Roblox
This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 98 | 111 | 122 |
| 1440p QHD | 141 | 174 | 197 | 216 |
| 1080p Full HD | 211 | 260 | 295 | 324 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Roblox with Intel Core i5-9400 + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i5-9400 paired with the NVIDIA GeForce RTX 5050 delivers a robust Roblox experience, with frame rates that scale predictably across the three tested resolutions. The data indicates a system that is heavily GPU-bound at lower resolutions but begins to show CPU limitations as the pixel count rises. At 1080p, the average frame rates are exceptionally high, ranging from 324 FPS on Low settings down to 211 FPS on Ultra. This wide spread suggests that the GPU has ample headroom to render frames quickly, but the CPU is still capable of feeding it data fast enough to avoid major bottlenecks. Moving to 1440p, the average FPS figures remain very high, between 216 FPS on Low and 141 FPS on Ultra, showing that the GPU is still well within its comfort zone. The true stress test comes at 4K, where the average FPS drops to a range of 122 FPS on Low down to 80 FPS on Ultra. This represents a significant performance hit from 1440p, with the High preset dropping from 174 FPS to 98 FPS, a 44% reduction. This steep decline at 4K indicates that the RTX 5050's 8 GB of VRAM and memory bandwidth are becoming the primary limiting factors, as the game's rendering demands at that resolution outpace both the GPU's compute and its ability to manage textures efficiently.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a clear picture of where the bottleneck lies for this combo. At 1080p, the performance is exceptional, with the Low preset achieving an average of 324 FPS and the High preset still producing a very smooth 260 FPS. These numbers strongly suggest that the system is not limited by the GPU at this resolution; the RTX 5050 is capable of rendering the scene far faster than the CPU can issue draw calls and update game state. The i5-9400, with its 6 cores and 6 threads, is managing the workload adequately, but the sheer frame rates indicate the CPU is working near its limit. The scaling from 1080p to 1440p is relatively mild, with the High preset dropping from 260 to 174 FPS, a 33% decrease. This is a typical pattern, as the GPU begins to take on more work, but the CPU is still keeping pace. The major inflection point comes at 4K. Here, the High preset plummets to 98 FPS, and the Ultra preset falls to 80 FPS. The difference between 1440p High (174 FPS) and 4K High (98 FPS) is a 44% reduction, which is a much steeper drop than the 33% seen between 1080p and 1440p. This disproportionate decline at 4K is a classic sign that the GPU's memory subsystem and raw pixel-pushing power are the limiting factors. The RTX 5050's 128-bit memory bus and 320.0 GB/s bandwidth are simply insufficient to maintain the same level of performance when the resolution quadruples the pixel count. This means that for users with a 4K display, the GPU will be the primary constraint, while for those on 1080p or 1440p, the CPU will be the more significant factor in determining peak frame rates.
CPU Role
The Intel Core i5-9400 is a 6-core, 6-thread processor based on the Coffee Lake architecture, running at a base clock of 2.90 GHz and a boost clock of 4.10 GHz. In Roblox, which is often described as a CPU-sensitive title due to its single-threaded game logic and physics, this processor's performance is critical. The benchmark data shows that the CPU is a limiting factor at 1080p, where the average frame rates are extremely high. For instance, the Low preset at 1080p yields 324 FPS, which is far beyond the refresh rate of most monitors. This indicates that the CPU is able to process the game's simulation and issue rendering commands quickly enough to feed the GPU, but the fact that the frame rate drops from 324 FPS on Low to 211 FPS on Ultra suggests that the CPU still has overhead to spare, as the GPU is taking longer to render the more complex scenes. The CPU's performance relative to its peers is moderate, with an average benchmark score of 2254, placing it in the 47th percentile of all CPUs. Its nearest rivals include the Intel Core i7-1068NG7, which is 0.2% faster, and the Intel Core i7-10710U, which is 0.3% slower. In the context of this game, the CPU's 6 cores and 6 threads are sufficient to maintain high frame rates, but the data suggests that a processor with higher single-core performance could push the 1080p frame rates even higher. The boost clock of 4.10 GHz is a key factor, as it allows the chip to handle the game's single-threaded workloads with reasonable speed. The 9 MB of shared L3 cache is also adequate for the game's data footprint. Overall, the CPU is a capable partner for this GPU at 1080p and 1440p, but it is not the primary driver of performance at 4K, where the GPU's limitations take over.
