Rust

Rust

AVERAGE FPS
140
excellent

This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 88 133
1440p QHD 96 128 153 201
1080p Full HD 143 184 193 222

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 88
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 201
2560x1440 Medium 153
2560x1440 High 128
2560x1440 Ultra 96
1920x1080 Low 222
1920x1080 Medium 193
1920x1080 High 184
1920x1080 Ultra 143

Rust with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5090 delivers a wide spread of frame rates in Rust, ranging from 59.7 FPS at 4K Ultra to 222.4 FPS at 1080p Low. This data reveals a system that is heavily influenced by both resolution and quality preset, with the measured results showing distinct performance tiers that shift as the rendering load changes.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial and reveals a GPU-bound scenario at higher resolutions. At Low settings, the average frame rate falls from 222.4 FPS at 1920x1080 to 201.1 FPS at 2560x1440, then drops sharply to 132.5 FPS at 3840x2160. That represents a 40.4% reduction in performance from 1080p to 4K at Low settings, which indicates the RTX 5090 is being pushed harder as pixel count increases. The scaling pattern is consistent with a graphics card that has ample headroom at lower resolutions but begins to feel the strain of 4K rendering.

The Ultra preset shows a similar but more pronounced decline. Starting at 142.8 FPS in 1080p, the average drops to 96.2 FPS at 1440p and then to 59.7 FPS at 4K. The percentage loss from 1080p to 4K at Ultra is roughly 58.2%, which is steeper than the Low preset drop. This suggests that the combination of high resolution and demanding settings multiplies the rendering cost, pushing the GPU toward its limits. The data implies that at 1080p, the system is not fully GPU-limited, as even Ultra settings maintain a playable 142.8 FPS, but at 4K, the Ultra preset brings the frame rate down to a level where the GPU is clearly the primary constraint.

Medium settings follow a middle path: 193.1 FPS at 1080p, 152.7 FPS at 1440p, and 87.9 FPS at 4K. The drop from 1440p to 4K is 42.4%, which is larger than the 20.9% drop from 1080p to 1440p. This non-linear scaling is typical of a GPU that handles moderate resolutions easily but encounters a significant workload increase at 4K. High settings show a similar curve: 183.5 FPS at 1080p, 127.7 FPS at 1440p, and 76.6 FPS at 4K, with the 1440p to 4K drop being 40.0% versus a 30.4% drop from 1080p to 1440p.

What the data implies is that the limiting component changes with resolution. At 1080p, the frame rates across all settings are high enough to suggest that neither the CPU nor GPU is fully saturated, leaving room for other bottlenecks. At 4K, the consistent pattern of large frame rate drops across all settings points to the RTX 5090 as the limiting factor, as the GPU must process four times the pixels of 1080p. The benchmark results indicate that users targeting 4K gameplay will need to make deliberate settings choices to maintain high frame rates.

GPU Role

The RTX 5090 brings 32 GB of GDDR7 memory on a 512-bit bus, with a bandwidth of 1.79 TB/s. These specifications are directly relevant to Rust’s performance, as the game’s open-world environments and texture streaming can benefit from large memory pools and high bandwidth. The 32 GB capacity is far beyond what most games require, but it ensures that Rust’s asset loading does not hit a memory ceiling, which would cause stuttering or texture pop-in. The 512-bit bus width and 1.79 TB/s bandwidth provide the data throughput needed to feed the GPU’s 21760 shading units at high resolutions.

The GPU’s clock speeds are 2017 MHz base and 2407 MHz boost. These clocks, combined with the massive core count, drive the raw compute performance. The measured FPS at 4K Ultra (59.7 FPS) shows that even a flagship GPU with 104.8 TFLOPS FP32 performance cannot brute-force Rust’s most demanding settings at 4K. This is not a limitation of the GPU’s architecture but rather a reflection of the rendering complexity in Rust, which includes dynamic lighting, particle effects, and large draw distances.

The RTX 5090’s role becomes clearer when comparing the Low and Ultra presets at the same resolution. At 1440p, Low delivers 201.1 FPS while Ultra drops to 96.2 FPS, a 52.2% reduction. This difference is entirely due to the increased graphical workload that the GPU must handle. The benchmark results indicate that the GPU is the dominant factor in determining frame rates at higher settings, as the CPU’s role diminishes when the GPU is fully occupied. The 575 W TDP and dual-slot cooler design suggest a card that is built for sustained high-performance workloads, which aligns with the data showing consistently high frame rates across most tested configurations.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on Zen 4 architecture, with a base clock of 3.70 GHz and boost clock of 5.00 GHz. Its 32 MB shared L3 cache and dual-channel DDR5 memory support contribute to its gaming performance. In Rust, which typically benefits from strong single-thread performance, the CPU’s single-thread benchmark scores are relevant. The 3dmark single-thread score is 974, and the cinebench_r23_singlecore score is 3218. These numbers indicate a capable processor for gaming workloads that do not scale perfectly across many cores.

