly 44.5% of tested combos perform worse and 55.5% perform better. The position suggests that while this pairing is not a top-tier setup for Rust, it is far from the bottom, offering respectable performance that aligns with its component specifications.

The rank reflects the balance between the Ryzen 7 5700’s CPU capabilities and the RTX 5060’s GPU throughput. The CPU’s 78th percentile ranking among all CPUs, with an average benchmark score of 25517, is notably higher than the GPU’s 72nd percentile. This discrepancy suggests the CPU is slightly overqualified relative to the GPU, which could explain why the combo’s overall rank (55.5th percentile) is lower than either component’s individual percentile—the GPU acts as the limiting factor in Rust’s performance equation. The CPU’s nearest rivals, such as the Intel Xeon D-2752TER at 25530 (0.1% higher) and the AMD Ryzen 5 6600H at 25550 (0.1% higher), are all within 0.3% of its score, indicating the 5700 is competitively positioned in its CPU tier. The GPU’s rivals, like the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (0.8% higher), show a similar clustering, with all rivals within 1.2% delta.

This ranking data, combined with the measured FPS, tells a coherent story: the combo is engineered for 1080p gaming with some 1440p capability, but it falls short of the performance needed for high-refresh 4K. Players with this system should expect mid-range results that are neither disappointing nor impressive, and the settings recommendations reflect this reality.

Measured FPS Breakdown

At 1920x1080, the measured FPS values show a clear progression from Low to Ultra. Low produces 174 FPS average, which is the highest result across all settings and resolutions, indicating the CPU-GPU combination can push well beyond 144 Hz when graphical demands are minimal. Medium drops to 117 FPS average with a minimum of 99 FPS and a maximum of 134 FPS, providing the most consistent experience relative to its visual quality. High yields 99 FPS average, which is 18 FPS lower than Medium despite presumably offering better visuals, indicating diminishing returns from Medium to High. Ultra falls to 75 FPS average, a 42 FPS drop from Medium, suggesting that the Ultra preset introduces effects that disproportionately impact performance.

At 2560x1440, the pattern mirrors 1080p but with lower absolute values. Low produces 120 FPS average, still above the 60 FPS threshold by a wide margin. Medium yields 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS, maintaining playability for most users. High drops to 68 FPS average, which equals the Medium minimum, showing that High’s typical performance is the same as Medium’s worst-case scenario. Ultra falls to 52 FPS average, which is below the ideal 60 FPS target but still playable for some.

At 3840x2160, the results show a significant performance cliff. Low produces 71 FPS average, which is the only 4K result above 60 FPS. Medium yields 47 FPS average with a minimum of 40 FPS and a maximum of 55 FPS, making it borderline unplayable for competitive play. High drops to 40 FPS average, and Ultra falls to 30 FPS average, both below the 60 FPS threshold. The 4K results demonstrate that this combo is not suited for high-fidelity 4K gaming, as even Medium fails to maintain consistent playable frame rates.

The minimum FPS values, where available, provide insight into frame time consistency. At 1080p Medium, the minimum of 99 FPS is 84.6% of the average, indicating reasonably stable performance. At 1440p Medium, the minimum of 68 FPS is 85% of the average, showing similar consistency. At 4K Medium, the minimum of 40 FPS is 85.1% of the average, meaning the frame pacing remains consistent even at lower absolute frame rates. This consistency suggests that the combo does not suffer from severe stuttering, but rather degrades gracefully as resolution increases.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the relationship between resolution and performance for this combo. At Medium settings, the average FPS goes from 117 at 1080p to 80 at 1440p, a 31.6% decrease, and then to 47 at 4K, a 59.8% decrease from 1440p and a 59.8% decrease from 1080p. This scaling pattern indicates that the GPU is the primary limiting factor as resolution increases, as the CPU’s workload remains relatively constant while the GPU must render more pixels.

