Rust
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 16 | 19 | 28 |
| 1440p QHD | 20 | 27 | 32 | 48 |
| 1080p Full HD | 30 | 39 | 46 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600X + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the Intel Arc B370 ranks at position 2710 out of 2953 tested combos in Rust, placing it in the bottom 8% of all systems evaluated for this title. This is a low placement, indicating that the combination struggles to deliver competitive frame rates in most scenarios, though the data reveals distinct behavioral patterns depending on resolution and settings that are worth examining in detail.
How This Combo Ranks
With a combo rank of 2710 out of 2953, this system sits firmly in the lower quartile of all tested configurations for Rust. The ranking reflects the aggregate performance across all measured resolution and settings combinations, and the data suggests that the GPU is the primary limiting factor. The Intel Arc B370 holds a percentile rank of just 5 among all GPUs in the database, which places it in the bottom 5% of graphics cards tested. This is a stark contrast to the CPU, which achieves a percentile rank of 75 among all processors, placing it in the top quarter of CPUs.
The disparity between the CPU and GPU percentiles is telling. The Ryzen 5 5600X demonstrates solid compute capability that is largely wasted when paired with a GPU of this class. In the database's average benchmark scores, the CPU averages 21771 points, while the GPU averages just 1184 points in its single 3DMark Steel Nomad DX12 test. The system's overall ranking is dragged down almost entirely by the graphics subsystem, and the benchmark results confirm that the CPU has significant headroom left on the table.
When examining the nearest rivals for the CPU, the Ryzen 5 5600X sits within a very tight cluster. It is 0.1% ahead of the AMD Ryzen 7 4800H, 0.5% ahead of the AMD Ryzen 5 PRO 6650U and Intel Core i7-11700, and 0.6% ahead of the AMD EPYC 9554P. These deltas are negligible, meaning the CPU's processing power is essentially equivalent to several other mainstream and even server-class parts. For the GPU, the nearest rivals are older discrete cards: the ATI Mobility Radeon HD 5570 is 0.2% faster, the ATI Radeon HD 5770 is 0.5% faster, and the AMD Radeon HD 7650M is 0.7% faster, while the AMD FirePro M2000 is 1.4% slower. This comparison underscores how dated the GPU's performance level is, despite the Arc B370's modern architecture.
GPU Role
The Intel Arc B370 is built on the Xe3-LPG architecture with a Panther Lake chip, manufactured on Intel's 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, which is a wide frequency range that allows the GPU to scale its performance depending on thermal and power headroom. The GPU's TDP is rated at 25 W, which is remarkably low and typical of an integrated-class part, and its bus interface is listed as IGP, confirming that this is not a discrete graphics card but rather an integrated graphics solution.
The memory configuration is entirely system-shared, meaning the GPU has no dedicated VRAM. The memory size, type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," which means the GPU borrows from the system's main memory. This has significant implications for performance in Rust, a game that can be memory-intensive during world loading and rendering. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s, with FP32 performance of 6.144 TFLOPS.
In Rust, the GPU's limitations manifest clearly in the measured FPS data. At 1080p with Low settings, the combo achieves 69 FPS, but this drops to 39 FPS at High settings. The GPU's low ROP count and system-shared memory likely contribute to the steep performance penalty as settings increase. The 3DMark Steel Nomad DX12 score of 1184 places the GPU at the 5th percentile, and the benchmark results indicate that the Arc B370 is only capable of delivering playable frame rates at the lowest settings and resolutions. The GPU's boost clock of 2400 MHz does help at lower resolutions, but the architecture's overall throughput is insufficient for demanding scenes.
FAQ
Q: What is the overall performance ranking of this CPU and GPU combo in Rust?
A: The combo ranks 2710 out of 2953 tested combinations, placing it in the bottom 8% of systems for Rust performance.
Q: How does the CPU compare to its nearest rivals in average benchmark scores?
A: The Ryzen 5 5600X scores 21771 on average, which is 0.1% higher than the AMD Ryzen 7 4800H, 0.5% higher than both the AMD Ryzen 5 PRO 6650U and Intel Core i7-11700, and 0.6% higher than the AMD EPYC 9554P.
Q: What is the GPU's percentile ranking and how does it compare to similar GPUs?
A: The Intel Arc B370 is at the 5th percentile among all GPUs. Its average benchmark score of 1184 is 0.2% lower than the ATI Mobility Radeon HD 5570, 0.5% lower than the ATI Radeon HD 5770, and 0.7% lower than the AMD Radeon HD 7650M, but 1.4% higher than the AMD FirePro M2000.
Q: What is the best frame rate achieved in the measured data?
A: The highest average FPS recorded is 69, achieved at 1920x1080 resolution with Low settings.
Q: What is the lowest frame rate recorded?
A: The lowest average FPS is 12, recorded at 3840x2160 resolution with Ultra settings.
Q: Does the GPU have dedicated video memory?
A: No, the GPU uses System Shared memory, with no dedicated VRAM, and its bandwidth is listed as System Dependent.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings deliver an average of 69 FPS, Medium settings deliver 46 FPS with a minimum of 39 and maximum of 53, High settings deliver 39 FPS, and Ultra settings deliver 30 FPS. This resolution offers the only playable experience, with Low settings comfortably above 60 FPS and Medium settings approaching it.