The CPU’s multi-threaded capabilities are also notable. With a cinebench_r23_multicore score of 22799 and a passmark multithread score of 26825, the 7500F can handle background tasks while gaming. However, Rust’s engine is known to be sensitive to CPU performance, especially in scenarios with many players, building structures, or complex physics calculations. The measured FPS at 1080p Low (222.4 FPS) suggests that the CPU is not a bottleneck at this resolution, as the frame rate exceeds what most displays can handle. If the CPU were limiting, we would expect to see similar frame rates across different resolutions at Low settings, but the data shows a clear decline from 1080p to 4K, indicating the GPU is the primary constraint.

At 4K Ultra, the frame rate drops to 59.7 FPS, and this is where the CPU’s role becomes secondary. The GPU is so heavily loaded that it cannot keep up with the CPU’s instruction throughput, making the CPU less relevant to the final frame rate. The data suggests that the 7500F is sufficient to feed the RTX 5090 at 1080p and 1440p, as the frame rates at these resolutions are high across all settings. The CPU’s 65 W TDP and 5 nm process node also imply efficient operation, which is a practical consideration for system builders, though the benchmark data does not directly measure power consumption.

The CPU’s nearest rivals in synthetic benchmarks include the Intel Core i7-11850H (deltaPct 0.1) and AMD Ryzen 7 2700X (deltaPct -0.3). These comparisons show that the 7500F sits in a competitive position for its class, though the actual gaming performance in Rust depends on the game’s specific engine behavior. The percentileVsAllCpus of 82 indicates that this CPU outperforms a majority of tested processors, which is consistent with the high frame rates observed in the measured FPS data.

FAQ

Q: What is the highest average FPS measured for this combo?

A: The highest average FPS is 222.4, achieved at 1920x1080 resolution with Low settings.

Q: How does the 4K Ultra performance compare to 1080p Ultra?

A: At 4K Ultra, the average FPS is 59.7, while at 1080p Ultra it is 142.8. This represents a 58.2% drop in frame rate when moving from 1080p to 4K at Ultra settings.

Q: Is the CPU or GPU the limiting factor at 1080p Low?

A: At 1080p Low, the frame rate of 222.4 FPS is high enough to suggest that neither component is fully saturated. The data shows that increasing resolution to 1440p Low reduces FPS to 201.1, indicating that the GPU begins to take on a larger role as pixel count increases.

Q: What settings preset provides the best balance at 1440p?

A: At 2560x1440, Medium settings deliver 152.7 FPS, while High settings deliver 127.7 FPS. The Medium preset offers a frame rate that is 19.6% higher than High, with presumably lower visual quality, making it a viable choice for high refresh rate displays.

Q: How much VRAM does the RTX 5090 have, and does it affect Rust performance?

A: The RTX 5090 has 32 GB of GDDR7 memory. The benchmark data does not show any memory-related issues, as frame rates remain consistent across resolutions, suggesting that the memory capacity is sufficient for Rust’s requirements.

Q: What is the combo rank for this CPU-GPU pairing in Rust?

A: The combo ranks 30th out of 1717 tested combinations, placing it in the top 1.7% of all tested combos for this game.

Settings Recommendations

The measured FPS data provides a clear picture of which settings preset offers the best experience for different resolutions. At 1920x1080, all presets deliver playable frame rates, with Low at 222.4 FPS, Medium at 193.1 FPS, High at 183.5 FPS, and Ultra at 142.8 FPS. For users with high refresh rate monitors (144Hz or higher), the Medium preset offers a strong balance of visual quality and performance, as the 193.1 FPS average exceeds 144Hz while maintaining better visuals than Low. The High preset at 183.5 FPS is also a solid choice, staying above 144Hz while delivering improved graphics over Medium.

At 2560x1440, the choice becomes more nuanced. Low settings produce 201.1 FPS, which is excellent for competitive play, but Medium at 152.7 FPS still clears 144Hz and provides a noticeably better visual experience. High settings at 127.7 FPS dip below 144Hz, which may be noticeable on high refresh rate displays, while Ultra at 96.2 FPS is better suited for 60Hz or 100Hz monitors. For most users at 1440p, the Medium preset appears to be the sweet spot, offering a 19.6% frame rate advantage over High while maintaining a fluid experience.

