Doom
This combination delivers exceptional performance with an average of 199 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 97 | 115 | 132 |
| 1440p QHD | 143 | 178 | 209 | 239 |
| 1080p Full HD | 224 | 276 | 323 | 369 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4070 Ti SUPER combination delivers exceptional performance in Doom, placing this pairing in the top 10% of all tested configurations. With a combo rank of 168 out of 1681 tested combos, this system is clearly positioned for high-refresh-rate gaming in one of the most optimized FPS titles available. The data reveals a setup that can push well beyond the limits of standard 60 Hz displays, making it a strong candidate for 144 Hz or even 240 Hz monitors depending on the resolution and settings chosen.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture using a 5 nm process from TSMC. The chip contains 45,900 million transistors on a 379 mm² die, and the GPU operates with a base clock of 2340 MHz and a boost clock of 2610 MHz. Its memory subsystem is substantial: 16 GB of GDDR6X on a 256-bit bus delivers 672.3 GB/s of bandwidth, with memory clocks running at 1313 MHz (21 Gbps effective). The GPU also features 8448 shading units, 264 texture mapping units, and 96 raster output units, alongside 66 ray tracing cores and 264 tensor cores. Pixel rate is listed at 250.6 GPixel/s, texture rate at 689.0 GTexel/s, and the FP32 compute rating is 44.10 TFLOPS.
In Doom, this GPU configuration produces remarkably high frame rates even at the most demanding settings. The data shows that at 4K Ultra, the combo still achieves 79.8 FPS, which is entirely playable, but the more interesting results come at lower settings. What stands out is how the GPU's raw throughput dominates across the board. The 16 GB VRAM buffer, while generous, is not the limiting factor in this game; Doom is not a VRAM-heavy title, and even at 4K Ultra the average frame rate suggests the GPU has ample memory headroom. The clock speeds and the memory bandwidth are what matter here, and the 672.3 GB/s figure is more than sufficient to feed the 8448 shading units at high resolutions.
The percentile ranking for this GPU is 86th among all tested GPUs, with an average benchmark score of 48704. Its nearest rivals in the database include the NVIDIA CMP 50HX, which scores 49071, putting the RTX 4070 Ti SUPER about 0.7% behind, and the NVIDIA RTX A2000 at 47915, which is 1.6% behind this card. These are all high-performing GPUs, but the 4070 Ti SUPER's real strength is its balance of compute power and memory bandwidth, which translates directly into the high FPS numbers seen in Doom.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear pattern of scaling from 1080p to 4K, and the percentages reveal where the bottleneck sits. At High settings, the average FPS drops from 276.1 at 1080p to 177.7 at 1440p, then to 96.7 at 4K. That is a 35.6% reduction from 1080p to 1440p, and a further 45.6% reduction from 1440p to 4K. The scaling is not linear, which is typical for GPU-bound scenarios at higher resolutions.
Looking at Low settings, the pattern is similar but with higher absolute numbers: 368.9 FPS at 1080p, 238.9 at 1440p, and 132.2 at 4K. The drop from 1080p to 1440p is 35.2%, and from 1440p to 4K it is 44.7%. These percentages are very close to the High setting drops, which suggests that the GPU is the primary limiting factor across all settings. If the CPU were the bottleneck, you would expect the 1080p to 1440p drop to be smaller, as the CPU would hold back performance less at lower resolutions. The fact that the relative drops are consistent regardless of quality preset points to a GPU-bound scenario even at 1080p.
