Rust
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 47 | 71 |
| 1440p QHD | 52 | 68 | 80 | 120 |
| 1080p Full HD | 75 | 99 | 117 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5060, In-Depth Analysis
Rust, a survival game known for its demanding simulation and rendering workload, presents a clear picture of hardware scaling when paired with the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5060. The measured data shows a system that is capable of excellent performance at lower resolutions but struggles to maintain high frame rates at 4K, revealing a significant bottleneck in GPU-bound scenarios. This combination falls at rank 1253 out of 2953 tested combos, placing it in the upper half of the database but far from the top tier for this specific title.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate trajectory across resolutions is steep and telling. At 1080p with Low settings, the combo produces 174 FPS, which is a strong figure for a survival game where quick camera panning and fast reactions matter. Moving to 1440p Low drops the average to 120 FPS, a 31% reduction. At 4K Low, the average falls to 71 FPS, which is a 59% drop from the 1080p result. This pattern of diminishing returns as pixel count rises is the classic signature of a GPU-bound workload; the CPU and memory have enough headroom at lower resolutions, but the graphics card cannot keep pace with the 8.3 million pixels demanded by 3840x2160.
The scaling is even more pronounced on the High preset. At 1080p High, the average is 99 FPS. At 1440p High, it falls to 68 FPS, a 31% drop. At 4K High, the average is just 40 FPS, a 60% reduction from 1080p. This indicates that as the visual complexity increases, the RTX 5060 is quickly overwhelmed. The fact that the percentage drop from 1080p to 4K is nearly identical for both Low and High settings (59% vs 60%) suggests that the limiting factor is not the shader complexity but rather the raw fill rate and memory bandwidth required to push pixels at 4K. The RTX 5060's 128-bit memory bus and 448.0 GB/s bandwidth are simply insufficient for the pixel throughput demanded by Rust at this resolution.
Comparing the Medium preset at 1440p (80 FPS) and 4K (47 FPS) shows a 41% drop, which is smaller than the Low and High presets' drops. This is an anomaly worth noting. The Medium preset at 4K has a recorded min FPS of 40 and max of 55, showing more variance than other settings, which suggests that the game's dynamic elements, such as player-built structures and environmental changes, are causing inconsistent frame pacing at this resolution. The data implies that for a smooth 4K experience, the user would need to accept either Low settings at 71 FPS or find a middle ground that the current preset options do not offer.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5060 features 8 GB of GDDR7 memory on a 128-bit bus, yielding a bandwidth of 448.0 GB/s. The core clocks are listed with a base of 2280 MHz and a boost of 2497 MHz. In Rust, the 8 GB VRAM capacity is a critical factor. While the game can run on less, the combination of high-resolution textures and the game's tendency to load large map areas into memory means that 8 GB can be a constraint at 4K Ultra. The data shows a 4K Ultra average of just 30 FPS, which is the lowest measured score in the entire set. This is not just a computational limit; it is likely a memory capacity and bandwidth limit. The game needs to stream assets, and with only 448.0 GB/s of bandwidth, the GPU is likely stalling while waiting for texture data to arrive.
The GPU's benchmark scores provide context for its raw compute capability. The 3DMark Steel Nomad DX12 score is 3628, and the Passmark G3D score is 20891. These numbers place the RTX 5060 at the 72nd percentile among all GPUs. Its nearest rivals include the AMD Radeon 860M (deltaPct -0.3) and the AMD Radeon RX 6750 XT (deltaPct 1.2), indicating that the RTX 5060 sits in a competitive mid-range tier. However, the measured FPS in Rust tells a more specific story. The 1080p Low result of 174 FPS shows that the GPU can handle high frame rates when the workload is light. The 4K Ultra result of 30 FPS shows that the GPU's pixel pipeline is the limiting factor. The boost clock of 2497 MHz is respectable, but it cannot compensate for the narrow memory bus when pushing 4K.
