Roblox
This combination delivers exceptional performance with an average of 211 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 91 | 112 | 127 | 139 |
| 1440p QHD | 160 | 198 | 224 | 246 |
| 1080p Full HD | 240 | 296 | 335 | 368 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core Ultra 7 265 + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Radeon RX 6700 XT paired with the Intel Core Ultra 7 265 delivers a performance profile in Roblox that is heavily skewed toward high refresh rates, with the data indicating that the graphics card becomes the primary scaling factor only at the highest resolution. Across all tested settings, the combination produces playable frame rates, but the relationship between resolution and average FPS reveals a system that is balanced at 1440p and increasingly GPU-bound at 4K.
Resolution Scaling
The measured FPS data shows a clear and predictable decline as resolution increases, but the magnitude of that decline varies significantly depending on the selected graphics preset. At Low settings, the average frame rate drops from 368 FPS at 1920x1080 to 246 FPS at 2560x1440 and further to 139 FPS at 3840x2160. This represents a 33% reduction when moving from 1080p to 1440p, and a 62% reduction from 1080p to 4K. The scaling pattern suggests that at Low settings, the CPU is still capable of feeding the GPU adequately, but the GPU’s pixel throughput becomes the limiting factor as the resolution climbs.
For Medium settings, the averages are 335 FPS at 1080p, 224 FPS at 1440p, and 127 FPS at 4K. The percentage drops are similar to Low, with a 33% decrease from 1080p to 1440p and a 62% decrease from 1080p to 4K. Notably, the Medium preset at 1440p and 4K includes minimum FPS values of 190 and 108, respectively, which indicate that the frame time consistency remains solid even under load. The High preset shows 296 FPS at 1080p, 198 FPS at 1440p, and 112 FPS at 4K, with a 33% drop to 1440p and a 62% drop to 4K, mirroring the pattern of the lower presets.
Ultra settings produce the lowest absolute numbers: 240 FPS at 1080p, 160 FPS at 1440p, and 91 FPS at 4K. The percentage reductions are again 33% and 62%, respectively. The consistency of these percentage drops across all four presets is a key finding. It indicates that the scaling behavior is primarily driven by the resolution change itself, rather than by the complexity of the settings. The uniform 33% penalty for moving to 1440p and the consistent 62% penalty for moving to 4K suggest that the GPU’s fill rate and memory bandwidth are the dominant constraints at higher resolutions, while the CPU overhead remains relatively constant.
The delta between Low and Ultra at each resolution is also informative. At 1080p, the gap is 128 FPS (368 vs. 240), which narrows to 86 FPS at 1440p (246 vs. 160) and 48 FPS at 4K (139 vs. 91). This narrowing gap indicates that at lower resolutions, the settings have a larger relative impact on performance, whereas at 4K, the resolution itself becomes the bottleneck, reducing the headroom for settings-based gains.
GPU Role
The RX 6700 XT’s architectural specifications provide context for these results. With 12 GB of GDDR6 memory on a 192-bit bus, the card delivers a memory bandwidth of 384.0 GB/s. The memory clock is listed at 2000 MHz with 16 Gbps effective speed, while the GPU core operates with a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. The card’s 2560 shading units, 160 texture mapping units, and 64 render output units contribute to a pixel rate of 165.2 GPixel/s and a texture rate of 413.0 GTexel/s, with FP32 performance at 13.21 TFLOPS.
In Roblox, which is not traditionally a demanding title in terms of raw GPU compute, these specifications prove more than sufficient for high frame rates. The data shows that even at Ultra settings and 4K resolution, the card maintains an average of 91 FPS, which is well above the threshold for smooth play. The GPU’s 64 ROPs are likely the limiting factor at 4K, as the fill rate requirement scales with pixel count. The measured 4K performance, ranging from 91 FPS at Ultra to 139 FPS at Low, suggests that the card’s memory bandwidth and pixel throughput are the primary constraints, rather than shader compute.
