Rust

Rust

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 52 64 90
1440p QHD 66 85 102 135
1080p Full HD 98 125 131 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 64
3840x2160 High 52
3840x2160 Ultra 42
2560x1440 Low 135
2560x1440 Medium 102
2560x1440 High 85
2560x1440 Ultra 66
1920x1080 Low 150
1920x1080 Medium 131
1920x1080 High 125
1920x1080 Ultra 98

Rust with AMD Ryzen 5 3600 + AMD Radeon RX 9070 XT, In-Depth Analysis

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, built on the Zen 2 architecture at TSMC’s 7 nm process node. Its base clock of 3.60 GHz can boost up to 4.20 GHz, and it carries 32 MB of shared L3 cache. In Rust, these specifications put the CPU in a specific position: its multi-threaded capabilities are strong enough to handle the game’s server-side simulation and entity tracking, but its single-thread performance—scoring 2,124 in Cinebench R23 single-core—is the more critical factor for a survival title that frequently bottlenecks on world updates and physics calculations. The 3600’s 3dmark single-thread score of 696 reinforces that this is a competent, but not class-leading, processor for per-core workloads. The data indicates that while the CPU can drive the frame rate in less demanding scenes, it will eventually cap performance when the game’s simulation load spikes, especially in densely populated areas of the map.

How This Combo Ranks

The pairing of the Ryzen 5 3600 with the Radeon RX 9070 XT lands at rank 567 out of 1,717 tested combos in Rust. This position places it in the upper third of all configurations, but not at the very top, which is expected given the CPU’s age relative to the GPU’s modern architecture. The processor’s average benchmark score of 18,129 puts it within a hair of its closest rivals: it is 0.1% behind the Intel Core i5-11400 and 0.2% ahead of the AMD Ryzen 5 7535HS. The delta to the AMD Ryzen 5 1600 is similarly narrow at -0.2%, meaning the 3600 is effectively tied with several other mid-range chips from different generations. This suggests that in Rust, the CPU’s raw computational throughput is not the limiting factor compared to its memory latency and per-thread efficiency. The combo’s rank reflects a balanced system where the GPU has enough headroom to push high frame rates, but the CPU’s position in the 76th percentile of all CPUs means it is not holding back the experience as much as one might expect from a 2019 chip.

Resolution Scaling

The measured FPS data reveals a clear pattern of how the system scales across resolutions. At 1080p with Low settings, the combo achieves 150.4 FPS, which is the highest recorded average. Moving to 1440p Low, the frame rate drops to 135.1 FPS, a reduction of 15.3 FPS. At 4K Low, the average falls to 90.1 FPS, showing a significant 45 FPS decline from the 1080p result. This scaling curve indicates that the CPU is the primary driver at lower resolutions and settings, where the GPU is not fully taxed. The 1080p to 1440p drop of about 10% is modest, but the jump to 4K represents a 33% reduction, which points to the GPU starting to take on more work. When looking at High settings, the pattern shifts: 1080p delivers 125.1 FPS, 1440p drops to 84.6 FPS, and 4K falls to 51.7 FPS. The percentage drop from 1080p to 1440p is 32%, and from 1440p to 4K it is 39%, which is much steeper than the Low settings curve. This suggests that as graphical fidelity increases, the Radeon RX 9070 XT becomes the limiting component, while at Low settings the CPU’s ceiling is more apparent.

Measured FPS Breakdown

At 1920x1080, the system shows a tight spread across settings. Low settings produce 150.4 FPS, Medium yields 131.2 FPS, High delivers 125.1 FPS, and Ultra drops to 98.2 FPS. The difference between Low and Ultra is 52.2 FPS, which indicates that even at the highest settings, the game remains highly playable on a high-refresh-rate monitor. The gap between Medium and High is only 6.1 FPS, suggesting that the visual quality jump from Medium to High does not cost much performance. At 2560x1440, the numbers compress: Low runs at 135.1 FPS, Medium at 102.4 FPS, High at 84.6 FPS, and Ultra at 66.2 FPS. The jump from Low to Medium is a 32.7 FPS loss, which is the steepest single-step decline in this resolution, indicating that shadow quality and texture filtering at Medium settings significantly increase GPU load. High to Ultra at 1440p costs 18.4 FPS, which is a notable hit for incremental visual gains. At 3840x2160, the frame rates become more demanding: Low averages 90.1 FPS, Medium drops to 64.1 FPS, High falls to 51.7 FPS, and Ultra bottoms out at 42.2 FPS. The 4K Low result is still smooth, but the Ultra figure of 42.2 FPS shows that this resolution/settings combination is the most punishing, with the GPU’s 16 GB of GDDR6 memory and 644.6 GB/s bandwidth being taxed heavily.

GPU Role

The AMD Radeon RX 9070 XT is built on the RDNA 4.0 architecture with the Navi 48 chip, manufactured at TSMC’s 4 nm node. It features 16 GB of GDDR6 memory on a 256-bit bus, providing 644.6 GB/s of bandwidth. The GPU’s boost clock reaches 2970 MHz, with a game clock of 2400 MHz, and it houses 4096 shading units. In Rust, the GPU’s role becomes dominant at 4K resolution, where the frame rate drops from 90.1 FPS at Low to 42.2 FPS at Ultra. This 47.9 FPS difference is the largest across any resolution, demonstrating that the card’s raw pixel-pushing power is what determines performance at high settings. The GPU’s PassMark G3D score of 26,795 places it in the 82nd percentile of all GPUs, and its average benchmark score of 39,647 is nearly tied with the AMD Radeon Pro 575, which is 0.1% ahead, and the NVIDIA RTX A500 Mobile, which is 0.2% behind. The 9070 XT’s 64 RT cores and 128 ROPs contribute to its ability to handle Rust’s deferred rendering and dynamic lighting, but the data shows that at 1080p and 1440p, the CPU’s 6-core/12-thread configuration still creates a bottleneck in scenes with many players or large bases. The GPU’s 48.66 TFLOPS of FP32 compute is more than sufficient for this game, as evidenced by the 150.4 FPS result at 1080p Low, where the system is clearly CPU-limited rather than GPU-limited.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 9070 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 90.1
3840x2160 Medium 64.1
3840x2160 High 51.7
3840x2160 Ultra 42.2
2560x1440 Low 135.1
2560x1440 Medium 102.4
2560x1440 High 84.6
2560x1440 Ultra 66.2
1920x1080 Low 150.4
1920x1080 Medium 131.2
1920x1080 High 125.1
1920x1080 Ultra 98.2

Rust with Ryzen 5 3600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 9070 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.