Doom
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 48 | 59 | 70 |
| 1440p QHD | 77 | 94 | 107 | 128 |
| 1080p Full HD | 116 | 141 | 170 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 3600 + AMD Radeon RX 7600, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the AMD Radeon RX 7600 delivers a highly capable 1080p experience in Doom, with the data showing a clear tier of performance that shifts based on settings and resolution. The measured frames per second (FPS) reveal a system that is well-balanced at lower resolutions but increasingly GPU-bound as pixel count rises. This analysis breaks down exactly what the benchmark rows indicate for this specific combination.
Settings Recommendations
The measured data for this combo in Doom shows a clear hierarchy across the four tested presets. At 1920x1080, the Ultra preset delivers an average of 116.1 FPS, while High reaches 140.9 FPS, Medium hits 169.5 FPS, and Low peaks at 195 FPS. The jump from Ultra to High is substantial, representing a 24.8 FPS gain, which suggests that the Ultra preset imposes a significant load that the RX 7600 can still manage but not comfortably maximize.
For the best experience per the measured rows, the High preset at 1080p appears to be the sweet spot. It provides a 140.9 FPS average, which is well above the 116.1 FPS of Ultra, and it retains higher visual fidelity than Medium or Low. The gap between High and Medium is 28.6 FPS, indicating that dropping to Medium yields diminishing returns in smoothness relative to the visual compromise. At 2560x1440, the High preset again stands out with 93.6 FPS, which is a playable frame rate for a fast-paced FPS, whereas Ultra drops to 77.2 FPS—a noticeable dip that could affect responsiveness.
At 3840x2160, the data suggests that Low is the only viable preset for consistent performance, with 70 FPS. Medium at 59.3 FPS and High at 48 FPS are borderline, and Ultra at 38.6 FPS is likely too choppy for competitive play. The recommendation is to prioritize High at 1080p and 1440p, but fall back to Low at 4K to maintain frame rates above 60 FPS.
GPU Role
The AMD Radeon RX 7600 is the primary driver of the frame rate differences across settings. Its 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is sufficient for Doom’s textures at 1080p and 1440p but becomes a limiting factor at 4K with higher presets. The GPU’s boost clock of 2655 MHz and game clock of 2250 MHz are reflected in the scaling: at 1080p, the FPS drops from 195 on Low to 116.1 on Ultra, a 40.5% reduction, indicating that the GPU is working harder but still keeping up.
The RX 7600’s RDNA 3.0 architecture, with 2048 shading units and 64 ROPs, shows its strength in the 1440p results. The difference between Low (128.1 FPS) and High (93.6 FPS) is 34.5 FPS, which is a smaller percentage drop than at 4K, where Low (70 FPS) to High (48 FPS) is a 22 FPS decline. This pattern suggests the GPU’s compute capacity is the bottleneck at higher resolutions, not the CPU. The data indicates that the RX 7600’s 8 GB VRAM is adequate for this game’s settings at 1080p and 1440p, but the 4K Ultra result of 38.6 FPS points to memory bandwidth and fill rate constraints.
Resolution Scaling
The FPS drops from 1080p to 4K are dramatic and reveal the system’s limiting component. At High settings, the average FPS goes from 140.9 at 1920x1080 to 93.6 at 2560x1440 and then to 48 at 3840x2160. This is a 65.9% reduction from 1080p to 4K, which is a steep decline that indicates the GPU is the primary constraint. The CPU, with its 6 cores and 12 threads, is likely not the bottleneck here, as the frame rate scales inversely with pixel count rather than thread utilization.
At Low settings, the scaling is more linear: 195 FPS at 1080p, 128.1 at 1440p, and 70 at 4K. The drop from 1440p to 4K is 58.1 FPS, which is a 45.4% decrease. This suggests that even at low settings, the RX 7600’s memory subsystem is stressed by the 4K resolution. At Ultra settings, the 1080p result of 116.1 FPS falls to 77.2 at 1440p and then to 38.6 at 4K—a 77.5 FPS total drop. The data strongly implies that this combo is designed for 1080p and 1440p gaming, with 4K being a stretch that only works on Low.
How This Combo Ranks
In the database of tested combinations, this pairing of the Ryzen 5 3600 and RX 7600 ranks 1145 out of 1681 combos for Doom. This percentile placement, roughly in the bottom third of all tested systems, reflects that while the combo is capable, it is not a top-tier performer. The CPU’s average benchmark score of 18129 places it near rivals like the Intel Core i5-11400 (18150, delta -0.1%) and AMD Ryzen 5 7535HS (18101, delta 0.2%), indicating the processor is mid-pack. The GPU’s average score of 20258 is close to the RX 7600 XT (20146, delta 0.6%) and RX 460 (20088, delta 0.8%), showing it performs slightly above those in synthetic tests.