Comparing Low settings, the FPS goes from 174 at 1080p to 120 at 1440p (31.0% decrease) to 71 at 4K (40.8% decrease from 1440p, 59.2% from 1080p). The Low preset shows slightly better scaling than Medium, suggesting that the reduced graphics load at Low allows the GPU to handle the resolution increase more efficiently. At High settings, the FPS drops from 99 at 1080p to 68 at 1440p (31.3% decrease) to 40 at 4K (41.2% decrease from 1440p, 59.6% from 1080p). The Ultra preset shows the steepest drop from 1080p to 4K, going from 75 to 52 to 30, representing a 30.7% decrease from 1080p to 1440p and a 42.3% decrease from 1440p to 4K, totaling a 60.0% drop from 1080p.

The consistent ~60% drop from 1080p to 4K across all settings indicates that the GPU’s fill rate and memory bandwidth are the bottlenecks at higher resolutions. The 448.0 GB/s bandwidth and 119.9 GPixel/s pixel rate are sufficient for 1080p but become inadequate as pixel count quadruples at 4K. The CPU, with its 8 cores and 16 threads, maintains adequate frame feeding at all resolutions, as evidenced by the relatively stable scaling percentages across settings. This suggests that players seeking higher resolution performance would benefit more from a GPU upgrade than a CPU upgrade, as the Ryzen 7 5700 has more headroom than the RTX 5060 provides.

CPU Role

The AMD Ryzen 7 5700 provides 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. This configuration is well-suited for Rust, which benefits from multiple threads for world simulation, physics, and player interactions. The 16 MB L3 cache and 512 KB per-core L2 cache provide ample fast memory for game data, while the dual-channel DDR4 support with 51.2 GB/s bandwidth keeps the CPU fed with data.

The CPU’s benchmark results show strong multi-threaded performance, with a Cinebench R23 multicore score of 20655 and a Geekbench multicore score of 9959. The 3DMark 16-thread score of 6628 and max-thread score of 6617 indicate that the CPU scales well across all available threads, which is relevant for Rust’s server-side calculations and client-side entity updates. The single-thread performance, with a Cinebench R23 single-core score of 2916 and a 3DMark single-thread score of 901, is adequate for the game’s main thread, which handles input, UI, and core game logic.

The CPU’s 78th percentile ranking among all CPUs, with an average benchmark score of 25517, places it well above the GPU’s 72nd percentile. This suggests that in this combo, the CPU is not the limiting factor at most settings and resolutions. Evidence from the measured FPS supports this: at 1080p Low, the 174 FPS average is likely near the CPU’s maximum frame delivery capability, as the GPU has minimal work at these settings. However, at 4K Ultra, the 30 FPS average is clearly GPU-limited, as the CPU has ample capacity to produce more frames if the GPU could render them.

The nearest rival CPUs, including the AMD Ryzen 5 7640U at 25485 (0.1% higher) and the AMD Ryzen 7 5825U at 25446 (0.3% higher), show that the 5700 is competitively positioned. The 5700’s 8 cores and 16 threads provide a solid foundation for Rust, and the 65 W TDP indicates efficient operation. The socket AM4 compatibility and PCIe Gen 3 support are older standards, but they do not appear to bottleneck the RTX 5060 in this game, as the measured FPS shows consistent performance across settings.

The CPU’s role in Rust is primarily to maintain high frame rates at lower resolutions and settings, which it does effectively. At 1080p Low, the 174 FPS average suggests the CPU can deliver frames faster than the GPU can render them, creating a GPU-bound scenario even at low settings. At 1440p and 4K, the GPU becomes increasingly dominant as the bottleneck, with the CPU maintaining adequate headroom to support the GPU’s workload without introducing stutter or frame drops. Players with this combo should prioritize GPU upgrades for higher resolution performance, while the CPU is sufficient for 1080p gaming and can handle future GPU upgrades without becoming a significant bottleneck.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5060 in Rust

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 47.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 120.0
2560x1440 Medium 80.0
2560x1440 High 68.0
2560x1440 Ultra 52.0
1920x1080 Low 174.0
1920x1080 Medium 117.0
1920x1080 High 99.0
1920x1080 Ultra 75.0

Rust with Ryzen 7 5700 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5060 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.