Roblox

Roblox

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 44 49 57
1440p QHD 66 79 88 101
1080p Full HD 98 118 133 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 49
3840x2160 High 44
3840x2160 Ultra 38
2560x1440 Low 101
2560x1440 Medium 88
2560x1440 High 79
2560x1440 Ultra 66
1920x1080 Low 150
1920x1080 Medium 133
1920x1080 High 118
1920x1080 Ultra 98

Roblox with Intel Core i7-14700KF + AMD Radeon RX 570, In-Depth Analysis

Roblox, a sandbox title from 2006, exhibits a performance profile that is heavily dictated by the graphics settings and resolution chosen, particularly when paired with an Intel Core i7-14700KF and an AMD Radeon RX 570. The measured data reveals a system where the aging Polaris GPU is the primary constraint at higher visual fidelity, while the modern CPU ensures headroom at lower settings.

Resolution Scaling

The frame rate data shows a clear and consistent penalty as resolution increases, which is a classic indicator of GPU-bound performance. At 1080p with High settings, the combination produces an average of 117.5 FPS. Moving to 1440p drops this to 78.8 FPS, a 33% reduction, and at 4K, the average falls to 44 FPS, a 63% drop from the 1080p baseline. This steep scaling curve is characteristic of a graphics card that is saturated by the pixel count.

The pattern is consistent across all settings presets. With Low settings, the transition from 1080p (149.9 FPS) to 1440p (101 FPS) represents a 32.6% loss, and the further drop to 4K (57.3 FPS) is a 61.8% loss from 1080p. This uniformity suggests that the limiting factor is the GPU's fill rate and memory bandwidth rather than the CPU or game logic. The Radeon RX 570's 224.0 GB/s bandwidth and 32 ROPs are the likely bottlenecks at these higher resolutions, as the total number of pixels to process quadruples from 1080p to 4K.

The data strongly implies that the Intel Core i7-14700KF is not the limiting component in this configuration. Even at 4K Ultra, where the average FPS is 37.5, the CPU's substantial resources are underutilized. The i7-14700KF, with a PassMark single-thread score of 4480 and a multi-thread score of 52425, is far more capable than what Roblox requires, especially considering the game's age and simpler computational demands. The bottleneck is unequivocally the GPU, as evidenced by the consistent frame rate drops that scale with pixel count.

FAQ

Q: What is the performance difference between 1080p and 4K at High settings?

A: At High settings, the average frame rate drops from 117.5 FPS at 1920x1080 to 44 FPS at 3840x2160. This represents a 62.6% decrease in performance, indicating a significant GPU load increase.

Q: How does the Ultra preset compare to Low at 1440p?

A: At 2560x1440, the Low preset achieves an average of 101 FPS, while the Ultra preset averages 65.7 FPS. The Ultra preset is 34.9% slower than Low, showing the substantial cost of higher graphical fidelity.

Q: Is the CPU or GPU more important for this game with this hardware?

A: The data indicates the GPU is the primary bottleneck. The performance scaling from 1080p to 4K is severe and consistent across all settings, which is a hallmark of GPU limitation. The Intel Core i7-14700KF has ample headroom, as evidenced by its high benchmark scores.

Q: Can this system achieve a smooth 60 FPS experience at 4K?

A: No. At 4K, the highest average FPS recorded is 57.3 with the Low preset. All other settings at 4K fall below 60 FPS, with Ultra averaging only 37.5 FPS. A 60 FPS target is not feasible at this resolution.

Q: What is the best resolution for maintaining a high refresh rate?

A: At 1920x1080, the system provides an average of 149.9 FPS on Low settings and 117.5 FPS on High. This is the only resolution tested where all presets exceed 98 FPS, making it suitable for high refresh rate displays.

Q: How does the Ultra preset at 1080p compare to the High preset at 1440p?

A: The Ultra preset at 1080p yields an average of 98 FPS, while the High preset at 1440p yields 78.8 FPS. The 1080p Ultra configuration provides a 24.4% higher frame rate, favoring a higher settings preset at a lower resolution over a lower preset at a higher resolution.

