Rust
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 52 | 58 | 89 |
| 1440p QHD | 67 | 82 | 102 | 151 |
| 1080p Full HD | 91 | 123 | 147 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080, In-Depth Analysis
# Rust with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 3080 delivers a robust Rust experience, ranking 483rd out of 1,717 tested combinations in this survival title. This places the combo in the top 28% of all tested systems, indicating strong overall capability. The data reveals a system that excels at lower resolutions and settings, with performance scaling predictably as graphical demands increase, but with notable inflection points that highlight the distinct roles of the CPU and GPU across the resolution spectrum.
Resolution Scaling
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution climbs from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 195.1 FPS at 1080p to 150.9 FPS at 1440p, a reduction of 44.2 FPS, and then further to 89.4 FPS at 4K, representing a cumulative 54.2% decrease from the 1080p baseline. This steep drop at 4K Low settings suggests that while the CPU can maintain high frame rates at lower resolutions, the GPU begins to become a more significant limiting factor as pixel count increases.
The scaling pattern shifts notably when examining higher quality presets. At High settings, the transition from 1080p (122.9 FPS) to 1440p (81.6 FPS) results in a 33.6% performance loss, while moving from 1440p to 4K (51.9 FPS) incurs another 36.4% reduction. The Ultra preset shows the most dramatic scaling, dropping from 91.3 FPS at 1080p to 67.0 FPS at 1440p and finally to 39.3 FPS at 4K. The 4K Ultra figure represents only 43% of the 1080p Ultra performance, indicating that the combination of high resolution and maximum settings places substantial strain on the GPU.
The differential between Low and Ultra settings widens as resolution increases. At 1080p, the gap between Low (195.1 FPS) and Ultra (91.3 FPS) is 103.8 FPS, whereas at 4K, this gap narrows to 50.1 FPS (89.4 vs. 39.3). This convergence suggests that at higher resolutions, the GPU becomes the dominant bottleneck, reducing the impact of CPU-driven settings changes. Conversely, at 1080p, the larger spread between settings indicates that the CPU has more headroom to influence performance, though the RTX 3080 still maintains a commanding presence.
CPU Role
The AMD Ryzen 5 5600X brings six cores and twelve threads based on the Zen 3 architecture, operating at a base clock of 3.70 GHz with a boost clock of 4.60 GHz. This 5000-series processor features 32 MB of L3 cache and supports DDR4 memory in a dual-channel configuration. The CPU's benchmark scores demonstrate strong single-threaded performance, with a Cinebench R23 single-core score of 2,622 and a Geekbench single-core score of 2,111, which are critical for Rust's game logic and world simulation.
The multi-threaded capabilities of this processor are equally notable, with a Cinebench R23 multi-core score of 18,578 and a Passmark multithread score of 21,858. The 3DMark results show scaling from 1,793 in the 2-thread test to 5,588 in the max-thread test, indicating that the processor efficiently utilizes its additional threads. This scaling is relevant for Rust, which can leverage multiple cores for physics, AI, and entity processing, particularly in densely populated servers.
In the context of this game's benchmark results, the CPU's influence is most apparent at 1080p and Low settings, where the system achieves 195.1 FPS. This high frame rate suggests that the processor can keep up with the game's simulation demands even when graphical load is minimal. However, as resolution increases, the GPU's workload grows disproportionately, and the CPU's role in dictating overall performance diminishes. The CPU's percentile ranking of 78 among all processors, with an average benchmark score of 20,680, places it in a competitive position, though its nearest rivals show negligible performance differences, with the AMD Ryzen 5 5600GT and Intel Core i7-10700 each being within 0.3% of its score.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600X and NVIDIA GeForce RTX 3080 achieves a rank of 483 out of 1,717 tested combinations in Rust, positioning it in the 72nd percentile of all systems evaluated. This ranking indicates that the combo outperforms the majority of tested configurations, though it does not reach the top tier of performance. The GPU's individual standing is notably strong, with a percentile ranking of 80 among all GPUs and an average benchmark score of 35,787, placing it slightly below the AMD Radeon Pro Duo (35,860, -0.2%) and above the AMD Radeon 880M (35,646, +0.4%).
