Roblox

Roblox

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 45 50 55
1440p QHD 64 79 89 98
1080p Full HD 96 118 134 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 50
3840x2160 High 45
3840x2160 Ultra 36
2560x1440 Low 98
2560x1440 Medium 89
2560x1440 High 79
2560x1440 Ultra 64
1920x1080 Low 147
1920x1080 Medium 134
1920x1080 High 118
1920x1080 Ultra 96

Roblox with Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core Ultra 5 245 and NVIDIA GeForce GTX 1650 combination delivers a highly playable Roblox experience at 1080p, but the data reveals a system where the GPU becomes the primary constraint as resolution increases. The measured frame rates show a clear hierarchy: excellent performance at 1080p, good performance at 1440p, and a significant drop at 4K that pushes the experience below the 60 FPS threshold.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process node by TSMC. It operates with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, which places it in the upper echelon of desktop processors—its 90th percentile ranking among all CPUs confirms this positioning. The processor’s cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 24 MB of shared L3 cache, providing substantial memory bandwidth for game logic and physics calculations.

In Roblox, which is a sandbox game with complex user-generated environments, the CPU’s single-thread performance is critical for handling game simulation, scripting, and world updates. The Core Ultra 5 245 posts strong single-core results, with a Cinebench R23 single-core score of 4648 and a PassMark single-thread score of 4394. These numbers indicate that the processor can handle the game’s primary thread without becoming a bottleneck at any of the tested resolutions. The multi-core performance is equally robust, with a Cinebench R23 multi-core score of 32924 and a PassMark multithread score of 38706, ensuring that background tasks and the game’s parallel workloads run smoothly.

The processor’s nearest rivals in terms of average benchmark score are the AMD Ryzen 7 PRO 5755G (0.4% lower), the AMD Ryzen 9 7900 (0.5% lower), the Intel Xeon Gold 5318H (0.6% higher), and the Intel Core i5-14600K (0.8% higher). These deltas are all within a single percentage point, indicating that the Core Ultra 5 245 performs on par with these competitors in general compute tasks. For Roblox specifically, the data shows that the CPU is never the limiting factor—even at 1080p with Low settings, where the average FPS reaches 147, the processor maintains frame rates far above the 60 FPS target.

The processor’s 65 W TDP and ECC memory support suggest a power-efficient design that can sustain high clocks without thermal throttling, which is beneficial for maintaining consistent frame rates during extended gaming sessions. The integrated Arc Xe-LPG Graphics 64EU is present but is not used in this configuration, as the discrete GTX 1650 handles all rendering duties.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo to achieve a consistently high frame rate?

A: The 1920x1080 resolution provides the highest frame rates across all settings. At Medium settings, the combo averages 134 FPS with a minimum of 114 FPS and a maximum of 154 FPS. Even at Ultra settings, the average remains at 96 FPS, which is well above the 60 FPS threshold.

Q: How does the GTX 1650 compare to its nearest rivals in the GPU benchmark?

A: The GTX 1650 has an average benchmark score of 7472, which is 0.3% higher than the AMD Radeon HD 8850M (7447), 0.4% higher than the Intel UHD Graphics 750 (7441), and 0.6% higher than the AMD Radeon R7 350 (7425). The Intel Arc A310 scores 1% higher with 7550.

Q: What is the frame rate difference between Low and Ultra settings at 2560x1440?

A: At 2560x1440, the Low preset averages 98 FPS, while the Ultra preset averages 64 FPS. This represents a 34 FPS drop, or a 34.7% reduction in performance when moving from the lowest to the highest quality settings.

Q: Does the CPU or GPU become the bottleneck at higher resolutions?

A: The data indicates the GPU is the limiting component as resolution increases. At 1920x1080, the average FPS ranges from 96 to 147 depending on settings, but at 3840x2160, the same settings produce averages between 36 and 55 FPS. The CPU’s performance remains constant across resolutions, so the frame rate decline is attributable to the GPU’s rendering load.

Q: What is this combo’s ranking among all tested combinations in Roblox?

A: The Intel Core Ultra 5 245 and NVIDIA GeForce GTX 1650 combination ranks 2919 out of 3010 tested combos, placing it in the bottom 3% of configurations for this game.

Q: How much VRAM does the GTX 1650 have, and does it affect 4K performance?

