Roblox
This combination delivers exceptional performance with an average of 177 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 93 | 106 | 116 |
| 1440p QHD | 134 | 165 | 187 | 205 |
| 1080p Full HD | 201 | 247 | 280 | 308 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core i7-12700K + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Roblox is a notoriously lightweight sandbox title, but the data for the Intel Core i7-12700K and NVIDIA GeForce RTX 2060 SUPER combination shows that even this pair has limits. The measured FPS figures reveal a system that is overwhelmingly capable at mainstream resolutions, yet demonstrates a clear shift in bottleneck behavior as pixel count and graphical load increase. The transition from 1080p to 4K is not a linear drop; it is a steep curve that exposes the RTX 2060 SUPER’s mid-range positioning, while the CPU’s high-core-count design ensures that framerates remain fluid even when the GPU starts to struggle.
Resolution Scaling
The measured FPS data shows a dramatic scaling pattern that clearly identifies the limiting component at each resolution. At 1920x1080 with High settings, the combo produces an average of 247 FPS. This jumps to 308 FPS on Low settings, indicating that the system has significant headroom. The gap between Low and Ultra at 1080p is 107 FPS (from 308 down to 201), which is a substantial 34.7% performance penalty for maxing out graphical fidelity. This behavior suggests that at 1080p, the GPU is not fully saturated; the CPU’s 12 cores and 20 threads are feeding frames fast enough that the graphics card becomes the primary constraint only when settings are pushed to their maximum.
Moving to 2560x1440, the average FPS drops across all settings, but the pattern remains similar. High settings yield 165 FPS, Low produces 205 FPS, and Ultra falls to 134 FPS. The delta between Low and Ultra at this resolution is 71 FPS, or a 34.6% reduction. Interestingly, the relative scaling between settings is nearly identical to 1080p, which implies that the system is still not entirely GPU-bound at 1440p. The CPU continues to provide ample throughput, and the RTX 2060 SUPER’s 8 GB of GDDR6 memory is sufficient to handle the increased pixel count without a catastrophic memory bandwidth bottleneck.
The most telling data point comes at 3840x2160. High settings produce an average of 93 FPS, Low reaches 116 FPS, and Ultra drops to 76 FPS. The gap between Low and Ultra at 4K is 40 FPS, a 34.5% reduction—nearly identical to the percentages seen at lower resolutions. However, the absolute numbers tell a different story about the bottleneck. At 4K, the framerate is significantly lower than at 1440p, even on Low settings. The 116 FPS at 4K Low is only 56.6% of the 205 FPS seen at 1440p Low. This substantial drop indicates that the GPU is now the definitive limiting factor. The RTX 2060 SUPER’s 7.181 TFLOPS of FP32 performance and 448.0 GB/s of memory bandwidth are being maxed out, while the i7-12700K has ample capacity to spare.
The scaling pattern is consistent: a roughly 34-35% performance penalty from Low to Ultra settings is observed at every resolution. This uniform scaling suggests that the game’s rendering pipeline is well-optimized for the GPU, and the CPU is not introducing a variable bottleneck. However, the absolute FPS values reveal that the RTX 2060 SUPER is the component that determines the ceiling. At 1080p, the system is partially CPU-limited or at least balanced, as evidenced by the high framerates that exceed typical high-refresh-rate monitor capabilities. By 4K, the GPU is clearly the limiting component, with the CPU’s high single-thread score of 1043 in 3DMark single-thread tests never becoming a constraint.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER is a Turing-architecture GPU built on TSMC’s 12 nm process, featuring 2176 shading units, 136 texture mapping units, and 64 ROPs. Its boost clock of 1650 MHz, paired with 8 GB of GDDR6 memory on a 256-bit bus, delivers a memory bandwidth of 448.0 GB/s. These specifications place the GPU in the 62nd percentile of all GPUs, according to synthetic benchmarks, with an average benchmark score of 18093. Its nearest rivals in the database include the NVIDIA GeForce RTX 3060 Mobile (with a deltaPct of -0.4%) and the AMD Radeon Pro 5700 (deltaPct of -0.5%), indicating that the desktop RTX 2060 SUPER sits in a competitive mid-range tier.
In Roblox, the GPU’s role becomes increasingly dominant as resolution rises. The data shows that at 4K Ultra, the average FPS drops to 76, which is below the 90 FPS threshold that many players consider smooth. This is a direct consequence of the GPU’s compute and memory limitations. The 7.181 TFLOPS of FP32 performance is sufficient for the game’s simple geometry and lighting at lower resolutions, but at 4K, the sheer number of pixels being shaded overwhelms the 64 ROPs. The pixel rate of 105.6 GPixel/s is a hard limit, and at 3840x2160, the GPU must process over 8.3 million pixels per frame. At 76 FPS, this translates to over 630 million pixels per second, which is close to the GPU’s theoretical fillrate ceiling.