The rank of 1145 suggests that many other combos, likely with higher-end CPUs or GPUs, achieve better FPS in Doom. The data shows that this combo’s performance is solid but not exceptional, and the ranking is likely dragged down by the 4K results, where the GPU struggles. In the context of all tested combos, the Ryzen 5 3600’s Zen 2 architecture and the RX 7600’s mid-range positioning make this a mainstream gaming setup rather than a high-end one.
FAQ
Q: What is the best resolution for this combo to maintain 60+ FPS?
A: At 1920x1080 and 2560x1440, all settings except Ultra at 1440p (77.2 FPS) stay above 93.6 FPS, so both resolutions are viable. At 3840x2160, only Low (70 FPS) exceeds 60 FPS.
Q: How much does the Ultra preset cost in performance at 1080p?
A: The Ultra preset at 1920x1080 delivers 116.1 FPS, which is 24.8 FPS lower than High (140.9 FPS) and 52.9 FPS lower than Low (195 FPS), representing a significant visual-to-performance trade-off.
Q: Is the GPU or CPU the bottleneck in this game?
A: The data indicates the GPU is the limiting factor, as FPS scales strongly with resolution and settings. The CPU’s 6 cores and 12 threads are sufficient, given that the frame rate drops by up to 65.9% from 1080p to 4K, which is a pixel-driven decline.
Q: How does this combo compare to similar systems in the database?
A: It ranks 1145 out of 1681 combos for Doom, placing it in the lower third. The CPU’s nearest rival, the Intel Core i5-11400, scores nearly identically (delta -0.1%), while the GPU’s rival, the RX 7600 XT, is slightly faster (delta 0.6%).
Q: Can this system handle 4K gaming in Doom?
A: Only with the Low preset, which yields 70 FPS. Medium (59.3 FPS), High (48 FPS), and Ultra (38.6 FPS) all fall below 60 FPS, making them unsuitable for smooth gameplay at 3840x2160.
Q: What is the frame rate difference between Medium and High at 1440p?
A: At 2560x1440, Medium delivers 107.4 FPS, while High delivers 93.6 FPS, a difference of 13.8 FPS. This is a smaller gap than at 1080p, where the difference is 28.6 FPS.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo’s performance across resolutions and settings.
At 1920x1080, the results are: Low 195 FPS, Medium 169.5 FPS, High 140.9 FPS, and Ultra 116.1 FPS. The spread from Low to Ultra is 78.9 FPS, with each preset step down from Low costing roughly 25-30 FPS. This resolution is clearly the strongest for the RX 7600, with even Ultra staying above 115 FPS.
At 2560x1440, the results are: Low 128.1 FPS, Medium 107.4 FPS, High 93.6 FPS, and Ultra 77.2 FPS. The drop from Low to Ultra is 50.9 FPS, and the gap between High and Ultra narrows to 16.4 FPS, suggesting diminishing returns at the highest preset.
At 3840x2160, the results are: Low 70 FPS, Medium 59.3 FPS, High 48 FPS, and Ultra 38.6 FPS. Here, only Low maintains a playable frame rate, and the difference between Medium and High is 11.3 FPS, while Ultra is 9.4 FPS below High. The 4K results show a steep cliff, with the GPU unable to sustain 60 FPS on any preset except Low.
CPU Role
The AMD Ryzen 5 3600, with its 6 cores and 12 threads, plays a supporting role in Doom’s performance. Its base clock of 3.60 GHz and boost clock of 4.20 GHz, combined with 32 MB of shared L3 cache, provide adequate processing power for this game’s engine. The CPU’s benchmark scores, such as Cinebench R23 multicore at 15045 and singlecore at 2124, indicate a solid mid-range processor, but the game’s FPS results show that the GPU is the primary driver.
The data suggests the CPU is not a bottleneck in most scenarios. At 1080p Low, the combo hits 195 FPS, which is high but not CPU-limited, as the Ryzen 5 3600’s 12 threads can handle the game’s draw calls efficiently. However, at 4K Ultra with 38.6 FPS, the CPU is certainly idle waiting on the GPU. The CPU’s percentile ranking of 76 versus all CPUs places it above average, and its nearest rivals—like the Intel Core i5-11400 with a delta of -0.1%—show that it is competitive with other mid-range options. The Ryzen 5 3600’s PCIe Gen 4 support with 16 lanes ensures it can feed the RX 7600’s PCIe 4.0 x8 interface without bottlenecking data transfer, though the game’s performance is more influenced by the GPU’s 8 GB VRAM and 288.0 GB/s bandwidth.
Hardware Specifications
AMD Ryzen 5 3600
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 7600 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.0 |
| 3840x2160 | Medium | 59.3 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 38.6 |
| 2560x1440 | Low | 128.1 |
| 2560x1440 | Medium | 107.4 |
| 2560x1440 | High | 93.6 |
| 2560x1440 | Ultra | 77.2 |
| 1920x1080 | Low | 195.0 |
| 1920x1080 | Medium | 169.5 |
| 1920x1080 | High | 140.9 |
| 1920x1080 | Ultra | 116.1 |
Doom with Ryzen 5 3600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7600 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.