Rust

Rust

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 32 38 56
1440p QHD 41 54 64 95
1080p Full HD 60 78 93 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 38
3840x2160 High 32
3840x2160 Ultra 24
2560x1440 Low 95
2560x1440 Medium 64
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 138
1920x1080 Medium 93
1920x1080 High 78
1920x1080 Ultra 60

Rust with AMD Ryzen 5 3600 + AMD Radeon RX 7600, In-Depth Analysis

The AMD Ryzen 5 3600 with the AMD Radeon RX 7600 shows a clear, though split, personality in Rust. At 1080p medium settings the pairing holds a smooth average above 90 FPS, and at 1440p it can reach playable levels on low settings, but at 4K the combination only stays above 30 FPS on the lowest preset. The data also places this exact CPU‑GPU pairing at rank 2596 out of 3723 tested configurations, a little below the median, which suggests the system is better suited for high-refresh 1080p gaming than for resolution‑hungry 4K workloads.

Settings Recommendations

The measured FPS rows give four presets at three resolutions, and the clear recommendation depends on whether you prefer frame rate stability or visual quality.

For 1920x1080, the Medium preset is the standout. The average is 93 FPS with a recorded minimum of 79 and a maximum of 107. That produces a durable frame time in the vast majority of frames. High drops the average to 78 FPS, and at Ultra the CPU/GPU still holds exactly 60 FPS average, but with only no min/max data to verify hitting at that level. The Low preset goes all the way to 138 FPS average, but at that point the visual quality suffers significantly and the game becomes poorly optimised for the GPU. Therefore, at 1920x1080 the Medium preset gives the best balance – high playability with a comfortable lag margin over the 60 FPS mark and shiny image.

At 2560x1440 the story changes. The Low preset produces an average 95 FPS, the High yields 54, and Medium comes in at 64 with a minimum 54 and maximum 73. Because an average of at least 60 is typically the threshold for fast-paced online survival action, Medium (64 average) is the best selectable preset for that resolution; its minimum of 54 is close enough to the typical V-sync target. Ultra is not recommended, as it takes the average down to 41 FPS, where the experience becomes stuttery during large build or raid events. If a visually dense appearance is required, High at 54 average is usable, but the occasional dips below the average cannot be documented because no minimum is recorded for High. No matter, Medium provides sm lines 64 average and a minimum that we can verify: 54.

3840x2160 (4K) is the most demanding case. The only preset that manages an average above 30 FPS is Low, at 56 FPS. Medium sits at 38 average, High at 32, and Ultra at 24. So the only sensible recommendation for 4K is the Low preset: it yields a playable average of 56, while any higher preset quickly degrade to 32 or below condition severity. Verified on a lower bound, even the Low preset is not column locked, which underscores the lack of headroom at that resolution.

FAQ

Q: Are there any settings that allow the combo to reach 60+ FPS at 1440p?

A: Yes, the Low preset at 2560x1440 is the only row that reports an average above 95 FPS. Medium drops to 64, High to 54, and Ultra to 41. Thus there is no preset other than Low that reaches a locked 60 at that resolution.

Q: Does this system ever hit 30 FPS at 4K High?

A: Yes, the 3840×2160 High preset has an average of 32 FPS on the ‟High” setting. However, both Medium (38) and Low (56) maintain better averages, and 32 is the highest recorded average among the High.

Q: What is the minimum recorded FPS at any setting in the measured set?

A: The lowest measured in the Russ has been in 3840×2160 Ultra (24 FPS average, no min), the next lowest is 3840×2160 High average 32, and the only recorded min/max are in Medium settings: min 32/ max 43 at 4k, min 54/ max 73 at 1440p, min 79/mmax 107 at 1080p. Those numbers belong in the measured table, not the base difference.

Q: Which setting at 1920x1080 provides the highest average while still having a recorded minimum?

A: The Medium preset at 1080p has an average of 93 FPS with a documented minimum of 79 and a maximum of 107. That is the only 1080p row containing a minimum, and it also happens to be the best compromise.

Q: How does the Ryzen 5 3600's single-thread benchmark compare to its immediate rivals?

A: The CPU's Cinebench R20 single‑core score is 892, while its R23 single‑core is 2124, and Geekbench single‑core 1536. Comparisons to the nearest 3 rivals show the overall average benchmark score is 17035, close to the Intel Core i7‑1260P (17007, +0.2%), Intel Core i3-11400 (17067, –0.2%) and two AMD EYPC parts (17070 and 16998). So single‑thread score differences are within a small percent delta.

CPU Role

The Ryzen 5 3600 brings 6 cores and 12 threads, based on the Zen 2 architecture on the AM4 socket. Die size is 74 mm², made by TSMC at 7 nm. The base clock 3.60 GHz and boost 4.20 GHz are built on the package; this combination is a typical quad‑core / 12‑thread processor that is flexibly socket‑compatible.

In Rust's CPU sensible results, the benchmark database shows the Ryzen 7 3600's multi‑core Cinebench R23 total of 15045 and single‑core of 2124, while the PassMark multi‑thread does 17700. Its average bench score is 17035 and it rests in the 71th percentile of all CPUs. Rivals are close: the Intel Core i7‑1260P has 17007 (delta +0.2%), the i5‑11400 has 17067 (delta –0.2%), the EPYC 7573X has 17070 (delta –0.2%) and EPYC 7742 with 16998. That places the 3600 within a tiny spectrum between four of its nearest rivals, each time within a ±0.2% gap.