At Ultra settings, the numbers are 224.4 FPS at 1080p, 143.4 at 1440p, and 79.8 at 4K. The drop from 1080p to 1440p is 36.1%, and from 1440p to 4K is 44.3%. This consistency across all four settings presets—High, Low, Medium, and Ultra—strongly indicates that the RTX 4070 Ti SUPER is doing the heavy lifting, and the Ryzen 5 9600X is keeping pace without introducing a CPU limitation. In a game like Doom, which is known for efficient multi-threading, this combo scales predictably with resolution, and the data shows no unexpected cliff or plateau that would suggest a CPU bottleneck.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific pairing of the AMD Ryzen 5 9600X with the NVIDIA GeForce RTX 4070 Ti SUPER achieves a combo rank of 168 out of 1681 tested configurations in Doom. That places it in the 90th percentile of all combos, meaning only about 10% of systems tested perform better. This is a strong result, especially considering that the RTX 4070 Ti SUPER is not the absolute top-tier GPU available, and the Ryzen 5 9600X is a mid-range processor in AMD's 9000 series lineup.
The rank reflects the synergy between the two components. The GPU's percentile rank is 86, and the CPU's percentile rank is 85, but the combo rank of 168 out of 1681 suggests that this pairing performs slightly better than the sum of its parts would indicate. This is likely due to Doom's excellent scaling with multi-threaded CPUs and the GPU's ability to maintain high utilization. In terms of rival CPUs, the Ryzen 5 9600X has an average benchmark score of 28246, with the Intel Core i5-13490F scoring 28173 (0.3% lower), the AMD Ryzen 5 230 scoring 28164 (0.3% lower), the AMD Ryzen 7 8845HS scoring 28369 (0.4% higher), and the Intel Core i5-14500T at 28377 (0.5% higher). These are all very close scores, indicating that the CPU is not a differentiator in this combo ranking.
The GPU's rivals include the NVIDIA CMP 50HX at 49071 (0.7% higher), the NVIDIA RTX A2000 at 47915 (1.6% lower), the NVIDIA RTX A1000 Mobile at 47743 (2.0% lower), and the Intel Arc A550M at 49737 (2.1% higher). The RTX 4070 Ti SUPER's average benchmark score of 48704 is competitive with these, but the combo rank shows that in Doom specifically, this pairing extracts more performance than the raw benchmark scores might suggest.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1080p, the average frame rates are as follows: Low settings deliver 368.9 FPS, Medium settings deliver 323.1 FPS, High settings deliver 276.1 FPS, and Ultra settings deliver 224.4 FPS. These numbers are exceptionally high, and even at Ultra settings, the frame rate exceeds what most 240 Hz monitors can display.
Moving to 1440p, the results remain impressive. Low settings produce 238.9 FPS, Medium settings produce 209.3 FPS, High settings produce 177.7 FPS, and Ultra settings produce 143.4 FPS. At this resolution, even Ultra settings clear the 144 Hz threshold, making this combo ideal for high-refresh-rate 1440p gaming. The gap between Low and Ultra at 1440p is 95.5 FPS, which represents a 40% reduction from Low to Ultra, showing that the quality presets have a significant but not overwhelming impact on performance.
At 4K, the frame rates are still playable, but the margins tighten. Low settings yield 132.2 FPS, Medium settings yield 114.9 FPS, High settings yield 96.7 FPS, and Ultra settings yield 79.8 FPS. The drop from Low to Ultra at 4K is 52.4 FPS, a 39.6% reduction. This indicates that 4K gaming is viable even at High settings, but Ultra settings will require a VRR display to smooth out the frame pacing, as 79.8 FPS is below the 90 FPS threshold that many gamers consider ideal for fast-paced shooters.
The data shows a consistent pattern across all resolutions: Low settings provide roughly 1.7 times the FPS of Ultra settings at each resolution. This suggests that the quality presets scale the load on the GPU proportionally, and the CPU is never the limiting factor. The Ryzen 5 9600X's 6 cores and 12 threads, running at a base clock of 3.90 GHz and boost clock of 5.40 GHz, are more than sufficient to feed the GPU at all settings and resolutions tested.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture, codenamed Granite Ridge, built on a 4 nm process at TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a TDP of 65 W. The cache hierarchy includes 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration, providing 89.6 GB/s of bandwidth. The CPU supports PCIe Gen 5 with 24 lanes and includes integrated Radeon Graphics, though the discrete GPU handles all rendering in this test.
