Rust

Rust

AVERAGE FPS
118
good

This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 60 72 107
1440p QHD 78 102 121 181
1080p Full HD 113 149 176 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 72
3840x2160 High 60
3840x2160 Ultra 46
2560x1440 Low 181
2560x1440 Medium 121
2560x1440 High 102
2560x1440 Ultra 78
1920x1080 Low 205
1920x1080 Medium 176
1920x1080 High 149
1920x1080 Ultra 113

Rust with AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 7900 XTX delivers a performance profile in Rust that is heavily dependent on resolution and settings, with the data revealing a clear shift from a CPU-bound experience at 1080p to a GPU-bound one at 4K. The combination ranks in the top tier for this game, sitting at rank 351 out of 2953 tested combos. The benchmark results show that while the GPU is capable of massive frame rates at lower resolutions, the true bottleneck at 4K Ultra is the graphics card, whereas at 1080p, the processor's six cores and 3D V-Cache are the limiting factor.

Resolution Scaling

The measured FPS data shows a dramatic scaling curve as resolution increases, which is typical for a game like Rust but with specific nuances for this hardware. At 1080p with Low settings, the system achieves an average of 205 FPS. Moving to 1440p Low drops that to 181 FPS, a reduction of 24 FPS or roughly 11.7%. At 4K Low, the average falls to 107 FPS, another significant drop of 74 FPS from 1440p, representing a 40.9% decrease. This pattern suggests that at lower resolutions, the frame rate is not solely dependent on the GPU, as the scaling is not linear with pixel count.

The scaling behavior becomes more pronounced at higher settings. At High settings, the average FPS goes from 149 at 1080p, to 102 at 1440p, and finally to 60 at 4K. The drop from 1080p to 1440p is 47 FPS (31.5%), and from 1440p to 4K is 42 FPS (41.2%). This indicates that as the graphical load increases, the GPU becomes the primary limiting factor, and the frame rate scales more predictably with the increase in pixel count. The transition from 1080p to 4K at High settings results in a 59.7% reduction in average FPS, showing the immense strain 4K resolution places on the RX 7900 XTX in this title.

Analyzing the Medium settings row, which includes minimum and maximum FPS readings, provides further insight into the scaling. At 1080p Medium, the average is 176 FPS with a minimum of 150 and a maximum of 203. At 1440p Medium, the average drops to 121 FPS, with a minimum of 103 and a maximum of 139. At 4K Medium, the average is 72 FPS, with a minimum of 61 and a maximum of 82. The consistency of the frame times, indicated by the relatively narrow gap between min and max FPS, holds up well even as resolution increases, suggesting that neither the CPU nor GPU is experiencing severe stuttering or frame-pacing issues.

The Ultra preset tells a similar story but with lower absolute numbers. At 1080p Ultra, the average is 113 FPS. At 1440p Ultra, it drops to 78 FPS, and at 4K Ultra, it falls to 46 FPS. The scaling from 1080p to 4K here is a 59.3% reduction, which is almost identical to the High preset's scaling. This suggests that the relative performance hit from resolution scaling is consistent across the higher graphical presets, reinforcing that the RX 7900 XTX is the dominant factor at these settings. The 4K Ultra result of 46 FPS is the only measured point below the 60 FPS threshold, indicating that this is the most demanding configuration for this hardware combo.

GPU Role

The AMD Radeon RX 7900 XTX is a high-end graphics card with 24 GB of GDDR6 memory on a 384-bit bus, providing a substantial 960.0 GB/s of memory bandwidth. In Rust, a game known for its large, persistent worlds and frequent asset streaming, this memory capacity and bandwidth are crucial. The data shows that even at 4K Ultra, the card never runs out of memory, as the benchmark completed successfully, and the performance is limited by the GPU's compute capabilities rather than memory capacity. The card's boost clock of 2498 MHz and game clock of 2365 MHz are key to its raw performance, enabling the high frame rates seen at 1080p and 1440p.

The GPU's role as the primary bottleneck is clearly evident when comparing the 4K results across settings. At 4K Low, the average FPS is 107, which is a very playable number, but at 4K Ultra, it drops to 46 FPS. This 61 FPS difference (a 57% reduction) is entirely due to the increased shading, texture, and post-processing work demanded by the Ultra preset. The card's 6144 shading units and 192 ROPs are responsible for this pixel-pushing capability, and the data shows that they are fully utilized at 4K, as the frame rate scales directly with the resolution and settings.