The GPU’s benchmark scores reinforce its positioning. In 3DMark Steel Nomad DX12, it scores 2435, while PassMark G3D gives a score of 19786. The passmark GPU compute score of 9336 indicates solid compute capability, but for Roblox, the rasterization-focused metrics are more relevant. The card’s percentile ranking of 72 across all GPUs places it in the upper tier, but its nearest rivals include the NVIDIA GeForce RTX 3090, which scores 27565 (a 0.5% delta), and the RTX 4070 Mobile at 27435 (a 0% delta). This suggests that the RX 6700 XT is performing slightly below these competitors in synthetic benchmarks, yet in Roblox, the measured FPS remains high enough that these differences are unlikely to be perceptible to the user.
Settings Recommendations
Based on the measured FPS rows, the optimal settings balance depends on the target resolution and desired frame rate. At 1920x1080, the Low preset delivers 368 FPS, but the High preset at 296 FPS and Medium at 335 FPS offer substantial visual improvements with only a 20-25% performance cost. The Ultra preset at 240 FPS still provides excellent fluidity, making it a viable choice for users with high refresh rate monitors. The data shows a diminishing return pattern: the jump from Low to Medium costs 33 FPS, while the jump from Medium to High costs 39 FPS, and from High to Ultra costs 56 FPS. The largest single drop occurs between High and Ultra, suggesting that Ultra may not be worth the performance penalty for most users.
At 2560x1440, the Medium preset at 224 FPS with a minimum of 190 FPS offers the best combination of visual fidelity and frame time stability. The High preset at 198 FPS is also excellent, but the Medium preset’s minimum FPS of 190 suggests better consistency. The Ultra preset at 160 FPS is still smooth, but the 64 FPS gap between Medium and Ultra makes the higher setting less attractive. For 4K, the situation changes: the Low preset at 139 FPS is the only one that exceeds 120 FPS, while Medium at 127 FPS and High at 112 FPS are close behind. The Ultra preset at 91 FPS is still playable but falls below the 100 FPS threshold that many users consider optimal for fast-paced action.
The data suggests that Medium settings provide the best overall experience across all resolutions, as it maintains high average FPS with the only recorded minimum FPS values in the dataset. Specifically, the Medium preset at 1080p shows a minimum of 285 FPS, at 1440p a minimum of 190 FPS, and at 4K a minimum of 108 FPS. These minimum values are higher than the averages of the Ultra preset at the same resolutions, indicating that Medium offers better frame pacing. For users prioritizing maximum visual quality, High settings are a reasonable compromise, but Ultra should be reserved for scenarios where the resolution is low enough to absorb the performance hit.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265 and AMD Radeon RX 6700 XT ranks 1554 out of 3010 tested combos in Roblox, placing it in the 48th percentile of all combinations. This mid-pack ranking may seem surprising given the high absolute FPS numbers, but it reflects the fact that Roblox is a title where even mid-range hardware can achieve high frame rates, and many combinations with more powerful GPUs or CPUs will post even higher scores. The rank of 1554 indicates that this combo is solidly in the middle of the pack, outperforming roughly half of all tested systems while being outperformed by the other half.
The CPU’s benchmark data provides context for this ranking. The Core Ultra 7 265 has an average benchmark score of 64640, placing it in the 93rd percentile of all CPUs. Its nearest rivals include the AMD EPYC 4464P with a score of 64823 (a -0.3% delta) and the Intel Core Ultra 7 265F with a score of 64438 (a 0.3% delta). This high CPU percentile suggests that the processor is not the limiting factor in this combo. Similarly, the GPU’s average benchmark score of 27425 places it in the 72nd percentile of all GPUs. The combination of a top-tier CPU and an upper-mid-tier GPU should theoretically yield a higher rank, but the nature of Roblox, which may not scale perfectly with high-end hardware, likely explains the mid-pack result.
The rank of 1554 out of 3010 means that exactly 1456 combos rank higher, and 1553 rank lower. This distribution indicates that the combo is close to the median, which is consistent with a system that offers high performance but is not at the absolute high-end. The data suggests that the RX 6700 XT, while capable, is the more likely bottleneck in this pairing, as the CPU has more headroom relative to its peers than the GPU does.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 296 FPS.
Q: How does the RX 6700 XT compare to its nearest rival in synthetic benchmarks?
A: The RX 6700 XT has an average benchmark score of 27425, which is 0% different from the NVIDIA GeForce RTX 4070 Mobile (score 27435) and 0.5% lower than the NVIDIA GeForce RTX 3090 (score 27565).
Q: What is the minimum FPS recorded for the Medium preset at 1440p?