In Doom, the CPU's role is to keep the GPU fed with draw calls and game logic updates. The benchmark results show that the Ryzen 5 9600X is more than capable of this task. In the 3DMark tests, the CPU scores 1253 in single-thread, 2456 in 2-thread, 4649 in 4-thread, 6726 in 8-thread, and 7590 in max-thread tests. The single-thread score of 1253 is particularly relevant for Doom, which has a significant single-threaded component, and the boost clock of 5.40 GHz helps ensure that frame times remain consistent.
The Cinebench R23 scores are 3603 for single-core and 25525 for multi-core, which places the CPU in the 85th percentile of all CPUs. Its nearest rivals in the database include the Intel Core i5-13490F, which has an average score of 28173 (0.3% lower), the AMD Ryzen 5 230 at 28164 (0.3% lower), the AMD Ryzen 7 8845HS at 28369 (0.4% higher), and the Intel Core i5-14500T at 28377 (0.5% higher). These are all very close scores, indicating that the CPU is not a differentiator in this combo ranking.
The data shows that the CPU does not bottleneck the GPU in Doom. At 1080p Low, the system achieves 368.9 FPS, which is an extremely high frame rate that would typically expose CPU limitations in less optimized titles. The fact that the FPS scales consistently across resolutions, with the 1080p to 1440p drop being similar in percentage to the 1440p to 4K drop, confirms that the GPU is the limiting factor even at lower resolutions. The Ryzen 5 9600X's strong single-thread performance and adequate multi-thread capabilities keep the system balanced.
Settings Recommendations — which preset gives the best experience per the measured rows
For competitive play at 1080p, the Low preset at 368.9 FPS is the clear choice for maximum frame rates, though the Medium preset at 323.1 FPS still exceeds the refresh rate of virtually all displays on the market. The High preset at 276.1 FPS offers a better balance of visual quality and performance, and given that even Ultra at 224.4 FPS is well above 200 FPS, there is little reason to sacrifice visual fidelity for extra frames at this resolution.
At 1440p, the recommendation shifts. The Ultra preset at 143.4 FPS just barely misses the 144 Hz threshold, but with a G-Sync or FreeSync display, this is still an excellent experience. The High preset at 177.7 FPS provides a comfortable margin above 144 Hz, and the Medium preset at 209.3 FPS offers even more headroom. For most players, the High preset at 1440p is the sweet spot, as it delivers the best visual quality while maintaining frame rates that will satisfy even the most demanding competitive players.
At 4K, the situation is more nuanced. The Ultra preset at 79.8 FPS is playable, but it is not ideal for a fast-paced FPS game. The High preset at 96.7 FPS is a better choice, as it approaches the 100 FPS mark that many players find acceptable for smooth gameplay. The Medium preset at 114.9 FPS is the recommended setting for 4K, as it provides a significant performance boost over High while the visual difference between Medium and High in Doom is relatively minor. The Low preset at 132.2 FPS is there for players who prioritize frame rate above all else, but the Medium preset strikes the best balance.
The data indicates that the optimal experience for this combo depends on the target display. For 1080p and 1440p, the High or Ultra presets are recommended, as the GPU has enough headroom to maintain high frame rates without compromising visual quality. For 4K, the Medium preset offers the best combination of image quality and performance, with the High preset as a viable alternative for those who prefer higher visual fidelity over a few extra frames per second.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 4070 Ti SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 132.2 |
| 3840x2160 | Medium | 114.9 |
| 3840x2160 | High | 96.7 |
| 3840x2160 | Ultra | 79.8 |
| 2560x1440 | Low | 238.9 |
| 2560x1440 | Medium | 209.3 |
| 2560x1440 | High | 177.7 |
| 2560x1440 | Ultra | 143.4 |
| 1920x1080 | Low | 368.9 |
| 1920x1080 | Medium | 323.1 |
| 1920x1080 | High | 276.1 |
| 1920x1080 | Ultra | 224.4 |
Doom with Ryzen 5 9600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4070 Ti SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.