The RX 7900 XTX's performance in Rust is also contextualized by its benchmark scores. Its Passmark G3D score is 31238, and its average benchmark score is 19410, placing it in the 64th percentile of all GPUs. However, its nearest rivals in the database are the NVIDIA GeForce GTX 1060 3 GB, NVIDIA Quadro K5200, AMD FirePro D300, and NVIDIA TITAN Xp, with delta percentages of 0.4, -1, -1.2, and 1.2 respectively. This is a surprising grouping, as the RX 7900 XTX is a much more powerful card than those older models, but the data shows that in the aggregate Passmark scoring, they are close. This suggests that the RX 7900 XTX's strengths in modern APIs like DirectX 12 Ultimate do not fully translate to the legacy DirectX 10 and 11 tests, where it scores 166 and 356 respectively.

This benchmark data indicates that while the card excels in raw compute and modern game workloads, its overall average score is pulled down by less demanding tests. In Rust, the game is not particularly reliant on ray tracing, but it does stress the traditional rasterization pipeline. The data shows the card is more than capable of handling this, with the 4K Ultra result being the only sub-60 FPS outcome. The 12 GB of memory is more than sufficient for Rust at any setting, and the 960 GB/s bandwidth ensures that texture streaming from the game's many assets does not cause hitches, as seen in the stable minimum FPS readings at Medium settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this hardware combination depend entirely on the target resolution and desired frame rate. For players with a 1080p monitor, the Ultra preset is the clear choice, as it delivers an average of 113 FPS, which is well above the 60 FPS threshold and provides a high level of visual fidelity. The High preset at 1080p offers a 149 FPS average, but the jump to Ultra is only a 36 FPS penalty, which is a reasonable trade-off for the increased graphical detail. The Low preset at 1080p, at 205 FPS, is only useful for competitive play where maximum frame rate is prioritized over visuals, but the Ultra settings are still highly playable.

At 1440p, the Ultra preset is also viable, with an average of 78 FPS. This is above the 60 FPS target and provides a smooth experience, though it is not as high as the 1080p result. The High preset at 1440p offers a 102 FPS average, which is a significant improvement over Ultra and may be preferred by players who want a higher refresh rate experience. The Medium preset at 1440p, with a 121 FPS average, is another strong option, offering a good balance between visual quality and performance. The data shows that at 1440p, the RX 7900 XTX has enough headroom to run High or Ultra, and the choice should be based on the monitor's refresh rate.

For 4K gaming, the recommendations change drastically. The Ultra preset at 4K yields an average of 46 FPS, which is below the 60 FPS target and may result in a less fluid experience. The High preset at 4K, at 60 FPS, is the best option for a locked 60 FPS experience, as it exactly hits that target. The Medium preset at 4K, with a 72 FPS average, is the best choice for players who want a higher frame rate than 60 FPS, as it provides a 12 FPS improvement over High. The Low preset at 4K, at 107 FPS, is surprisingly high and suggests that even at low settings, the GPU is still the bottleneck, but it is not recommended for a visually immersive experience. The data suggests that for 4K, the Medium preset offers the best balance of performance and quality, with the High preset being the fallback for a strict 60 FPS lock.

Measured FPS Breakdown

The complete set of measured FPS data for the AMD Ryzen 5 7500X3D and AMD Radeon RX 7900 XTX combination in Rust is as follows:

At 1920x1080, the system is clearly CPU-bound at lower settings. With the Low preset, the average FPS is 205. The Medium preset yields an average of 176 FPS, with a minimum of 150 and a maximum of 203. The High preset produces an average of 149 FPS. The Ultra preset, which is the most demanding, still achieves an average of 113 FPS. The scaling from Low to Ultra at 1080p is a 44.9% reduction in frame rate, showing that the GPU is still being stressed by the higher presets, but the CPU is capable of keeping up with all of them.

At 2560x1440, the GPU becomes more of a factor, but the CPU still provides a solid foundation. The Low preset averages 181 FPS. The Medium preset averages 121 FPS, with a minimum of 103 and a maximum of 139. The High preset averages 102 FPS. The Ultra preset averages 78 FPS. The gap between Low and Ultra at 1440p is 103 FPS, a 56.9% reduction. This shows that the GPU's workload is increasing, but the system remains highly playable at all settings, with even the Ultra preset well above 60 FPS.

At 3840x2160, the GPU is the definitive limiting factor. The Low preset averages 107 FPS. The Medium preset averages 72 FPS, with a minimum of 61 and a maximum of 82. The High preset averages 60 FPS. The Ultra preset drops to 46 FPS. The scaling from Low to Ultra at 4K is a 61 FPS reduction, a 57% decrease. This is the only resolution where the Ultra preset falls below 60 FPS, and it is also the only configuration where the High preset is exactly at the 60 FPS mark, highlighting the GPU's limitations at 4K.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Rust?

A: The data shows that 1440p offers the best balance of high frame rates and visual quality. At 1440p Ultra, the average FPS is 78, which is above 60, while at 1080p Ultra it is 113 and at 4K Ultra it is 46. This makes 1440p the sweet spot for a high-refresh-rate experience without compromising on graphical settings.