Settings Recommendations

The measured data suggests that the optimal balance of visual quality and performance is found at the High preset. At 1920x1080, High settings deliver an average of 117.5 FPS, which is a smooth experience for most users and only 21.6% slower than the Low preset's 149.9 FPS. This suggests the High preset offers a significant visual upgrade for a relatively modest performance cost.

For users prioritizing maximum frame rates, the Low preset at 1080p provides the highest average of 149.9 FPS. This would be the recommended choice for competitive play or when using a display with a very high refresh rate. The Medium preset at 1080p offers a middle ground at 132.9 FPS, but the jump to High is likely worth the 15.4 FPS difference for improved visuals.

At 1440p, the High preset is also the most balanced, achieving 78.8 FPS. This is a playable frame rate, though users with 144Hz monitors may prefer the Low preset's 101 FPS. The Ultra preset at 1440p, with an average of 65.7 FPS, is the threshold for maintaining a 60 FPS experience. At 4K, no preset is ideal; the Low preset's 57.3 FPS is the only option that approaches playability, while the Ultra preset's 37.5 FPS is a borderline experience.

Measured FPS Breakdown

At 1920x1080, the system demonstrates strong performance across the board. The Low preset achieves the highest average at 149.9 FPS. The Medium preset follows at 132.9 FPS, with the High preset at 117.5 FPS. The Ultra preset is the most demanding, yielding an average of 98 FPS. All presets at this resolution are well above the 60 FPS threshold.

At 2560x1440, frame rates decrease noticeably. The Low preset still leads with an average of 101 FPS. The Medium preset achieves 87.5 FPS, and the High preset averages 78.8 FPS. The Ultra preset drops to 65.7 FPS, which is the minimum average needed for a consistent 60 FPS experience.

At 3840x2160, the GPU is heavily taxed. The Low preset is the only one to average above 50 FPS, with 57.3 FPS. The Medium preset averages 48.7 FPS, and the High preset drops to 44 FPS. The Ultra preset is the most demanding, averaging 37.5 FPS, which is below the standard playability threshold.

The progression shows that as resolution increases, the gap between the Low and Ultra presets narrows in percentage terms but widens in absolute FPS. At 1080p, the difference between Low and Ultra is 51.9 FPS. At 1440p, it is 35.3 FPS. At 4K, the gap shrinks to 19.8 FPS, indicating that the GPU is becoming the singular limiting factor regardless of the settings chosen.

GPU Role

The AMD Radeon RX 570 is the definitive performance limiter in this configuration. Its benchmark data shows it sits in the 74th percentile of all GPUs, with an average benchmark score of 30158. This places it in the same performance tier as the NVIDIA GeForce RTX 5060, which has a score of 30109 (0.2% delta). This is a surprising comparison, as the RX 570 is an older architecture, but the synthetic benchmark scores show them to be equivalent.

The GPU's memory configuration is a critical factor in Roblox's performance. With 4 GB of GDDR5 memory on a 256-bit bus, it provides a bandwidth of 224.0 GB/s. The memory clock is 1750 MHz, running at 7 Gbps effective. These specifications are likely the reason for the significant frame rate drops at higher resolutions, as the memory bandwidth becomes saturated when rendering more pixels and larger textures.

The GPU's core clocks are 1168 MHz base and 1244 MHz boost. Its compute capabilities include a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. The FP32 performance is 5.095 TFLOPS. These figures, while modest by modern standards, are sufficient for a game like Roblox at lower resolutions. The data shows that the GPU is not a bottleneck at 1080p Low, but it becomes the clear constraint as the resolution and settings increase, confirming its role as the primary component determining frame rates in this title.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + AMD Radeon RX 570 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 57.3
3840x2160 Medium 48.7
3840x2160 High 44.0
3840x2160 Ultra 37.5
2560x1440 Low 101.0
2560x1440 Medium 87.5
2560x1440 High 78.8
2560x1440 Ultra 65.7
1920x1080 Low 149.9
1920x1080 Medium 132.9
1920x1080 High 117.5
1920x1080 Ultra 98.0

Roblox with ii7-14700KF + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RX 570 + Other CPUs

See how Roblox performs with the same GPU but different processors.

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