The data suggests that the RTX 5060 is well-suited for 1080p and 1440p gaming in Rust, but it is not a 4K card for this title. The 8 GB VRAM is sufficient for 1080p and 1440p, but the 30 FPS at 4K Ultra points to a scenario where the card is both compute-bound and memory-bound. The fact that the 4K Low setting (71 FPS) is more than double the 4K Ultra setting (30 FPS) shows that reducing the graphical load has a massive impact, which is a clear indication that the GPU is the primary bottleneck at higher resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, running on the AM5 socket. It has a base clock of 3.70 GHz and a boost clock of 4.70 GHz. The CPU's cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB of L3 cache. In Rust, which is known for its heavy server-side simulation and physics calculations, the CPU's role is substantial, especially at lower resolutions where the GPU has more headroom. The 1080p Low result of 174 FPS is likely CPU-bound, as the GPU is not fully utilized at those settings. The 6 cores and 12 threads are sufficient to handle the game's logic, but the data suggests that the boost clock of 4.70 GHz is what allows the system to reach those high frame rates.
The CPU's benchmark scores reveal its overall capability. The Cinebench R23 multi-core score is 21765, and the single-core score is 3072. The Passmark multi-thread score is 25645, with a single-thread score of 3689. These scores place the Ryzen 5 7400F at the 83rd percentile among all CPUs. Its nearest rivals include the Intel Core i5-14600T (deltaPct 0.1) and the AMD Ryzen 7 PRO 6850H (deltaPct -0.2), showing that the 7400F is a solid mid-range performer. The data indicates that the CPU is not the limiting factor in most scenarios tested. For example, at 1440p High, the average FPS is 68, which is significantly lower than the 1080p Low result. This drop is far more attributable to the GPU than the CPU, as the CPU's workload does not change dramatically with resolution.
However, the CPU's influence is visible in the 1080p results. The jump from 99 FPS at 1080p High to 174 FPS at 1080p Low shows that the CPU can feed the GPU with enough frames when the graphical settings are reduced. This is a sign that the Ryzen 5 7400F has sufficient single-thread performance (Cinebench R23 single-core score of 3072) to handle the game's primary game logic thread. The 32 MB of shared L3 cache is also beneficial for a game like Rust, which often has large amounts of data being processed in memory. The CPU's memory bandwidth of 83.2 GB/s on dual-channel DDR5 is adequate, and the data shows no signs of the CPU stalling the GPU at 1440p or 4K.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this CPU/GPU combo in Rust?
A: The data shows that 1920x1080 is the most reliable resolution. At Low settings, the combo achieves 174 FPS, and even at Ultra, it maintains 75 FPS. At 1440p, the average drops to 120 FPS on Low and 52 FPS on Ultra, which is still playable but less comfortable. At 4K, only the Low preset (71 FPS) reaches a playable threshold.
Q: Is the RTX 5060's 8 GB of VRAM enough for Rust at 4K?
A: The measured data suggests it is barely sufficient. The 4K Ultra preset yields only 30 FPS, which is likely due to a combination of compute and memory limitations. The 4K Medium preset (47 FPS) shows a min FPS of 40, indicating that the 8 GB VRAM is causing frame pacing issues when the game loads more texture data. The 4K Low preset (71 FPS) is the only smooth option, suggesting that reducing texture quality is necessary.
Q: How does the Ryzen 5 7400F perform relative to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7400F has an average benchmark score of 32750, which is within 0.3% of the Intel Core i5-14600T and the AMD Ryzen AI 7 PRO 360. It is 0.2% slower than the AMD Ryzen 7 PRO 6850H. This indicates that the 7400F is a highly competitive mid-range CPU, with performance nearly identical to those alternatives.
Q: Does the CPU become a bottleneck at any tested resolution?
A: The data indicates the CPU is not the primary bottleneck at 1440p or 4K, as the GPU is clearly the limiting factor there. However, at 1080p Low (174 FPS), the CPU is likely the limiting component, as the frame rate is high enough that the GPU is not fully saturated. The CPU's single-thread score of 3072 in Cinebench R23 suggests it can handle the game's logic threads effectively.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: The measured data shows a 1440p Low average of 120 FPS and a 1440p Ultra average of 52 FPS. This represents a 57% reduction in average frame rate when moving from the lowest to the highest preset. This is a substantial difference, indicating that the Ultra preset's visual enhancements come at a high performance cost.
Q: How does the combo rank overall in the database for Rust?