Q: Can this system run Rust at 4K with playable frame rates?

A: Yes, but not on the highest settings. The measured data shows a 4K High average of 60 FPS and a 4K Medium average of 72 FPS, both of which are playable. However, the 4K Ultra preset only reaches 46 FPS, which is below the standard 60 FPS threshold.

Q: Is the CPU or GPU the primary bottleneck in Rust?

A: It depends on the resolution. At 1080p with Low settings, the average FPS is 205, and the scaling to 1440p Low (181 FPS) and 4K Low (107 FPS) is not linear, indicating a CPU limit at lower resolutions. At 4K with Ultra settings, the FPS drops to 46, showing the GPU is the primary bottleneck at that resolution.

Q: How does the RX 7900 XTX compare to its nearest rivals in benchmark scores?

A: The RX 7900 XTX has an average benchmark score of 19410. Its nearest rivals, the NVIDIA GeForce GTX 1060 3 GB and NVIDIA TITAN Xp, have delta percentages of 0.4 and 1.2, respectively, meaning they are within 1.2% of its score. The NVIDIA Quadro K5200 and AMD FirePro D300 are 1% and 1.2% lower, respectively.

Q: What is the frame time consistency like at higher resolutions?

A: The Medium settings rows include minimum and maximum FPS data. At 1080p Medium, the FPS ranges from 150 to 203. At 1440p Medium, it ranges from 103 to 139. At 4K Medium, it ranges from 61 to 82. The gap between min and max is relatively consistent, indicating stable frame pacing without severe stutters.

Q: Is the CPU's 3D V-Cache beneficial for Rust?

A: The CPU has 96 MB of shared L3 cache, which is characteristic of the X3D series. The benchmark results show that at 1080p Low, the system achieves 205 FPS, which is a very high frame rate. This suggests that the large cache helps maintain high minimum frame rates and overall performance in a CPU-intensive game like Rust, though the data does not provide a direct comparison without the cache.

CPU Role

The AMD Ryzen 5 7500X3D is a six-core, twelve-thread processor based on the Zen 4 Raphael architecture, manufactured on a 5 nm process. It has a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a TDP of 65 watts. Its defining feature is the large 96 MB shared L3 cache, which is typical of the X3D lineup and is designed to improve gaming performance by reducing memory latency. The CPU's benchmark scores show a Passmark single-thread score of 3494 and a multithread score of 25047, placing it in the 89th percentile of all CPUs.

The CPU's role in Rust is most evident at 1080p resolution, where the frame rate is less dependent on the GPU. The data shows that at 1080p Low, the average FPS is 205, which is significantly higher than at 1440p Low (181 FPS) and 4K Low (107 FPS). This suggests that at lower resolutions, the CPU is capable of feeding the GPU with enough data to achieve very high frame rates, and the scaling is limited by the GPU's pixel throughput. The large L3 cache is likely a key factor in this, as Rust's gameplay involves frequent asset loading and world updates, which benefit from a large, fast cache.

Comparing to its nearest rivals, the Ryzen 5 7500X3D has an average benchmark score of 44573. Its closest competitor is the Intel Core i5-14600, which has a score of 44889 and a deltaPct of -0.7, meaning the Intel chip is 0.7% faster. The Intel Core Ultra X9 388H, Intel Core i9-13950HX, and AMD Ryzen AI Max 385 are 0.2%, 0.5%, and 0.6% slower, respectively. This shows the 7500X3D is very competitive in raw processing power, but its advantage in gaming comes from the 3D V-Cache, which is not fully reflected in these aggregate scores.

The benchmark results indicate that the CPU is not a bottleneck at 4K resolution, as the frame rate drops significantly from 1080p to 4K, regardless of settings. At 4K Ultra, the average FPS is 46, which is a 59.3% reduction from the 1080p Ultra score of 113. This shows that the GPU is the limiting factor at 4K, and the CPU has enough headroom to handle the game's logic and physics at that resolution. However, at 1080p, the CPU's performance is the reason the system can achieve over 200 FPS on Low settings, demonstrating that the 7500X3D is a strong match for a high-end GPU in Rust at lower resolutions.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX in Rust

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 72.0
3840x2160 High 60.0
3840x2160 Ultra 46.0
2560x1440 Low 181.0
2560x1440 Medium 121.0
2560x1440 High 102.0
2560x1440 Ultra 78.0
1920x1080 Low 205.0
1920x1080 Medium 176.0
1920x1080 High 149.0
1920x1080 Ultra 113.0

Rust with Ryzen 5 7500X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7900 XTX + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RX 7900 XTX

Explore FPS benchmarks for other games using this same hardware combination.