The CPU's ranking, while solid at the 78th percentile, is more modest in comparison. The system's overall combo rank of 483 suggests that the CPU may be holding back the GPU's full potential in Rust, particularly at lower resolutions where the processor's six cores could become a limiting factor. The delta percentages among the CPU's nearest rivals are minimal, with the Intel Xeon 6325P being 0.7% faster and the Intel Core i5-12490F being 0.5% slower, indicating that swapping the 5600X for a comparable processor would yield negligible performance changes.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its highest performance across all settings. Low settings produce an average of 195.1 FPS, Medium settings achieve 147.4 FPS, High settings deliver 122.9 FPS, and Ultra settings drop to 91.3 FPS. The frame rate decline from Low to Ultra represents a 53.2% reduction, reflecting the increasing graphical workload imposed by higher quality presets. Even at Ultra settings, the 91.3 FPS average indicates a smooth experience for most display configurations.
Moving to 2560x1440, the performance metrics show a noticeable step down. Low settings maintain a respectable 150.9 FPS, which is still above the 144 Hz refresh rate common on many gaming monitors. Medium settings achieve 101.7 FPS, High settings deliver 81.6 FPS, and Ultra settings drop to 67.0 FPS. The transition from 1080p to 1440p at each settings level results in performance reductions ranging from 22.7% at Low to 26.6% at Ultra, demonstrating consistent scaling behavior.
At 3840x2160, the system faces its most demanding challenge. Low settings produce 89.4 FPS, which remains playable, while Medium settings achieve 58.0 FPS, High settings deliver 51.9 FPS, and Ultra settings fall to 39.3 FPS. The 4K Ultra figure represents the lowest measured performance in the entire dataset, highlighting the significant GPU workload at this resolution. The progression from Low to Ultra at 4K shows a 56.0% performance drop, the largest percentage decrease across all resolutions, underscoring the GPU's saturation point under maximum graphical load.
GPU Role
The NVIDIA GeForce RTX 3080, built on the Ampere architecture with the GA102 chip, provides substantial graphics horsepower for Rust. The GPU features 10 GB of GDDR6X memory on a 320-bit bus, delivering a memory bandwidth of 760.3 GB/s. With 8,704 shading units, 272 texture mapping units, and 96 render output units, the card is well-equipped to handle the game's rendering demands. The boost clock of 1,710 MHz and base clock of 1,440 MHz contribute to its computational throughput, which is reflected in its FP32 performance of 29.77 TFLOPS.
The GPU's benchmark results confirm its high-end positioning, with a Passmark G3D score of 25,086 and a 3DMark Steel Nomad DX12 score of 4,407. The Geekbench OpenCL score of 167,014 and Vulkan score of 145,176 indicate strong compute capabilities that can benefit Rust's environmental interactions and particle effects. The GPU's percentile ranking of 80 among all graphics cards places it in the upper echelon of available hardware, though its nearest rivals show tight competition, with the AMD Radeon RX 7900 GRE being 0.9% faster and the NVIDIA GeForce RTX 5070 Ti Mobile being 1.0% slower.
In this game, the GPU's role becomes increasingly dominant as resolution and settings increase. The sharp performance drops observed at 4K, particularly from Medium (58.0 FPS) to Ultra (39.3 FPS), indicate that the RTX 3080's 10 GB VRAM and compute resources are heavily taxed by Rust's high-resolution textures and advanced rendering effects. The GPU's strong performance at 1080p Low (195.1 FPS) demonstrates that it can easily handle the game's lighter graphical loads, but the data shows that 4K Ultra pushes the card to its limits, resulting in sub-60 FPS averages that may require settings adjustments for smoother gameplay.
Hardware Specifications
AMD Ryzen 5 5600X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3080 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.4 |
| 3840x2160 | Medium | 58.0 |
| 3840x2160 | High | 51.9 |
| 3840x2160 | Ultra | 39.3 |
| 2560x1440 | Low | 150.9 |
| 2560x1440 | Medium | 101.7 |
| 2560x1440 | High | 81.6 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 195.1 |
| 1920x1080 | Medium | 147.4 |
| 1920x1080 | High | 122.9 |
| 1920x1080 | Ultra | 91.3 |
Rust with Ryzen 5 5600X + Other GPUs
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Rust with RTX 3080 + Other CPUs
See how Rust performs with the same GPU but different processors.
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