The memory subsystem also plays a role. The 8 GB frame buffer is not exhausted by Roblox, but the 448.0 GB/s bandwidth becomes a constraint when texture filtering and memory access patterns scale with resolution. The texture rate of 224.4 GTexel/s is another limiting factor, as higher resolutions require more texel fetches per pixel. The data indicates that the GPU is the primary bottleneck at 4K, as evidenced by the fact that reducing settings from Ultra to Low only recovers 40 FPS (from 76 to 116). This recovery is modest compared to the 107 FPS recovery seen at 1080p, confirming that at 4K, the GPU is saturated regardless of settings, while at 1080p, settings have a larger relative impact because the GPU has more headroom.
Synthetic benchmarks further contextualize the GPU’s performance. The PassMark G3D score of 16462 and the 3DMark Steel Nomad DX12 score of 2011 place it in the mid-range tier. Its DirectX 12 PassMark score of 61 is notably lower than its DirectX 11 score of 130, which is typical for Turing cards in legacy APIs. In Roblox, which is not a demanding title, the GPU’s capabilities are more than adequate for 1080p and 1440p gaming, but the 4K results show that it is not a 4K-capable card for sustained high framerates in this engine, especially at Ultra settings.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The Intel Core i7-12700K and RTX 2060 SUPER combination produces an average of 247 FPS at 1920x1080 with High settings.
Q: How does the performance drop from 1440p to 4K on Ultra settings?
A: At 2560x1440 Ultra, the average FPS is 134. At 3840x2160 Ultra, it drops to 76 FPS, representing a 43.3% reduction in framerate.
Q: Is the CPU or GPU the limiting factor at 4K?
A: The data shows that at 3840x2160, the GPU is the limiting factor. The framerate drops significantly regardless of settings (from 116 FPS on Low to 76 FPS on Ultra), indicating the RTX 2060 SUPER is saturated, while the i7-12700K’s 12 cores and 20 threads are not a constraint.
Q: What is the best setting to use at 1440p for a high refresh rate monitor?
A: At 2560x1440, High settings yield 165 FPS, which is sufficient for most 144Hz monitors. Low settings provide 205 FPS, which is better suited for 240Hz displays, but the visual quality trade-off is significant.
Q: How does the RTX 2060 SUPER compare to its nearest rivals in synthetic benchmarks?
A: The RTX 2060 SUPER has an average benchmark score of 18093. Its nearest rival, the NVIDIA GeForce RTX 3060 Mobile, scores 18159, which is a deltaPct of -0.4% (meaning the RTX 2060 SUPER is 0.4% slower). The AMD Radeon Pro 5700 scores 18189, a -0.5% delta.
Q: Does reducing settings from Ultra to Low have a larger impact at 1080p or 4K?
A: At 1080p, the difference between Ultra (201 FPS) and Low (308 FPS) is 107 FPS. At 4K, the difference is only 40 FPS (76 FPS vs 116 FPS). The impact is larger at 1080p because the GPU is less constrained, making settings more influential.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combination’s performance across three resolutions and four settings presets. At 1920x1080, the system delivers exceptional framerates that are well beyond the refresh rates of most monitors. The Low preset achieves an average of 308 FPS, while Medium reaches 280 FPS with a minimum of 238 FPS and a maximum of 322 FPS. High settings produce 247 FPS, and Ultra drops to 201 FPS. The spread from Low to Ultra is 107 FPS, showing a clear scaling curve. The 1080p results are consistently above 200 FPS, which indicates that the CPU is capable of driving the GPU to its limits, but the GPU still has headroom to spare.
At 2560x1440, the framerates remain high but start to show the GPU’s workload increasing. Low settings average 205 FPS, which is still excellent for competitive play. Medium averages 187 FPS, with a minimum of 159 FPS and a maximum of 215 FPS. High settings produce 165 FPS, and Ultra drops to 134 FPS. The 1440p results show a similar scaling pattern to 1080p, with a 71 FPS difference between Low and Ultra. This suggests that the system is still well-balanced at this resolution, with the CPU providing enough frames to keep the GPU busy, but the GPU is beginning to be a more significant factor.
At 3840x2160, the framerates drop substantially, revealing the GPU’s limitations. Low settings average 116 FPS, which is playable but not ideal for high-refresh-rate displays. Medium averages 106 FPS, with a minimum of 90 FPS and a maximum of 121 FPS. High settings produce 93 FPS, and Ultra drops to 76 FPS. The 4K results show a compressed scaling curve, with only a 40 FPS difference between Low and Ultra. This compression indicates that the GPU is the primary bottleneck, as increasing settings has a diminishing impact on performance because the GPU is already saturated. The minimum FPS of 90 at 4K Medium also shows that frame pacing can be an issue, potentially leading to stutters in busy scenes.