At 3840x2160, the data shows that Ultra settings produce 59.7 FPS, which is below the 60 FPS threshold that many consider the minimum for smooth gameplay. High settings at 76.6 FPS exceed 60 FPS and provide a comfortable margin, while Medium at 87.9 FPS offers an even better experience. Low settings at 132.5 FPS are the only preset that approaches high refresh rate territory at 4K, but the visual compromise is significant. The recommendation for 4K is to use High settings as a baseline, as it delivers 76.6 FPS with good visual quality, with Medium as an alternative for those who prioritize higher frame rates.

The overall trend in the data is that Medium settings offer the best balance between visual fidelity and performance across all three resolutions. At 1080p, Medium delivers 193.1 FPS (86.8% of Low’s performance), at 1440p it delivers 152.7 FPS (75.9% of Low), and at 4K it delivers 87.9 FPS (66.3% of Low). This consistent performance advantage over High and Ultra makes Medium the recommended preset for most users.

Measured FPS Breakdown

The complete measured FPS data for this combo is as follows:

At 1920x1080:

  • Low: 222.4 FPS
  • Medium: 193.1 FPS
  • High: 183.5 FPS
  • Ultra: 142.8 FPS

At 2560x1440:

  • Low: 201.1 FPS
  • Medium: 152.7 FPS
  • High: 127.7 FPS
  • Ultra: 96.2 FPS

At 3840x2160:

  • Low: 132.5 FPS
  • Medium: 87.9 FPS
  • High: 76.6 FPS
  • Ultra: 59.7 FPS

The data reveals several patterns. First, the gap between Low and Medium settings narrows as resolution increases. At 1080p, Low is 15.2% faster than Medium, but at 4K, Low is 50.7% faster than Medium. This indicates that the GPU’s workload scales more significantly with resolution than with the Medium versus Low quality difference. Second, the difference between Medium and High is relatively consistent across resolutions: 5.0% at 1080p, 19.6% at 1440p, and 14.8% at 4K. This suggests that High settings add a consistent rendering cost that is not overly dependent on resolution.

The Ultra preset shows the most dramatic scaling. At 1080p, Ultra is 26.2% slower than High, at 1440p it is 24.7% slower, and at 4K it is 22.1% slower. The absolute frame rates at Ultra are the lowest in every resolution, confirming that this preset imposes the heaviest workload on the GPU. The measured FPS breakdown provides a comprehensive view of how this combo performs across the tested configurations, allowing users to make informed decisions based on their display capabilities and performance preferences.

How This Combo Ranks

The combo of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5090 ranks 30th out of 1717 tested combinations in Rust. This places it in the 98.3rd percentile of all tested combos, meaning it outperforms the vast majority of CPU-GPU pairings that have been benchmarked for this game. The rank reflects the combined capabilities of the two components, with the RTX 5090’s massive GPU resources and the 7500F’s solid single-thread performance working together to produce high frame rates.

The ranking is particularly notable because the CPU is not a top-tier processor by overall benchmarks—its percentileVsAllCpus is 82, meaning it beats 82% of CPUs—but the combination still reaches 30th place. This suggests that Rust’s performance is more heavily influenced by GPU than CPU, as the RTX 5090’s percentileVsAllGpus of 94 (beating 94% of GPUs) provides the primary performance driver. The CPU’s 6 cores and 12 threads are sufficient to avoid becoming a bottleneck in most scenarios, allowing the GPU to operate at its full potential.

Compared to other combos that might pair the RTX 5090 with a stronger CPU, this ranking implies that the 7500F does not significantly hold back the GPU in Rust. The deltaPct values for the CPU’s nearest rivals (ranging from -0.3% to 0.4%) show that the 7500F performs equivalently to processors like the Intel Core i7-11850H and AMD Ryzen 7 2700X in synthetic benchmarks, which translates to similar gaming performance. The 30th rank out of 1717 combos indicates that this pairing is well-optimized for Rust, delivering frame rates that are competitive with much more expensive system configurations. The data suggests that users with this combo can expect top-tier performance in Rust, with the only meaningful performance gains available from more powerful CPUs being marginal at best.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5090 in Rust

Resolution Settings Avg FPS
3840x2160 Low 132.5
3840x2160 Medium 87.9
3840x2160 High 76.6
3840x2160 Ultra 59.7
2560x1440 Low 201.1
2560x1440 Medium 152.7
2560x1440 High 127.7
2560x1440 Ultra 96.2
1920x1080 Low 222.4
1920x1080 Medium 193.1
1920x1080 High 183.5
1920x1080 Ultra 142.8

Rust with Ryzen 5 7500F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5090 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.