Rust

Rust

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 23 30 43
1440p QHD 35 45 51 71
1080p Full HD 44 61 73 105

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 30
3840x2160 High 23
3840x2160 Ultra 22
2560x1440 Low 71
2560x1440 Medium 51
2560x1440 High 45
2560x1440 Ultra 35
1920x1080 Low 105
1920x1080 Medium 73
1920x1080 High 61
1920x1080 Ultra 44

Rust with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The AMD Ryzen 5 3600 paired with the NVIDIA GeForce GTX 1660 Ti delivers playable frame rates in Rust at 1080p, but the GPU becomes the clear limiting factor as resolution climbs. At 1080p Low the combo averages 105 FPS, while at 4K Ultra it falls to 21.5 FPS. The combo ranks 1480th out of 1717 tested combinations, placing it in the lower portion of the field for this title.

Resolution Scaling

The measured FPS data shows a steep drop as resolution increases, a pattern consistent with a GPU-bound workload. At Low settings, the average frame rate falls from 105 FPS at 1920x1080 to 71.3 FPS at 2560x1440, then to 43.3 FPS at 3840x2160. That is a reduction of roughly one-third from 1080p to 1440p, and more than half from 1080p to 4K. The same trend appears across all presets: High goes from 60.9 to 44.7 to 22.5, Medium from 73.3 to 51.1 to 30, and Ultra from 44.3 to 34.8 to 21.5.

The scaling pattern indicates that the GTX 1660 Ti is the primary bottleneck at higher resolutions. At 1080p Low, the CPU can feed the GPU enough to reach 105 FPS, but even at 4K Low the frame rate drops to 43.3, showing that the GPU’s pixel throughput and memory bandwidth are insufficient for 4K rendering. The 6 GB VRAM and 192-bit memory bus (288.0 GB/s) are likely contributors, though the data does not directly measure VRAM usage. The CPU, with its 6 cores and 12 threads, does not appear to limit performance at any resolution, as the FPS scaling is consistent with a GPU-bound scenario.

FAQ

Q: What average FPS does this combo achieve at 1080p Low?

A: 105 FPS.

Q: How does the frame rate change from 1080p to 4K at High settings?

A: It drops from 60.9 FPS at 1080p to 44.7 FPS at 1440p, then to 22.5 FPS at 4K.

Q: How does the Ryzen 5 3600 compare to the Intel Core i5-11400 in average benchmark score?

A: The Ryzen 5 3600 scores 18129, which is 0.1% lower than the i5-11400’s 18150.

Q: What is the GTX 1660 Ti’s percentile among all GPUs?

A: It sits at the 55th percentile, with an average benchmark score of 13925.

Q: What is the combo’s rank among all tested combinations in Rust?

A: It ranks 1480th out of 1717.

Q: At which resolution and preset does the combo exceed 60 FPS?

A: At 1080p Low (105 FPS), Medium (73.3 FPS), and High (60.9 FPS). At 1440p, only Low reaches 71.3 FPS; all other presets fall below 60.

GPU Role

The GTX 1660 Ti is built on the Turing architecture with a 12 nm process, featuring 1536 shading units, 96 texture mapping units, and 48 ROPs. Its base clock is 1500 MHz with a boost of 1770 MHz, and the memory runs at 1500 MHz (12 Gbps effective) across a 192-bit bus, yielding 288.0 GB/s of bandwidth. The GPU’s pixel rate is 84.96 GPixel/s and texture rate is 169.9 GTexel/s, with FP32 performance of 5.437 TFLOPS.

In Rust, the GPU’s limitations become evident at 4K. Even at Low settings, the average FPS is 43.3, and at Ultra it drops to 21.5. The 6 GB GDDR6 memory may be a constraint for high-resolution textures, though the data does not include VRAM usage. The GPU’s benchmark scores reflect its mid-range standing: it achieves a Passmark G3D score of 12871 and a percentile of 55 among all GPUs. Compared to its nearest rivals, the GTX 1660 Ti is 0.4% ahead of the AMD Radeon RX 570X (13871 vs 13925) and 0.8% ahead of the NVIDIA RTX A2000 Mobile (13821 vs 13925). These margins are small, indicating that the GPU’s performance is typical for its class, but not sufficient for demanding 4K gaming in Rust.