How This Combo Ranks
The Intel Core i7-12700K and NVIDIA GeForce RTX 2060 SUPER combination ranks 2588 out of 3711 tested combos in Roblox. This places the combo in the 30th percentile of all tested systems, meaning that approximately 70% of tested combinations perform better in this specific game. This ranking is surprising given the high framerates observed, but it reflects the fact that Roblox is a lightweight title where even low-end CPUs and GPUs can achieve high FPS. The ranking is heavily influenced by the GPU’s mid-range positioning, as the RTX 2060 SUPER sits in the 62nd percentile of all GPUs, while the CPU is in the 84th percentile of all CPUs.
The combo’s rank of 2588 suggests that while the i7-12700K is a high-end processor, its performance advantage is not fully utilized in Roblox. The game is not heavily multithreaded, and the CPU’s PassMark single-thread score of 4013 is more relevant than its multi-thread score of 34404. The GPU, while capable, is not a top-tier performer, and its 62nd percentile ranking drags the overall combo down. In comparison, the CPU’s nearest rivals, such as the Intel Core i5-13600T (with a deltaPct of -0.1%) and the Intel Core i7-12700KF (deltaPct of -0.2%), show that the i7-12700K is well-matched with its peers in synthetic benchmarks.
The 3711 tested combos include a wide range of hardware, from entry-level integrated graphics to flagship multi-GPU setups. The RTX 2060 SUPER’s 8 GB of VRAM and 448.0 GB/s bandwidth are sufficient for Roblox, but many higher-end cards with more CUDA cores and faster memory will naturally achieve higher framerates, pushing this combo down the ranks. The data indicates that this is a mid-tier combo for Roblox, capable of delivering excellent 1080p and 1440p performance, but not competitive with top-tier systems at 4K.
CPU Role
The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, manufactured on Intel’s 10 nm process. It features a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a 125 W TDP. The CPU has a 25 MB shared L3 cache and supports DDR4 and DDR5 memory in a dual-channel configuration. Its synthetic benchmarks are impressive, with a Cinebench R23 multi-core score of 19784 and a single-core score of 1850.5. The PassMark multi-thread score is 34404, and the single-thread score is 4013. The CPU’s 84th percentile ranking among all CPUs confirms its high-end status.
In Roblox, the CPU’s role is to feed the GPU with draw calls and game logic updates. The data shows that at 1080p, the CPU is not a bottleneck, as framerates exceed 300 FPS on Low settings. The i7-12700K’s high single-thread performance, evidenced by the 3DMark single-thread score of 1043, is crucial for Roblox, which is largely single-threaded. The boost clock of 5.00 GHz ensures that the game’s main thread is processed as quickly as possible, allowing the GPU to reach its maximum framerate.
The CPU’s multi-threading capabilities are less relevant in Roblox, but they do provide headroom for background tasks and future game updates. The 12 cores and 20 threads are overkill for this title, but they ensure that the system does not experience frame drops due to CPU contention. The data shows that at 4K, the CPU still has ample capacity, as the framerate is limited by the GPU, not the CPU. The CPU’s nearest rivals, such as the Intel Core i5-13600T (deltaPct of -0.1%) and the Intel Core i7-12700KF (deltaPct of -0.2%), demonstrate that the i7-12700K is well-positioned in the market, but its performance advantage does not translate into a higher combo ranking in Roblox due to the GPU’s limitations.
The CPU’s memory support for DDR4 and DDR5 is another factor that can influence performance. While the data does not specify which memory type was used in testing, the dual-channel configuration is sufficient for Roblox’s bandwidth requirements. The CPU’s PCIe Gen 4 support with 20 lanes ensures that the RTX 2060 SUPER, which uses a PCIe 3.0 x16 interface, is not bandwidth-limited. Overall, the i7-12700K is a high-performance CPU that is not a limiting factor in Roblox, but its power is wasted in this specific title, as the GPU becomes the primary constraint at higher resolutions.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 2060 SUPER in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 116.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 93.0 |
| 3840x2160 | Ultra | 76.0 |
| 2560x1440 | Low | 205.0 |
| 2560x1440 | Medium | 187.0 |
| 2560x1440 | High | 165.0 |
| 2560x1440 | Ultra | 134.0 |
| 1920x1080 | Low | 308.0 |
| 1920x1080 | Medium | 280.0 |
| 1920x1080 | High | 247.0 |
| 1920x1080 | Ultra | 201.0 |
Roblox with ii7-12700K + Other GPUs
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Roblox with RTX 2060 SUPER + Other CPUs
See how Roblox performs with the same GPU but different processors.
Other Games with ii7-12700K + RTX 2060 SUPER
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