Moving to 2560x1440, the performance drops significantly. Low settings still manage an average of 48 FPS, but Medium settings fall to 32 FPS with a minimum of 27 and maximum of 37. High settings average 27 FPS, and Ultra settings drop to 20 FPS. At this resolution, the system becomes marginal for smooth gameplay, with only Low settings approaching playability.
At 3840x2160, the performance is largely unusable. Low settings average 28 FPS, Medium settings average 19 FPS with a minimum of 16 and maximum of 22, High settings average 16 FPS, and Ultra settings average just 12 FPS. None of these frame rates are suitable for a smooth gaming experience, and even Low settings struggle to maintain a consistent frame rate.
The pattern across all resolutions is consistent: the gap between Low and Ultra settings is substantial. At 1080p, the difference between Low and Ultra is 39 FPS, representing a 56.5% drop. At 1440p, the difference is 28 FPS, a 58.3% drop, and at 4K, the difference is 16 FPS, a 57.1% drop. This consistency indicates that the GPU is uniformly stressed by the settings increases, with no resolution-specific anomaly.
Resolution Scaling
The FPS data shows a clear and expected trend as resolution increases from 1080p to 4K. At Low settings, the average FPS drops from 69 at 1080p to 48 at 1440p, and then to 28 at 4K. This represents a 30.4% drop from 1080p to 1440p, and a further 41.7% drop from 1440p to 4K. The total drop from 1080p to 4K is 59.4%. At Medium settings, the averages are 46, 32, and 19 FPS at 1080p, 1440p, and 4K respectively, showing drops of 30.4% and 40.6% between successive resolutions, for a total drop of 58.7%. High settings follow the same pattern: 39 FPS at 1080p, 27 at 1440p, and 16 at 4K, with drops of 30.8% and 40.7% between steps, totaling 59.0%. Ultra settings drop from 30 FPS at 1080p to 20 at 1440p and 12 at 4K, with drops of 33.3% and 40.0%, totaling 60.0%.
The consistent percentage drops across all settings presets are notable. The roughly 30% drop from 1080p to 1440p and the additional 40% drop from 1440p to 4K indicate that the GPU is the limiting component. The pixel count increases by 77.8% from 1080p to 1440p, and by another 125% from 1440p to 4K, yet the FPS drops are smaller in percentage terms than the pixel increases. This suggests that the system is not purely pixel-bound; the CPU is providing some level of support, but the GPU's throughput is the dominant constraint. The fact that the FPS drops are nearly identical in percentage terms regardless of settings preset reinforces that the GPU is saturated across all quality levels.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a TDP of 65 W. The CPU supports DDR4 memory with dual-channel configuration and a bandwidth of 51.2 GB/s, and it provides PCIe Gen 4 with 20 lanes. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache.
In synthetic benchmarks, the CPU demonstrates strong performance relative to its class. Its Cinebench R23 multicore score is 11838, with a single-core score of 1541. Geekbench results show a multicore score of 9173 and a single-core score of 1989. The Passmark multithread score is 21858, with a single-thread score of 3364. These numbers place the CPU at the 75th percentile among all CPUs, indicating that it is a capable processor for gaming workloads.
In Rust, the CPU's role is to handle game logic, physics, and world simulation, which can be demanding in a survival game with persistent servers. The 6 cores and 12 threads provide sufficient parallelism for these tasks, and the 32 MB of L3 cache helps with data locality. However, the measured FPS data shows that the CPU is not the bottleneck in this configuration. The consistent FPS drops as resolution increases, and the relatively small differences between Low and Ultra settings at higher resolutions, indicate that the GPU is saturated. The CPU has enough headroom to push higher frame rates if paired with a more capable GPU, but the Arc B370's performance ceiling prevents it from doing so.
Settings Recommendations
Based on the measured FPS data, the only settings preset that delivers a consistently smooth experience is Low at 1920x1080, with an average of 69 FPS. This is the recommended configuration for players who prioritize frame rate and responsiveness. Medium settings at 1080p average 46 FPS, which is playable but may feel less fluid, and the minimum of 39 FPS suggests occasional dips below 40 FPS during intense scenes. For players who can tolerate lower frame rates, Medium at 1080p offers a better visual balance, but the margin is thin.
At 2560x1440, Low settings average 48 FPS, which is acceptable for some players but may not be smooth enough for competitive play. The step up to Medium at 1440p drops the average to 32 FPS, which is below the threshold for comfortable gameplay in most cases. High and Ultra settings at 1440p are not viable, with averages of 27 FPS and 20 FPS respectively. At 3840x2160, all settings presets are effectively unplayable, with the highest average being 28 FPS at Low settings and the lowest being 12 FPS at Ultra.
The data suggests that the system is best utilized at 1080p with Low or Medium settings. The GPU's 5th percentile ranking and system-shared memory make it unsuitable for higher resolutions or more demanding presets. Players who own this combination should expect to compromise on visual quality to achieve acceptable frame rates. The Ultra preset is not recommended at any resolution, as it yields the lowest FPS in every case and provides diminishing visual returns given the GPU's limitations.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B370 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 27.0 |
| 2560x1440 | Ultra | 20.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 46.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 30.0 |
Rust with Ryzen 5 5600X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with Arc B370 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.