Rust

Rust

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 43 50 75
1440p QHD 55 72 85 127
1080p Full HD 80 105 124 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 50
3840x2160 High 43
3840x2160 Ultra 32
2560x1440 Low 127
2560x1440 Medium 85
2560x1440 High 72
2560x1440 Ultra 55
1920x1080 Low 185
1920x1080 Medium 124
1920x1080 High 105
1920x1080 Ultra 80

Rust with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3070, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 3070 lands at rank 1580 out of 3723 tested combos in Rust, placing it in the upper-middle tier of the database. This position reflects a balanced pairing where neither component falls dramatically behind the other, but the 8 GB VRAM ceiling and mid-range GPU compute relative to the CPU’s strong single-thread performance create a distinct performance envelope. The combo’s percentile standing—75th for the CPU and 61st for the GPU—suggests the processor has more headroom than the graphics card in this specific title, which becomes evident when examining the frame rate scaling across resolutions and settings.

How This Combo Ranks

The combo’s rank of 1580 out of 3723 tested configurations places it in the 57th percentile of all pairings tested for Rust. This is a solid but not elite position, indicating that while the system delivers playable performance at most settings, it is not among the top-tier combinations that dominate 4K Ultra presets. The ranking is heavily influenced by the GPU’s limitations at higher resolutions; the RTX 3070’s 61st percentile ranking among all GPUs is notably lower than the Ryzen 5 5600X’s 75th percentile among all CPUs. This disparity suggests that in Rust, the graphics card is the primary bottleneck for this pairing, especially when pushing beyond 1080p.

Compared to its nearest CPU rivals, the Ryzen 5 5600X shows remarkably tight competition. The AMD Ryzen 7 4800H scores within 0.1% of the 5600X’s average benchmark score, while the AMD Ryzen 5 PRO 6650U and Intel Core i7-11700 each trail by 0.5%, and the AMD EPYC 9554P lags by 0.6%. These negligible deltas indicate that the CPU’s raw compute is well-matched against a broad range of processors, meaning the 5600X is not the limiting factor in most Rust scenarios. On the GPU side, the RTX 3070’s nearest rivals—the AMD Radeon RX 7600 XT (0.7% higher), NVIDIA GeForce GTX 690 (1% higher), and AMD Radeon HD 7970M (1.1% higher)—show that the 3070 sits in a dense performance cluster, with the NVIDIA Tesla K40c trailing by 1.5%. This tight grouping means small architectural differences, not raw throughput, may explain the observed frame rate variations in Rust.

The rank reflects a system that excels at 1080p and handles 1440p well, but struggles to maintain high frame rates at 4K. The measured FPS data shows a clear pattern: the combo delivers 185 FPS at 1080p Low, which drops to 43 FPS at 4K High—a reduction of 77% that underscores the GPU’s VRAM and bandwidth constraints at higher pixel counts. This is a combo that rewards players who prioritize high refresh rates over maximum visual fidelity.

GPU Role

The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with the GA104 chip, featuring 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The memory runs at 1750 MHz with an effective data rate of 14 Gbps, while the GPU core operates between a 1500 MHz base and 1725 MHz boost clock. These specifications place the 3070 as a capable 1440p-class card, but the 8 GB VRAM capacity becomes a critical factor in Rust, where large map sizes and complex environments can push memory usage higher than typical esports titles.

The GPU’s compute capabilities include 5888 shading units, 184 texture mapping units, and 96 raster output units, backed by 46 ray tracing cores and 184 tensor cores. The FP32 throughput of 20.31 TFLOPS and texture rate of 317.4 GTexel/s provide substantial raw performance, yet the 165.6 GPixel/s pixel rate shows a more modest fill rate that can become a limiting factor at 4K. The card’s 220 W TDP and dual-slot design with a 1x 12-pin power connector require a 550 W suggested PSU, which is reasonable for a mid-range system.

In Rust specifically, the GPU’s role shifts dramatically with resolution. At 1080p, the 3070 has ample headroom, as evidenced by the 185 FPS average at Low settings, where the CPU’s strong single-thread performance (917 in 3dmark_single_thread) can keep the GPU fed. However, at 4K, the GPU becomes the clear bottleneck. The 32 FPS average at Ultra settings represents a 83% drop from the 1080p Low result, and even dropping to 4K High only recovers 43 FPS. This pattern indicates that the 8 GB VRAM buffer is likely filling up at higher resolutions, causing the card to rely on slower memory access patterns.

