Rust

Rust

AVERAGE FPS
132
excellent

This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 76 93 135
1440p QHD 98 129 150 175
1080p Full HD 142 159 169 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 135
3840x2160 Medium 93
3840x2160 High 76
3840x2160 Ultra 60
2560x1440 Low 175
2560x1440 Medium 150
2560x1440 High 129
2560x1440 Ultra 98
1920x1080 Low 200
1920x1080 Medium 169
1920x1080 High 159
1920x1080 Ultra 142

Rust with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090, In-Depth Analysis

The pairing of AMD’s Ryzen 5 5600X with NVIDIA’s GeForce RTX 5090 produces a striking split in Rust: at 1080p, the processor’s six Zen 3 cores are the primary constraint, while at 4K, the GPU’s immense rendering power is increasingly taxed. The measured data shows that this combination ranks 65th out of 1,717 tested combos, placing it in the top 4% of all pairings tested for this title. This is a system that delivers high refresh rates at mainstream resolutions but demands careful settings management at 4K to remain fluid.

Resolution Scaling

The frame rate curve from 1080p to 4K reveals a system transitioning from CPU-bound to GPU-bound behavior. At 1080p with Low settings, the combo produces 199.8 FPS, but this drops to 175.3 FPS at 1440p and further to 134.5 FPS at 4K. This scaling pattern—a 12% reduction from 1080p to 1440p and a further 23% reduction to 4K—indicates that at lower resolutions, the Ryzen 5 5600X’s single-thread performance (a 3DMark single-thread score of 917) is the limiting factor, as the RTX 5090 is capable of far more work.

Moving to High settings, the scaling becomes more aggressive. The 1080p result of 158.7 FPS falls to 129 FPS at 1440p (an 18.7% drop) and then to 75.5 FPS at 4K (a 41.5% drop from 1440p). This steeper decline at 4K High indicates that the GPU’s workload is escalating significantly, with the RTX 5090’s 32 GB of GDDR7 memory and 1.79 TB/s bandwidth being pushed harder as resolution increases. The gap between Low and High settings at 4K is substantial—134.5 FPS versus 75.5 FPS—demonstrating that Rust’s visual features at High quality impose a significant rendering cost.

The most telling metric is the Ultra preset scaling. At 1080p Ultra, the combo achieves 141.7 FPS, which is only 11% lower than the 1080p High result. However, at 4K Ultra, the frame rate collapses to 59.7 FPS, a 58% drop from the 1440p Ultra score of 97.6 FPS. This nonlinear scaling at 4K Ultra suggests that the RTX 5090’s architecture, with 21,760 shading units and 176 ROPs, is being saturated by the combination of high resolution and maximum settings, making the GPU the unequivocal bottleneck in this scenario.

GPU Role

The NVIDIA GeForce RTX 5090’s role in this combo is defined by its massive memory subsystem and clock speeds. The GPU runs at a base clock of 2017 MHz with a boost clock of 2407 MHz, and its 32 GB of GDDR7 memory operates at 1750 MHz (28 Gbps effective) across a 512-bit bus, yielding 1.79 TB/s of bandwidth. In Rust, a game known for frequent asset streaming and large world maps, this memory capacity is likely a key enabler for smooth texture loading at 4K Ultra, even when the average frame rate drops to 59.7 FPS.

The GPU’s compute capabilities are substantial: 104.8 TFLOPS of FP32 performance and a pixel rate of 423.6 GPixel/s. Yet the measured results show that this raw power is not uniformly translated into frame rate. At 1080p Low, the combo produces 199.8 FPS, which is only 48% higher than the 4K Low result of 134.5 FPS. This relatively modest scaling suggests that even at Low settings, the Ryzen 5 5600X’s memory bandwidth of 51.2 GB/s and its 12 threads (based on 6 cores) are insufficient to fully feed the RTX 5090’s rendering pipeline at lower resolutions.

The GPU’s benchmark percentile of 94 (vs. all GPUs) and average benchmark score of 84,306 confirm its elite status, but the nearest rivals list shows it is closely matched by the RTX 5090 D (deltaPct 0.1) and RTX 5050 Mobile (deltaPct 0.2). This means that in synthetic tests, the 5090 is not dramatically ahead of these other cards, yet in Rust at 4K Ultra, the 5090’s 59.7 FPS result is the lowest measured across all settings, indicating that the game’s engine places specific demands that even this GPU cannot overcome at maximum quality.