A: The combo holds the 1253rd position out of 2953 total tested combinations. This places it in the upper half (57.6th percentile) of all systems tested for Rust. Given that this is a mid-range CPU and GPU pairing, the rank indicates that the combo performs as expected but is outclassed by higher-tier hardware.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its strongest results. The Low preset averages 174 FPS, the High preset averages 99 FPS, the Medium preset averages 117 FPS, and the Ultra preset averages 75 FPS. The Medium preset shows a min FPS of 99 and a max of 134, indicating a broad range of performance depending on the in-game scene. The High preset's 99 FPS average is notable, as it suggests that the user does not need to sacrifice visual quality for a smooth experience at this resolution.
At 2560x1440, the performance drops are consistent. The Low preset averages 120 FPS, which is still excellent for a high-refresh-rate monitor. The Medium preset averages 80 FPS, with a min of 68 and max of 92. The High preset averages 68 FPS, and the Ultra preset drops to 52 FPS. The 1440p High result is a significant downgrade from the 1080p High result (99 FPS), showing that the GPU struggles to maintain the same frame rate when the pixel count increases by 78%. The 1440p Ultra result of 52 FPS is playable but not ideal for competitive scenarios.
At 3840x2160, the combo is clearly out of its comfort zone. The Low preset averages 71 FPS, which is the only setting that provides a smooth experience. The Medium preset averages 47 FPS, with a min of 40 and max of 55. The High preset averages 40 FPS, and the Ultra preset drops to 30 FPS. The fact that the Low preset is 2.4x faster than the Ultra preset at 4K underscores the GPU's pixel-pushing limitations. The 4K High and Ultra results are below the 60 FPS threshold commonly considered smooth for action games, and even the Medium preset's 47 FPS average will feel stuttery in fast-paced firefights.
Settings Recommendations — which preset gives the best experience per the measured rows
The data suggests that the best experience for this combo is at 1920x1080 with the High preset, which yields 99 FPS. This is a comfortable frame rate that allows for smooth gameplay while retaining good visual fidelity. The Medium preset at 1080p (117 FPS) is also a strong choice, offering a 18% frame rate increase over High with a modest reduction in visual quality. The Ultra preset at 1080p (75 FPS) is playable but does not provide the headroom needed for the frame drops that often occur during base raids or when many players are on screen.
For users with a 1440p monitor, the Low preset at 120 FPS is the best option for competitive play, but the Medium preset at 80 FPS strikes a better balance between visuals and performance. The 1440p High preset at 68 FPS is acceptable, but it is on the edge of what is considered smooth for a game with frequent camera movements. The 1440p Ultra preset at 52 FPS should be avoided if responsiveness is a priority.
At 4K, the only recommended setting is Low, which produces 71 FPS. The Medium preset at 47 FPS is borderline, and the High (40 FPS) and Ultra (30 FPS) presets are not recommended for any gameplay scenario. The data implies that 4K gaming with this combo requires a significant compromise on visual settings, and users would likely be better served by lowering the resolution to 1440p and using a higher preset for a better overall experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5060 is ranked 1253rd out of 2953 tested combinations for Rust. This puts it in the 57.6th percentile of all tested systems, meaning it outperforms more than half of the configurations in the database but is not a top-tier performer. This ranking is consistent with the component's individual percentiles: the CPU is at the 83rd percentile, and the GPU is at the 72nd percentile. The combo's rank is pulled down by the GPU's limitations at higher resolutions, which directly impacts the game's performance metrics.
The nearest rival data for each component provides context. The CPU's nearest rival, the Intel Core i5-14600T, has an average score that is 0.1% higher, indicating that swapping to that CPU would yield virtually no performance change. The GPU's nearest rival, the AMD Radeon 860M, has a score that is 0.3% lower, suggesting that the RTX 5060 has a slight edge over that integrated solution. The fact that the combo ranks in the upper half of all tested systems is a positive sign, but the 4K results clearly show that this is a 1080p/1440p pairing. For users targeting 1080p high-refresh-rate gaming, the combo ranks well. For 4K gaming, the rank would be significantly lower, as the GPU's 8 GB VRAM and 128-bit memory bus become a severe bottleneck. The data points to a system that is well-balanced for mainstream resolutions but not suitable for enthusiast-level 4K play in Rust.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5060 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 120.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 174.0 |
| 1920x1080 | Medium | 117.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 75.0 |
Rust with Ryzen 5 7400F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5060 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.