How This Combo Ranks
Within the benchmark database, this specific combination of the Intel Core i5-9400 and the NVIDIA GeForce RTX 5050 achieves a rank of 2262 out of 3711 tested combos for Roblox. This places the combo in the lower-middle portion of the performance spectrum, indicating that while it delivers a playable and often very smooth experience, there are many other combinations that can achieve higher average frame rates. The rank of 2262 out of 3711 means that roughly 39% of all tested combos perform better in this game, while 61% perform worse. This positioning is likely influenced by the CPU, which, while not weak, is not a high-end part. The GPU, which has a percentile rank of 66 among all GPUs, is a solid performer, but its capabilities are somewhat hamstrung by the older CPU. When considering the individual components, the CPU's average benchmark score of 2254 is very close to its nearest rivals, with deltas of only -0.2% to 0.4%, meaning it is in a tight performance band. The GPU's average score of 21035 is also closely matched to its rivals, with deltas ranging from -1.6% to 1.6%. This suggests that neither component is a massive outlier in its own right, but the combination does not result in a top-tier gaming experience for Roblox. The measured frame rates, however, are all well above 60 FPS even at 4K Ultra, so the rank of 2262 is more a reflection of the overall ceiling of the hardware rather than an indication of poor playability. In practical terms, the combo delivers excellent performance for the vast majority of users, especially those on high-refresh-rate 1080p or 1440p monitors.
FAQ
Q: What is the maximum average frame rate this combo can achieve in Roblox?
A: The highest recorded average frame rate is 324 FPS, which is achieved at 1920x1080 resolution with the Low settings preset.
Q: Is this system capable of running Roblox at 4K resolution smoothly?
A: Yes, the data shows that even at 3840x2160 resolution on the Ultra preset, the combo maintains an average of 80 FPS. On the High preset at 4K, it achieves 98 FPS, which is still well above the 60 FPS threshold for smooth gameplay.
Q: How does the CPU compare to its nearest rivals in terms of overall benchmark score?
A: The Intel Core i5-9400 has an average benchmark score of 2254. This is 0.2% slower than the Intel Core i7-1068NG7 (2259) and 0.3% faster than the Intel Core i7-10710U (2248). It is also 0.4% faster than the AMD Ryzen 5 PRO 1500 (2246) and 0.4% slower than the Intel Core i3-10305 (2264).
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: At 2560x1440 resolution, the Low preset delivers an average of 216 FPS, while the Ultra preset delivers 141 FPS. This is a difference of 75 FPS, or roughly a 35% reduction in performance when moving from the lowest to the highest quality settings.
Q: Which component is more likely to be the bottleneck at 1080p resolution?
A: The data suggests the CPU is the primary limiting factor at 1080p. The frame rates are very high (e.g., 260 FPS on High), and the drop from Low to Ultra settings (324 to 211 FPS) is significant, but the GPU has enough headroom that it is likely waiting on the CPU to issue new frames.
Q: Does the RTX 5050 have enough VRAM for Roblox at 4K?
A: The RTX 5050 comes with 8 GB of GDDR6 memory. The measured frame rates at 4K Ultra (80 FPS) and 4K High (98 FPS) indicate that this amount of VRAM is sufficient for the game at these settings, as there are no reported instances of severe stuttering or crashes, and the frame rates remain playable.
