Roblox

Roblox

AVERAGE FPS
354
excellent

This combination delivers exceptional performance with an average of 354 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 152 185 213 233
1440p QHD 267 332 374 412
1080p Full HD 400 496 561 617

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 233
3840x2160 Medium 213
3840x2160 High 185
3840x2160 Ultra 152
2560x1440 Low 412
2560x1440 Medium 374
2560x1440 High 332
2560x1440 Ultra 267
1920x1080 Low 617
1920x1080 Medium 561
1920x1080 High 496
1920x1080 Ultra 400

Roblox with Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Roblox is a notoriously lightweight title, yet the benchmark results for the Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5070 Ti reveal a configuration that obliterates standard refresh rate targets at every tested setting. The data shows a system with immense headroom, where the primary challenge is not achieving playable frame rates, but rather selecting a preset that balances visual fidelity against the diminishing returns of extremely high FPS. The measured frames per second across all resolutions are exceptionally high, indicating that this combination is overqualified for the game's typical demands.

Settings Recommendations

The benchmark data presents a clear hierarchy across the four tested presets. At 1920x1080, the Low preset delivers an average of 617 frames per second (FPS), while Medium and High follow at 561.3 FPS and 496.3 FPS, respectively. The Ultra preset, while still remarkably fast, sees a significant drop to 399.6 FPS. This pattern repeats at 2560x1440, with Low hitting 412.1 FPS, Medium at 373.7 FPS, High at 332.1 FPS, and Ultra at 267 FPS. The trend is consistent at 3840x2160, where the gap between presets narrows but remains distinct: Low achieves 233.4 FPS, Medium 213.4 FPS, High 184.8 FPS, and Ultra 152.1 FPS.

Given these figures, the optimal experience is achieved with the High preset. The jump from High to Ultra incurs a substantial performance penalty—a reduction of 96.7 FPS at 1080p and 115.1 FPS at 1440p—while the visual gains in a sandbox title like Roblox are typically marginal due to its art style. Conversely, the difference between Medium and High is a loss of 65 FPS at 1080p and 41.6 FPS at 1440p, which is a more acceptable trade-off for improved rendering quality. The High preset offers the best compromise, maintaining frame rates well above 300 FPS at 1440p and near 500 FPS at 1080p, ensuring that even the most demanding user-generated content will not cause perceptible stutter. For users with high-refresh-rate displays at 4K, the Medium preset is the recommended starting point, as it stays above the 200 FPS threshold, whereas High and Ultra dip closer to the 150-180 FPS range.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is a formidable piece of hardware, and its specifications suggest it is rarely the bottleneck in Roblox. The GPU is equipped with 16 GB of GDDR7 memory on a 256-bit bus, delivering a bandwidth of 896.0 GB/s. For a game with the geometric simplicity of Roblox, this memory configuration is massive overkill, easily handling any texture or asset streaming the game can produce. The GPU's architecture, Blackwell 2.0, includes 8960 shading units and 70 RT cores, though Roblox's default rendering path does not typically stress these resources.

The clock speeds are also notable, with a base clock of 2295 MHz and a boost clock of 2452 MHz. The data shows that the GPU's performance ceiling is only approached at higher resolutions and settings. At 4K Ultra, the average FPS is 152.1, which is a 75% reduction from the 1080p Low result of 617 FPS. This scaling indicates that the GPU is finally being engaged in a meaningful way at 4K, as the pixel fill rate and compute demand increase. However, even at this most demanding setting, the RTX 5070 Ti remains well above the 144 FPS threshold for high-refresh-rate gaming. The GPU's role here is to ensure that frame rates never become a limiting factor for the CPU, providing a consistent, high-performance foundation that allows the processor to dictate the final output in most scenarios.