How This Combo Ranks

The combination of the Ryzen 5 3600 and GTX 1660 Ti ranks 1480th out of 1717 tested combos in Rust. This places it in the lower 14% of the field, which is surprising given that the CPU sits at the 76th percentile and the GPU at the 55th percentile. The low combo rank suggests that the pairing is not well optimized for Rust’s specific demands, or that the GPU is the dominant constraint. The CPU’s average benchmark score of 18129 is nearly identical to its nearest rivals: the Intel Core i5-11400 (18150, -0.1%), the AMD Ryzen 5 7535HS (18101, +0.2%), and the AMD Ryzen 5 1600 (18158, -0.2%). The GPU’s score of 13925 is similarly close to its rivals, with deltas of 0.4% to 0.8%. Despite these competitive individual scores, the combo’s rank indicates that many other pairings deliver better Rust performance, likely due to stronger GPUs or more balanced configurations.

Measured FPS Breakdown

The following table lists all measured average FPS values from the FACT PACK:

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | High | 22.5 |

| 3840x2160 | Low | 43.3 |

| 3840x2160 | Medium | 30.0 |

| 3840x2160 | Ultra | 21.5 |

| 2560x1440 | High | 44.7 |

| 2560x1440 | Low | 71.3 |

| 2560x1440 | Medium | 51.1 |

| 2560x1440 | Ultra | 34.8 |

| 1920x1080 | High | 60.9 |

| 1920x1080 | Low | 105.0 |

| 1920x1080 | Medium | 73.3 |

| 1920x1080 | Ultra | 44.3 |

At 1080p, the combo delivers a smooth experience on Low, Medium, and High presets, with only Ultra falling below 60 FPS. At 1440p, only Low reaches 71.3 FPS; Medium and High are in the 44–51 FPS range, and Ultra drops to 34.8. At 4K, all presets are below 45 FPS, with Ultra at 21.5 and High at 22.5. The data shows a consistent pattern: the GPU’s performance degrades sharply as resolution increases, while the CPU’s contribution remains relatively stable.

Settings Recommendations

For a target of 60 FPS or higher, the best experience is at 1080p with the High preset, which averages 60.9 FPS. Medium at 1080p offers a comfortable margin at 73.3 FPS, and Low reaches 105 FPS for high-refresh displays. At 1440p, only Low achieves 71.3 FPS; Medium (51.1) and High (44.7) are playable but not smooth, and Ultra (34.8) is borderline. At 4K, no preset reaches 60 FPS; Low is the most playable at 43.3, but even that is below the typical smoothness threshold. Given these results, the recommended configuration is 1080p High for a balanced visual/performance trade-off, or 1080p Medium for a more consistent frame rate. For users with 1440p monitors, Low is the only preset that maintains 60+ FPS, while 4K gaming is not viable with this combo.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture (Matisse) on a 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a TDP of 65 W. The CPU features 64 KB L1 and 512 KB L2 per core, plus a 32 MB shared L3 cache. Its memory support is DDR4 dual-channel with a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU scores 15045 in Cinebench R23 multicore and 2124 in single-core, and it holds a 76th percentile among all CPUs.

In Rust, the CPU’s role appears secondary to the GPU. At 1080p Low, the combo reaches 105 FPS, indicating that the CPU can feed the GPU adequately at that resolution. The CPU’s single-thread performance (Cinebench R23 single-core 2124) is sufficient for the game’s logic, while the 12 threads provide headroom for background tasks. The CPU’s nearest rivals show negligible performance differences: the Intel Core i5-11400 is 0.1% faster, the AMD Ryzen 5 7535HS is 0.2% slower, and the AMD Ryzen 5 1600 is 0.2% faster. These margins are within noise, so the CPU is not a differentiator in this pairing. The bottleneck is clearly the GPU, as evidenced by the steep FPS drops with increasing resolution. The CPU’s 76th percentile ranking suggests it is a capable mid-range processor, but it cannot compensate for the GTX 1660 Ti’s limitations at 4K.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1660 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 43.3
3840x2160 Medium 30.0
3840x2160 High 22.5
3840x2160 Ultra 21.5
2560x1440 Low 71.3
2560x1440 Medium 51.1
2560x1440 High 44.7
2560x1440 Ultra 34.8
1920x1080 Low 105.0
1920x1080 Medium 73.3
1920x1080 High 60.9
1920x1080 Ultra 44.3

Rust with Ryzen 5 3600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.