In the overall frame data, the CPU seems to be this pairing's best partner for 1080p, where the Low preset serves 138 FPS and the Medium 93. Those are numbers that only a strong CPU could maintain without GPU hanging. At 4K the role is more the GPU side, but the 3600 still has enough cores to feed the RX 7600, which is exactly capable to fill those frames.

Boot carrying the CPU role, the Ryzen 5 3600 disposes an L3 cache of 32 MB shared, 64 KB L1 per core and 512 KB L2 per core, Dual‑channel DDR4 memory handling. The PCIe Gen 4 lanes (16 lanes usable) are present as generation matched with the GPU in the same family.

Data shows that the CPU suits the game at lower resolutions but can still provide smooth on high FPS when the GPU is not the limiting factor.

How This Combo Ranks

In the benchmark database with 3723 tested combinations, this specific pairing of Ryzen 5 3600 and RX 7600 occupies rank 2596. That ranking places the unit below the midpoint—only 1127 of 3723 configurations perform worse in Rust. In percentile terms, the GPU part itself is 57th out of all GPUs, and the CPU is 71st out of all CPUs; yet the actual match in Rust sees the combo in the 69th lower percentile of testedcombos, showing that the sum is less than the parts in Rust’s specific performance curve.

That rank compares to average benchmark stores: the CPU average benchmark of 17035 and the GPU average benchmark is 15171, but in the game‐world the rank is amber low. The nearest rivals for the CPU (e.g., seven i7‑1260P or i5‑1140P) follow the same CPU close difference, so the CPU is not reasons for a low final placement; the GPU side, at 57th percentile in general, is not enough to lift the pair. That makes sense in light of Rust being a CPU‑heavy game template, so the now‑CPU bottleneck is not present in the most resource‑hungry modes.

Despite the high percentile piece of both components in isolated markets, the combined rank of 259⁰ shows that Rust demands more than this combination can deliver on high visual – so a user requesting this setup will get a best performance of 138 FPS on 1080p, not on high counts.

Resolution Scaling

From 1080p to 4K the measured rows show an obvious scaling drop-off. The data set includes Medium, High, and Low across three resolutions. For Medium, the row goes: 1920×1080 Medium average 93 (maximum 79, high 107), 2560×1440 Medium average 64 (min 092, max 73), and 3840×2160 Medium average 38 (min 32, max 43). The diminutive exactly: 93→64 is a 31.2% reduction, and 64→38 is a 40.6% reduction, with a total 31.2% → 109.1% decline from 1080p to 4K. The same relative is for High: 78 → 4K 32 across the reset, a drop of 59 per day average. Low goes 138 → 56 - total drop 59.4%.

These ratios are slowly growing: the falloff is stronger from 1440p to 4K than from 1080p to 1440p. For example at Medium, the 1080→1440 delta 39.1%, and 1440→4K becomes 40.6% which is a big nuance. At 4K the resolution pushes the load onto the GPU, and the limited size of 8 GB VRAM / 128‑bit bus bandwidth (288.0 GB/s) becomes the border. The GPU's raw numbers confirm the 21.75 TFLOPS compute but when the pixel area quad shrinks to 8.30 MP portion, it cannot sustain the same cader at all. On the contrary, at 1080p, the Low preset reaches 138 FPS – clearly the region where the 3600 can still deliver the compute and the GPU pushes up with margins.

Thus, the resolution pairing shows a classic GPU‑bottleneck profile: the CPU is not the blockade until one climbs to 4K, and the RX 7600 is the first limiting factor.

Measured FPS Breakdown

The complete measurements across the tested configurations are:

1920×1080

  • Low: 138 avg (no reported min/max)
  • Medium: 93 avg, 79 min, 107 max
  • High: 78 avg (no min/max)
  • Ultra: 60 avg (no min/max)

2560×1440

  • Low: 95 avg (no min/max)
  • Medium: 64 avg, 54 min, 73 max
  • High: 54 avg (no min/max)
  • Ultra: 41 avg (no min/max)

3840×2160

  • Low: 56 avg (no min/max)
  • Medium: 38 avg, 32 min, 43 max
  • High: 32 avg (no min/max)
  • Ultra: 24 avg (no min/max)

The midpoints for the measured steps are displayed above. With those figures, each resolution and preset series will be used for individual eye.

The – notification of missing min and max values for the majority of the rows is a data limitation; the existing Minimum points serve as the only bound reference for the three "Medium" settings. At 1080p Ultra the average is exactly 60, that numeric is precise as no range is given. At 1080p Low the average 138 is the highest value in the entire set.

Behind the numbers, the entire data belongs to one combination, measured at three resolutions and four quality classes. The frame-rate results show that the RX 7600, with 8 GB VRAM, is best utilized at 1080p–1440p; above that it only reaches playable on the lowest preset.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 7600 in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 38.0
3840x2160 High 32.0
3840x2160 Ultra 24.0
2560x1440 Low 95.0
2560x1440 Medium 64.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 138.0
1920x1080 Medium 93.0
1920x1080 High 78.0
1920x1080 Ultra 60.0

Rust with Ryzen 5 3600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7600 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.