The GPU’s 61st percentile ranking among all GPUs, with an average benchmark score of 17208, suggests it is a mid-pack performer in the broader landscape. Its nearest rival, the AMD Radeon RX 7600 XT, scores 0.7% higher, indicating these two cards are nearly interchangeable in raw compute. However, Rust’s engine appears to favor NVIDIA’s architecture—the 3070 delivers 185 FPS at 1080p Low, a result that would be difficult for its AMD competitor to match given the 0.7% delta in average scores.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic GPU-bound scenario at higher resolutions. At 1080p Low, the combo achieves 185 FPS, which drops to 127 FPS at 1440p Low (a 31% reduction) and further to 75 FPS at 4K Low (a 59% reduction from 1080p). This scaling pattern shows that even at the lowest settings, the GPU’s pixel throughput becomes a limiting factor as resolution increases. The 4K Low result of 75 FPS is still playable, but the transition from 1440p Low to 4K Low costs 52 FPS, indicating a steep performance cliff.

At High settings, the drop is even more pronounced. From 105 FPS at 1080p, the frame rate falls to 72 FPS at 1440p (a 31% drop) and then to 43 FPS at 4K (a 59% drop from 1080p). The percentage reductions are nearly identical to Low settings, suggesting that the GPU’s fill rate, not texture memory, is the primary constraint at these resolutions. However, the absolute FPS values at 4K High (43 FPS) are borderline for smooth gameplay, while 4K Medium (50 FPS) and 4K Low (75 FPS) offer more viable options.

The scaling becomes more erratic at Ultra settings. From 80 FPS at 1080p Ultra, the frame rate drops to 55 FPS at 1440p Ultra (a 31% reduction) and then to 32 FPS at 4K Ultra (a 60% reduction from 1080p). The 4K Ultra result is below the playable threshold for most users, and the 23 FPS difference between 1440p Ultra and 4K Ultra highlights how quickly the GPU’s resources are exhausted at this extreme. This data suggests that the limiting component shifts from the CPU at 1080p to the GPU at 1440p and 4K, with the 8 GB VRAM and 448.0 GB/s bandwidth proving insufficient for Ultra settings beyond 1080p.

The CPU’s role in this scaling is minimal. The Ryzen 5 5600X’s 12 threads and 32 MB L3 cache provide ample compute for Rust’s simulation logic, and the single-thread score of 917 in 3dmark indicates strong per-core performance. At 1080p Low, where the GPU is less stressed, the CPU manages to push 185 FPS, but this is not a CPU limitation—it is the GPU’s ability to render frames quickly enough. The fact that 1080p Ultra still delivers 80 FPS, while 4K Ultra drops to 32 FPS, confirms that pixel count, not CPU workload, dictates performance at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results across all settings. Low settings produce an average of 185 FPS, providing a high-refresh-rate experience for competitive play. Medium settings average 124 FPS, with a minimum of 106 FPS and maximum of 143 FPS, offering a smoother experience with better visuals. High settings drop to 105 FPS average, which is still excellent for most monitors. Ultra settings reduce the average to 80 FPS, which remains playable but sacrifices the headroom needed for 144 Hz displays. The 105 FPS gap between Low and Ultra at 1080p shows the GPU’s ability to scale with settings, though the 8 GB VRAM does not appear to be a limiting factor at this resolution.

Moving to 2560x1440, the performance drops are consistent but manageable. Low settings average 127 FPS, which is still above 120 Hz for most monitors. Medium settings average 85 FPS, with a minimum of 73 FPS and maximum of 98 FPS, providing a solid 60+ FPS experience. High settings reduce the average to 72 FPS, which is adequate but shows the GPU starting to feel the pressure. Ultra settings average 55 FPS, which is borderline for smooth gameplay, especially in fast-paced PvP encounters. The 72 FPS drop from 1080p Low to 1440p Low is a 39% reduction, while the 25 FPS drop from 1080p Ultra to 1440p Ultra is a 31% reduction, indicating that lower settings are more sensitive to resolution scaling.

At 3840x2160, the combo struggles to maintain playable frame rates at higher settings. Low settings average 75 FPS, which is the only 4K preset that breaks the 60 FPS barrier. Medium settings average 50 FPS, with a minimum of 43 FPS and maximum of 58 FPS, providing a marginal experience. High settings average 43 FPS, which is below the 60 FPS target for most players. Ultra settings average 32 FPS, which is only suitable for screenshots or non-competitive play. The 110 FPS difference between 1080p Low and 4K Low represents a 59% reduction, while the 48 FPS difference between 1080p Ultra and 4K Ultra is a 60% reduction, showing that the GPU’s performance ceiling at 4K is consistently around 60% lower than at 1080p, regardless of settings.