GPU Role
The NVIDIA GeForce RTX 5050 is the newer and more powerful component in this pairing, and its role in Roblox is primarily defined by its ability to handle higher resolutions and graphical fidelity. With a boost clock of 2572 MHz and 2560 shading units, the GPU has substantial compute power, but its 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s of bandwidth is a more limiting factor in this context. At 1080p, the GPU is not the bottleneck, as evidenced by the extremely high frame rates, which are more likely capped by the CPU's ability to process the game logic. As the resolution increases to 1440p, the GPU's workload increases, and we see a more pronounced difference between settings, with the Ultra preset dropping to 141 FPS. This is still a very high frame rate, indicating the GPU is handling the load well. However, at 4K, the GPU's limitations become apparent. The jump from 1440p High (174 FPS) to 4K High (98 FPS) is a 44% drop, which is a more severe decline than the 33% drop seen when going from 1080p to 1440p. This is directly attributable to the GPU's memory bandwidth and fill rate. The 4K resolution requires the GPU to process four times as many pixels as 1080p, and the RTX 5050's 128-bit memory bus simply cannot deliver data fast enough to maintain the same level of performance. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are sufficient for the task, but the memory bandwidth of 320.0 GB/s is the primary constraint. The GPU's overall benchmark percentile of 66 indicates it is a mid-to-upper-tier part, but its performance in Roblox at 4K is more indicative of a mid-range card. For users aiming for maximum frame rates at 1080p, the GPU is more than adequate, but for 4K gaming, it is the component that dictates the final performance ceiling.
Settings Recommendations
Based on the measured frame rates, the optimal settings for this combo depend heavily on the user's display resolution and refresh rate. For 1080p displays, the data shows that all settings presets provide a very high frame rate, making the choice more about visual quality than performance. The Low preset achieves 324 FPS, Medium 295 FPS, High 260 FPS, and Ultra 211 FPS. Given that most 1080p monitors have a refresh rate of 60Hz, 144Hz, or 240Hz, any of these presets will provide a smooth experience. For a 144Hz monitor, the High preset at 260 FPS is more than sufficient, and even the Ultra preset at 211 FPS exceeds the refresh rate, allowing for a fully fluid experience with maximum visual fidelity. For a 240Hz monitor, the Low or Medium presets would be necessary to get close to the maximum refresh rate, but the visual compromise may not be worth it for a game like Roblox. At 1440p, the situation is similar, with the High preset delivering 174 FPS and the Ultra preset delivering 141 FPS. For a 144Hz 1440p monitor, the High preset is ideal, as it provides a comfortable margin above the refresh rate. The Ultra preset at 141 FPS is also viable, though it is right at the edge of the 144Hz threshold, and some users may notice occasional dips. For 4K displays, the frame rates are lower, but the game remains playable. The High preset at 98 FPS is the recommended choice for a 60Hz 4K monitor, as it offers a significant visual improvement over the Medium preset (111 FPS) and a much better experience than the Ultra preset (80 FPS) in terms of smoothness. The Low preset at 122 FPS is also an option for those who prioritize frame rate above all else, but the visual downgrade is substantial. In summary, for a balanced experience, the High preset is the sweet spot for 1080p and 1440p, while for 4K, the Medium preset offers the best trade-off between visual quality and frame rate, with the High preset being a solid choice for those who prefer higher fidelity.
Hardware Specifications
Intel Core i5-9400
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5050 in Roblox
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 122.0 |
| 3840x2160 | Medium | 111.0 |
| 3840x2160 | High | 98.0 |
| 3840x2160 | Ultra | 80.0 |
| 2560x1440 | Low | 216.0 |
| 2560x1440 | Medium | 197.0 |
| 2560x1440 | High | 174.0 |
| 2560x1440 | Ultra | 141.0 |
| 1920x1080 | Low | 324.0 |
| 1920x1080 | Medium | 295.0 |
| 1920x1080 | High | 260.0 |
| 1920x1080 | Ultra | 211.0 |
Roblox with ii5-9400 + Other GPUs
See how Roblox performs with the same CPU but different graphics cards.
Other Games with ii5-9400 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.