How This Combo Ranks

This pairing holds the 65th position out of 1,717 tested combinations, which places it in the upper echelon of systems tested for Rust. The CPU’s percentile rank of 78 (vs. all CPUs) with an average benchmark score of 20,680 is respectable, but the nearest rivals show a tight cluster: the AMD Ryzen 5 5600GT scores 20,740 (deltaPct -0.3), the Intel Core i7-10700 scores 20,746 (deltaPct -0.3), and the Intel Core i5-12490F scores 20,794 (deltaPct -0.5). This means the 5600X is effectively at parity with these other processors, with performance deltas under 1% in synthetic benchmarks.

The GPU’s ranking is more dominant. With a percentile of 94 and a score of 84,306, the RTX 5090 sits far above the average GPU. Its nearest rival, the CMP 40HX, scores 85,637 (deltaPct -1.6), meaning the 5090 is actually 1.6% behind this mining card in average benchmark score—a statistical quirk that does not reflect real-world gaming performance. The other rivals, including the Radeon PRO W6600 (deltaPct 1.3), are all within 1.3% of the 5090’s score, showing that the GPU’s synthetic lead over its closest competitors is slim.

The combo rank of 65 suggests that while the RTX 5090 is a top-tier GPU, the Ryzen 5 5600X is holding back the system from reaching the very top of the charts. The data implies that pairing this GPU with a faster CPU would likely yield a higher rank, but as configured, the system still outperforms 96% of the tested combinations in Rust.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce 199.8 FPS, which is the best result in the entire dataset. Medium settings yield 168.8 FPS, High settings 158.7 FPS, and Ultra settings 141.7 FPS. The scaling from Low to Ultra is a 29% reduction, which is moderate, but the 1080p Low result is particularly notable because it approaches the 200 FPS threshold—likely limited by the CPU’s single-thread performance rather than the GPU.

At 2560x1440, the frame rates remain high but begin to show GPU pressure. Low settings produce 175.3 FPS, Medium settings 150 FPS, and High settings 129 FPS. The Ultra preset drops to 97.6 FPS, which is still above 60 FPS but represents a 44% reduction from the 1440p Low result. The gap between Medium and High at 1440p is 21 FPS, while the gap between High and Ultra is 31.4 FPS, indicating that the Ultra preset imposes a disproportionately high cost.

At 3840x2160, the results are more varied. Low settings maintain a playable 134.5 FPS, but Medium drops to 92.9 FPS, High to 75.5 FPS, and Ultra to 59.7 FPS. The difference between Low and Ultra at 4K is 74.8 FPS, a 55.6% reduction. Notably, the 4K Ultra result of 59.7 FPS is the only measured average below 60 FPS in the entire dataset, making it the sole scenario where the combo fails to maintain a fluid frame rate.

Settings Recommendations

For the best balance of visual quality and performance, the data points to Medium settings as the optimal choice across all resolutions. At 1080p Medium, the combo produces 168.8 FPS, which is 10 FPS higher than High settings and only 31 FPS lower than Low. At 1440p Medium, the 150 FPS result is excellent, providing a 21 FPS advantage over High while maintaining a smoother experience than Ultra’s 97.6 FPS. At 4K Medium, the 92.9 FPS average is well above the 60 FPS threshold and represents a 17.4 FPS improvement over High settings.

High settings are viable for users prioritizing visual fidelity, provided they accept lower frame rates. At 1080p High, 158.7 FPS is still very smooth, and at 1440p High, 129 FPS is adequate. However, at 4K High, the 75.5 FPS result is borderline, and the jump to Ultra at 4K (59.7 FPS) should be avoided for competitive play.

Ultra settings are only recommended for 1080p use, where the 141.7 FPS result remains fluid. At 1440p Ultra, 97.6 FPS is playable but not ideal for fast-paced scenarios. At 4K Ultra, the 59.7 FPS average is below the 60 FPS threshold, making it unsuitable for consistent competitive performance. The data suggests that Medium settings at any resolution provide the best experience, as they maximize frame rate while retaining enough visual detail to be immersive. Low settings are only necessary for extreme competitive play at 1080p, where the 199.8 FPS result gives the highest possible refresh rate headroom.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5090 in Rust

Resolution Settings Avg FPS
3840x2160 Low 134.5
3840x2160 Medium 92.9
3840x2160 High 75.5
3840x2160 Ultra 59.7
2560x1440 Low 175.3
2560x1440 Medium 150.0
2560x1440 High 129.0
2560x1440 Ultra 97.6
1920x1080 Low 199.8
1920x1080 Medium 168.8
1920x1080 High 158.7
1920x1080 Ultra 141.7

Rust with Ryzen 5 5600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5090 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.