Roblox
This combination delivers exceptional performance with an average of 288 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 124 | 153 | 173 | 190 |
| 1440p QHD | 219 | 270 | 305 | 335 |
| 1080p Full HD | 328 | 404 | 457 | 503 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070, In-Depth Analysis
The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 4070 combination delivers exceptional performance in Roblox, placing it firmly in the top tier of tested systems. This pairing leverages a robust 14-core processor with a high-end 12 GB graphics card to obliterate framerate targets at every resolution and preset level tested.
How This Combo Ranks
The data places this configuration at rank 666 out of 3010 tested combos for Roblox. This puts the system in the top 22% of all tested hardware pairings, which is a strong result for a mainstream desktop CPU paired with a high-end consumer GPU. The rank indicates that while this is not the absolute fastest combination available, it significantly outperforms the majority of systems in the database.
The processor's standing in the broader market reinforces this position. The Core Ultra 5 235 sits at the 89th percentile among all CPUs, indicating it is more powerful than nearly nine out of ten processors tested. Its average benchmark score of 46062 places it in a tight cluster with several formidable competitors. The data shows it is statistically tied with the AMD Ryzen AI 9 HX 375, which scores 46030, a margin of just 0.1% in favor of the Intel chip. Similarly, it is neck-and-neck with the Intel Core i9-13900HX, which scores 46098, a 0.1% deficit. The gap widens only slightly against server-class parts like the AMD EPYC 4364P and AMD EPYC 7303, both scoring 45970 and 45960 respectively, with the Ultra 5 leading by 0.2%. This places the CPU in the same performance bracket as high-end mobile and workstation silicon, meaning the processor is not a limiting factor in this Roblox configuration.
On the graphics side, the RTX 4070 holds the 81st percentile among all GPUs. Its average benchmark score of 37648 is similarly competitive, with the closest rival being the NVIDIA Tesla P4 at 37628, a negligible 0.1% difference. The data shows the RTX 4070 is actually 0.4% ahead of the AMD Radeon RX Vega 56 (37507) but trails the NVIDIA GeForce RTX 4080 Mobile by 1.3% (38135). It also leads the AMD Radeon PRO W6400 by 1.3% (37157). This suggests the GPU is performing near the expected level for its class, providing a balanced foundation for gaming.
GPU Role
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture, specifically the AD104 chip, and features a robust memory subsystem that is well-suited for Roblox's voxel-based and procedurally generated worlds. The card comes equipped with 12 GB of GDDR6X memory on a 192-bit bus, offering a memory bandwidth of 504.2 GB/s. This capacity is ample for high-resolution texture packs and complex user-generated content typical of the platform.
Clock speeds are solid for a 200 W design. The base clock is listed at 1920 MHz, which can boost up to 2475 MHz under load. The memory operates at 1313 MHz with an effective data rate of 21 Gbps. This combination of high boost clocks and fast memory allows the GPU to process the geometric complexity and draw calls that Roblox can generate, especially in dense server environments.
The measured FPS data confirms that the GPU is performing its role effectively. Even at the most demanding setting tested, 4K Ultra, the card maintains an average of 124 FPS. The scaling of performance with settings changes indicates that the GPU has significant headroom. For instance, dropping from Ultra to High at 4K yields a substantial 29 FPS improvement, bringing the average to 153 FPS. This suggests that the GPU's shading units, 5888 in total, and its 46 RT cores are not being saturated by Roblox's workload, leaving performance on the table that could be used for higher graphical fidelity or future updates to the game engine.
Settings Recommendations
Based on the measured rows, the "High" preset offers the most compelling balance between visual quality and performance across all resolutions. At 1080p, High yields a 404 FPS average, which is 124 FPS faster than Ultra (328 FPS) but only 53 FPS slower than Low (503 FPS). The visual difference between High and Ultra in Roblox is often subtle, involving shadow quality and draw distance, while the performance cost is significant. Therefore, High is the sweet spot for competitive play.
At 1440p, the High preset again proves superior. It delivers 270 FPS, which is 51 FPS more than Ultra (219 FPS) and 65 FPS less than Low (335 FPS). This remains well above the refresh rate of most high-end monitors, ensuring a smooth and responsive experience. The 4K results reinforce this recommendation. High at 4K averages 153 FPS, while Ultra drops to 124 FPS. The 29 FPS gain from switching to High at 4K is more meaningful than the marginal visual improvements Ultra might provide.
The Medium preset also provides an interesting alternative for purely competitive players. At 1080p, Medium averages 457 FPS, which is 53 FPS higher than High. However, the difference between Low and Medium is only 46 FPS, suggesting diminishing returns at the lower end. For users with high refresh rate displays (e.g., 360 Hz or higher), the Medium preset at 1080p, with its 457 FPS average, is the best choice to maximize framerate while retaining some graphical features. The Low preset, while fastest, sacrifices too much visual clarity for a relatively small additional framerate gain over Medium.
Measured FPS Breakdown
The data provides a full matrix of performance across three resolutions and four graphical presets.