A: The minimum FPS for the Medium preset at 2560x1440 is 190 FPS, with a maximum of 257 FPS and an average of 224 FPS.
Q: Is the CPU or GPU more likely to be the limiting factor in this combo?
A: The CPU ranks in the 93rd percentile of all CPUs with an average score of 64640, while the GPU ranks in the 72nd percentile with an average score of 27425, indicating the GPU is the more likely constraint.
Q: What is the frame rate drop from 1080p to 4K at Ultra settings?
A: The average FPS drops from 240 FPS at 1080p to 91 FPS at 4K, a 62% reduction.
Q: What are the core and thread counts of the Intel Core Ultra 7 265?
A: The CPU has 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz.
Measured FPS Breakdown
The complete measured FPS dataset is as follows. At 1920x1080, the Low preset produces an average of 368 FPS. The Medium preset averages 335 FPS, with a minimum of 285 FPS and a maximum of 386 FPS. The High preset averages 296 FPS, and the Ultra preset averages 240 FPS. No minimum or maximum values are reported for Low, High, or Ultra at this resolution.
At 2560x1440, the Low preset averages 246 FPS. The Medium preset averages 224 FPS, with a minimum of 190 FPS and a maximum of 257 FPS. The High preset averages 198 FPS, and the Ultra preset averages 160 FPS. At 3840x2160, the Low preset averages 139 FPS. The Medium preset averages 127 FPS, with a minimum of 108 FPS and a maximum of 146 FPS. The High preset averages 112 FPS, and the Ultra preset averages 91 FPS.
The data shows a consistent pattern: the Medium preset is the only one with recorded minimum and maximum values, suggesting that it is the most stable configuration. The spread between minimum and maximum at Medium is 101 FPS at 1080p, 67 FPS at 1440p, and 38 FPS at 4K. This narrowing spread with increasing resolution indicates that frame time variance decreases as the GPU becomes more heavily loaded. The Ultra preset at 4K, with an average of 91 FPS, is the only configuration that drops below the 100 FPS mark, while all other configurations at all resolutions maintain averages above 100 FPS.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a TDP of 65 W. The CPU features 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 30 MB of shared L3 cache. Memory support is DDR5 with a dual-channel bus, providing a memory bandwidth of 102.4 GB/s. The processor supports PCIe Gen 5 with 20 lanes and includes integrated Arc Xe-LPG Graphics with 32 execution units.
In Roblox, the CPU’s role is to handle game logic, physics, and draw call submission. With 20 cores and 20 threads, the Ultra 7 265 provides ample parallel processing capability. The benchmark scores reflect this strength: in Cinebench R23, it scores 42216 in multicore and 5960 in single-core tests. The PassMark multithread score is 49682, and the single-thread score is 4689. These scores indicate that the CPU has both high multi-threaded throughput and strong single-thread performance, which is crucial for games that may not fully utilize all cores.
The CPU’s percentile ranking of 93 places it well above the GPU’s 72nd percentile, suggesting that the processor is not the bottleneck in this system. The nearest rival to the Ultra 7 265 is the AMD EPYC 7343, which scores 64202 (a 0.7% delta), and the AMD EPYC 9124 at 65104 (a -0.7% delta). The fact that the CPU achieves near-identical scores to server-class EPYC processors highlights its capability. In the context of Roblox, where the GPU is more likely to be the limiting factor at higher resolutions, the CPU’s high single-thread performance ensures that it can feed the GPU with enough data to maintain the high frame rates observed in the measured data. The 20 threads also provide headroom for background tasks and any future game updates that may increase CPU utilization.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6700 XT in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.0 |
| 3840x2160 | Medium | 127.0 |
| 3840x2160 | High | 112.0 |
| 3840x2160 | Ultra | 91.0 |
| 2560x1440 | Low | 246.0 |
| 2560x1440 | Medium | 224.0 |
| 2560x1440 | High | 198.0 |
| 2560x1440 | Ultra | 160.0 |
| 1920x1080 | Low | 368.0 |
| 1920x1080 | Medium | 335.0 |
| 1920x1080 | High | 296.0 |
| 1920x1080 | Ultra | 240.0 |
Roblox with iUltra 7 265 + Other GPUs
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Roblox with RX 6700 XT + Other CPUs
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