A: The GTX 1650 has 4 GB of GDDR5 memory with a 128-bit bus and 128.1 GB/s bandwidth. At 3840x2160, the highest average FPS is 55 at Low settings, which suggests that the 4 GB VRAM capacity and memory bandwidth are insufficient for smooth 4K gameplay at higher quality presets.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates show a dramatic scaling pattern across the three tested resolutions. At 1920x1080, the combo delivers an average of 147 FPS at Low settings, 134 FPS at Medium, 118 FPS at High, and 96 FPS at Ultra. Moving to 2560x1440, these figures drop to 98 FPS, 89 FPS, 79 FPS, and 64 FPS respectively. At 3840x2160, the averages fall to 55 FPS, 50 FPS, 45 FPS, and 36 FPS.

The percentage drops between 1080p and 1440p are substantial: Low settings lose 33.3% of performance (from 147 to 98 FPS), Medium loses 33.6% (from 134 to 89 FPS), High loses 33.1% (from 118 to 79 FPS), and Ultra loses 33.3% (from 96 to 64 FPS). The consistency of these drops—all hovering around one-third—indicates that the GPU’s fill rate and shading capacity are being taxed proportionally as pixel count increases.

The scaling from 1440p to 4K is even more severe. Low settings drop from 98 to 55 FPS (a 43.9% reduction), Medium from 89 to 50 FPS (43.8%), High from 79 to 45 FPS (43.0%), and Ultra from 64 to 36 FPS (43.8%). This steeper decline at 4K points squarely at the GPU as the limiting component. The GTX 1650’s 896 shading units, 56 TMUs, and 32 ROPs must process four times the pixels of 1080p, and the data shows it cannot maintain playable frame rates at this resolution.

The CPU’s role in this scaling is minimal. The Core Ultra 5 245’s 14 cores and high boost clock ensure that frame generation is not hindered by processor limitations, even at 1080p where the GPU is producing nearly 150 FPS. The consistent pattern of frame rate drops across all settings at each resolution confirms that the GTX 1650 is the sole bottleneck when pushing higher pixel counts.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo provides a full range of playable frame rates. Low settings produce an average of 147 FPS, making for an exceptionally smooth experience. Medium settings average 134 FPS, with a minimum of 114 FPS and a maximum of 154 FPS, showing good frame time consistency. High settings average 118 FPS, and Ultra settings average 96 FPS, still well above the 60 FPS standard for competitive play.

At 2560x1440, performance remains solid but begins to show the GPU’s limitations. Low settings average 98 FPS, Medium averages 89 FPS (with a minimum of 76 and a maximum of 103), High averages 79 FPS, and Ultra averages 64 FPS. The Ultra preset’s 64 FPS average sits just above the 60 FPS threshold, indicating that this is the boundary for high-quality gameplay at this resolution.

At 3840x2160, the frame rates fall below the 60 FPS target for all settings. Low settings average 55 FPS, Medium averages 50 FPS (with a minimum of 43 and a maximum of 58), High averages 45 FPS, and Ultra averages 36 FPS. The minimum frame rate of 43 FPS at Medium settings suggests that even the most forgiving preset cannot maintain a consistent experience at 4K.

The data reveals that the Medium preset at 1080p offers the best balance of frame rate and visual quality, with an average of 134 FPS and a minimum that never drops below 114 FPS. At 1440p, the Medium preset’s 89 FPS average and 76 FPS minimum provide a solid experience, while the Low preset at 4K, with its 55 FPS average, is the only option that approaches playability at that resolution.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU built on a 12 nm process, featuring 896 shading units, 56 texture mapping units, and 32 render output units. Its base clock runs at 1485 MHz with a boost clock of 1665 MHz, and the memory operates at 2001 MHz (8 Gbps effective) across a 128-bit bus, delivering 128.1 GB/s of bandwidth. The 4 GB of GDDR5 VRAM is a significant constraint for higher resolutions, as Roblox’s user-generated worlds can demand substantial texture memory.

The GPU’s compute capabilities include 2.984 TFLOPS of FP32 performance and 5.967 TFLOPS of FP16 performance, which are modest figures by modern standards. The pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s explain the performance degradation at 4K, where the GPU must fill four times the pixels of 1080p with the same fixed hardware resources.