CPU Role

The Intel Core i5-14600KF is the component that primarily drives the exceptional frame rates seen in the benchmark data. This processor features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. In a game like Roblox, which often relies heavily on single-thread performance for physics and game logic, the high boost clock is critical. The benchmark results show that at 1080p with Low settings, the system achieves 617 FPS, which is an extreme scenario where the CPU is almost certainly the limiting factor, as the GPU is not being fully utilized at such low graphical demand.

The CPU's strong single-core performance is evidenced by its Cinebench R23 single-core score of 4643 and Geekbench single-core score of 2778. This strength allows the game's primary simulation thread to run at full speed, preventing the frame rate from being capped by processing bottlenecks. The multi-core performance, with a Cinebench R23 multi-core score of 32889 and a Passmark multithread score of 38697, ensures that background tasks and the game's other threads are handled without contention. The 24 MB of shared L3 cache also helps reduce latency when accessing game data. The data suggests that the CPU is the primary driver of the 617 FPS result at 1080p Low, while the GPU becomes more influential as resolution and settings increase.

How This Combo Ranks

Within the context of the benchmark database, this combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5070 Ti ranks 160th out of 1800 tested combos for Roblox. This places the system in the top 8.9% of all configurations, a strong showing that reflects the high-end nature of both components. The rank indicates that while there are faster setups, this combo is positioned well above the median performer, ensuring a superior experience for the vast majority of users.

The individual components also hold strong positions relative to their peers. The CPU sits at the 93rd percentile when compared against all CPUs, with an average benchmark score of 49367. Its nearest rival, the Intel Core i5-14600K, scores 49166, a delta of only 0.4%, showing that the "KF" variant offers essentially identical performance without the integrated graphics. The AMD Ryzen 9 5950X, a previous-generation flagship, is just behind with a score of 49062, a delta of 0.6%. The GPU is similarly well-positioned, sitting at the 87th percentile against all GPUs. Its average benchmark score of 52086 is virtually identical to the NVIDIA GeForce RTX 4080, which scores 52085, a delta of 0%. This indicates that the newer RTX 5070 Ti is a direct performance peer to the previous generation's high-end offering. The data shows a well-matched pairing where neither component dramatically bottlenecks the other in this specific game, contributing to the high combo rank.

Resolution Scaling

The resolution scaling behavior provides insight into the system's balance. Moving from 1920x1080 to 2560x1440 on the High preset, the average FPS drops from 496.3 to 332.1, a reduction of 33.1%. This is a significant drop, indicating that the GPU is starting to become more involved. The scaling from 1440p to 4K on the same preset shows a further drop from 332.1 FPS to 184.8 FPS, a 44.4% reduction. This steeper decline at higher resolutions confirms that the GPU is increasingly the limiting factor as the pixel count rises.

The pattern is consistent across all settings. At Low, the drop from 1080p (617 FPS) to 1440p (412.1 FPS) is 33.2%, and from 1440p to 4K (233.4 FPS) is 43.4%. This non-linear scaling is classic evidence of a shift in the bottleneck. At 1080p, the system is heavily CPU-bound; the frame rate is limited by how fast the processor can issue draw calls and update game state. As resolution increases, the GPU's workload grows, and it gradually becomes the limiting component. By 4K, the GPU is clearly the primary constraint, yet it still manages to deliver 184.8 FPS on High. The data shows that this combo is extremely well-balanced, providing high frame rates even at 4K, while at lower resolutions, the CPU's strong single-thread performance ensures the GPU is fed with enough data to maintain triple-digit frame rates.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5070 Ti in Roblox

Resolution Settings Avg FPS
3840x2160 Low 233.4
3840x2160 Medium 213.4
3840x2160 High 184.8
3840x2160 Ultra 152.1
2560x1440 Low 412.1
2560x1440 Medium 373.7
2560x1440 High 332.1
2560x1440 Ultra 267.0
1920x1080 Low 617.0
1920x1080 Medium 561.3
1920x1080 High 496.3
1920x1080 Ultra 399.6

Roblox with ii5-14600KF + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 5070 Ti + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.