1080p (1920x1080): Performance here is extraordinarily high, making the GPU the primary driver of framerates that far exceed any display's refresh rate. The Low preset averages 503 FPS. Moving to Medium drops this to 457 FPS, a 9% decrease. High averages 404 FPS, a further 12% drop from Medium. The Ultra preset is the most demanding, averaging 328 FPS, which is 19% lower than High. Even at the lowest performance tier (Ultra), the framerate is nearly triple the 120 FPS baseline for smooth gaming.
1440p (2560x1440): This resolution shows the same hierarchy. Low averages 335 FPS. Medium reduces this to 305 FPS, a 9% reduction. High settings yield 270 FPS, another 11% drop. Ultra brings the average down to 219 FPS, a 19% decrease from High. The scaling from Low to Ultra at 1440p shows a total decrease of 116 FPS, or 35%. This indicates that the GPU is starting to feel the load of higher resolutions, but it still maintains exceptionally high framerates.
4K (3840x2160): At 4K, the demand on the GPU becomes more apparent. Low averages 190 FPS. Medium averages 173 FPS, a 9% reduction from Low. High drops to 153 FPS, an 11.5% decrease. Ultra averages 124 FPS, a 19% reduction from High. The total range from Low to Ultra is 66 FPS, a 35% decrease. This consistency in relative scaling across resolutions points to a well-balanced system where no single component is creating a severe bottleneck. The 4K Medium preset shows a minimum FPS of 147 and a maximum of 199, indicating some frame pacing variance, but the average remains solidly in high-refresh territory.
Resolution Scaling
The performance drop from 1080p to 4K is revealing. At the High preset, the average FPS drops from 404 at 1080p to 270 at 1440p, a reduction of 33%. Moving from 1440p to 4K (2160p) further reduces the average from 270 to 153, a 43% drop. The cumulative drop from 1080p High to 4K High is 62%, meaning the 4K framerate is only 38% of the 1080p framerate.
This scaling pattern is typical of a system that is heavily GPU-bound. The CPU is powerful enough to feed the GPU at 1080p, where it achieves 404 FPS. As the resolution increases, the GPU must render more pixels, and its workload scales accordingly, causing the framerate to fall. The fact that the system can still average 153 FPS at 4K High indicates that the RTX 4070 has substantial raw throughput.
The data also shows that the CPU is not a limiting factor in this configuration. If the CPU were the bottleneck, the framerate would plateau at a certain level regardless of resolution. Instead, we see a consistent decline in FPS as resolution increases, which is the signature of GPU-bound performance. The high FPS at 1080p (over 500 on Low) demonstrates the CPU's ability to process game logic and physics at a very high rate, allowing the GPU to stretch its legs. This combo is well-balanced, with the GPU being the primary determinant of performance at higher resolutions and the CPU providing ample headroom for peak framerates.
FAQ
Q: Is this combination overkill for Roblox?
A: The data shows it is extremely powerful. At 1080p Low, the system averages 503 FPS. Even at the most demanding setting, 4K Ultra, it maintains a 124 FPS average. This suggests the hardware is not stressed by typical Roblox workloads.
Q: What is the best resolution to play at for a 144 Hz monitor?
A: The 4K High setting, which averages 153 FPS, is the highest resolution/preset combination that comfortably exceeds a 144 Hz refresh rate. At 4K Ultra, the 124 FPS average would be below the refresh rate, so High is preferable for a locked 144 FPS experience.
Q: How does the CPU compare to its closest rivals?
A: The Intel Core Ultra 5 235 has an average benchmark score of 46062. This is 0.1% faster than the AMD Ryzen AI 9 HX 375 (46030) and 0.1% slower than the Intel Core i9-13900HX (46098). It also edges out the AMD EPYC 4364P and AMD EPYC 7303 by 0.2%.
Q: Does the GPU bottleneck the CPU at 1080p?
A: No, the data indicates the opposite. At 1080p, the framerate is so high that the GPU is likely the limiting factor. However, the CPU is clearly capable of feeding the GPU, as shown by the 503 FPS average on Low settings. The bottleneck is the GPU's rendering speed, not the CPU's processing power.
Q: What is the performance difference between the High and Ultra presets at 1440p?
A: At 2560x1440, the High preset averages 270 FPS, while the Ultra preset averages 219 FPS. This represents a 51 FPS difference, or a 23% performance increase when using High settings instead of Ultra.
Q: How much performance is lost when moving from 1080p to 4K on the High setting?
A: The average framerate drops from 404 FPS at 1920x1080 to 153 FPS at 3840x2160. This is a 62% reduction in performance, which is a significant cost, but the system remains highly playable at 4K.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 4070 in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 190.0 |
| 3840x2160 | Medium | 173.0 |
| 3840x2160 | High | 153.0 |
| 3840x2160 | Ultra | 124.0 |
| 2560x1440 | Low | 335.0 |
| 2560x1440 | Medium | 305.0 |
| 2560x1440 | High | 270.0 |
| 2560x1440 | Ultra | 219.0 |
| 1920x1080 | Low | 503.0 |
| 1920x1080 | Medium | 457.0 |
| 1920x1080 | High | 404.0 |
| 1920x1080 | Ultra | 328.0 |
Roblox with iUltra 5 235 + Other GPUs
See how Roblox performs with the same CPU but different graphics cards.
Roblox with RTX 4070 + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.