In the PassMark G3D benchmark, the GTX 1650 scores 7880, placing it in the 40th percentile among all GPUs. Its nearest rivals are closely matched: the Intel Arc A310 scores 1% higher at 7550, the AMD Radeon HD 8850M scores 0.3% lower at 7447, the Intel UHD Graphics 750 scores 0.4% lower at 7441, and the AMD Radeon R7 350 scores 0.6% lower at 7425. This clustering indicates that the GTX 1650 sits at a performance tier where small differences separate it from both integrated and entry-level discrete solutions.

The GPU’s 75 W TDP and lack of power connectors make it a low-power solution, but this also limits its clock headroom under sustained load. The DirectX 12 (12_1) API support and Vulkan 1.4 compatibility ensure that the GPU can run modern game engines, but the 4 GB VRAM capacity is the primary limiter at 4K resolution, as evidenced by the sharp FPS drop when moving from 1440p to 2160p.

Settings Recommendations — which preset gives the best experience per the measured rows

For players targeting 1920x1080, the Medium preset delivers the best combination of visual fidelity and performance. The average of 134 FPS with a minimum of 114 FPS and a maximum of 154 FPS provides a smooth, tear-free experience that takes full advantage of high refresh rate displays. The High preset’s 118 FPS average is also excellent, but the Medium preset’s 16 FPS advantage in average frame rate is worthwhile for the minor visual downgrade.

At 2560x1440, the Medium preset remains the optimal choice, averaging 89 FPS with a minimum of 76 FPS. This keeps gameplay above the 60 FPS threshold while providing a significant visual upgrade over 1080p. The High preset’s 79 FPS average is acceptable, but the Ultra preset’s 64 FPS average sits too close to the 60 FPS line—any complex scene could cause dips below playable levels.

At 3840x2160, no preset achieves a 60 FPS average, so players must make trade-offs. The Low preset’s 55 FPS average is the most playable option, but it sacrifices most visual quality. The Medium preset averages 50 FPS with a minimum of 43 FPS, which may cause noticeable stuttering in fast-paced scenes. The Ultra preset’s 36 FPS average is not recommended for gameplay, as it falls well below smooth motion thresholds.

The overall recommendation is to play at 1080p with Medium settings for the best experience, or 1440p with Medium settings if the display supports it and the user prioritizes resolution over frame rate. The data shows that the Medium preset consistently offers the best balance of quality and performance across all resolutions, with minimum frame rates that never drop more than 15% below the average.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 5 245 and NVIDIA GeForce GTX 1650 combination ranks 2919 out of 3010 tested combos in Roblox, placing it in the bottom 3.0% of all configurations. This low ranking is surprising given the CPU’s strong performance profile—the Core Ultra 5 245 sits in the 90th percentile among all CPUs—but it reflects the GPU’s modest capabilities. The GTX 1650’s 40th percentile ranking among all GPUs and its 4 GB VRAM capacity are the primary factors dragging the combo down.

The ranking indicates that while the CPU is more than capable of handling Roblox’s computational demands, the GPU cannot deliver the high frame rates that other combinations achieve. The measured FPS data confirms this: at 1080p Low, the combo produces 147 FPS, which is respectable, but many other combinations with more powerful GPUs achieve significantly higher scores in the game’s benchmark.

The deltaPct values from the CPU’s nearest rivals show that the processor is competitive with the AMD Ryzen 7 PRO 5755G, AMD Ryzen 9 7900, Intel Xeon Gold 5318H, and Intel Core i5-14600K, all within 0.8% of each other in average benchmark score. This means that swapping the CPU for any of these alternatives would not meaningfully change the Roblox experience—the GTX 1650 would remain the bottleneck. Conversely, upgrading the GPU while keeping the Core Ultra 5 245 would likely yield substantial improvements in frame rates, particularly at higher resolutions where the data shows the GPU’s limits are most apparent.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1650 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 50.0
3840x2160 High 45.0
3840x2160 Ultra 36.0
2560x1440 Low 98.0
2560x1440 Medium 89.0
2560x1440 High 79.0
2560x1440 Ultra 64.0
1920x1080 Low 147.0
1920x1080 Medium 134.0
1920x1080 High 118.0
1920x1080 Ultra 96.0

Roblox with iUltra 5 245 + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with GTX 1650 + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with iUltra 5 245 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.