The only measured minimum and maximum FPS values come from the Medium preset at all three resolutions. At 1080p Medium, the frame rate fluctuates between 106 and 143 FPS, a 37 FPS variance that suggests occasional dips during heavy scenes. At 1440p Medium, the range is 73 to 98 FPS, a 25 FPS variance, indicating tighter frame pacing. At 4K Medium, the range is 43 to 58 FPS, a 15 FPS variance, which is surprisingly consistent, perhaps because the GPU is saturated and cannot deliver higher peaks. These measurements show that the combo provides stable performance at Medium settings, with the variance decreasing as resolution increases—likely due to the GPU becoming the sole bottleneck.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1920x1080 provides the highest frame rates, with Low settings averaging 185 FPS and High settings averaging 105 FPS. At 2560x1440, Low settings still deliver 127 FPS, but High settings drop to 72 FPS. For 4K, only Low settings (75 FPS) remain above 60 FPS.

Q: How does the Ryzen 5 5600X compare to its nearest CPU rivals?

A: The Ryzen 5 5600X’s average benchmark score of 21771 is within 0.1% of the AMD Ryzen 7 4800H (21749), and it leads the AMD Ryzen 5 PRO 6650U and Intel Core i7-11700 by 0.5%, while the AMD EPYC 9554P trails by 0.6%. These deltas are negligible, indicating near-identical CPU performance.

Q: Is the RTX 3070’s 8 GB VRAM sufficient for Rust at 4K?

A: The measured FPS data suggests it is not for Ultra settings, where 4K Ultra averages only 32 FPS. Even at 4K High, the average is 43 FPS. The 448.0 GB/s memory bandwidth and 8 GB capacity appear to limit performance at 4K, as only Low settings (75 FPS) achieve playable frame rates.

Q: What is the combo’s overall rank among tested systems?

A: The combo ranks 1580 out of 3723 tested combinations in Rust, placing it in the 57th percentile. This rank reflects a mid-tier system that excels at 1080p and handles 1440p well, but struggles at 4K Ultra.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Low settings, the average FPS drops from 185 to 75, a 59% reduction. At Ultra settings, the average FPS drops from 80 to 32, a 60% reduction. This consistent scaling indicates the GPU is the limiting factor at higher resolutions.

Q: Which settings preset provides the most stable frame pacing?

A: The Medium preset is the only one with measured minimum and maximum FPS values. At 1080p, the range is 106–143 FPS; at 1440p, 73–98 FPS; and at 4K, 43–58 FPS. The variance decreases with resolution, suggesting more consistent, GPU-bound performance at 4K.

Settings Recommendations

For players targeting 1080p, the High preset at 105 FPS average is the sweet spot, offering a strong balance between visual quality and performance. Those with 144 Hz monitors should consider Low settings (185 FPS) to fully utilize their display’s refresh rate, while Ultra (80 FPS) is only recommended for players who prioritize image quality over frame rate. The Medium preset (124 FPS) is a viable middle ground, with a measured range of 106–143 FPS indicating occasional dips but no severe stutters.

At 1440p, the Low preset (127 FPS) is the only setting that reliably exceeds 120 Hz, making it ideal for competitive play. Medium (85 FPS) offers a good experience for most gamers, with a minimum of 73 FPS ensuring no major drops below 60 FPS. High (72 FPS) is acceptable for slower-paced gameplay, but Ultra (55 FPS) falls below the 60 FPS threshold and should be avoided for serious play. The 52 FPS difference between Low and Ultra at this resolution highlights the GPU’s sensitivity to settings.

For 4K, the Low preset (75 FPS) is the only recommended option, providing a playable experience without sacrificing too much visual fidelity. Medium (50 FPS) is borderline, and the measured minimum of 43 FPS suggests occasional stutters during intense scenes. High (43 FPS) and Ultra (32 FPS) are not recommended for actual gameplay, as both fall well below the 60 FPS target. Players with 4K displays should either accept Low settings or consider lowering the resolution to 1440p for a better experience.

The data indicates that this combo is best utilized at 1080p or 1440p, where the RTX 3070’s 8 GB VRAM and 448.0 GB/s bandwidth are sufficient. At 1080p, the CPU’s strong single-thread performance ensures high frame rates across all settings, while at 1440p, the GPU becomes the primary constraint but still delivers playable results at Medium and below. The 4K results show that this pairing is not suited for ultra-high-resolution gaming, and players should prioritize resolution over settings to maintain smooth performance.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 3070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 50.0
3840x2160 High 43.0
3840x2160 Ultra 32.0
2560x1440 Low 127.0
2560x1440 Medium 85.0
2560x1440 High 72.0
2560x1440 Ultra 55.0
1920x1080 Low 185.0
1920x1080 Medium 124.0
1920x1080 High 105.0
1920x1080 Ultra 80.0

Rust with Ryzen 5 5600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.